Interactive lighting control system and method
10015865 ยท 2018-07-03
Assignee
Inventors
- Dirk Valentinus Ren? Engelen (Heusden-Zolder, BE)
- Angelique Carin Johanna Maria Kessels (Eindhoven, NL)
Cpc classification
International classification
Abstract
Interactive lighting control system (and method) for controlling and creating of light effects such as the tuning of light scenes based on location indication received from an input device. A basic idea of the claimed system is to provide an interactive lighting control by combining a location indication with a light effect driven approach in lighting control in order to improve the creating of light effects such as the tuning of light scenes especially with large and diverse lighting infrastructures. The claimed interactive lighting control system (10) comprisesan interface (12) for receiving data (14) indicating a real location (16) in a real environment from an input device (18), which is adapted to detect a location in the real environment by pointing to the location, and for receiving data related to a light effect (32) desired at the real location, anda light effect controller (20) for mapping the real location to a virtual location of a virtual view of the real environment and determining light effects available at the virtual location.
Claims
1. An interactive lighting control system, comprising: an interface configured to receive data indicating a real location in a real environment from an input device, the real location derived by said input device based on processing of positional data obtained by pointing the input device at the real location, and wherein said interface is configured to receive data related to a light effect produced by one or more light sources desired at the real location; a light effect controller configured to map the real location as determined by said input device to a virtual location of a virtual view of the real environment and determine light effects available by the one or more light sources at the virtual location by assigning light effects at the real location to the virtual location in the virtual view; and a light effect creator configured to control said one or more light sources by providing feedback at the real location based on the received data indicating the real location and the received data related to the light effect produced by the one or more light sources desired at the real location, said feedback comprising an indication different from the light effect produced by the one or more light sources desired at the real location, and producing said desired light effect at the real location based on the light effects available at the virtual location.
2. The system of claim 1, wherein said light effect creator is configured to calculate control settings for a lighting infrastructure to control said one or more light sources to produce the desired light effect on the real location based on the light effects available at the virtual location.
3. The system of claim 1, wherein the input device comprises one or more of the following devices: a first input device to derive the location from the detected position of infrared LEDs; a second input device to derive the location from the detected position of coded beacons; a light torch, which is detected by a camera; a laser pointer, which is detected by a camera.
4. The system of claim 1, further comprising a camera and a video processing unit configured to process video data received from the camera, to detect the location in the real environment at which the input device points, and to output the detected real location to the light effect controller for further processing.
5. The system of claim 1, wherein the interface receives the data related to a light effect desired at the real location from a light effects input device.
6. The system of claim 1, wherein the light effect controller indicates light effects available at the real location based on the virtual location in the virtual view and transmits available light effects to the input device, a display device, or an audio device for indication to a user.
7. The system of claim 6, wherein the display device is controlled such that a static or dynamic content with light effects is displayed for selection with a light effects input device.
8. The system of claim 6, wherein the data related to a light effect desired at the real location comprise one or more of the following: data about the size of the real location at which the desired light effect should be created; data about a light effect at a first real location dragged with an input device to a second real location at which the light effect should be created, too; data about a light effect at a first real location dragged with an input device to a second real location to which the light effect should be moved; data about a grading or fading effect in a particular area or spot.
9. The system of claim 6, wherein the light effect creator traces back to lamps, which influence the light in the real location of the lighting infrastructure based on the virtual location and calculates the control settings for the lamps, which were traced back.
10. The input device for the system of claim 6, comprising: a pointing location detector configured to detect a location in the real environment, to which the input device points, and a transmitter configured to transmit data indicating the detected location.
11. The input device of claim 10, further comprising: light effects input means configured to input a light effect desired at the location, to which the input device points, wherein data related to a desired inputted light effect are transmitted by the transmitter.
