Multi-view display device
10061134 ยท 2018-08-28
Assignee
Inventors
- Bart Kroon (Eindhoven, NL)
- OLEXANDR VALENTYNOVYCH VDOVIN (EINDHOVEN, NL)
- Mark Thomas Johnson (Eindhoven, NL)
Cpc classification
H04N13/349
ELECTRICITY
H04N13/305
ELECTRICITY
International classification
Abstract
A multi-view display comprises a display panel comprising a regular array of pixels, each pixel comprising a rectangular array of sub-pixels of at least three colors, with a sub-pixel pitch in the row direction of r and a sub-pixel pitch in the column direction of c. A view forming arrangement is formed over the display panel and provides a view forming function in two directions. The view forming elements are arranged in grid of unit cells with a vector translation between adjacent unit cells which is designed such that the distribution of primary colors is equal for each view.
Claims
1. A multi-view display, comprising: a display panel comprising a regular array of pixels, each pixel comprising a rectangular array of nm sub-pixels of at least three colors, with a sub-pixel pitch r in the row direction and a sub-pixel pitch c in the column direction; and a view forming arrangement formed over the display panel for providing a multi-view function whereby at least two laterally spaced views are provided, wherein the view forming arrangement provides a view forming function in two directions, and comprises a repeating pattern of view forming unit cells, wherein the view forming unit cells are arranged in grid with a vector translation between adjacent unit cells of p.sub.i having a unit cell row direction vector component expressed in units of r, and having a unit cell column direction vector component expressed in units of c, wherein i=1 for the unit cell row direction and i=2 for the unit cell column direction, wherein the vector translation is expressed as p.sub.i=(a.sub.i, b.sub.i)/c.sub.i where a.sub.i, b.sub.i and c.sub.i
.sup.+, wherein
means any integer number (including zero),
.sup.+ means any positive integer number, wherein integer combinations of vectors p.sub.1=(a.sub.1, b.sub.1) and p.sub.2=(a.sub.2, b.sub.2) translate between sub-pixels of all colors, with a color distribution that is equal to the color distribution of the sub-pixels in a pixel, wherein the view forming unit cell has an aspect ratio of between 1:2 and 2:1, wherein the aspect ratio is defined by |p.sub.1(c,r)/p.sub.2(c,r)|.
2. The multi-view display as claimed in claim 1, wherein the view forming unit cell has an aspect ratio between 1:1.5 and 1.5:1.
3. The multi-view display as claimed in claim 1, wherein the sub-pixel aspect ratio is between 2:5 and 5:2.
4. The multi-view display as claimed in claim 1, wherein c.sub.i2, a.sub.i0, b.sub.i0 and where a step by p.sub.1 or p.sub.2 translates to sub-pixels of different primaries.
5. The multi-view display as claimed in claim 1, wherein c.sub.i=2, 22 sub-pixels per pixel and where p.sub.1=(N.sub.1,s)/2 and p.sub.2=(s, N.sub.2)/2, for s=1, wherein N.sub.1 is the number of full views in a first direction and N.sub.2 is the number of full views in a second direction.
6. The multi-view display as claimed in claim 1, wherein c.sub.i=3, 22 sub-pixels per pixel, where p.sub.1=(N.sub.1,s)/3 and p.sub.2=(s, N.sub.2)/3, for s=1, wherein N.sub.1 is the number of full views in a first direction and N.sub.2 is the number of full views in a second direction.
7. The multi-view display as claimed in claim 1, wherein c.sub.i2, 22 sub-pixels per pixel and where p.sub.1=(2k.sub.1+1, 2k.sub.2+1)/c.sub.i and p.sub.2=(2k.sub.11, 2k.sub.2+1)/c.sub.2, wherein k.sub.1 and k.sub.2 are integers .
8. The multi-view display as claimed in claim 1, wherein the view forming unit cell grid is slanted with respect to the sub-pixel array.
9. The multi-view display as claimed in claim 8, wherein each pixel comprises a 22 array of sub-pixels wherein p.sub.1=(3,1/2) and p.sub.2=(1/2,7/2).
10. The multi-view display as claimed in claim 8, wherein the pixel sub-array comprises two rows of red, green, blue and white sub-pixels and p.sub.1=(5,3) and p.sub.2=(5,3).
