SYSTEMS AND METHODS FOR DYNAMIC BLOCKS FORMING A PASSAGEWAY
20170197138 ยท 2017-07-13
Inventors
Cpc classification
A63F3/00261
HUMAN NECESSITIES
International classification
Abstract
Embodiments disclosed herein describe systems and methods for games with individual and independent pieces that are configured to move to create new routes and boards. Embodiments may include a series of symmetrical or asymmetrical blocks that can be dynamically moved or repositioned to for a maze with shifting channels or patterns.
Claims
1. A board game system comprising: a plurality of blocks configured to form a changing passageway based in part in the orientation of the plurality of blocks with respect to each other; the plurality of blocks including; a base with planar sidewalls and a level bottom surface, projections extending away from an upper surface of the base; a channel positioned between the projections, the channel extending from a first corner of the block to a second corner of the block, wherein sidewalls of the projections define the channel; grooves positioned at a third corner of the block and a fourth corner of the block, wherein upper surface grooves are positioned at the same vertical offset of an upper surface of the channel.
2. The system of claim 1, wherein a distance from the first corner of the block to a first end of a first sidewall of a first projection is the same distance from the third corner of the block to a second sidewall of the first projection.
3. The board game system of claim 1, wherein the plurality of blocks includes nine blocks with nine independent channels, wherein each of the nine independent channels is part of the passageway.
4. The board game system of claim 3, wherein each of the plurality of blocks is configured to be independently rotated and reinserted into the system.
5. The board game system of claim 4, wherein responsive to rotating a first block of the plurality of blocks, a first channel extending across the first block changes a layout of the passageway.
6. The board game system of claim 1, wherein the plurality of blocks includes a first block, a second block, third block, and a fourth block, the first block being configured to be adjacent to the second block and the third block, the fourth block being configured to be positioned adjacent to the second block and the third block.
7. The board game system of claim 1, wherein a first channel associated with the first block is configured to align with first grooves of the second block and third block and the first channel is configured to align with a second channel associated with the fourth block.
8. The board game system of claim 1, wherein the plurality of projections on different blocks are different shapes and sizes.
9. The board game system of claim 1, wherein the base for each of the plurality of blocks is a square.
10. The system of claim 1, wherein a first block of the plurality of blocks includes two trapezoidal projections, wherein the channel is positioned between the two trapezoidal projections.
11. The system of claim 10, wherein a second block of the plurality of blocks includes three projections, a first projection being a trapezoidal projection, and the second projection and the third projection being triangular projections.
12. The system of claim 11, wherein a third block includes a single octagonal shaped projection.
13. The system of claim 12, wherein a fourth block of the plurality of blocks includes four triangular shaped projections.
14. The system of claim 1, including edges with slots, wherein the slots are configured to align with the channels and the grooves of the plurality of blocks.
15. The system of claim 14, wherein a length between the slots is based on a width of the base and a distance from the first corner of the block to a first end of a first sidewall of a first projection, wherein the distance is the same distance from the third corner of the block to a second sidewall of the first projection.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
[0014] Non-limiting and non-exhaustive embodiments of the present invention are described with reference to the following figures, wherein like reference numerals refer to like parts throughout the various views unless otherwise specified.
[0015]
[0016]
[0017]
[0018]
[0019]
[0020]
[0021]
[0022]
[0023]
[0024]
[0025]
[0026]
[0027]
[0028]
[0029]
[0030]
[0031] Corresponding reference characters indicate corresponding components throughout the several views of the drawings. Skilled artisans will appreciate that elements in the figures are illustrated for simplicity and clarity and have not necessarily been drawn to scale. For example, the dimensions of some of the elements in the figures may be exaggerated relative to other elements to help to improve understanding of various embodiments of the present disclosure. Also, common but well-understood elements that are useful or necessary in a commercially feasible embodiment are often not depicted in order to facilitate a less obstructed view of these various embodiments of the present disclosure.
