Multi-tier card shuffler
10155150 ยท 2018-12-18
Assignee
Inventors
Cpc classification
A63F5/046
HUMAN NECESSITIES
International classification
G07F17/34
PHYSICS
A63F5/04
HUMAN NECESSITIES
Abstract
A random number generator for a game of chance includes a plurality of rotating structures. Each of the plurality of rotating structures includes a plurality of slots uniformly spaced about a center axis thereof. The random number generator includes a set of cards that are equal in number to the total number of slots such that one card is disposed in each of the slots. The generator also includes at least one detent mechanism for identifying a single card on at least one of the plurality of rotating structures.
Claims
1. A method of playing multiple games of chance simultaneously, comprising: providing a random number generator that simultaneously generates a plurality of random numbers, the random number generator having a base, a frame portion, a plurality of freely rotating structures supported by the frame potion wherein each of the plurality of freely rotating structures includes a turntable with a plurality of slots and a plurality of dividers disposed about an outer periphery of the turntable, the plurality of rotating structures disposed in the frame portion such that they all freely rotate about a single axis of rotation, and a plurality of detent mechanisms secured to the frame portion and each in communication with a respective one of the freely rotating structures to slow rotation of each freely rotating structure; providing a plurality of separate groups of cards with each of the cards having indicia thereon which is relevant to an outcome of a game of chance, each group of cards having in total a number equal to the number of slots on a respective one of the plurality of freely rotating structures and each group of cards relating to a different game of chance; placing the groups of cards in the slots in each of the plurality of freely rotating structures with each group of cards on a different freely rotating structure; freely rotating each of the plurality of freely rotating structures simultaneously sufficiently to generate a random number on each freely rotating structure; selectively engaging the plurality of dividers on each of the plurality of freely rotating structures using the plurality of detent mechanisms to stop their free rotation; and identifying at least one card from each of the plurality of freely rotating structures that is relevant to the outcome of the game of chance that is associated with each group of cards.
2. The method of claim 1, wherein the random number generator includes two freely rotating structures.
3. The method of claim 1, wherein the random number generator includes three freely rotating structures.
4. The method of claim 1, wherein each of the cards of one of the groups bear indicia relevant to the game of roulette.
5. The method of claim 1, wherein each of the cards of one of the groups bear indicia relevant to the game of craps.
6. A table game of chance having a random number generator whereby the random number generator simultaneously generates a plurality of random numbers, the random number generator comprising: a base portion to be located adjacent a betting surface having a plurality of player positions and a plurality of wagering areas that allow players located at each of the plurality of player positions to place wagers on an outcome of the game of chance; a frame in communication with the base portion and extending generally upward therefrom; a first freely rotating structure disposed on the frame and in rotational communication therewith about a first axis of rotation, the first rotating structure including a first turntable having a first plurality of slots and a first plurality of dividers disposed about an outer periphery of the first rotating structure, the first plurality of slots adapted for receiving cards bearing indicia relevant to an outcome of a first game of chance; a first detent mechanism secured to the frame and in communication with the first plurality of dividers of the first rotating structure to slow rotation of the first rotating structure such that a first selected card can be identified from the first rotating structure, the first selected card determining a first outcome of a first game of chance for a single round of play; a second freely rotating structure disposed on the frame and in rotatable communication therewith about a second axis of rotation, the second rotating structure including a second turntable having a second plurality of slots and a second plurality of dividers disposed about an outer periphery of the second rotating structure, each of the second plurality of slots disposed about an outer periphery of the second rotating structure, each of the second plurality of slots adapted for receiving cards bearing indicia relevant to an outcome of a second game of chance; a second detent mechanism secured to the frame and in communication with the second plurality of dividers of the second rotating structure to slow rotation of the second rotating structure such that a second selected card can be identified from the second rotating structure, the second selected card determining a first outcome of the second game of chance for the single round of play; whereby the first rotating structure and the second rotating structure can freely rotate about their axis of rotation independently of each other to simultaneously generate a first and a second random number.
7. The random number generator of claim 6, wherein each of the plurality of rotating structures is a generally circular disc.
8. The random number generator of claim 7, further comprising: three rotating structures, wherein the third rotating structure is freely rotating and disposed on the frame and in rotatable communication therewith about an axis of rotation, the third rotating structure including a third turntable having a third plurality of slots and a third plurality of dividers disposed about an outer periphery of the third rotating structure, each of the third plurality of slots disposed about an outer periphery of the third rotating structure, each of the third plurality of slots adapted for receiving cards bearing indicia relevant to an outcome of a game of chance; a third detent mechanism secured to the frame and in communication with the third plurality of dividers of the third rotating structure to slow rotation of the third rotating structure such that a third selected card can be identified from the third rotating structure, the third selected card determining an outcome of one of the first or second game of chance or an outcome of a third game of chance for the single round of play; and whereby the first, second and third rotating structures can freely rotate about their axis of rotation independently of each other to simultaneously to generate a first, second and a third random number.