11. The multi-view display as claimed in claim 1, wherein the view forming unit cell grid is aligned with respect to the sub-pixel array and the pixel sub-array comprises a 33 sub-array and p.sub.1=(2,0) and p.sub.2=(0,2).
12. The multi-view display as claimed in claim 1, wherein the view forming unit cell grid is aligned with respect to the sub-pixel array and the pixel sub-array comprises two rows of red, green, blue and white sub-pixels, and p.sub.1=(11/2, 0) and p.sub.2 is selected from the group consisting of (0,7/3) or (0,7/2).
13. The multi-view display as claimed in claim 1, wherein the view forming unit cell grid is aligned with respect to the sub-pixel array and the pixel sub-array comprises a 31 RGB sub-array and p1=(14/3,0) and p2 is selected from the group consisting of (0,2) or (0,4).
14. The multi-view display as claimed in claim 1, wherein a magnitude of one or both the vectors p.sub.1 and p.sub.2 are less than 3 and the corresponding value of c.sub.1 and c.sub.2 is equal to 1.
15. The multi-view display as claimed in claim 1, wherein the view forming arrangement comprises an array of microlenses.
16. The multi-view display as claimed in claim 1, wherein the view forming arrangement comprises a first lenticular lens array spaced by a first distance from the display panel for providing multiple views across a first direction, and a second lenticular lens array spaced by a second distance from the first view forming structure.
17. The multi-view display as claimed in claim 1 wherein the view forming arrangement is electrically switchable between a view forming mode and a pass through mode.
18. A hand held device comprising the multi-view display as claimed claim 1.
19. The multi-view display as claimed in claim 1, wherein the view forming unit cell has an aspect ratio between 1:1.2 and 1.2:1.
20. The multi-view display as claimed in claim 1, wherein the sub-pixel aspect ratio is between 1.2:1 and 1:1.2.
21. The multi-view display as claimed in claim 1, wherein a magnitude of one or both of the vectors p.sub.1 and p.sub.2 are equal to or more than 3, and a corresponding value of c.sub.1 and c.sub.2 is 2 or more.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
(1) Examples of the invention will now be described in detail with reference to the accompanying drawings, in which:
(2)
(3)
(4)
(5)
(6)
(7)
(8)
(9)
(10)
(11)
DETAILED DESCRIPTION OF THE EMBODIMENTS
(12) The invention provides a multi-view display, comprising a display panel comprising a regular array of pixels, each pixel comprising a rectangular array of sub-pixels of at least three colours. A view forming arrangement is formed over the display panel and provides a view forming function in two directions. The view forming elements are arranged in grid of unit cells with a vector translation between adjacent unit cells which is designed such that the distribution of primary colours is equal for each view.
(13) The invention provides an autostereoscopic display which has the same basic configuration as the known devices, but has the view forming arrangement and native display pixel grid designed with particular relationships. The basic configuration is the display panel module (OLED, LCD, reflective display, MEMS based interference modulation display for example) with pixels organized on a rectangular grid (e.g. rows and columns). Each pixel comprises an array of sub-pixels, and these are also formed as a rectangular grid.
(14) A view forming arrangement is formed over the display (with a spacer if required). This can comprise a microlens array, although as will be discussed below, the same function can be achieved with a pair of crossed lenticular lenses.
(15) The view forming arrangement can be defined as a grid of unit cells. In the case of a microlens array, a unit cell is one microlens. In the case of crossing lenticular lenses, a unit cell is the crossover area.
(16) The unit cells are formed placed on a grid which repeats based on two pitch vectors p.sub.1 and p.sub.2, which may or may not be orthogonal. This gives parallelogram-shaped unit cell areas, such as rectangular, diamond-shaped, or square-shaped unit cell areas (for example upright or 45 tilted). Typically, the display is viewed in one of two orthogonal orientations, but this does not require the view forming unit cells to define an orthogonal grid. In other words, the relative slant between the view forming cell grid and the display pixel array can be different in the portrait and landscape modes.
(17) These pitch vectors p.sub.1 and p.sub.2 are expressed using the coordinate system of the sub-pixel array. The two vector translations between the adjacent unit cells are p.sub.1 and p.sub.2 each having a row direction vector component expressed in units of sub-pixel row pitch (r), and a unit cell column direction vector component expressed in units of sub-pixel column pitch (c).
