NUMERICAL SEQUENCE BOARD GAME
20180099214 ยท 2018-04-12
Inventors
Cpc classification
A63F3/00097
HUMAN NECESSITIES
A63F3/0023
HUMAN NECESSITIES
A63F3/00176
HUMAN NECESSITIES
International classification
Abstract
A numerical sequence board game. The numerical sequence board game includes a gridded board and corresponding playing pieces. The hexagonal-shaped playing pieces may be placed on corresponding hexagonal grids on the gridded board during game play. Each playing piece may include numerical indicia that can be used to form numerical sequences with other playing pieces, wherein the numerical sequences may be formed in one or more directions on the gridded board.
Claims
1. A board game comprising: a gridded board having a plurality of grids, each one of the plurality of grids having a hexagonal shape; a plurality of playing pieces or tiles that are place-able on the plurality of grids, each one of the plurality of playing pieces having a hexagonal shape that corresponds to and that is no larger than the hexagonal shape of the plurality of grids on the gridded board, wherein each one of the plurality of playing pieces includes a numerical indicia on at least one face of the playing piece; and wherein each one of said plurality of playing pieces is place-able adjacent to one another on the gridded board to form a numerical sequence of numbers based on the numerical indicia on the at least one face of each playing piece, wherein the numerical sequence of numbers is formed in at least one of a horizontal direction, a diagonal up direction and a diagonal down direction, wherein for each numerical sequence, a numerical difference that is determined by the user, exists between a first playing piece in the numerical sequence and a second playing piece that is adjacent to the first playing piece, wherein the same numerical difference also exists between the second playing piece and a third playing piece that is placed adjacent to the second playing piece.
2. The board game of claim 1 wherein the numerical indicia is a single digit that is displayed on the at least one face of the playing piece.
3. The board game of claim 1 wherein the numerical indicia is a double digit, wherein a first digit of said double digit is displayed on a face of the playing piece and a second digit is not displayed.
4. The board game of claim 3 wherein the second digit that is not displayed is a digit assigned to the playing piece by the user.
5. The board game of claim 1 wherein each playing piece in a formed numerical sequence is assigned a point value.
6. The board game of claim 5 wherein a total point value for a numerical sequence is the total point value obtained by adding the point value of each playing piece in the numerical sequence.
7. The board game of claim 1 wherein a winner of the board game is the player with the high point value determined by adding the total point values for all numerical sequences formed by the player.
8. A method comprising: providing a gridded board having a plurality of grids, each one of the plurality of grids having a hexagonal shape; placing a plurality of playing pieces or tiles on the plurality of grids, each one of the plurality of playing pieces having a hexagonal shape that corresponds to and that is no larger than the hexagonal shape of the plurality of grids on the gridded board, wherein each one of the plurality of playing pieces includes a numerical indicia on at least one face of the playing piece; and wherein each one of said plurality of playing pieces is place-able adjacent to one another on the gridded board to form a numerical sequence of numbers based on the numerical indicia on the at least one face of each playing piece, wherein the numerical sequence of numbers is formed in at least one of a horizontal direction, a diagonal up direction and a diagonal down direction, wherein for each numerical sequence, a numerical difference that is determined by the user, exists between a first playing piece in the numerical sequence and a second playing piece that is adjacent to the first playing piece, wherein the same numerical difference also exists between the second playing piece and a third playing piece that is placed adjacent to the second playing piece.
9. The method of claim 8 wherein the numerical indicia is a single digit that is displayed on the at least one face of the playing piece.
10. The method of claim 8 wherein the numerical indicia is a double digit, wherein a first digit of said double digit is a unit position that is displayed but a second digit of the double digit is a ten position that is not displayed on a face of the playing piece.
11. The method of claim 10 wherein the second digit of the ten position that is not displayed is a digit assigned to the playing piece by the user.
12. The method of claim 8 wherein each playing piece in a formed numerical sequence is assigned a point value.
13. The method of claim 8 wherein a total point value for a numerical sequence is the total point value obtained by adding the point value of each playing piece in the numerical sequence.
14. The method of claim 8 wherein a winner of the board game is the player with the high point value determined by adding the total point values for all numerical sequences formed by the player.
15. The method of claim 8 wherein the numerical indicia is a double digit, wherein a first digit of said double digit is displayed on a face of the playing piece and a second digit is not displayed.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
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DETAILED DESCRIPTION OF THE DISCLOSURE
[0017] Reference will now be made in detail to the embodiments of the disclosure, examples of which are illustrated in the accompanying drawings. While the disclosure will be described in conjunction with the one embodiments, it will be understood that they are not intended to limit the disclosure to these embodiments. On the contrary, the disclosure is intended to cover alternatives, modifications and equivalents, which may be included within the spirit and scope of the disclosure as defined by the appended claims. Furthermore, in the following detailed description of the present disclosure, numerous specific details are set forth to provide a thorough understanding of the present disclosure. However, it will be obvious to one of ordinary skill in the art that the present disclosure may be practiced without these specific details. In other instances, well-known methods, procedures, components, and circuits have not been described in detail as to not unnecessarily obscure aspects of the present disclosure.
