MECHANICAL PICKLEBALL SCOREKEEPER
20250032888 ยท 2025-01-30
Inventors
Cpc classification
International classification
Abstract
A mechanical pickleball scorekeeper for enabling a user to track a score for each team in a pickleball match, and for tracking a server number during the match, has a housing sized and shaped to be hand-held by the user. Three dials are operably mounted on the housing. One of the three dials is a first team score dial that includes numbers circumferentially spaced around the top surface. A second dial is a second team score dial that includes numbers circumferentially spaced around the top surface. A third dial is a server number dial.
Claims
1. A mechanical pickleball scorekeeper for enabling a user to track a score for each team in a pickleball match, and for tracking a serve number during the match, the mechanical pickleball scorekeeper comprising: a housing having a top surface that extends outwardly to an outer edge; three dials, each of the three dials having a top surface that extends outwardly to an outer perimeter edge, each of the three dials being operably mounted on the housing; wherein one of the three dials is a first team score dial that includes numbers circumferentially spaced around the top surface; wherein one of the three dials is a second team score dial that includes numbers circumferentially spaced around the top surface; and wherein one of the three dials is a server number dial.
2. The mechanical pickleball scorekeeper of claim 1, wherein the number on the first and second team score dials are from 0-11.
3. The mechanical pickleball scorekeeper of claim 1, wherein the housing is sized and shaped to be hand-held by the user.
4. The mechanical pickleball scorekeeper of claim 1, wherein the housing is adapted to be worn on the wrist of the user.
5. The mechanical pickleball scorekeeper of claim 4, wherein the three dials are positioned such that they overlap within the housing.
6. The mechanical pickleball scorekeeper of claim 1, wherein the server number dial is divided into two halves, each half having a server indicia.
7. The mechanical pickleball scorekeeper of claim 6, wherein the server indicia include a 1 and a 2.
8. A mechanical pickleball scorekeeper for enabling a user to track a score for each team in a pickleball match, and for tracking a serve number during the match, the mechanical pickleball scorekeeper comprising: a housing sized and shaped to be hand-held by the user, the housing having a top surface that extends outwardly to an outer edge; three windows through the top surface of the housing; three ratchet mechanisms mounted in the housing; three dials, each of the three dials having a top surface that extends outwardly to an outer perimeter edge, each of the three dials being operably mounted with one of the ratchet mechanisms so that a portion of the top surface of the dial is visible through one of the three windows, and a portion of the outer perimeter edge of the dial extends past the outer edge of the housing, such that each of the three dials may be rotated; wherein one of the three dials is a first team score dial that includes numbers circumferentially spaced around the top surface, and a first color; wherein one of the three dials is a second team score dial that includes numbers circumferentially spaced around the top surface, and a second color that is different than the first color; and wherein one of the three dials is a server number dial that is divided into two halves, one half having the first color, and the other half having the second color.
9. The mechanical pickleball scorekeeper of claim 8, wherein the first color is green and the second color is white.
10. The mechanical pickleball scorekeeper of claim 8, wherein the numbers on the top surface of the first team score dial are printed with the first color, and the numbers on the top surface of the second team score dial are printed with the second color.
11. A mechanical pickleball scorekeeper for enabling a user to track a score for each team in a pickleball match, and for tracking a serve number during the match, the mechanical pickleball scorekeeper comprising: a housing sized and shaped to be hand-held by the user, the housing having a top surface that extends outwardly to an outer edge, the outer edge having three openings; three windows through the top surface of the housing; a ratchet mechanism mounted in the housing; three dials, each of the three dials having a top surface that extends outwardly to an outer perimeter edge, each of the three dials being operably mounted with one of the ratchet mechanisms so that a portion of the top surface of the dial is visible through one of the three windows, and a portion of the outer perimeter edge of the dial extends through one of the three openings of the outer edge of the housing, such that each of the three dials may be rotated in a single direction by the user, but cannot be rotated in an opposite direction; wherein one of the three dials is a first team score dial that includes numbers 0-11 circumferentially spaced around the top surface, and wherein the first team score dial includes a first color; wherein one of the three dials is a second team score dial that includes numbers 0-11 circumferentially spaced around the top surface, and wherein the second team score dial includes a second color that is different than the first color; and wherein one of the three dials is a server number dial that is divided into two halves, each half having a server indicia, one half having a distinguishing color that is different from the other half.
12. The mechanical pickleball scorekeeper of claim 11, wherein the first color of the first team score dial is the same color as one half the server number dial, and the second color of the second team score dial is the same color as the other half.
13. The mechanical pickleball scorekeeper of claim 11, wherein the ratchet mechanism is in the form of a fixed ratchet ring with a rotatable multipawl ring disposed therein.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
[0012] The accompanying drawings illustrate the present invention.
[0013]
[0014]
[0015]
[0016]
[0017]
[0018]
DETAILED DESCRIPTION OF THE INVENTION
[0019] The above-described drawing figures illustrate the invention, a mechanical pickleball scorekeeper for tracking information about a pickleball game.
[0020]
[0021] The housing 20 comprises a top surface 22 that extends outwardly to an outer edge 26. Three windows 24 are formed through the top surface 22 for enabling the display of numbers on the dials, as described in greater detail below. For purposes of this application, the term windows is defied to include a hole through the top surface 22 as illustrated, or in any other equivalent structure that displays one of the numbers, e.g., a recess or notch in the outer edge 26, or any other equivalent structure known in the art that functions to allow viewing of a selected one of a number or indicia.