(18) Thus, the vector p.sub.1 is essentially a vector based on a count of the number of sub-pixels in the sub-pixel row and column direction to translate from one unit cell to the next in one of the unit cell grid directions.
(19) The vector p.sub.2 is essentially a vector based on a count of the number of sub-pixels in the sub-pixel row and column direction to translate from one unit cell to the next in the other of the unit cell grid directions.
(20) This vector translation is expressed as p.sub.i=(a.sub.i, b.sub.i)/c.sub.i where a.sub.i, b.sub.i and c.sub.i
.sup.+. This is the simplest expression of the vectors p.sub.i and p.sub.2 using integers. This means that the vector p.sub.1=(a.sub.1, b.sub.1) is essentially a vector based on a count of the number of sub-pixels in the sub-pixel row and column direction to translate from one unit cell to the next unit cell which has the same position relative to the sub-pixel grid, in one of the unit cell grid directions.
(21) Vector p.sub.2=(a.sub.2, b.sub.2) is essentially a vector based on a count of the number of sub-pixels in the sub-pixel row and column direction to translate from one unit cell to the next unit cell which has the same position relative to the sub-pixel grid, in the other of the unit cell grid directions.
(22) The vectors p.sub.1 and p.sub.2 are the smallest multiple of p.sub.1 and p.sub.2 respectively with integral components of vector coordinates.
(23) The invention ensures that the vectors (a.sub.1, b.sub.1) and (a.sub.2, b.sub.2) translate between sub-pixels of all colours. Thus, with repetitions of the unit cell grid over the sub-pixel array, the positions occupied by different colour sub-pixels relative to the unit cells changes. Thus, the pitch vectors are chosen such that distribution of primaries is equal for each view. This requirement implicitly means that the distribution of primaries in each view is equal to the distribution of primaries within each sub-pixel in the underlying panel.
(24) Not all choices of pitch vector result in a display with a uniform brightness and color. A view can be defined as the set of elements with a certain position in respect to the closest lens center. If a view occurs only for some lenses, then this is a fractional view, otherwise it is a full view.
(25) The distribution of primaries (e.g. equal amounts of red, green, blue or 25% red, 50% green, 25% blue) should be equal for each view.
(26) The invention is based on designs which achieve this and examples are given below of possible pixel layouts and respective choices for microlens layouts.
(27) Note that the invention applies to unit cell grids which are slanted with respect to the sub-pixel array as well as unit cell grids which are aligned with respect to the sub-pixel array.
(28)
(29) Given a pixel layout, one of the components is selected as the origin.
(30) The sub-pixel grid is defined using a coordinate system with a first direction (left to right) and a second direction (top to bottom).
(31) The microlens grid is defined by two pitch vectors p.sub.1 and p.sub.2, expressed in the coordinate system of the sub-pixel grid. These vectors p.sub.1 and p.sub.2 translate between adjacent unit cells. In this example p.sub.1=(3, 1/2), p.sub.2=(1/2, 7/2).
(32) For arbitrary real-valued pitch vectors, the relation between elements and lenses is pseudo-random and gives a non-uniform image. The solution is to limit the pitch vector elements to rational numbers with a small denominator. This ensures that there is a smallest repeating unit cell comprising all color components for 3D view.
(33) The components of a pitch vector are rational numbers, and they can thus be expressed as p.sub.i=(a.sub.i, b.sub.i)/c.sub.i where a.sub.i, b.sub.i and c.sub.i
.sup.+. The numerator is defined as vector p.sub.i, and these are the vectors shown in
(34) If c.sub.i is 2 or more, this is the fractional design mentioned above, which means the adjacent microlenses do not have the same positioning relative to the sub-pixel grid. If c.sub.i=1 than the pitch is integral and this is the full design mentioned above. A design can be fractional in one direction and full in the other direction.
(35) As an example a display with fractional view and slanted grid can be made wherein c.sub.i2, a.sub.i0, b.sub.i0 and where a step by p.sub.1 or p.sub.2 (and thus also q.sub.1 or q.sub.2) translates to sub-pixels of different primaries.
