House designing system
11525273 · 2022-12-13
Assignee
Inventors
Cpc classification
G06F30/13
PHYSICS
International classification
E04H1/00
FIXED CONSTRUCTIONS
Abstract
The present invention relates to a Tetris house designing system, and the technical problem to solve is to facilitate house design by laymen and enable a simulation for a finally decided house structure. For example, disclosed is a Tetris house designing system comprising: a unit interior space providing part for providing respective unit interior spaces of a house by dividing the unit interior spaces into three-dimensional blocks reflecting the actual areas of certain sizes; a unit interior space selection part for selecting the type and number of the unit interior spaces; a house structure generation part for generating house structure data by combining three-dimensional blocks selected by the house unit interior space selection part; and a virtual reality data providing part for generating and providing virtual reality data on the basis of the house structure data.
Claims
1. A system for designing a modular house, the system comprising: a computer executing a program to perform the functions of: a plurality of standardized, three-dimensional cuboid blocks for providing unit interior spaces of a house, respectively, each block reflecting an actual area of a certain size; a unit interior space selection part implemented in the computer for selecting a type and number of the unit interior spaces; a house structure generation part implemented in the computer for generating house structure data by combining three-dimensional blocks selected by a house unit interior space selection part; and a virtual reality data providing part implemented in the computer for generating virtual reality data based on the house structure data, wherein the house structure generation part comprises a combination interface configured to: be activated via user settings, provide a user interface to allow a user to combine the three-dimensional block selected by the unit inter space selection part, and store information on designs involving impossible combinations of three-dimensional blocks; and wherein, if the user creates a combination of three-dimensional blocks selected by the unit interior space selection part corresponding to the stored design information, the combination interface is further configured to leave out the three-dimensional blocks from the combination simulation the user is working on.
2. The system of claim 1, further comprising a primary construction cost estimation display that presents an estimation of the primary construction cost, based on the type and number of unit interior spaces selected by the unit interior space selection part and information on actual areas of the three-dimensional blocks, when a final house structure is decided based on the house structure data generated by the house structure generation part.
3. The system of claim 1, wherein the house structure generation part comprises: a first house structure generation part implemented in the computer that generates first house structure data by combining the three-dimensional blocks selected by the unit interior space selection part in the form of a puzzle; and a second house structure generation part implemented in the computer that generates second house structure data by setting locations, types, and numbers of doorways, entrance ways, and windows based on the first house structure data.
4. The system of claim 3, wherein the first house structure generation part generator comprises: a combination simulation part implemented in the computer that provides at least one combination simulation for the three-dimensional blocks selected by the unit interior space selection part.
5. The system of claim 4, wherein the second house structure generation part generator comprises: a block contact surface display displays contact surfaces of three-dimensional blocks included in the first house structure data so as to enable selection; a block outer surface display that displays outer surfaces, except contact surfaces of three-dimensional blocks included in the first house structure data, so as to enable selection; an interior structure selection part implemented in the computer that selects whether to have unit interior spaces open to each other through a contact surface displayed by the block contact surface display part and selects the type and location of a doorway; and an exterior structure selection part implemented in the computer that selects the types and locations of windows and entranceways for an outer surface displayed by the block outer surface display.
6. The system of claim 1, wherein the virtual reality data providing part comprises: a virtual reality (VR) device to allow a user to experience an interior structure, appearance, size, and lighting of a virtual house based on the virtual reality data and the house structure data; and wherein the virtual reality data is generated by rendering the house structure data as three-dimensional model data.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
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DESCRIPTION OF EXEMPLARY EMBODIMENTS
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(10) Referring to
(11) In this exemplary embodiment, the unit interior space providing part 100, the unit interior space selection part 200, the house structure generation part 300, and the primary construction cost estimation part 500 may be implemented in the form of an application or program installed on a smart device 1 such as a smartphone or tablet PC. Although the virtual reality data providing part 400 may be implemented in the form of a program installed on a VR (virtual reality) device 2, this is merely an example of implementation, and it may be implemented in various forms.
(12) Moreover, the application provides support to allow a user to design a house with a unique character on their own according to their taste, and, if necessary, the user may run the application by themselves with help from the designer or experts involved in the design. The VR device 2 may be omitted, and, in that case, relevant virtual reality data may be run through the application.
