Digitally-Interactive Toy System and Method
20190070517 ยท 2019-03-07
Inventors
Cpc classification
A63H3/28
HUMAN NECESSITIES
G06F3/167
PHYSICS
International classification
Abstract
An interactive toy system and associated methodology provides entertaining stimuli based on real time audio content input sourced to a series of toys from an entertainment provider. The interactive toy system may be said to include a series of toy figures usable in combination with an audio-visual apparatus or device. The toy figures each include an ornamental housing and internal circuitry. The internal circuitry include a microphone for detecting audio input and software to govern certain computer functionality including audio file trigger identification, comparison, matching and audio file selection and delivery for playback at the toy figure in synchrony with the audio content sourced from the entertainment programming. The consumer may thus consume the entertainment programming while the toy figures simultaneously sing along in unison with certain audio content provided during the entertainment program. The toy figures may include animation to enhance the entertainment experience.
Claims
1. An interactive toy system, the interactive toy system for providing entertaining stimuli based on real time audio content input, the interactive toy system comprising, in combination: an audio-visual apparatus, the audio-visual apparatus comprising means for providing the audio content input; and at least one toy assembly, each toy assembly comprising an externally ornamental housing and internal circuitry, the internal circuitry comprising means for detecting audio input, means for identifying audio file triggers associated with the audio content input, means for comparing the audio file triggers against an audio file library, means for sourcing a select audio file to the toy assembly, and means for audio file playback, the means for audio file playback being operable to playback the select audio file in synchrony with the audio content input, playback of the select audio file in synchrony with the audio content input thereby providing a user with entertaining aural stimuli from the toy assembly while simultaneously providing the ornamental housing for enhancing a user experience with the toy assembly as the user consumes content sourced via the audio-visual apparatus.
2. The interactive toy system of claim 1 wherein the at least one toy assembly comprises means for animating the at least one toy assembly for providing toy assembly animation.
3. The interactive toy system of claim 2 wherein the toy assembly animation is synchronized with the select audio file and audio content input.
4. The interactive toy system of claim 1 wherein the audio content input is detected at the at least one toy assembly via an audio content-letting aperture formed in the ornamental housing.
5. The interactive toy system of claim 4 wherein the audio content-letting aperture is formed in the ornamental visually perceptible housing at an upper portion thereof for providing unobstructed path for the audio content input.
6. The interactive toy system of claim 5 wherein the audio content-letting aperture comprises a U-shape having an open end, a rounded closed end, and beveled upper edging, the rounded closed end overlying the means for detecting audio input, the open end and beveled edging for providing a funneling effect for incoming audio content input for enhancing audio signal detection via said means for detecting audio input.
7. The interactive toy system of claim 1 wherein the audio file triggers are frequency paired as a function of time from a spectrogram of the audio content input.
8. The interactive toy system of claim 1 wherein the audio-visual apparatus comprises a visual display, the visual display for displaying imagery reflective of the ornamental housing, the imagery and select audio file playback together enhancing the user experience with the at least one toy assembly.
9. An interactive toy system, the interactive toy system for providing entertaining stimuli based on real time audio content input, the interactive toy system comprising: a toy assembly, the toy assembly comprising an externally ornamental housing and internal circuitry, the internal circuitry comprising means for detecting audio input, means for identifying an audio file triggers associated with the audio content input, means for comparing the audio file triggers against an audio file library, means for sourcing a select audio file to the toy assembly, and means for audio file playback, the means for audio file playback being operable to playback the select audio file in synchrony with the audio content input, playback of the select audio file in synchrony with the audio content input thereby providing a user with entertaining aural stimuli from the toy assembly while simultaneously providing the ornamental housing for enhancing a user experience with the toy assembly.
10. The interactive toy system of claim 9 wherein the toy assembly comprises means for animating the toy assembly for providing toy assembly animation.
11. The interactive toy system of claim 9 wherein the audio content input is detected at the toy assembly via an audio content-letting aperture formed in the ornamental housing.
12. The interactive toy system of claim 11 wherein the audio content-letting aperture is formed in the ornamental housing at an upper portion thereof for providing unobstructed path for the audio content input.