(36) Another example is a display with fractional view and slanted grid where the unit cell is as small as possible given a desired number of views N.sub.1 and N.sub.2, with |N.sub.i|3, in column and row direction respectively, namely: c.sub.i=2, 22 sub-pixels per pixel, where p.sub.1=(N.sub.1, s)/2 and p.sub.2=(s, N.sub.2)/2, for s=1. By way of example N=N.sub.1=N.sub.2 and there is a 1:1 AR of sub-pixels. N.sub.1 is the number of full views in one direction (e.g. column direction) and N.sub.2 is the number of full views in the other direction (e.g. column direction).
(37) Yet another example is a display with fractional view and slanted grid (which generates more fractional views) wherein c.sub.i=3, 22 sub-pixels per pixel (preferably 1:1 AR sub-pixels), where p.sub.1=(N.sub.1, s)/3 and p.sub.2=(s, N.sub.2)/3, for s=1.
(38) Still another example is a display with fractional view and slanted grid wherein c.sub.i2, 22 sub-pixels per pixel and where p.sub.1=(2k.sub.1+1, 2k.sub.2+1)/c.sub.1 and p.sub.2=(2k.sub.11, 2k.sub.2+1)/c.sub.2, wherein k.sub.1 and k.sub.2 are integers .
(39) For the example of
(40) The numerators p.sub.1 and p.sub.2 point to the smallest multiple of p that aligns to the pixel grid. For
(41) Note that when c=1, p=p.
(42) The inlay shows that by moving by p.sub.1 or p.sub.2 the effect is to move in direction q.sub.1 or q.sub.2 respectively within the color components of the sub-pixel array. For example vector p.sub.1 translates from a red sub-pixel to a green sub-pixel as shown. Vector p.sub.2 translates from a red sub-pixel to a blue sub-pixel as shown.
(43) This means that combinations of q.sub.1 and q.sub.2 reach all primaries in the array of sub-pixels. This means that each view has all primaries. In particular, if an integral combination of q.sub.1 vectors and q.sub.2 vectors allows all primaries to be reached, then there is the desired distribution of primaries among all views.
(44) The example of
(45) The same conceptual approach applies to all examples, so the detailed discussion will not be repeated.
(46)
(47) Note that with a 22 sub-pixel array and microlenses over 22 sub-pixels, the views would be of one colour. By making the pitch of the sub-pixel array larger and odd-valued as in
(48) As mentioned above, for the example of
(49) By moving by p.sub.1 or p.sub.2, there are jumps in directions q.sub.1 or q.sub.2 respectively within the color components of the array of sub-pixels. Combinations of q.sub.1 and q.sub.2 reach all primaries in the unit cell (but not all elements), so each view has all primaries. Without extra measures, banding will be visible in either direction, as is typical for dual view designs.
(50) The example of
(51)
(52)
(53) The inlay shows that with multiple steps all primaries can be reached, so each view has all primaries. A so-called PenTile RGBG grid can also be used instead of the RGBW grid shown.
(54)
(55) The vectors p.sub.1 and p.sub.2 as shown again point to the shortest multiple that aligns to the pixel grid, i.e. p.sub.1=(11, 0) and p.sub.2=(0, 7).
(56) The inlay shows that by moving by p.sub.1 or p.sub.2 there is translation between sub-pixels in direction q.sub.1 or q.sub.2 respectively within the sub-pixel array. Combinations of q.sub.1 and q.sub.2 can again reach all primaries in the unit cell, so each view has all primaries.
(57) Banding will be largely prevented but p.sub.2 is small so crosstalk will have an effect on views in the vertical direction. If p.sub.2 is small but not integral, light from neighboring phases (i.e. views) will overlap causing crosstalk. This is acceptable for larger pitch values, but when 2<|p.sub.2|<3 then there are only 2 views in a cone without crosstalk between them. For this reason integral p.sub.i is preferred when |p.sub.i|<3 and non-integral values are preferred for higher values.
(58) When more views in vertical direction is required, then the design of
(59)
(60) In landscape direction the device is multi-view (4+ effective views, 14 fractional views), while in portrait direction there are two full views.
(61) Steps in the q.sub.1 direction cycle through the primaries, so each view has all primaries.
(62) Banding will occur in the non-fractional vertical direction (as is typical for dual view designs).
(63) For the RGB stripes the minimal design is p.sub.1=(2,0) and p.sub.2=(0,2).