DETAILED DESCRIPTION
[0032] In the following description, numerous specific details are set forth in order to provide a thorough understanding of the present embodiments. It will be apparent, however, to one having ordinary skill in the art that the specific detail need not be employed to practice the present embodiments. In other instances, well-known materials or methods have not been described in detail in order to avoid obscuring the present embodiments.
[0033] Turning now to
[0034] Embodiments of board system 100 may be utilized in combination with rules to create a game, be used as a system to create evolving artwork, or a network to transport objects through the passageway, such as an irrigation system. Embodiments of board system 100 may be recreated virtually, as part of a virtual world, or as real-world elements that can be physically touched. In the system 100 depicted in
[0035] Movable blocks 110 may have planar edges, such that a second block 130 may be positioned adjacent to first block 110. Blocks 110, 130 may all have the same base shape, different base shapes, or a combination. For example, each block 110, 130 may have four edges forming squares, wherein the blocks 110, 130 are configured to be positioned adjacent to each other. In further implementations, blocks 110 may be dissected, divided, etc. into smaller parts forming the same geometrical shape as the original block. For example, blocks 110 may be cut in half or quarters to be formed of triangles. Blocks 110 may be configured to be removed from system 100, rotated, and reinserted into system 100, which may form a dynamic passageway 100 based on the layout of channel 120.
[0036] Channel 120 may be formed within a block 110 between projections 122, 124 extending across portions of block 110. Projections 122, 124 may extend upward away from a face surface of block to vertically offset an upper surface of projections 122, 124 from an upper surface of channel 120. Channel 120 may be positioned between the sidewalls associated with projections 122, 124. Furthermore, based on the respective positioning of first block 110 and second block 130, passageway 105 may seamlessly extend across both blocks 110, 130 via the channels 120, 126. Alternatively, a projection 122, 124 on second block 130 may end channel 120.
[0037]
[0038] As depicted in
[0039] Base 210 may be a lower structure of block 110. In embodiments, base 210 may include sidewalls 212 that are configured to extend upward from a level surface. The number of sidewalls 212 associated with base 210 may form a geometric shape of block 110. For example, as depicted in
[0040] Projections 122, 124 may extend upward from an upward from an upper surface of base 210, such that an upper surface of projections 122, 124 is vertically offset from an upper surface of channel 120 and grooves 220. Projections 122,124 may be any desired shape(s), which may be the same or different shapes. As such, projections 122, 124 may be the same shape, such as trapezoids, which may enable block 110 to be symmetrical. In embodiments, projections 122, 124 may have a first end that is positioned over a first sidewall 212 and a second end that is positioned over a second sidewall 212. However, other embodiments may include projections that have first and second ends positioned over the same sidewall.
[0041] Channel 120 may be positioned between projections 122, 124. Channel 120 may extend from one corner of block 110 to a second corner block 110. In embodiments, channel 120 may have a first end at a corner of block 110. Therefore, the first end of channel 120 may align with a second end of a channel positioned on a second block. As such, blocks may be repositioned to form new passageways extending across the system or board.
[0042] Grooves 220 may be positioned on an outer sidewall of projections 122, 124, and an upper surface of grooves 220 may have the same vertical offset as that of channel 120. As shown in
[0043] In embodiments, a length 230 between a corner of block 110 and projections 212, 214 may be the same for channel 120 and grooves 220. By having the length 230 between the corners of block 110 and projections 212, 214 being the same for channel 120 and grooves 220, channels and grooves of adjacent blocks may be arranged to line up with one another.
[0044]
[0045] Elements depicted in
[0046] As depicted in
[0047]
[0048] In implementations, at the start of a first players turn or at the end of the players first turn, the first player may rotate block 110 (or any block on system 100) to change the layout of passageway 105. This may dynamically alter the board, playing field, objective, etc. of a game.