12. An interactive lighting control method, comprising the acts of: receiving data indicating a real location in a real environment from an input device, the real location derived by processing of positional data obtained by pointing the input device at the real location, and wherein an interface is configured to receive data related to a light effect produced by one or more light sources desired at the real location; mapping the real location as determined by said input device to a virtual location of a virtual view of the real environment and determining light effects available at the virtual location by assigning light effects at the real location to the virtual location in the virtual view; and controlling light output of said one or more light sources to provide feedback at the real location based on the received data indicating the real location and the received data related to the light effect produced by one or more light sources desired at the real location, said feedback comprising an indication different from the light effect produced by the one or more light sources desired at the real location, and produce the desired light effect at the real location.
13. An interactive lighting control system, comprising: an interface configured to: receive, from an input device, data indicative of first and second real locations in a real environment, said input device configured to detect a location in the real environment by pointing to said location; and receive data related to a light effect produced by one or more light sources desired at the first real location; and a light effect controller configured to map the real location as detected by said input device to a virtual location of a virtual view of the real environment, and to determine light effects available at the virtual location, said light effect controller assigning light effects at the real location to the virtual location in the virtual view; and a light effect creator configured to control said one or more light sources based on the received data indicating the first and second real locations and the received data related to the light effect and produce said desired light effect at the second real location based on the light effects available at the virtual location.
Description
BRIEF DESCRIPTION OF DRAWINGS
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DESCRIPTION OF EMBODIMENTS
(8) In the following, functionally similar or identical elements may have the same reference numerals. The terms lamp, light and luminary describe the same.
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(10) Interactive control of the lighting created with the lighting infrastructure 34 may be performed by usage of the input device 18, which may be hold by a user 38. The user 38, who desires to create a certain lighting effect at a real location 16 on the wall 30, simply points with the input device 18 to the location 16. In order to detect the location 16, to which the user 38 points, the input device 18 is adapted to detect the location 16.
(11) The input device 18 may be for example the uWand? intuitive pointer and 3D control device from the Applicant. The uWand? control device comprises an IR (Infrared) receiver, which detects signals from coded IR beacons, which may be located at the wall 30 besides a TV set. From the received signals and the positions of the beacons, the uWand? control device may derive its pointing position and transmit the derived pointing position via a wireless 2.4 GHz communication link to the interface 12. The uWand? control device makes 2D and 3D position detection possible. For example, also turning of the input device may be detected.
(12) Also, the WiiMote? input device from Nintendo Co., Ltd., may be used for the purposes of the present invention. The WiiMote? input device allows a 2D pointing position detection by capturing IR radiation from IR LEDs with a built-in camera and deriving the pointing position from the detected position of IR LEDs. Transmission of data related to the detected pointing position occurs via a Bluetooth? communication link, for example with the interface 12.
(13) Furthermore, a laser pointer or light torch may be applied as input device, when combined with a camera for detection the pointing position in the real environment, for example on the wall 30. Data related to the detected pointing position are generated by a video processing of the pictures captured with the camera. The camera may be integrated in the input device similar to the WiiMote? input device. Alternatively, the camera may be an external device combined with a video processing unit for detecting the pointing position. The external device comprising the camera may be either connected to or integrated in the interactive lighting control system 10, such as the camera 24 and the video processing unit 26 of the system 10.
(14) The input device 18 wirelessly transmits data 14 indicating the location 16, to which it points in the real environment 30, to the interface 12 of the interactive lighting control system 10.
(15) A light effect controller 20 of the interactive lighting control system 10 processes the received data 14 as follows: The real position of the location 16 is mapped to a virtual location of a virtual view of the real environment. The virtual view may be a 2D representation of the real environment such as the wall 30 shown in
(16) The light effect controller 20 determines light effects available at the virtual location. This may be performed for example by means of a model of the lighting infrastructure 34 installed in the real environment, wherein the model relates the controls of the lighting infrastructure 34 to light effects and locations in the virtual view of the real environment.
(17) The model may be created by a so called Dark Room Calibration (DRC) method, where the effect and location of every lighting control, for example a DMX channel, is measured. The light effects detected with a DRC can then be assigned to virtual locations in the virtual view to form the model. For example, a target illumination distribution can be expressed as a set of targets in discrete points, for example 500 lux on some points of a work surface, as a colorful distribution in a 2D view, for example the distribution measured on a wall, or the distribution as received by a camera or colorimetric device, or more abstractly, as a function that relates the light effect to a location.