(64) The examples above show that the invention can typically be applied to arrays of sub-pixels with aspect ratios in the range of 2:5 to 5:2 (e.g. 3:2, 4:3, 9:16 etc.) and combining these with view forming unit cells with aspect ratios which are in the range 1:2 to 2:1.
(65) Optionally a construction can be used that corrects the viewing cone angles to make them more similar.
(66) Preferably, the view forming unit cell has an aspect ratio of between 1:2 and 2:1, more preferably between 1:1.5 and 1.5:1, more preferably between 1:1.2 and 1.2:1, for example 1:1. The sub-pixel aspect ratio can be between 2:1 and 1:2, more preferably between 1.2:1 and 1:1.2, for example 1:1.
(67) Thus, Bayer and PenTile RGBW pixel structures are for example preferred over RGB stripes because of the pixel aspect ratio.
(68) The preferred lens pitch aspect ratios ensure that the viewing cone is similar (or equal) in both directions. In preferred embodiments, the aspect ratio of the lens is closer to 1:1 than the aspect ratio of the pixel, for the same reason.
(69) As explained above, for embodiments with a pitch p.sub.i<3, integral elements (c.sub.i=1) are preferred. In embodiments with a pitch p.sub.i3, fractional elements (c.sub.i>1) are preferred. Thus, for magnitudes of one or both the vectors p.sub.1 and p.sub.2 less than 3, the corresponding value of c.sub.1 and c.sub.2 is equal to 1, and for the magnitudes of one or both of the vectors p.sub.1 and p.sub.2 equal to or more than 3, the corresponding value of c.sub.1 and c.sub.2 is 2 or more.
(70) In some examples, such as
(71) As mentioned above, a 3D unit cell can be defined as a repeating unit for which each sub-pixel covers both colour and position relative to the view forming unit cell (e.g. microlens). The 3D unit cell is typically larger than the basic repeating cell defined by p.sub.1 and p.sub.2. This 3D unit cell has a dimension:
4p.sub.14p.sub.2=2p.sub.12p.sub.2FIG. 4:
3p.sub.13p.sub.2=3p.sub.13p.sub.2FIG. 5:
4p.sub.14p.sub.2=4p.sub.14p.sub.2FIG. 6:
8p.sub.16p.sub.2=4p.sub.12p.sub.2FIG. 7:
9p.sub.1p.sub.2=3p.sub.1p.sub.2FIGS. 8 and 9:
(72) The use of a microlens array is preferred. However, an alternative is based on the combination of two crossed lenticular lenses instead of microlenses. This design enables differences in viewing cone size to be avoided.
(73) A regular microlens display does not allow independent design of the viewing cone in first and second directions. In fact, the viewing cone ratio equals the sub-pixel aspect ratio multiplied by the ratio of number of full views along the two directions:
(74)
where a.sub.1 and a.sub.2 are the sub-pixel dimensions along the two directions (for instance row and column direction), and N.sub.1 and N.sub.2 are the number of full views in respective directions (e.g. the lens pitch expressed as a sub-pixel count).
(75) A regular microlens is suitable when:
(76)
is close to the desirable viewing cone ratio.
(77) The applicant has proposed a display that performs like a microlens display, but does allow independent design of the viewing cones.
(78)
(79) The lens arrangement comprises a first lens arrangement 20 spaced from the surface of the display panel 2 by a bottom spacer 22. The first lens arrangement and spacer have a combined thickness of t.sub.1 so that the lens surfaces are a distance t.sub.1 from the display panel 2. A second lens arrangement 24 is spaced from the first lens arrangement 20 by a second spacer 26. The second lens arrangement and the second spacer have a combined thickness of t.sub.2 so that the lens surfaces are a distance t2 from the first lens arrangement and at a distance of t.sub.1+t.sub.2 from the display panel 2. The two lens arrangements are designed with sufficient focus on the pixels in the display panel module.
(80) For thin lenses, the thickness of the lens array can be ignored. The viewing cone half-angle .sub.1 in the material of the spacer in the first direction as implemented by the first lens array 22 is given by tan .sub.1=p.sub.1/2t.sub.1, as can be seen from
(81) As an approximation, if the viewing cone angle is small, the full viewing cone angle in the material .sub.1=2.sub.1 can be approximated by tan .sub.1=p.sub.1/t.sub.1.