[0022] The dials 30 may extend outwardly beyond the outer edge 26 to enable turning the dials 30. The outer edge 26 may include three openings 28 through which the dials 30 extend. However, in some embodiments, the outer edge 26 may simply all be open; and furthermore, the outer edge 26 may have recesses which allow the dials 30 to be accessed, and this configuration should be considered within the scope of the present invention.
[0023] The top surface 22 may be mounted on a bottom portion 29, so that the dials 30 are mounted on the bottom portion 29 (or alternatively on the top portion) and sandwiched therebetween. While on embodiment of the housing 20 is disclosed herein, other shapes and configurations may be implemented. For example, a finger grip contour (not shown) may be formed in/on the outer edge 26, to enable the user to hold it more securely, and a wrist strap (not shown) may be attached to the housing 20. Further accessories, such as a whistle or light, may also be integrated to facilitate use of the device 10. In some embodiments, the housing 20 is generally rectangular, but any suitable shape may be used, and should be considered within the scope of the present invention.
[0024] A ratchet mechanism 40, shown in
[0025] As shown in
[0026] As shown in
[0027] The first team score dial 31 may include a first color, which is provided in some manner on the first team score dial 31, and a second color which is provided on the second team score dial 32. In this case the numbers 33 are printed in the first color; however, it may alternatively be the color of the top surface 36. The numbers 33 are preferably adjacent the outer perimeter edge 38 of the dial 30 and circumferentially spaced so that one of the numbers 33 is visible through one of the windows 24, as shown in
[0028] For purposes of this application, the term color is broadly defined to include any visually distinguishable markings that enable the user to distinguish between the two dials 31 and 33, or the halves of the server dial, including but not limited to any colors (including black and white), patterns, hatchings, text, and/or other markings that may be devised by one skilled in the art.
[0029] Another one of the three dials 30 is a second team score dial 32 that similarly includes numbers 37 (as above, in this embodiment 0-11) that are circumferentially spaced around the top surface 36. The second team score dial 32 includes a second color that is different than the first color. The critical requirement is that the first and second colors are different. For example, the numbers 33 may be one color (e.g., green), while the numbers 37 may be red, or white on a contrasting background. In another example, the top surface 36 of the first team score dial 31 may be white, while the top surface 36 of the first team score dial 32 may be shaded a different color, such as gray, light red, etc. In this case, the numbers and the surfaces have distinctive colors so it is easy to distinguish the first team from the second team.
[0030] One of the three dials 30 is a server number dial 34 that is divided into two halves 35a and 35b, each half having a server indicia 39. In this case, a first server indicia is used to indicate a first server, and a second server indicia is used to indicate a second server. In this embodiment, this is provided in the form of numbers (e.g., 1 and 2), indicating the current server for the game; however, other forms of indicia may be used, including but not limited to A and B, or any other name, symbol, or marking that may be used to indicate a particular server. One of the two halves 35a has a distinguishing color that is different from the color of the other of the two halves 35b.
[0031] In one embodiment, the first color of the first team score dial 31 may be the same as one half 35a of the server number dial 34, and the second color of the second team score dial 32 may be the same as the other half 35b, such that the server number and team score numbers each correspond to one of two teams playing pickleball. The colors may be applied to the entire top surface 36 of each dial 30 (shading, stippling, etc.), or in some embodiments, only the numbers are colored, or both may be colored (the same color, or different colors). Any colors may be used, and any suitable combination of colors, patterns, or graphic designs may be implemented, as long as the colors are reasonably distinguishable.
[0032]
[0033]
[0034] In use, as shown in
[0035] When the first server scores, the user adjusts the first team score dial 31 to add a point to the number of points scored. When the server faults out, the server changes to the second server, the user adjusts the server number dial 34 to 2 on the same half 35a of the server number dial 34, so the color corresponding to the first team is still visible. If the second server of the first team scores, the user adjusts the first team score dial 31 to reflect points scored. When the second server from the first team faults out, the user adjusts the server number dial 34 to 1 of the other half 35b of the server number dial 34, so that the color corresponding to the second team is visible. If the first server of the second team scores, the user adjusts the second team score dial 32 to reflect points scored, and so on.
[0036] If a user wishes to track a game that concludes at, for example, 11 points, the user may simply stop at 11 on the first or second team score dial 31 or 32. If a user wishes to track a singles' game, the user may simply rotate the server number dial 34 to show only the 1 of each half 35a and 35b, or the user may use only the first and second team score dials 31 and 32.
[0037]
[0038]
[0039] The title of the present application, and the claims presented, do not limit what may be claimed in the future, based upon and supported by the present application. Furthermore, any features shown in any of the drawings may be combined with any features from any other drawings to form an invention which may be claimed.
[0040] As used in this application, the words a, an, and one are defined to include one or more of the referenced item unless specifically stated otherwise. The terms approximately and about are defined to mean +/10%, unless otherwise stated. Also, the terms have, include, contain, and similar terms are defined to mean comprising unless specifically stated otherwise. Furthermore, the terminology used in the specification provided above is hereby defined to include similar and/or equivalent terms, and/or alternative embodiments that would be considered obvious to one skilled in the art given the teachings of the present patent application. While the invention has been described with reference to at least one particular embodiment, it is to be clearly understood that the invention is not limited to these embodiments, but rather the scope of the invention is defined by claims made to the invention.