(13) The unit interior space providing part 100 may provide unit interior spaces of a house as respective three-dimensional blocks 10, respectively, each reflecting an actual area of a certain size. As used herein, the term “unit interior space” means a space that functions as a living room, kitchen, dining room, bathroom, stairs, bedroom, front door, etc., which may be shown as a three-dimensional block 10 according to a given specification. For example, as shown in
(14) Meanwhile, the three-dimensional blocks 10 may show a basic interior within the unit interior spaces to represent the unit interior spaces' individual functions—for example, three-dimensional graphics of a bedroom may be shown by default to represent a bed, a dressing table, a wardrobe, etc., and three-dimensional graphics of a kitchen may be shown to represent a sink, a refrigerator, etc. This helps intuitively identify the type of each individual block in the process of combining the three-dimensional blocks 10.
(15) The unit interior space selection part 200 may select the types and number of the unit interior spaces. To this end, the unit interior space selection part 200 may comprise a user interface that provides icons or text information representing the types of the unit interior spaces and allows for selection of the number of unit interior spaces.
(16) The unit interior space selection part 200 may display three-dimensional blocks selected by the user via the user interface. For example, as shown in
(17) To design a building, a floor plan, a cross-section, and an elevation need to be drawn up, with actual lengths written on them, while imagining the shape of the building to be created in a three-dimensional space consisting of X, Y, and Z axes, which requires professional architectural practice. Architects can do this design work using a professional program such as SketchUp® or AutoCAD®, however this design process is not easy for laypeople. Nevertheless, a building can be created easily by choosing shapes and combining them according to options provided through the designing system 1000 of this exemplary embodiment.
(18) That is, as shown in
(19) The house structure generation part 300 may generate house structure data by combining three-dimensional blocks 10 selected by the unit interior space selection part 200. To this end, the house structure generation part 300 may comprise a first house structure generation part 310 and a second house structure generation part 320.
(20) The first house structure generation part 310 may generate first house structure data by combining the three-dimensional blocks 10 selected by the unit interior space selection part 200 in the form of a puzzle. To this end, the first house structure generation part 310 may comprise a combination simulation part 311 and a combination interface part 312.
(21) The combination simulation part 311 may provide at least one combination simulation for the three-dimensional blocks 10 selected by the unit interior space selection part 200. Basically, if all available unit interior spaces are selected, various possible house structures may be presented as images through combinations of all these three-dimensional blocks, i.e., the living room, kitchen, dining room, stairs, bedroom, front door, etc. Also, other possible house structures may be presented as images through combinations of other selected unit interior spaces, so that the user can see all possible house structures for each combination and select one they want.
(22) Hence, if the user selects particular blocks 10, the combination simulation part 311 may simulate and display possible house structures created by combining the selected blocks 10, and have the user select a simulation they want.
(23) The combination simulation part 311 may be useful for lay users who have limited knowledge of architectural structures, and may present advantages, interior suggestion information, etc. for each house structure.
(24) The combination interface part 312 may be activated via user settings, and may provide a user interface to allow the user to combine on their own the three-dimensional blocks 10 selected by the unit interior space selection part 200.
(25) For example, if the user selects the blocks A, B, C, D, E, and F as shown in
(26) The combination interface part 312 stores information on designs involving impossible combinations of three-dimensional blocks. For example, information on a variety of combinations may be stored, including a combination where the first floor consists only of one block for and the second floor and above consist of a number of blocks, and a combination where the front door is located on the second floor, and a combination where the bathroom sits in between two bedrooms, that can bring expected inconveniences when using the house because the bedrooms are not open to each other.
(27) If the user creates a block combination corresponding to the above design information, the combination interface part 312 may leave out the combined three-dimensional blocks from the combination simulation the user is working on.
(28) For example, if the user creates a combination where the first floor consists only of one block for and the second floor and above consist of a number of blocks, some of the blocks on the second floor may be moved to the first floor, starting from the ones in a unit interior space which would be more appropriate if located on the first floor. In this process, inappropriately located blocks may be excluded or left out from the corresponding combination.
(29) Moreover, if the user creates a combination where the front door is located on the second floor, the corresponding block may be left out from the combination and located on the first floor. In addition, if the user creates a combination where the bathroom sits in between two bedrooms, that can bring expected inconveniences when using the house because the bedrooms are not open to each other, the block corresponding to the ‘bathroom’ may be excluded or left out from the corresponding combination and located in an appropriate preset position. Accordingly, even users lack of knowledge about building design can be given guidance on designing appropriate block combinations.
(30) Meanwhile, when three-dimensional blocks are connected together, the frames 11 included in the blocks also may be redundant. In that case, if two or more frames 11 overlap or be redundant, design data may be generated in such a way that they are automatically transformed into a single column on a design program.
(31) The second house structure generation part 320 may generate second house structure data by setting the locations, types, and numbers of doorways, entrance ways, and windows on the basis of the generated first house structure data. To this end, the second house structure generation part 320 may comprise a block contact surface display part 321, a block outer surface display part 322, an interior structure selection part 323, and an exterior structure selection part 324. The block contact surface display part 321 and the block outer surface display part 322 may be run via one user interface (hereinafter, referred to as a first user interface), and the interior structure selection part 323 and the exterior structure selection part 324 may be run via another user interface (hereinafter, referred to as a second user interface).