[0049]
[0050] As depicted in
[0051]
[0052] As depicted in
[0053] First projection 610 and second projection 620 may have upper surfaces with the same vertical offsets as projections on other blocks within system 100. Furthermore, between first projections 610, second projection 620, and projection 212, channels 630 and 640 may be formed. Channels 630, 640 may form a T-Shaped channel within block 600. This may be utilized to split or diverge the passageway(s) through system 100.
[0054] Channels 630 and 640 may have the same dimensions as channels in other blocks within system 100, such that channels 630 may be utilized to form a continuous passageway or blocked passageway within system 100. Furthermore, a length 230 between a corner of block 610 and projections 610, 620, 212 may be the same. Thus, channels 630 may be utilized to form the pathway through system 100.
[0055]
[0056]
[0057] As depicted in
[0058] In
[0059] In
[0060] In
[0061] As such, by rotating a single block within system 100, the pathway throughout the entire system 100 may be dynamically changed. In embodiments, the blocks may be rotated by vertically raising the blocks away from system 100, and reinserting the rotated blocks within system 100. Furthermore, any desired number of blocks may be rotated.
[0062] As depicted in
[0063]
[0064] As depicted in
[0065] Furthermore, block 1200 may create the same effect on all adjacent channels.
[0066]
[0067] As depicted in
[0068]
[0069] As depicted in
[0070] In embodiments, channels 1520, 1530 may be configured to divert a pathway of system 100 to have multiple endpoints. This may be utilized to elongate the overall length of the pathway. Additionally, a length 230 between each corner of block 1500 and the sidewalls of the projections 1510 may be the same distance as that of other blocks.
[0071]
[0072] As depicted in
[0073]
[0074] Outer edge 1800 may be configured to be a side 1810 of a perimeter of system 100, wherein grooves 1820 positioned within an inner sidewall of edge 1800 may be configured to interact with the channels on the blocks. Edge 1800 may have any desired length, which may be based on the sizing of system 100. Side 1810 may have a height that is the same as that of the projections within the blocks. Grooves 1820 may have the same height of the grooves within the blocks.
[0075] In embodiments, grooves 1820 may be positioned in a repetitive pattern, such that a distance between a first boundary 1900 of a first groove 1820 is based on the length of blocks and the distance between the corner of the blocks and the first sidewall of a projection (element 230 described above). Specifically, distance 1830 between two grooves 1820, 1905 may be the length of a block (which may all be the same length) minus two times the distance between the corner of the blocks and the first sidewall of a projection (element 230). Due to the exact spacing and size of grooves 1820 within edge 1800, edge 1810 may interact with the channels on the blocks to extend the passageway.
[0076] Furthermore, each of the edges 1800 may have tapered or angled edges, such that edges 1800 may be positioned adjacent to two other edges to form a rectangular system. In other embodiments, the sizing and/or shape of the edges may be based on the sizing and/or shape of the blocks.
[0077]
[0078] As depicted in
[0079]
[0080] As depicted in
[0081]
[0082] As depicted in
[0083] Although the present technology has been described in detail for the purpose of illustration based on what is currently considered to be the most practical and preferred implementations, it is to be understood that such detail is solely for that purpose and that the technology is not limited to the disclosed implementations, but, on the contrary, is intended to cover modifications and equivalent arrangements that are within the spirit and scope of the appended claims. For example, it is to be understood that the present technology contemplates that, to the extent possible, one or more features of any implementation can be combined with one or more features of any other implementation.
[0084] Reference throughout this specification to one embodiment, an embodiment, one example or an example means that a particular feature, structure or characteristic described in connection with the embodiment or example is included in at least one embodiment of the present invention. Thus, appearances of the phrases in one embodiment, in an embodiment, one example or an example in various places throughout this specification are not necessarily all referring to the same embodiment or example. Furthermore, the particular features, structures or characteristics may be combined in any suitable combinations and/or sub-combinations in one or more embodiments or examples. In addition, it is appreciated that the figures provided herewith are for explanation purposes to persons ordinarily skilled in the art and that the drawings are not necessarily drawn to scale.