13. The interactive toy system of claim 12 wherein the audio content-letting aperture comprises a U-shape having an open end, a rounded closed end, and beveled upper edging, the rounded closed end overlying the means for detecting audio input, the open end and beveled edging for providing a funneling effect for incoming audio content for enhancing audio signal detection via said means for detecting audio input.
14. The interactive toy system of claim 9 wherein the audio file triggers are frequency paired as a function of time from a spectrogram of the audio content input.
15. The interactive toy system of claim 9 usable in combination with a visual display, the visual display for displaying imagery reflective of the ornamental housing, the imagery and select audio file playback together enhancing the user experience with the toy assembly.
16. A toy-based method for providing entertaining stimuli based on real time audio content input, the toy-based method comprising the steps of: providing a toy assembly, the toy assembly comprising an externally ornamental housing and internal circuitry; detecting audio content input via the internal circuitry; identifying select audio file triggers associated with the audio content input via audio file trigger identification means; comparing the select audio file triggers against an audio file library via audio file trigger comparison means; sourcing a select audio file from the audio file library to the internal circuitry via audio file sourcing means; and playing back the select audio file in synchrony with the audio content input via audio file playback means via the internal circuitry, the playback of the select audio file thereby providing a user with entertaining aural stimuli while simultaneously providing the ornamental housing for enhancing a user experience with the toy assembly.
17. The toy-based method of claim 16 comprising the step of animating the toy assembly via toy assembly animation means.
18. The toy-based method of claim 17 wherein the toy assembly animation is synchronized with the select audio file and audio content input.
19. The toy-based method of claim 16 wherein the audio file triggers are frequency paired as a function of time from a spectrogram of the audio content input.
20. The toy-based method of claim 16 wherein the audio content input is detected at the toy assembly via an audio content-letting aperture formed in an upper portion of the ornamental housing, the audio content-letting aperture comprising an open end, a rounded closed end, and beveled upper edging, the open end and beveled edging for providing a funneling effect for incoming audio content for enhancing audio signal detection.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
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DETAILED DESCRIPTIONS OF THE PREFERRED EMBODIMENTS AND METHODOLOGY
[0031] Referring now the drawings with more specificity, the present invention basically relates to a line of retail toy products being developed under the brand H
[0032] The schematic or flowchart diagram of
[0033] As prefaced above, the product line figures are each preferably outfitted with the H
[0034] A custom designed algorithm (as at flowchart box 103) made operable via the non-transitory computer-implementable software application according to the present invention processes the audio content input 12 for pre-determined fingerprints or signatures or triggers 100 by comparing the audio content 12 against a database and querying whether the triggers 100 output by the custom algorithm denote an audio file match from an audio file library 21 as at flowchart query diamond 104.
[0035] Comparatively referencing
[0036] If the query step 104 is negative and the triggers 100 do not operate to find a match in the audio file library 21, the methodology continues to monitor incoming audio content for function-prompting audio content 12. If the query step 104 is positive, the H
[0037] As prefaced above, a generic product line is depicted by the toy bear
[0038] Comparatively referencing
[0039] The product line according to the present invention as exemplified by toy bear 15 is configured to cooperate with incoming audio content 12 preferably delivered thereto from an audio content provider in the form of digital content and converted by the toy assembly or product line figure as at toy bear 15 into digital content for digitally-based playback 23. In this configuration, the H
[0040] The product line or toy figures as at toy bear 15 utilize the acoustic signatures or fingerprints as triggers 100 to instruct the toy
[0041] The implementation according to the present invention is designed for low-power chipsets with a (relatively) small trigger target library, and as such is believed to use a unique approach in comparison to traditional fingerprinting implementations. Low-power chipsets and off-the shelf development boards are preferably used for the acoustic fingerprint development according to the present invention. Excellent results have been obtained using the Nuvoton M0, M4, M7, and M4 chipset(s). Such exemplary chipsets such as these are preferred for production due to the relatively low cost, on board Digital Signal Processor (DSP), and the ready commercial availability thereof in the market. Besides ensuring that each trigger 100 is detected reliably, the second most critical factor associated with the proprietary algorithm according to the present invention is to reduce any latency between the trigger points 100 and the device playback 23. The proprietary algorithm is purposefully designed with timing synchronization in mind, and has resulted in negligible synchronization delay.