(32) The block contact surface display part 321 may display contact surfaces of three-dimensional blocks included in the first house structure data by using the first user interface so as to enable selection. For example, as shown in
(33) The block outer surface display part 322 may display outer surfaces, except contact surfaces of three-dimensional blocks included in the first house structure data, by using the second user interface so as to enable selection. For example, as shown in
(34) The interior structure selection part 323 may allow the user to select whether to have unit interior spaces open to each other through a contact surface displayed by the block contact surface display part 312 and select the type and location of a doorway, by using the first user interface. For example, as shown in
(35) Meanwhile, the interior structure selection part 323 may provide the first user interface so that, for a combination of two blocks, the user can select the shape or type of redundant columns between the adjacent blocks, i.e., adjacent unit interior spaces, and select interior finishing materials.
(36) The exterior structure selection part 324 may allow the user to select the types and locations of windows and entranceways for an outer surface displayed by the block outer surface display part 322 by using the second user interface. For example, as shown in
(37) Meanwhile, the exterior structure selection part 324 may provide the second user interface so that the user can select exterior finishing materials, a roof's shape, and so on for a final combination of two blocks.
(38) The aforementioned first and second user interfaces may be sequentially activated after the first house structure data is generated by the first house structure generation part 310, and the second house structure data may be generated once the types, locations, numbers, etc. of doorways, entranceways, and windows are set and selected via these interfaces.
(39) Meanwhile, the house structure generation part 300 may provide a third user interface so that the user can set or select internal inter-block facilities such as electric wiring, drain lines, etc. between individual blocks combined by the user.
(40) The virtual reality data providing part 400 may generate and provide virtual reality data on the basis of house structure data generated by the house structure generation part 300, i.e., second house structure data. To this end, the virtual reality data providing part 400 may comprise a virtual reality data generation part 410 and a virtual reality data running part 420.
(41) The virtual reality data generation part 410 may generate the virtual reality data by rendering the house structure data as three-dimensional model data. It also serves to convert the house structure data generated by the house structure generation part 300 into three-dimensional graphic data or run it on the VR device 2. The virtual reality data generation part 410 may be implemented as a dedicated application installed on the smart device 1, and the generated virtual reality data may be transmitted to the VR device 2 so that the data can be run.
(42) The virtual reality data running part 420 may be implemented in the form of a program installed on the VR device 2, or may be implemented as the VR device 2 itself. The virtual reality data running part 420 may run the virtual reality data to allow the user to experience the interior structure, appearance, size, and lighting of a virtual house on the basis of the house structure data generated by the virtual reality data generation part 410.
(43) For example, as shown in
(44) The primary construction cost estimation part 500 may estimate and present an estimation of the primary construction cost, on the basis of the types and number of unit interior spaces selected by the unit interior space selection part 200 and information on the actual areas of the three-dimensional blocks, when a final house structure is decided on the basis of the house structure data generated by the house structure generation part 300.
(45) As described above, since three-dimensional blocks displayed as unit interior spaces have size information, the approximate cost of construction materials may be estimated on the basis of the total number of unit interior spaces selected by the user and the types of the unit interior spaces in the final house structure.
(46) Once the final design of the house is decided through the above process, the designing system 1000 of this exemplary embodiment commissions a designated construction company to do the construction work. In this case, it may offer the amount of money left after subtracting construction licensing fees from the estimated construction cost, because fees differ depending on whether they are for reporting construction or for getting a construction license.
(47) If a layperson creates a construction drawing using an existing computer design program, this means that they need to make the drawing while imagining a three-dimensional stereoscopic building in their mind by using a program such as SketchUp® or AutoCAD® which requires some professional practice. In that case, formulating a building structure or creating a design drawing can be quite difficult for people who are not trained in architectural practice. Moreover, design drawings created by laypeople cannot be put into practice in most cases, because people normally can't estimate an appropriate size for a space (for example, a lot of people usually tend to draw a bathroom or kitchen in a way that makes it look too narrow or wide).
(48) The Tetris house designing system according to this exemplary embodiment allows even laypeople to plan and see a reasonable space by using standardized cuboids, easily create a shape for a building, and view and modify the configuration and interior and exterior spaces of the building with virtual reality (VR) goggles, makes construction easy by displaying estimated construction costs and construction drawings such as a floor plan, an elevation, a cross-section, a detail plan, etc., and increases user's access or convenience by implementing such a program using an app on a smartphone.