ENTERTAINMENT-ORIENTED MULTI-MODE EXPERIENCE SYSTEM

20180229129 ยท 2018-08-16

    Inventors

    Cpc classification

    International classification

    Abstract

    Disclosed is an entertainment-oriented multi-mode experience system featuring a closed rail and a riding vehicle traveling along the closed rail. A screen rail is provided at the side of the closed rail. A screen synchronous moving mechanism corresponding to the riding vehicle and capable of traveling is provided on the screen rail. The screen synchronous moving mechanism includes a rotary support device and a traveling device. A screen is installed on the top of the rotary support device and is capable of performing a 180 pitching motion via a pitch axis, and the rotary support device is installed on the traveling device and is capable of performing a 360 rotation in a horizontal plane. The traveling device can travel along with the riding vehicle synchronously on the screen rail.

    Claims

    1. An amusement-oriented multi-mode experience system comprising a closed rail and a riding vehicle traveling along the closed rail, wherein a screen rail is provided at a side of the closed rail, a screen synchronous moving mechanism corresponding to the riding vehicle and capable of traveling is provided on the screen rail, the screen synchronous moving mechanism comprises a rotary support device and a traveling device, a screen installed on the top of the rotary support device, wherein the screen is capable of performing a 180 pitching motion via a pitch axis, and wherein the rotary support device is installed on the traveling device and is capable of performing a 360 rotation in a horizontal plane, and wherein the traveling device can travel along with the riding vehicle synchronously on the screen rail.

    2. The amusement-oriented multi-mode experience system of claim 1, wherein the screen rail is in a closed shape and is in parallel with the closed rail.

    3. The amusement-oriented multi-mode experience system of claim 1, wherein the screen rail is in a straight line shape and is disposed within the closed rail.

    4. The amusement-oriented multi-mode experience system of claim 1, wherein the screen is a straight screen, an arc screen, a dome screen, an irregular screen or a fog screen.

    5. The amusement-oriented multi-mode experience system of claim 1, wherein the riding vehicle comprises a wheel-type chassis adapted for traveling along the closed rail and a tourist cabin mounted on the wheel-type chassis.

    6. The amusement-oriented multi-mode experience system of claim 5, wherein the tourist cabin is rotatably and retractably mounted on the wheel-type chassis via a support equipment.

    7. The amusement-oriented multi-mode experience system of claim 1, wherein the closed rail comprises a stimulating section and a non-stimulating section.

    8. The amusement-oriented multi-mode experience system of claim 7, wherein a rail switching device is mounted at a bifurcation and an intersection of the stimulating section and the non-stimulating section, and the rail switching device comprises a straight rail, a curve rail, a connector, a slide rail, and a driving and controlling device, which can be assembled together into one piece being capable of lateral motion as a whole.

    9. The amusement-oriented multi-mode experience system of claim 1, wherein one or both of a static scene and a dynamic scene are disposed on a side of the closed rail.

    Description

    BRIEF DESCRIPTION OF THE DRAWINGS

    [0014] FIG. 1 is a perspective schematic view of a single riding vehicle according to the present disclosure;

    [0015] FIG. 2 is a structural schematic view of several riding vehicles jointed together according to the present disclosure;

    [0016] FIG. 3 is a structural schematic view of a rail according to the present disclosure;

    [0017] FIG. 4 is an operating principle schematic view of a rail switching device according to the present disclosure;

    [0018] FIG. 5 is a structural schematic view of a rail switching device according to the present disclosure;

    [0019] FIG. 6 is a structural schematic view of a screen synchronous moving mechanism according to the present disclosure, a front view and a side view of the screen synchronous moving mechanism are shown therein;

    [0020] FIG. 7 is a schematic view of the distribution of the riding vehicles and screens according to the present disclosure;

    [0021] FIG. 8 is a second schematic view of the distribution of the riding vehicles and screens according to the present disclosure.

    DETAILED DESCRIPTION OF THE INVENTION

    [0022] Specific embodiments of the present disclosure will be described in details below by referring to the drawings.

    [0023] The amusement-oriented multi-mode experience system according to the present disclosure comprises a riding vehicle 1, a rail 2, a screen 3, a screen rail 4 and a screen synchronous moving mechanism 5, wherein,

    [0024] The riding vehicle 1 is used for carrying tourists, and may move on the fixed rail 2 by employing a wheel-type chassis 10, and each riding vehicle 1 may carry several tourists. A tourist cabin 11 may be directly fixed on the wheel-type chassis 10, or may be connected to the wheel-type chassis 10 via a support equipment 12 (such as a multi-degree-of-freedom motion platform, an industrial robot arm, etc.) as shown in FIG. 1. The riding vehicle 1 is either automatically driven by an on-board equipment, or driven by an external equipment, such as a friction wheel, a synchronous linear motor, etc. Since the connection between the riding vehicle 1 and the rail 2 can be achieved by conventional technologies, it will not be described in details herein.

    [0025] Each riding vehicle 1 may either travel independently, or be connected in a line, and travel as a train, as shown in FIG. 2.

