Chess game variant and method of playing the same
09895600 ยท 2018-02-20
Inventors
Cpc classification
A63F2003/0088
HUMAN NECESSITIES
International classification
Abstract
A board game that includes a traditional chessboard and two sets of playing pieces, where the playing pieces correspond to that of Western chess, but where each playing piece (possibly save the king) has a top portion and a removable corresponding bottom portion. Each player also is given a second group of top portions that can be interchanged with the original top portions. While game set up and playing piece movement is similar to Western chess, a piece is not captured when an opponent lands on the same board square but converted. The opponent removes the top portion and replaces the piece with a different tone top portion to provide visual indication that the playing piece has been converted to the other side. That converted piece stays on the board instead of being removed with few exceptions. The game ends when one player checkmates the other player's king.
Claims
1. A method of playing a two-dimensional board game, the game having a single tier playing space and multiple playing pieces positioned on the single tier playing space, the playing pieces having roles defined by advancing, capturing, and converting capabilities, the method comprising: providing a plurality of playing pieces for two players, each of the playing pieces being capable of advancing, capturing, and conversion; one of each player's playing pieces being an ultimate piece; the remaining playing pieces for both players being role-altering playing pieces; each said role-altering playing piece being configured with a base portion that confronts the playing space, and a removable and convertible top member having a universal post configured to be seated into an upper portion of the base portion of each playing piece; wherein all of the playing pieces are further defined by two distinct visual characteristics with one half of the playing pieces having one visual characteristic denoting ownership to a first of the two players and other half having a second visual characteristic denoting ownership to a second of the two players; and further wherein each role-altering playing piece has its base portion and convertible top member of the same visual characteristic in a first role and the convertible top member is configured to be replaced with another convertible top member of the other visual characteristic in a second role to form a hybrid characteristic and denote a change of ownership from one player to the other yet still having the same advancing, capturing, and converting capabilities as the playing piece had prior to conversion; and altering between the first and second roles whenever the role-altering playing pieces participate in capture and conversion and wherein role altering takes place when one player's playing piece captures and converts the other player's playing piece; wherein the playing space further comprises a board arranged with 64 bi-tonal squares arranged into one large square having eight rows and eight columns with one tone adjacent another tone forming a uniformly arranged bi-tonal grid, and wherein advancement, capturing, and conversion takes place on the squares of the playing space; and wherein each player is given 16 playing pieces and each player's playing pieces occupy only one original square on an original column and an original row prior to advancement and advancement takes place when a playing piece is moved to another square; and wherein capturing and converting takes place where an advancing playing piece advances to a square that is already occupied with the other player's playing piece.
2. The method according to claim 1 wherein converted playing pieces are placed on their respective original playing square if unoccupied.
3. The method according to claim 2 wherein converted pieces leave the board if their respective original squares are occupied and wait to return when the original square positions open.
4. The method according to claim 1 wherein converted pieces leave the board if their respective original column is all filled and wait to return said converted pieces to the board when a square on the original column opens.
5. The method according to claim 1 wherein converted playing pieces are placed on an unoccupied square of their respective original row.
6. The method according to claim 1 wherein the two distinct visual characteristics are two distinct colors.
7. The method according to claim 1 wherein a playing piece of one of the two players is captured and converted with its replaced convertible top member with the other visual characteristic and returned to the same position on the playing space.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
(1) Like reference numerals are used to designate like parts throughout the several views of the drawings, wherein:
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DETAILED DESCRIPTION OF THE INVENTION
(25) Referring to
(26) Each set 18 is similar to Western chess in that each includes a king 110, a queen 112, two bishops 114, two knights 116, two castles 118 (also called rooks), and eight pawns 120. Each playing piece is ranked where the king is of the highest rank. Next highest is the queen, then the bishops, the knights, the castles, and then the pawns, which are of the lowest rank. Each playing piece has a top portion 122 and a bottom portion 124. Each playing piece is visually identifiable by its rank. While many different sizes and shapes may be envisioned, the traditional Staunton style chess pieces are illustrated as representative pieces.
(27) Unlike Western chess, however, each top portion 122 for at least the queen, bishop, knight, castle, and pawn playing pieces, is removable from its corresponding bottom portion 124 in the present invention. Each player also has a second set of top portions 126 that are interchangeable with the original top portions 122 and are configured to engage with the original bottom portions 124. These second set (or new) top portions are of a different color or tone than the original top portion. As illustrated in
(28) Referring particularly to
(29) Referring also to
(30) Alternatively, and not illustrated, the invention may encompass where a bottom portion of a playing piece includes a protuberance that extends upwardly and the top portion includes a slot or opening of a size and shape to receive the protuberance from the bottom portion. Other common mechanical joining of the top and bottom portions may be configured (e.g., twist screw top, tongue and groove, hook and latch, hook and loop fasteners) and still be encompassed in the claims of the present invention.
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(32) Referring again to
(33) Referring now to
(34) Similar to Western chess, players take turns moving one piece at a time. Each player strategizes how to move its pieces such that it attacks (put into check) the other player's king.
(35) Also similar to Western chess, the object of the game is to checkmate the king and that person is declared the winner. Checkmate is the state in which the king is otherwise in a captured state (placed into check by the other player through at least one playing piece) but where the king cannot move into another square or otherwise move one of its playing pieces to otherwise block being in check. This is the final state where the king is fully captured and the game ends.
(36) In play, if a player moves its playing piece to one occupied by the opponent's piece it would be captured under Western chess rules. The piece would be removed from the board and the player whose playing piece was captured and removed must play with one less playing piece. But in the present invention, the playing piece is converted, not captured. The playing piece's original top portion 122 is removed and replaced with the new top portion 126. The new top portion provides visual indication that it is a converted piece. Here, conversion means that the playing piece stays on the board and remains a playing piece of the same rank, but is now a playing piece for the player that converted it.
(37) If a pawn starts the game at D2, and subsequently makes various moves and later converted, and given a differently colored top portion, it should be returned to square D2 (or alternatively any other available square space in column 2, any available space D1 through D8). If square D2 or the other square spaces in column D are already occupied, then the converted piece should be kept off to one side of the board until a space opens for it to safely occupy, as in Shogi. (See for example,
(38) Alternatively, the game can be played where a converted piece is replaced anywhere there is a space from the original row (as opposed to column).
(39) As illustrated in
(40) According to one aspect of the game, the new top portions correspond to two colors (or tones) of the playing piece sets. The player that converts an opponent's playing piece removes the top portion of the converted piece and replaces it with a new top portion having the same color (or tone) as the player's pieces. In such manner, the top portion is the same color as the rest of the original top and bottom portions so as to quickly make a converted piece identifiable.
(41) The present invention game of conversion as opposed to capture provides a distinct change in game philosophy. Conversion is not based on annihilation, but can be characterized as persuasion and be a metaphor for more peaceful coexistence and a philosophy that is based on communication, rather than domination.
(42) The illustrated embodiments are only examples of the present invention and, therefore, are non-limitive. It is to be understood that many changes in the particular structure, materials, and features of the invention may be made without departing from the spirit and scope of the invention. Therefore, it is the Applicant's intention that his patent rights not be limited by the particular embodiments illustrated and described herein, but rather by the following claims interpreted according to accepted doctrines of claim interpretation, including the Doctrine of Equivalents and Reversal of Parts.