(18) The light effects, which are determined by the light effect controller 20 as being available at the location 16, may be displayed on the display device 28 or transmitted via the interface 12 to the input device 18 or a separate light effects input device 40, which may be for example implemented for example by a PDA (Personal Digital Assistant), a smart phone, a keyboard, a PC (Personal Computer), a remote control of for example a TV set.
(19) A user selection of a desired light effect is transmitted from the input device 18 or the light effects input device 40 to the system 10, and via the interface 12 to the light effects controller 20, which transmits the selected light effect and the location 16 to the light effect creator 22. The creator 22 traces back to the lamps 36 of the lighting infrastructure 34, which influence the light in the location 16, calculates the control settings for the traced back lamps 36, and transmits the calculated control settings to the lighting infrastructure 34 so that the user desired light effect 32 is created by the lamps 36 at the location 16.
(20) In the following, the selection of light effects by the user 38 will be explained by means of several use cases. In the shown use cases, the cross marks the pointing position of the input device 18 and the dashed arrows represent movements performed with the input device 18, i.e. the movement of the pointing location of the input device 18 from one to another location in the virtual view, which is a 2D representation of the real environment, for example the wall 30.
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(27) When pointing at a location, a display device can give some feedback on the possibilities at those locations. For example, a triangle of colors that can be rendered at the location can be shown on the input device or a separate display device.
(28) When multiple effects are present, the interactive lighting control system 10 can select the most influencing effect at the location the user points to. It is also possible to influence a set of effects.
(29) Finally, as in the known interaction with mouse and pointer, the user 38 can also indicate an area in the virtual view. This will select a set of effects that are mainly present in the area. Tuning operations are then performed on the set of effects.
(30) Tuning operations possible on the selected area may be for example change color temperature, hue, saturation and intensity; smoothen or sharpen the effects: extremes in hue/saturation/intensity are weakened or strengthened.
(31) To indicate the size of the selected area, the lamps that have a contribution to the area can start flashing or can be set by the interactive lighting control system 10 to a contrasting light effect. This provides the user 38 with a feedback on the selected area.
(32) On the input device 18, several interaction methods can be used for changing the light effect: Buttons to change the hue, saturation and intensity of the (set of) effect(s) at which it is pointed. These parameters can also be changed by moving the input device 18 upwards or downwards, and by using accelerometers to detect this movement. Buttons or other input methods can be used to perform the drag operation. (Needed to move effects or to select an area). A touch screen color circle or other arrangement which shows the hue, saturation and intensity of the pointed light effect, and which makes it possible to drive the hue, saturation and intensity to a value that satisfies the user.
(33) When an area is selected, the shown values of hue, saturation and intensity can be average values, but also minima or maxima. In the latter case, the interaction makes it possible to change the extreme values. It is also possible to weaken or strengthen the distribution of extreme values in order to smoothen or sharpen the effect.
(34) The invention can be used in environments where a large number of for example more than 20 luminaries is present, in future homes with a complex and diverse lighting infrastructure, in shops, public spaces, lobbies where light scenes are created, for chains of shops (one can think of a single reference shop, where light scenes are created for all shops; when the light scenes are deployed, some fine-tuning might be needed). The interaction is also useful for tuning the location of a redirect able spot. These spots are mainly used in shops (mannequins), art galleries, in theatres and on stages of concerts.
(35) Typical applications of the invention are for example the creation of light scenes from scratch (areas are located and effects are increased from zero to a desired value), and the immersive fine-tuning of light scenes which are created by other generation methods.
(36) At least some of the functionality of the invention may be performed by hard- or software. In case of an implementation in software, a single or multiple standard microprocessors or microcontrollers may be used to process a single or multiple algorithms implementing the invention.
(37) It should be noted that the word comprise does not exclude other elements or steps, and that the word a or an does not exclude a plurality. Furthermore, any reference signs in the claims shall not be construed as limiting the scope of the invention.