    [0026] The rail 2, either in a closed shape or in a linear shape, comprises a stimulating section 21 and a non-stimulating section 22, as shown in FIG. 3. The rail of the stimulating section 21 fluctuates significantly, which brings a great change of the velocity and the angular velocity to the riding vehicle 1. The rail of the non-stimulating section 22 does not have significant ups and downs, so that the riding vehicle 1 may travel in a constant velocity along the non-stimulating section 22. Rail switching devices 20 are mounted at a bifurcation and an intersection of the stimulating section 21 and the non-stimulating section 22. As shown in FIGS. 4 and 5, the rail switching device 20 includes a straight rail 23, a curve rail 24, a connector, a slide rail, and a driving and controlling device including a linear motor, and the rail switching device 20 can move laterally as a whole. When the left end of the straight rail 23 is connected to the present rail, the riding vehicle 1 can be directed to the stimulating section 21 via the rail switching device 20; and when the left end of the curve rail 24 is connected with the present rail, the riding vehicle 1 can be directed to the non-stimulating section via the rail switching device 20. The structures of the straight rail 23 and the curve rail 24 are similar to that of roller coaster rail, and the straight rail 23 and the curve rail 24 can move as a whole after being connected by the connectors. The straight rail 23, the curve rail 24 and the connectors are mounted on a slide rail, and a linear motor and its actuator are also mounted thereon for controlling the movement of the rail switching device 20. The distribution of riding vehicles in different experience lines of the experience system can also be controlled by controlling the position of the rail switching device 20. The rails of the experience system may also employ network lines formed by several stimulating sections and several non-stimulating sections, so as to provide tourists with rich multi-mode experience.

    [0027] Specific scenes, including static scenes and dynamic scenes, are disposed on both sides of the rail 2 according to the originality of a theater. The static scenes are mainly indoor decorations, and the dynamic scenes may be generated by controllable and movable performance props.

    [0028] As shown in FIG. 7 and FIG. 8, a screen rail 4 is provided at the side of the rail 2. The screen rail 4, either in a closed shape or in a linear shape, is parallelly provided at the side of the rail 2. A screen synchronous moving mechanism 5 corresponding to the riding vehicle 1 and capable of traveling is provided on the screen rail 4. As shown in FIG. 6, the screen synchronous moving mechanism 5 comprises a rotary support device 50 and a traveling device 51, and the traveling device 51 can travel synchronously with the riding vehicle 1 along the screen rail 4. The rotary support device 50 is installed with a screen 3 on the top thereof. The screen 3 is installed on the top of the rotary support device 50 and is capable of performing a 180 pitching motion via a pitch axis, such that the screen 3 can revert or maintain a certain posture. Meanwhile, the rotary support device 50 is installed on the traveling device 51 and is capable of performing a 360 rotation in a horizontal plane.

    [0029] The screens 3 include straight screens, arc screens, dome screens, irregular screens, fog screens, etc. Different types of screens are seamlessly combined with peripheral scenes for displaying specific movies. The tourists can watch movies or interact with elements in the movies.

    [0030] The screen synchronous moving mechanisms 5 can either stay still or travel around. When a riding vehicle travels to a position in front of the screen 3, it can either stop before the still screen 3 for watching videos or images, or travel synchronously with the screen 3, so as to provide the function that the tourists can watch videos or images during the traveling process.

    [0031] The screen rail 4, which is usually located in the same horizontal plane with the rail 2, can be designed into any shape. However, in the synchronous traveling sections, the screen rail 4 is required to be matching with the rail 2 along which the riding vehicle 1 is traveling. The screen traveling device 51 can travel along the screen rail 4 for supporting the screen 3 or adjusting the posture and position of the screen 3. When the riding vehicle 1 gets close to the screen 3, the screen traveling device 51 travels synchronously with the riding vehicle 1, and adjusts the position and posture of the screen 3, such that the screen 3 is always in front of the tourists during the traveling process to ensure the immersive feeling of the tourists. The riding vehicle 1 and the screen traveling device 51 of the screen 3 move apart after a period of time of synchronous traveling, and continue to travel along their own rails respectively, and the screen 3 may synchronously travel with another riding vehicle 1 at the next moment. The screen rail 4 may be a closed rail in any shape, or may be a non-closed rail. The screen may reciprocally moves along the non-closed rail, and the movement period of the screen is matching with the interval time between two adjacent riding vehicles. When a non-closed screen rail 4 is employed, the screen 3 is capable of performing a 180 pitching motion via a pitch axis (i.e., reversal motion) to adapt its self with the synchronous traveling with the riding vehicle. When riding vehicle 1 is in the form of two vehicles/line, the moving screen 3 is also in the form of two screens/line.

    [0032] In view of above, the present disclosure combines the experiences of a stimulating section and a non-stimulating section in one experience system, so as to satisfy different tourists' demands for different stimulating degrees, and thereby broaden the audience scope of the entertainment project. Network lines can be formed by the crossing and intersecting of different lines, which can significantly improve the space utilization of the entertainment facilities. By employing a moving screen synchronously traveling with the riding vehicle, the tourists may engage into the dynamic scenes during the traveling process, which substantially alters the previous experience mode of stopping for watching movies or interacting with scenes.