Casino Speed Reader
20180161666 ยท 2018-06-14
Inventors
- Kyle Dennis Morris (Temecula, CA, US)
- Steven Kenneth Wright (Menifee, CA, US)
- Paul Alan Trieglaff (Detroit Lakes, MN, US)
Cpc classification
A63F2011/0072
HUMAN NECESSITIES
A63F2009/2425
HUMAN NECESSITIES
International classification
Abstract
An apparatus, such as for use by a dealer in a game utilizing game pieces, such as playing cards or tiles, is disclosed. The dealer may deal a plurality of the game pieces to the dealer as well as to one or more other players. The apparatus may assist the dealer with setting the dealer's own dealt game pieces. The apparatus may include a camera for scanning the dealer's dealt game pieces. The apparatus may further include a central processor coupled to the camera for determining the relative rank of each of the dealer's game pieces, and for determining an optimal sub-grouping of the dealer's game pieces, and an indicator for identifying which of the dealer's game pieces are associated with each of the sub-groups.
Claims
1. For a game comprising a plurality of game pieces distributed to a plurality of game players, each of the game pieces having a relative rank amongst other ones of the game pieces, wherein the game includes a step of the players setting their respective plurality of game pieces into a plurality of sub-groups of game pieces, an apparatus for assisting one of the players setting the one of the player's game piece, comprising: a camera for scanning each of the player's game pieces; a central processor coupled to the camera for determining the relative rank of each of the scanned game pieces, and for determining an optimal sub-grouping of the player's scanned game pieces; an indicator for identifying which of the game pieces is associated with each of the sub-groups.
2. The apparatus of claim 1 wherein the game pieces comprise playing cards.
3. The apparatus of claim 2 wherein the indicator provides information regarding the rank of the scanned playing cards.
4. The apparatus of claim 3 wherein the provided information comprises the small/medium/large value of the scanned playing cards.
5. The apparatus of claim 1 wherein the game pieces comprise playing tiles.
6. The apparatus of claim 1 wherein the indicator comprises an LED associated with each of the game pieces.
7. The apparatus of claim 1 including an actuator button for actuating the central processor to determine the optimal sub-grouping of the player's scanned game pieces.
8. For a game comprising a plurality of game pieces distributed as groups of game pieces to a respective plurality of game players, each of the distributed game pieces having a relative rank amongst other ones of the game pieces, wherein the game includes a step of the players setting their respective plurality of game pieces into a plurality of sub-groups of game pieces, an apparatus for assisting one of the players setting the one of the player's game piece, comprising: a plurality of slots, wherein each of the slots is adapted to receive a respective one of the player's game pieces; a camera associated with each of the slots, for scanning each of the player's game pieces when inserted in the respective slot; a central processor coupled to the camera for determining the relative rank of each of the scanned game pieces inserted into the slots, and for determining an optimal sub-grouping of the player's scanned game pieces; a visual indicator associated with each of the slots for identifying which of the game pieces is associated with each of the sub-groups.
9. The apparatus of claim 8, wherein the visual indicator comprises an LED disposed proximate its associated slot.
10. The apparatus of claim 8, wherein: the apparatus is adapted for mounting recessed in a card table; and the slots are adapted to be flush with the card table to permit the game pieces to be slid from the table into the slot.
11. The apparatus of claim 8, wherein the apparatus is incorporated in a dealer's chip tray.
12. The apparatus of claim 8, wherein: the central processor determines which one of the scanned game pieces has particular ranking; and the central processor actuates the indicator associated with the game piece determined to have the particular ranking.
13. The apparatus of claim 8, wherein the central processor determines if the player's hand meets a qualifying requirement.
14. The apparatus of claim 8 wherein the central processor actuates one of the visual indicators to identify if one of the player's game pieces includes a particular game piece.
15. The apparatus of claim 8, wherein the central processor identifies completed hand rankings.
16. The apparatus of claim 8, wherein the central processor identifies game pieces for discard.
17. The apparatus of claim 8, wherein the central processor identifies an order to play the game pieces.
18. The apparatus of claim 8, wherein the central processor determines whether the player's group of game pieces requires additional game pieces.
19. The apparatus of claim 8, wherein the central processor determines the small/medium/large value of at least one of the game pieces and indicates displays the determined small/medium/large value to the other players.
Description
DESCRIPTION OF THE DRAWINGS
[0015] For a more complete understanding of the disclosure, reference should be made to the following detailed description and accompanying drawings, wherein:
[0016]
[0017]
[0018]
[0019]
[0020]
DESCRIPTION OF THE PREFERRED EMBODIMENTS
[0021] While this invention is susceptible of embodiment in many different forms, there will be described herein in detail, specific embodiments thereof with the understanding that the present disclosure is to be considered an exemplification of the principles of the invention and is not intended to limit the invention to the specific embodiment illustrated.