9. The random number generator claim 7, wherein the plurality of rotating structures are disposed one on top of the other vertically.
10. The random number generator of claim 7, wherein some of the cards bear indicia relevant to the game of roulette.
11. The random number generator of claim 7, wherein some of the cards bear indicia relevant to the game of craps.
12. The random number generator of claim 8, further comprising: four rotating structures, wherein the fourth rotating structure is freely rotating and disposed on the frame and in rotatable communication therewith about an axis of rotation, the fourth rotating structure including a fourth turntable having a fourth plurality of slots and a fourth plurality of dividers disposed about an outer periphery of the fourth rotating structure, each of the fourth plurality of slots disposed about an outer periphery of the fourth rotating structure, each of the fourth plurality of slots adapted for receiving cards bearing indicia relevant to an outcome of a game of chance; a fourth detent mechanism secured to the frame and in communication with the fourth plurality of dividers of the fourth rotating structure to slow rotation of the fourth rotating structure such that a fourth selected card can be identified from the fourth rotating structure, the fourth selected card determining an outcome for one of the first, second or third game of chance or an outcome of a fourth game of chance for the single round of play; and whereby the first, second, third and fourth rotating structures can freely rotate about their axis of rotation independently of each other to simultaneously to generate a first, second, third and fourth random number.
13. The random number generator of claim 9, further comprising: a center shaft that runs through a center of each of the plurality of rotating structures around which they can rotate.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
(1) These and other features and advantages of the present invention will become more readily appreciated when considered in connection with the following detailed description and appended drawings wherein:
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DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENT
(9) The present disclosure relates to a table game system 10 including a random number generator that allows one or more cards to be randomly drawn at a single time. According to an aspect, the disclosed random number generator allows multiple games to be played simultaneously, which allows for more game outcomes over the same period of time than prior random number generators. Alternatively, the disclosed random number generator may allow a single game to be played that utilizes two numbers to determine the outcome in a shorter time period than with prior random number generators. Still further, the disclosed random number generator allows a single game to be played where one number determines the outcome of the game of chance.
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(11) Alternatively, instead of a fully manual system, the Dealer could remove the card from the shuffler machine 12 and enter it into a computer that displays the selected card on one or more display screens associated with the table game system. Instead of or in addition to the game layout 16, a plurality of player terminals (not shown) could be included that allow players to input their bets and which will automatically resolve any wagers, such as is disclosed in more detail in Applicant's co-pending application Ser. No. 13/691,290 entitled Turbo Card Table Game with RFID Card Identifier, and filed on Nov. 30, 2012, which is hereby incorporated by reference as though set forth fully herein. This can help minimize the potential for any Dealer errors.
(12) The cards in the shuffling machine could include a readable indicia, such as a bar code or and RFID tag that allows the cards to be read by a card reader (not shown) in order to further minimize Dealer error that could result from manually inputting the card to a computer. Such a feature is also disclosed in more detail in Applicant's co-pending application Ser. No. 13/691,290. Additionally, the entire process could be automated, which would eliminate the need for a Dealer at all, such as is disclosed in Applicant's application Ser. No. 61/749,725, entitled Automated Multi-Game Card Reading Apparatus and filed on Jan. 7, 2012, which disclosure is hereby incorporated by reference as though set forth fully herein.
(13) With reference to
(14) As shown, according to an aspect, each turntable 100a, 100b, 100c can include a defined number of trays 106a, 106b, 106c formed therein. Each tray 106 is preferably equally circumferentially spaced apart from the other trays about the central axis A. Each turntable 100a, 100b, 100c can also include a plurality of dividers 108a, 108b, 108c shown here in the form of upstanding pins located at the outer periphery 110a, 110b, 110c of each tray. The plurality of dividers 108a, 108b, 108c are equal in number to the defined plurality of trays 106a, 106b, 106c and are spaced one from another in equal circumferentially spaced increments about the central axis A. Each tray 106a, 106b, 106c is configured to retain a single card 114a, 114b, 114c therein. According to an aspect, the depth of each tray 106a, 106b, 106c is less than the width of each card 114a, 114b, 114c such that each card extends at least partially out of the tray 106a, 106b, 106c to allow for easy removal of the card from their respective tray as needed. The cards are preferably configured as standard sized cards formed of a relatively stiff material with a rectangular configuration. However, the cards may take on different shapes and sizes and may be formed of different materials.
