Hack It Ball Game
20180280775 ยท 2018-10-04
Inventors
Cpc classification
A63B2210/50
HUMAN NECESSITIES
A63B2043/001
HUMAN NECESSITIES
A63B71/0036
HUMAN NECESSITIES
A63B61/003
HUMAN NECESSITIES
A63B61/02
HUMAN NECESSITIES
International classification
A63B67/00
HUMAN NECESSITIES
A63B61/00
HUMAN NECESSITIES
A63B61/02
HUMAN NECESSITIES
Abstract
A hack it ball game including rules and regulations for scoring points to win the hack it ball game, a ball, and a dividing apparatus. The hack it ball game is played by opposing players return the ball over the net within a court, the dividing apparatus is assembled and divides the court evenly in half to a first-section and a second-section. The hack it ball game is a competitive recreational game using a nylon sand or bead bag ball.
Claims
1. A hack it ball game comprising: rules and regulations for scoring points to win said hack it ball game; a ball; a dividing apparatus including; a plurality of legs; a pair of coupling members; a first-pipe; a second-pipe; and a net; wherein said plurality of legs extend from said pair of coupling members and provide a base supporting said net in an elevated position; wherein said pair of coupling members are further connected to said first-pipe and said second-pipe, said first-pipe and said second-pipe extending vertically from said base; wherein said net is configured at an end of said first-pipe and said second-pipe; wherein said hack it ball game is played by which opposing players return said ball over said net within a court, said dividing apparatus is assembled and divides said court evenly in half to a first-section and a second-section; and wherein said hack it ball game is a competitive recreational game.
2. The hack it ball game of claim 1, wherein said ball comprises a bead bag-ball.
3. The hack it ball game of claim 1, wherein said pair of coupling members each comprise a 5-way fitting, wherein one of said plurality of legs extends from each side-aperture.
4. The hack it ball game of claim 1, wherein said first-pipe and second-pipe each comprise 1.25, 12-inch PVC pipes.
5. The hack it ball game of claim 1, further includes 8, 1.25 end-caps.
6. The hack it ball game of claim 1, further includes 2, 1-inch dome-caps.
7. The hack it ball game of claim 1, wherein said net is configured on two extension-pipes, configured to be coupled to said first-pipe and said second-pipe.
8. The hack it ball game of claim 1, wherein said dividing apparatus holds said net approximately 18 to 25 inches above ground.
9. The hack it ball game of claim 1, wherein said court has a dimension of 30 feet long and 10 feet wide, said net being positioned in a center of said court, extending a width of said court.
10. The hack it ball game of claim 1, wherein said hack it ball game is configured to be played as single said opposing players or double said opposing players.
11. The hack it ball game of claim 1, wherein said net has a nylon body extending 10 feet long and 8 inches wide.
12. The hack it ball game of claim 1, wherein said ball is out of play when said ball goes beyond a perimeter of said court.
13. The hack it ball game of claim 1, wherein when said ball touches a ground surface of said court, an opposing team to said ground surface gets a point.
14. The hack it ball game of claim 13, wherein said opposing team serves said ball after receiving said point.
15. The hack it ball game of claim 1, wherein each team's points are aggregated over a course of said game and a winner is designated when one of said teams reaches fifteen points.
16. The hack it ball game of claim 1, further includes a carrying bag for transporting said dividing apparatus when disassembled.
17. A hack it ball game, the hack it ball game comprising: rules and regulations for scoring points to win said hack it ball game; a ball; a dividing apparatus including; a plurality of legs; a pair of coupling members; a first-pipe; a second-pipe; and a net; wherein said plurality of legs extend from said pair of coupling members and provide a base supporting said net in an elevated position; wherein said pair of coupling members are further connected to said first-pipe and said second-pipe, said first-pipe and said second-pipe extending vertically from said base; wherein said pair of coupling members each comprise a 5-way fitting, wherein one of said plurality of legs extends from each side-aperture; wherein said first-pipe and second-pipe each comprise 1.25, 12-inch PVC pipes; wherein said net is configured on two extension-pipes, configured to be coupled to said first-pipe and said second-pipe; wherein said hack it ball game is played by which opposing players return said ball over said net within a court, said dividing apparatus is assembled and divides said court evenly in half to a first-section and a second-section; wherein said hack it ball game is a competitive recreational game; wherein said ball comprises a bead bag-ball; wherein said hack it ball game further includes 8, 1.25 end-caps; wherein said hack it ball game of further includes 2, 1-inch dome-caps; wherein said dividing apparatus holds said net approximately 18 to 25 inches above ground; wherein said court has a dimension of 30 feet long and 10 feet wide, said net being positioned in a center of said court, extending a width of said court; wherein said hack it ball game is configured to be played as single said opposing players or double said opposing players; wherein said net has a nylon body extending 10 feet long and 8 inches wide; wherein said ball is out of play when said ball goes beyond a perimeter of said court; wherein when said ball touches a ground surface of said court, an opposing team to said ground surface gets a point; wherein said opposing team serves said ball after receiving said point; wherein each team's points are aggregated over a course of said game and a winner is designated when one of said teams reaches fifteen points; and wherein said hack it ball game further includes a carrying bag for transporting said dividing apparatus when disassembled.