(82) For the example of the two spacers having the same refractive index, the viewing cone half-angle in the material of the spacer in second direction as implemented by the second lens arrangement is given by tan .sub.2=p.sub.2/2(t.sub.1+t.sub.2), or as an approximation for the full viewing cone tan .sub.2=p.sub.2/(t.sub.1+t.sub.2).
(83) If, for example, viewing cones should be designed to be similar, then:
(84)
(85) In the case the two spacers are made of materials with different refractive indices and in the approximation of thin lenses, the above condition of having similar viewing cones in two directions of observation in air can be written as
(86)
where n.sub.1 and n.sub.2 are refractive indices of the material of the first and the second spacer respectively.
(87) For example, in the case of an RGB striped display, where the pixel components have a height to width ratio of 3:1, for the design with the same number of views in two observation directions (for instance 22 view design) the pitches of the lens-stack relate as 3p.sub.1=p.sub.2, so 2t.sub.1t.sub.2.
(88) This means the spacer that is sandwiched by the lenses is optically thicker than the spacer between the display panel and the first lens 20.
(89) The lens design can use non-switchable lenses, so that full parallax is provided permanently. The same viewing cone performance is obtained for either display orientation.
(90) There is some freedom in implementing the invention.
(91) The lens curvatures can be positive or negative, for example as explained with reference to
(92) In some configurations, a spacer can be integrated with a lens by making the planar side of the lens thicker.
(93) Either one or both of the lenses could be made as a switchable lens, for instance using one of the techniques that are described above. This could be used to enable the lens function to be switched off completely for a 2D mode, or it could be used to enable parallax in one direction only but with a higher resolution in another direction.
(94) In a system with thick lenses and various refractive indexes, the above relations are only rough approximations. In practice, a balance will be found through numerical simulation and by choosing materials, lens shapes and spacer thicknesses in conjunction. These parameters are typically optimized such that the viewing cone is similar in both directions (e.g. portrait and landscape).
(95) It may be desired to decrease the total thickness of the structure to reduce weight and size for a portable device. For this reason, in a preferred embodiment it will be advantageous to realize the lower spacer with a higher refractive index, whilst the top spacer should have a lower refractive index, for example air. In this manner, the total stack thickness is reduced whilst maintaining the optical ratio (e.g. 3:1) to maintain cone sizes. A further consequence of such an approach is that the lens interfaces will preferably have opposite curvatures.
(96) Two example solutions will now be presented.
(97) 1. Air Gap Solution
(98) This solution can have the structure as shown in
(99) Lens 20 is glass/plastic and plano-convex as shown in
(100) Spacer 26 is an air gap with mechanical supports to provide the desired fixed distance.
(101) Lens 24 is glass/plastic and also plano-convex (as shown in
(102) 2. Low Refractive Index Difference Solution
(103) This solution can have the structure shown in
(104) Spacer 22 is glass/plastic with high refractive index. Lens 20 is integrated with spacer 22 and is the same glass/plastic with the same high refractive index and is plano-convex.
(105) The spacer 26 has a low refractive index. The lens/spacer unit 20,22 is laminated to the second spacer 26 with low index-matching glue.
(106) The second lens 24 also has a high refractive index and is plano-convex, and is laminated to the spacer 26 with low index-matching glue. However, the second lens is inverted compared to the first lens, so that it defines a concave lens shape with respect to the direction of display light through the lens stack. The first lens 20 is thus arranged as shown in
(107) There can be more than two refractive index values in the system, but each interface gives reflections that add to the 3D crosstalk. Unnecessary interfaces should thus be avoided.
(108) The description above is based non-switchable lenses. However, the lens can be switchable to improve 2D performance.
(109) Rendering could make use of a tilt-sensor to only render parallax in one direction. Alternatively, all views could be rendered, which allows for immediate response when a user rotates the display.
(110) The invention can be applied to phones, tablets and cameras with autostereoscopic displays.
(111) Other variations to the disclosed embodiments can be understood and effected by those skilled in the art in practicing the claimed invention, from a study of the drawings, the disclosure, and the appended claims. In the claims, the word comprising does not exclude other elements or steps, and the indefinite article a or an does not exclude a plurality. The mere fact that certain measures are recited in mutually different dependent claims does not indicate that a combination of these measured cannot be used to advantage. Any reference signs in the claims should not be construed as limiting the scope.