(15) According to an aspect, a set of cards having a predetermined number is provided. The number of cards in the set depends upon the game of chance being played. The number of trays 106a, 106b, 106c among all of the turntables 100a, 100b, 100c is equal to the number of cards in the set. Each card in the set bears an indicia related to a decision for a game of chance. One card is removably disposed in each of the trays. Alternatively, each turntable can contain a complete set of cards that each bear an indicia related to a decision for a game of chance such that each turntable has a complete set of cards.
(16) According to another aspect, the shuffler machine 12 can includes side post 116 that is oriented generally parallel to the central shaft 102. The side post 116 may have a base section 118 that is connected to the base portion 104. According to one aspect, the side post 116 includes a plurality of detents 120a, 120b, 120c or flappers fixed thereon relative to the base section 118. Each flapper 120a, 120b, 120c is associated with a respective one of the turntables 100a, 100b, 100c and can be moved by a game operator into or out of interaction with the dividers 108a, 108b, 108c of its associated turntables 100a, 100b, 100c. The detents 120a, 120b, 120c are independently effective to apply a pulsating resistance to the free rotation of the associated turntable 100a, 100b, 100c to thereby progressively slow its rotation to a stopped condition relative to the base portion 104. An exemplary detent is disclosed in Applicant's co-pending application Ser. No. 13/691,290, which is hereby incorporated by reference as though set forth fully herein. The detent may take on a variety of other suitable configurations. According to another aspect, the detents may be automatically engaged under computer control. According to still a further aspect, the turntable could be randomly stopped under computer control without the need for any detents or flappers or any action by a game operator.
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(18) According to an aspect, the turntables 100a, 100b, 100c are independently supported for rotation on the central shaft 102 so that the game operator (not shown) can spin any turntable in either (CW or CCW) direction. Depending on the game being played, the operator may engage any one or more of the flappers 120a, 120b, 120c to progressively slow and identify or select a card from any one or more of the turntables 100a, 100b, 100c and thereby randomly generate a card or cards used in play of the game. By this machine, a random one or more of the cards may be selected from the set of cards by progressively slowing the freely rotating turntables 100a, 100b, 100c to rest through the interference of the detent. The machine may operate in other ways, including as discussed above.
(19) As illustrated in
(20) Any suitable game of chance may be played with the present machine, including but not limited to roulette, craps, and the like. Another example of a game of chance that may be adapted for play with this invention includes that disclosed in U.S. Pat. No. 8,029,356 to Klein, issued Oct. 4, 2011.
(21) The particular game(s) played using the subject machine will dictate the manner in which card decks are loaded into the turntables and the manner in which card(s) are withdrawn from the turntables to obtain game decisions. For example, in some games it may be desirable for the operator to set into spinning motion all of the turntables, but engage only certain flappers, and from those turntables to select a single card for the game play. In other cases, it may be desired that multiple cards be draw from each turntable 100a, 100b, 100c or perhaps different numbers of cards be drawn from different tiers. For example, in a craps style game with cards bearing indicia numbers 1-6, it may be desirable to pull two cards from each turntable to simulate a roll of two dice. In a further example, in a 3-tier system, the operator may set into spinning motion all 3 turntables, engage the flappers for all three turntables 100a, 100b, 100c, and withdraw two cards from the top tier 100c, one card from the middle tier 100b and four cards from the bottom tier 100a. It will be appreciated that any combination is possible. Thus, the selection of cards from the subject machine is not limited based on the composition of the deck.
(22) In another example of game play uniquely enabled by the subject disclosure, a deck of 12 cards (or multiples thereof) are loaded into each turntable. The cards may be coded with particular identifying indicia, such as for example the colors red and blue. In this example, six cards are coded red and the other six cards coded blue. After setting the turntables in motion and then allowing one or more flappers in one or more of the tiers slow the turntables to a stop, the operator may (guided by game rules) begin withdrawing cards until two red and two blue cards have been selected. These four cards are used as the draw. In other words, the first two red cards and the first two blue cards are utilized as the game draw.
(23) The foregoing invention has been described in accordance with the relevant legal standards, thus the description is exemplary rather than limiting in nature. Variations and modifications to the disclosed embodiment may become apparent to those skilled in the art and fall within the scope of the invention.