Game of skill for propelling and receiving a projectile
10143904 · 2018-12-04
Assignee
Inventors
Cpc classification
A63B65/125
HUMAN NECESSITIES
International classification
Abstract
The invention concerns a gaming device (1) to throw and catch a ball or a shuttlecock comprising a basket (20) structured around two rigid walls (21, 23) and elastic means (22, 24) for throwing the ball or the shuttlecock with a certain velocity by stretching the gaming device (1), while making it easier to catch the projectile in the structured basket (20) when the gaming device (1) is in resting position.
Claims
1. A gaming device to throw and catch a projectile, comprising a basket for throwing and catching, with said basket having a top opening, and two opposing handles, wherein the basket has two rigid and opposing sidewalls interconnected by two primary parts respectively forming a front and a rear wall of the basket and having flexible and elastic means, the two rigid sidewalls being further interconnected by a secondary non-elastic part forming a bottom wall of the basket, each rigid sidewall of the two rigid sidewalls has a top edge that coincides with a side edge of the top opening of the basket; and wherein each handle is connected to the top edge by non-elastic tertiary parts.
2. The gaming device according to claim 1, wherein the two primary parts are flexible and elastic means.
3. The gaming device according to claim 1, wherein the non-elastic tertiary parts are flexible parts.
4. The gaming device according to claim 1, wherein the two opposing handles are arranged in continuity with the non-elastic tertiary parts.
5. The gaming device according to claim 1, wherein the top edges of the two rigid sidewalls are straight.
6. The gaming device according to claim 1, wherein the two rigid sidewalls are made of wood or plastic.
7. The gaming device according to claim 1, wherein the two rigid sidewalls have additional openings.
8. The gaming device according to claim 1, further comprising a projectile.
9. The gaming device according to the claim 8, wherein the projectile is a ball or a shuttlecock.
10. The gaming device according to claim 1, wherein the non-elastic tertiary parts are connected to the top edges of the two rigid sidewalls by at least two connections.
11. The gaming device according to claim 10, wherein said at least two connections are respectively located close to the front and the rear walls.
12. The gaming device according to claim 1, wherein the non-elastic tertiary parts are connected to the top edges of the two rigid sidewalls by at least one hinge joint or at least one pivot having a rotational axis that is parallel to the top edge of at least one rigid sidewall of the two rigid sidewalls.
Description
BRIEF DESCRIPTION OF THE FIGURES
(1) These as well as other aspects of the invention will be clarified in the detailed description of the specific embodiments of the invention, reference being made to the drawings of figures, in which:
(2)
(3)
(4)
(5)
(6)
(7) The drawings of the figures are not to scale. Generally, similar parts are denoted by similar references in the figures. The presence of reference numbers in the drawings cannot be considered as limiting.
DETAILED DESCRIPTION OF SPECIFIC EMBODIMENTS
(8) Firstly, refer to
(9) The overall shape of the basket can vary. For example, in the resting position, the basket (20) can be a cube, a parallelogram, an inverted pyramid, possibly truncated as shown in
(10) The basket has two rigid sidewalls (21, 23). The rigid walls can for example be made of wood or any rigid plastic, such as Polyvinyl chloride (PVC) or polyethylene for example. The walls may be solid or perforated. According to a preferred embodiment, the walls have holes to reduce resistance to the movement of the basket.
(11) The two rigid walls (21, 23) are provided on both ends of the basket, towards the handles. In other words, the rigid walls (21, 23) are on opposite sides in the basket (20). The shape of these walls can vary depending on the shape of the basket. For example, they can be shaped like an inverted diamond when the basket (20) is a truncated inverted pyramid, or like a square when the basket (20) is a cube. Free or more complex shapes are possible. For example, these walls (21, 23) can each have two intersecting surfaces, when the top opening (200) is in the shape of a hexagon. This embodiment allows for a channel inside the basket (20) at the intersection of the two surfaces of a rigid wall, which makes it easier to guide the projectile towards the bottom of the basket (20) when the projectile is caught. This channel can also direct a moving projectile towards a channel located on another wall, for example shortly after it is caught, for juggling or artistic figures.
(12) The two rigid walls (21, 23) are interconnected by different parts forming the other walls of the basket (20). The front wall (25) and the rear wall (27) of the basket (20) are formed by the primary parts (22, 24) having flexible and elastic means. These two parts hence connect the side edges of the rigid walls (21, 23). The primary flexible and elastic parts can for example have multiple strips or ribbons arranged in an overall transversal direction with respect to the device. For example, these primary parts can be fabric strips made of an elastomer or rubber.
(13) The flexible and elastic means enable the basket to return to its resting position after the gaming device (1) is stretched. They may be relatively small in length depending on the overall shape of the basket, thus reducing the risk of injury in case of breakage. As shown in
(14) The two rigid walls (21, 23) are further connected by a secondary flexible and non elastic system (26). This part will be best shown in
(15) Each handle is connected to a top edge of a rigid wall (21, 23). The top edge (210, 230) of each of the rigid walls (21, 23) coincides with a side edge of the top opening (200). In other words, the side edges of the opening are formed by the top edges of the rigid walls (21, 23), with the other parts of the edge of the top opening (200) being formed by the top portions of the primary parts (22, 24). The top edges (210, 230) are not necessarily straight. In the case of irregularly shaped rigid walls (21, 23), the top edges may be curved.
(16) Each of the handles is connected to a top edge (210, 230) by the tertiary parts (28, 29). These tertiary parts are non-elastic in nature. They can for example be flexible and non elastic systems, similar in nature to the second system (26), or ropes or cords. According to a preferred embodiment, these parts have a surface with the same width as the length of the top edges (210, 230) of the sidewalls (21, 23) close to the said edges, with the surface width gradually reducing in the direction of the handles (310,330). This embodiment makes it easier to catch the projectile when the latter falls on these parts rather than in the basket (20). Alternately, these tertiary parts can be rigid. According to a preferred embodiment, the tertiary parts (28) are connected to the top edge at a minimum of two points of contact. With this embodiment, the basket (20) is less susceptible to rotational movements. Even more preferably, the two points of contact between the top edge and the tertiary parts (28) are located close to the front (25) and rear (27) walls. This embodiment is even more effective in preventing the rotation of the basket (20).
(17) To operate the gaming device (1), the handles are preferably arranged in continuity with the tertiary parts, similar to a straight handlebar of a cycle, for easy handling of the device.
(18) Preferentially, the tertiary part (28, 29) is connected to a top edge (210, 230) of a rigid sidewall (21, 23) along its entire length or at least at two offset points of the edge close to the connections between the rigid sidewalls (21, 23) and the primary parts (22, 24), as shown in
(19) The projectile can be of different types, such as a ball, balloon, a shuttlecock or similar projectiles.
(20) This invention was described in connection with specific embodiments that have a purely illustrative value and must not be considered as limiting. Generally, it will be apparent to those skilled in the art that this invention is not limited to the examples illustrated and/or described above. The presence of reference numbers in the drawings cannot be considered as limiting.
(21) The use of verbs such as to comprise, to include to consist of, or any other variant, as well as their conjugations, in no way excludes the presence of elements other than those mentioned.
(22) The use of the indefinite article a, an, or the definite article the, to introduce an element does not exclude the presence of several of these elements.