18. The hack it ball game of claim 17, further comprising: rules and regulations for scoring points to win said hack it ball game; said ball; said dividing apparatus including; said plurality of legs; said coupling member; said first-pipe; said second-pipe; and said net; and said carrying bag; and wherein the hack it ball game is arranged as a kit.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
[0011] The figures which accompany the written portion of this specification illustrate embodiments and methods of use for the present disclosure, a hack it ball game, constructed and operative according to the teachings of the present disclosure.
[0012]
[0013]
[0014]
[0015]
[0016]
[0017] The various embodiments of the present invention will hereinafter be described in conjunction with the appended drawings, wherein like designations denote like elements.
DETAILED DESCRIPTION
[0018] As discussed above, embodiments of the present disclosure relate to games and more particularly to a hack it ball game as used to improve games played using tangible projectile(s).
[0019] Generally, the present invention provides users with an outdoor game capable of offering fun and entertainment in a backyard, at the park, at the beach, during a tailgate party, and more. It requires physical activity for players of all ages, promoting a healthy lifestyle and exercise. It includes a net and net stand in order to play the game. It utilizes a ball which must be kept in the air and hit back-and-forth over the net, allowing players to use any part of their body except the hands to hit the ball (beginners may be allowed to use hands). For beginners, all parts of the body can be used to hit the ball over the net, including the hands, but the hands must be palms up, not at an angle, or in a spiking angle. For intermediate/advanced players all parts of the body are in play, kicking, chest, head, and shoulders and all parts of the legs are allowed, arms and hands are not allowed in the game.
[0020] The present invention offers a fun and unique game with an easy-to-follow set of rules. Hack It Ball is an outdoor game that uses all parts of the body except the hands to hit a ball back-and-forth over a net. The game includes a 3010 play area and an 18-25 high net. The ball is hit over the net between two players/teams and points are awarded to a team when the ball hits the ground. A single player on each side of the net can play, and once the ball hits the ground, the ball is ruled dead. Whichever side the ball is on determines who gets the point or wins the serve. In singles play, the person serving the ball is the only one who can score points. The defender must win the ball back. If the defender loses three points in a row, the server gives the ball to the opposite player. Games can be played to 15 points. Doubles games can be played with two players on each side of the net. The ball can be comprised of a hacky-sack ball and the net can be assembled using furniture grade PVC (or other suitable material). The game is intended to fit in a backpack for storage and transportation.
[0021] In singles the player serving the ball is the only one who can score points, the server has to palm/kick the ball over the net without going out of bounds which is outside of the net stand, and also keep the ball inside of the 15 ft boundary, so they have 10 ft by 15 ft serving area, and during the serve the server can't hit the net, but during the rally the ball can hit the net. If the server touches the ball with any part of their body and the ball doesn't go over the net he/she loses their serve, but if the server doesn't touch the ball he/she gets another chance to serve, but only one more chance.
[0022] In regards to defending, the defender on the opposite side of the net has too win the rally by hitting the ball back over the net without the ball hitting the ground, and at no time can any part of the defending player body part go over the net, all body parts must stay on their side of the net, either side defending during the rally has three hits with the ball to get it over the net, that keeps the game going and not allowing one side to delay the game by keeping the ball on one side for too long, so three hits to get it over the net.
[0023] Server distance is 6 ft away from the net for beginners, and 10 ft to 15 ft for intermediate/advanced players. Beginners can use palm up serve to hit the ball over the net, intermediate/advanced players can only kick the ball over the net, all serves have to remain inbounds which is inside of the net stands and 15 ft from the net, if the defender cannot return the ball over the net the server wins the point, and the server can only score 3 pts in a row, then the server has to give the ball to the opposite player, that keeps the game fair and allows the opposite side a chance to serve.
[0024] For playing doubles most all rules are the same as the singles game, for beginners the palm up serve and return applies, intermediate/advanced all body parts except the hands and arms can be used, the rally is the same, kick the ball over the net to score or win the serve back, keep the ball inbounds, the only difference is there are two players on each side of the net. Only one team member can serve, when the opposite team wins the rally the ball goes back to that team, each player gets to serve by letting the other team member serve, no player can serve twice in a row, so if team A player one serves, the next time team A serves player two serves, that keeps all players participating in the game.
[0025] Two games may be played to 15 points. A tie breaker is played to 11 points if needed. switch sides after the first game, and winner with the highest points gets to choose their side if a tie breaker has to be played, so each team member gets a chance to serve, but only one team member gets to serve, when the opposite team wins the rally the ball goes back to that team, and the 3 points rules still applies.
[0026] Referring now more specifically to the drawings by numerals of reference, there is shown in
[0027]
[0028] Referring now to
[0029]
[0030] The embodiments of the invention described herein are exemplary and numerous modifications, variations and rearrangements can be readily envisioned to achieve substantially equivalent results, all of which are intended to be embraced within the spirit and scope of the invention. Further, the purpose of the foregoing abstract is to enable the U.S. Patent and Trademark Office and the public generally, and especially the scientist, engineers and practitioners in the art who are not familiar with patent or legal terms or phraseology, to determine quickly from a cursory inspection the nature and essence of the technical disclosure of the application.