[0042] The toy figures or assemblies 15 according to the present invention may be preferably further configured to digitally interact with mobile software applications exemplified by the B
[0043] In view of the foregoing, the reader will further consider that the present invention contemplates an interactive toy-based system and method whereby the interactive toy system and associated methodology provides a user with toy product line that may be synchronized both visually and aurally based on real time digital audio content input 12. In an exemplary embodiment, incoming audio data or content 12 may be provided via a streaming service provider exemplified by the N
[0044] Audio data or content 12 may be provided by the streaming service provider via an audio playback apparatus or device as exemplified by generic television 17. The playback audio content source may be catalogued and housed in an audio file library 21 either stored within the toy product line figures as generally depicted in
[0045] The interactive system is preferably toy-based and in this regard necessarily depends upon a toy assembly comprising an externally ornamental fanciful or amusing visually perceptible housing generically depicted by toy bear
[0046] Further referencing
[0047] The basic internal circuitry preferably comprises certain means for detecting audio content or input 12 as generically depicted at transducer symbol 19 or via a microphone mechanism 29. Audio content or input 12 is typically provided by way an audio output from an audio-visual playback apparatus or device exemplified by a television apparatus as generically referenced at 17. Loudspeakers as at speaker symbol 16 associated with the apparatus 17 may deliver or provide aurally perceptible audio content 12 from a digitally-based source. An audio file is generically depicted as an audio output/input content 12, which audio content 12 is depicted to convey audio content otherwise delivered in the form of sound energy.
[0048] The audio content 12 of an audio file may preferably comprise audio file signatures or fingerprints associated therewith and the present system and method contemplates certain means for identifying the audio file signatures or fingerprints for any given audio file or audio content 12 with audio file analysis means based upon a proprietary algorithm governing or implemented by way of a non-transitory computer-implementable software application as generically depicted at box 20. The audio file signatures or fingerprints are then compared against an audio file library 21 either housed on board the toy assembly or figure as at toy bear 15 or accessible via external sources as generically represented by an Internet/cloud symbol 22 for denoting an external computing environment in communication (as at 114) with the toy assembly of
[0049] The audio content 12 is thus compared against the audio file library 21 via certain audio file signature or fingerprint comparison means governed or controlled by the software application 20. A select audio playback file may then be selected or sourced from the audio file library 21 whereafter certain means for synchronizing the audio content 12 with the select audio playback file from the audio file library 21 operate to synchronize audio file playback as at 23 with the audio content 12 as the content is delivered to the toy assembly or
[0050] The means for audio file playback are operable to playback the select audio playback file in a synchronized manner with the audio content 12. The select audio playback file provides the user with perceptible aural stimuli as at playback 23 while simultaneously providing the amusing visually perceptible appearance of the toy assembly or
[0051] The interactive toy system and associated methodology may further preferably comprise certain animation means for animating the toy assembly or
[0052] The toy assembly animation 24 may further be preferably synchronized with the select audio file playback 23 such that arm 25 and mouth 26 animation 24 may correspond with the audio content 12. In a preferred embodiment, the toy assembly animation 24 may further correspond with content conveyed via the audio content 12 whereby the toy assembly or
[0053] Stated methodologically, the present invention may be said to provide a toy-based method for providing synchronized, perceptible stimuli based on real time digital audio content input 12. The toy-based method according to the present invention may be said to comprise the initial step of providing a toy assembly of figure as at 15, which toy assembly or
[0054] The toy assembly or
[0055] The microphone 29 is preferably housed within the toy assembly or
[0056] The audio content-letting aperture 28 may preferably comprise a U-shape having an open end as at 33, a rounded closed end as at 34, and beveled or radiused edging as at 38. The rounded closed end 34 may overlie the microphone 29 such that a center 35 of an upper portion 36 of the microphone 29 is collinear (as at axis 115) with the radiused center 37 of the closed end 34. The open end 33 and edging 38 provide a funneling effect for incoming audio content 12 and are thus believed to enhance audio signal detection at the underlying microphone 29.
[0057] The audio file signatures or fingerprints are compared against an audio file library 21 via certain audio file fingerprint comparison means and a select audio file from the audio file library 21 is sourced to the toy assembly or
[0058] The synchronized select audio file is then played back as at 23 via certain audio file playback means typically by way of a certain loudspeaker mechanism 16 housed within the toy assembly or