[0022] A reader, generally designated 20, in accordance with the invention is illustrated in
[0023] Also illustrated in
[0024] A side sectional view of the reader 20 is illustrated in
[0025] Referring to
[0026] The reader 20 may further include eight cameras 30, such as video cameras, and associated camera covers 32, one associated with each of the eight slots 28. Each of the cameras 30 may face upwardly, towards it respective one of the slots 28. The reader 20 may still further include eight card backstops 34. The backstops 34 may limit the distance playing cards 26 may be inserted into their respective slots 28.
[0027] The reader may further include eight card indicator lights 36, which may be multi-colored LED indicator lights, one each associated with each of the eight slots 28. The card indicator lights 36 may also be dimmable. When illustrated as being illuminated, the indicator lights are shown in the drawings as 36.
[0028] The reader may still further include a combination game button/indicator light 38, a microprocessor 40, and a power button 42.
[0029] When the reader 20 is recessed mounted in the card table 24, card openings into the slots may be substantially flush with an upper surface 24a of the card table 24, permitting the playing cards 26 to be slid into respective ones of the slots 28.
[0030] As the playing cards 26 are slid into their respective slots, the respective ones of the cameras 30 scan the playing cards 26 to determine the particular indicia (such as suit and value) of the playing cards 26. The cameras 30 may each be coupled to the microprocessor 40. The microprocessor 30 may be programmed to determine which one of the playing cards 26 are in each of the slots 28, and may be programmed to then determine how the playing cards 26 should be set.
[0031] Once the microprocessor has determined how the playing cards 26 should be set, the microprocessor 30 may illuminate the respective card indicator lights 36 in a manner to indicate and identify, to the dealer, card groupings. For example, when playing Pai Gow poker, the microprocessor 30 may cause the indicator lights 36 to indicate and identify the playing cards 26 forming the two card hand by illuminating their respective card indicator lights 36, such as green.
[0032] The reader 20 may have the individual card indicator lights 36 either illuminate when a playing card 26 is properly placed in the reader 20, or have the card indicator lights 36 dim when the playing cards 26 are positioned correctly. In some games the card indicator lights 36 might turn on as soon as the correct number of cards for the game are placed in the reader 20. In other games, the dealer may press a button, such as the game button/indicator light 38, to read the hand. It may depend on how the game play for that game works. Utilizing multi-color LED bulbs may permit a number of different colors. Alternatively the reader 20 may utilize multiple lights of different colors over each of the card reading slots 28.
[0033] Example Hand of Pai Gow Poker
[0034] The following is an example of playing Pai Gow poker utilizing the reader 20.
[0035] In
[0036] As illustrated in
[0037] As illustrated in
[0038] As illustrated in
[0039] As illustrated in
[0040] As illustrated in
[0041] As illustrated in
[0042] As illustrated in
[0043] Use with Other Games
[0044] A number of other games may become available when the reader 20 is added to the table.
[0045] No (Know) Joker Pai Gow Poker. When the Joker is detected in the dealer's hand it may be turned face up and shown to the players before they set their hands.
[0046] In an optional version, a detected joker is always removed from the dealer's hand (discarded) and may optionally be replaced by another card.
[0047] Side Bet: A side bet that may pay based on the value of the card discarded by the dealer.
[0048] Progressive: A progressive bet that pays based on the player having cards in their hand that are the same value as the card discarded by the dealer.
[0049] Other ways the reader 20 may be used include:
[0050] 1) Identifying the highest or lowest card in a hand, before the entire hand is exposed.
[0051] 2) Identifying cards of a specific suit, the cards in a hand of the same suit, or the cards in the hand with the largest number of a single suit.
[0052] 3) Identifying if a dealer's hand will meet a qualifying requirement (Jacks or better for example) before the hand is turned over or exposed.
[0053] 4) Identifying if a hand contains a joker or any other specific card.
[0054] 5) Identifying completed hand rankings. (a straight for example).
[0055] 6) Setting hands for play and identifying discards.
[0056] 7) Reading the cards and deciding in what order to play the cards (for a shedding style game like spades or hearts).
[0057] 8) Reading the cards in games where card values are combined and determining whether the hand will require additional cards to be completed. (totals in a game like baccarat or blackjack).
[0058] 9) Identifying the 4-D value (small, medium or large) of a card or cards and displaying it to the players and the dealer without having to expose the actual value of the card. (giving away partial information about a card).
[0059] It is to be understood that this disclosure is not intended to limit the invention to any particular form described, but to the contrary, the invention is intended to include all modifications, alternatives and equivalents falling within the spirit and scope of the invention as defined by the appended claims.