[0018]
[0019] In
[0020] Game board 106 is a hexagonal-shaped panel on which playing pieces 108 may be placed to form numerical sequences. Specifically, game board 106 includes 91 equal-sided hexagons or grids 107 nestled together in a honeycomb arrangement. A playing piece 108 may be placed on a grid 107.
[0021] Although not shown, game board 106 may be triangular, square, pentagonal or other shapes consistent with the spirit and scope of the present disclosure. The number of grids may also vary in other embodiments. Game board 106 is preferably composed of cardboard. However, other comparable materials such s plastic, wood, consistent with the spirit and scope of the present disclosure.
[0022] As noted, game board 106 is hexagonal-shaped. This hexagonal shape allows the placement of placing pieces 108 adjacent to each other along one or more directions on the board. Each side 110 of hexagonal shaped game board 106 has the same length. In one embodiment, each game board 106 is approximately 7 inches in length on all sides.
[0023] Game board 106 is also configured to permit easy folding and storage of game board after a game is played. The size of each game board 106 may also vary so that it can be used on different sized playing surfaces and by two or more users.
[0024] In
[0025] In
[0026] In one embodiment, as shown, each playing piece 108 includes a sequencing numerical integer on one face of the playing piece. Specifically, in
[0027] As used herein, a sequencing numerical integer might be a single digit or number that is part of a sequence or facilitates sequencing or arranging of playing pieces 108 into a numerical sequence of adjacent playing pieces where each numerical sequence includes a determined difference between adjacent playing pieces. The numerical sequence between each adjacent playing piece 108 is determined by a user based on the playing pieces that the user has in his or her possession. More specifically, the sequence is a sequence of tiles played in a horizontal across, diagonal up and diagonal down directions where the tiles are placed adjacent to each other and there is a difference in number between adjacent tiles.
[0028] The playing pieces 108 might be made of durable polymeric material, such as plastic, wood, glass, or other materials consistent with the spirit and scope of the present disclosure.
[0029] Briefly, in operation, each player 102, 104 picks six of the 82 playing pieces 108. Although not shown, the playing pieces may be stacked or stored in a drawstring bag so that the users may pick playing pieces without looking at the pieces. After playing pieces 108 are picked, each player 102, 104 then takes a turn creating numerical sequences on game board 106.
[0030] Numerical sequences can be in a horizontal direction, diagonal up direction or diagonal down direction as further described with reference to the drawings below. Each playing piece 108 is assigned a point value and the total point value accumulated by each player 102, 104 for his or her numerical sequences is then tallied. The player with the highest point value wins the game.
[0031]
[0032] In
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[0034] In
[0035] By placing current pieces in a slanted position, a player's score during the current turn can be easily tabulated or tallied since the tiles that were placed during the player's turn can be easily differentiated from the prior tiles, which are upright.
[0036]
[0037] In
[0038] As shown, player 102 has placed his selected playing pieces on playing piece holder 112A. Note that playing piece 408F has a sequencing integer that is the letter S. This letter or tile represents a special playing piece, or Super Tile, that can represent any of the sequencing numerical integers.
[0039] In
[0040] After determining order of play, player 102 is designated to begin the game. Player 102 looks for numerical sequences that can be formed by his playing pieces 408A, 408B, 408C, 408D, 408E, and 408F, as further illustrated in
[0041]
[0042] In
[0043] Similarly, the numerical difference between playing piece 408J, 9, and 408K, 8, is one as well. The numerical difference between playing piece 408M, 0, and 408J, 9, is one as well. However, note that playing piece 408M, 0, here represents a sequencing integer of 10. The ten position 0 is displayed, but the unit position 1 is not displayed. Here, the 1 of the unit position is an imaginary number associated with the 0 so that playing piece 408M is 10. An advantage of the present disclosure is that players can add another digit to a single sequencing integer to create double digit sequencing numerical integer, although this added digit is imaginary and not indicated on the playing piece.
[0044] In
[0045] Initially, each playing piece is assigned a point value except where the playing piece is on a base B grid (not shown) in which case another 6 points is assigned to the tile on the base grid. In one embodiment, the point value assigned to each playing piece is 1 point, although other values may be assigned as well. Thus, in
[0046] Thus the total point value for sequence 0, 9, 8, 7 is 4+6 points=10 points. Total point value for the sequence 3, 3 is also calculated, thus for that sequence 3, 3, the total point value is 2 (value of playing piece 408H is 1 and the value of playing piece 408G is 1). The total point value in the diagonal down direction is then tallied. Here, for the sequence 3, 7, the total point value is 2 (1 for playing piece 408H plus 1 for playing piece 408L).
[0047] Finally, in the diagonal up direction U, the numerical sequence 8, 3, has a total point value of 2 (1 for the playing piece 408K and one for the playing piece 408H). Therefore, the total point value for player 104 for his turn on playing pieces is 10+2+2+2=16 points. Once player 104 has completed play, player 102 can then take a turn as shown in
[0048]
[0049] In
[0050] Player 102 can also use his playing pieces that were placed during a previous turn to also initiate a numerical sequence, unlike traditional board games. The present disclosure also unlike traditional board game systems, does not attempt to use playing pieces to block other players from executing a numerical sequence. Rather, the present disclosure simply facilitates players using math by thinking of differences between numbers or thinking of numerical sequences where the difference between adjacent playing pieces are the same.
[0051] Specifically, in
[0052] As can be seen, the sequence 7, 8, 9, 10, 11, 12 has a difference of one between each adjacent tile or playing piece. For example, the difference between playing piece 108E, 11, and playing piece, 408D, 12, is 1. Here it is also noted that although playing piece 408E shows the numerical sequencing integer, 1, it is equivalent to an 11, while playing piece 408D shows a numeric designation of 2, it is equivalent to a 12, as used in this particular sequence. The total for this sequence, 7, 8, 9, 10, 11, 12 is 6 points, each playing piece counting for one point.
[0053] In
[0054] Playing piece 408E and playing piece 408A also form a numerical sequence in the diagonal down direction, having a difference of four with a resulting total of 2 points. Playing piece 408C and playing piece 408M form a sequence 0, 1, having a difference of one and a total of 2 points.
[0055] Playing piece 408B and playing piece 408J that was previously played by player 104 form a sequence 5, 9, having a difference of four and a total of 2 points. Playing piece 408E and playing piece 408C also form a sequence 1, 1 in the diagonal up direction with a total of 2 points. Playing piece 408, playing piece 408M, and playing piece 408B form a numerical sequence 5, 10, 15, in the diagonal up direction.
[0056] And since there are three playing pieces in this sequence, the total is 3 points. Therefore, the point total accumulated during this turn by player 102 is 6+2+2+2+2+3=17 points. It is noted here that special playing piece 408F remains on player 102's playing piece holder 112A. After player 102 has completed his turn, player 104 may pick a new set of playing pieces from the drawstring bag. Here, the playing pieces picked by player 104 are shown on playing piece holder 112B. The selected playing pieces are 608A, 608B, 608C, 608D, 608E, and 608F. These selected playing pieces are then played by player 104 during the next turn as illustrated in
[0057]
[0058] In
[0059] Here, a sequence 6, 6 is formed by playing piece 608A and 608E in the horizontal direction to provide a total points value of two points. Playing pieces 608C and 608D form a numerical sequence 8, 8 that provide a total point value of 2 points. Playing piece 608F is placed to form a numerical sequence 6, 7, 8, 9, 10, 11, 12, for a total point value of 7 points. In the diagonal up direction, playing pieces 608E and 608D form a numerical sequence 6, 8 with a difference of two for a total of 2 points.
[0060] Playing pieces 608C and playing piece 608B form a numerical sequence 8, 9, with a difference of one, for a total of 2 points. Finally, playing piece 408H, playing piece 608F, and playing piece 608B form a numerical sequence 3, 6, 9, having a difference of three between each adjacent playing pieces for a total of 3 points.
[0061] Therefore, the total points for player 104 during this turn is 2+2+7+2+2+3=18 points. As can be seen in
[0062]
[0063] In
[0064] Here, playing piece 708A and playing piece 708D form a numerical sequence 3, 4 in the horizontal direction, having a difference of one for a total of two points. Playing piece 708E and playing piece 608B form a numerical sequence 2, 9, having a difference of seven for a total of two points.
[0065] 1571 Playing piece 408E, playing piece 408A, and playing piece 706C form a numerical sequence 1, 5, 9, having a difference of four, the playing pieces forming a sequence with a total of three points in the diagonal down direction. Playing piece 708D and playing piece 608E form a numerical sequence 4, 6, having a difference of two in the diagonal down direction for a total of two points.
[0066] Playing piece 708F, playing piece 708A, and playing piece 608E form a numerical sequence 0 (S is 0), 3, 6, with a difference of three for a total of three points in the diagonal down direction. Note here that playing piece 708F has the alphabet S which is special and which can represent any number. Here, the alphabet S represents a 0.
[0067] Playing piece 708B and playing piece 408J form a numerical sequence 5, 9 with a difference of four in the diagonal down direction for a total of 2 points. Therefore, the total points accumulated by player 102 for this play is 2+2+3+2+3+2=14 points. Play continues in this manner until all of the playing pieces in the drawstring bag are exhausted, after which all of the players tally up their total points.
[0068] The player with the highest total point value is the winner. In another embodiment, any playing pieces that are left un-played by a player may be deducted from the total point value. In this manner, the present disclosure facilitates and encourages numerical and mathematical thinking helps both young and adult players increase their mathematical skills, stimulates the brain, and provides entertainment as necessary.
[0069] While the above is a complete description of exemplary specific embodiments of the disclosure, additional embodiments are also possible. Thus, the above description should not be taken as limiting the scope of the disclosure, which is defined by the appended claims along with their full scope of equivalents.