CASTLE SIEGE GAME

20260000969 ยท 2026-01-01

    Inventors

    Cpc classification

    International classification

    Abstract

    A castle siege game includes a plurality of castle pieces arrangeable to define outer walls of a castle. A plurality of wall blocks is stackable on each other to define a pair of collapsible walls of the castle. A catapult is positionable at a strategic location to launch a projectile to knock over the plurality of wall blocks. A crossbow is positionable at a strategic location to launch a projectile to knock over the plurality of wall blocks. A battering ram is positionable in a strategic location with respect to a respective one of the outer walls of the castle. The battering ram is urgeable into cocked position thereby enabling the battering ram to strike the respective outer wall of the castle. The catapult and the crossbow and the battering ram are employed to simulate laying siege to a castle in a medieval battle scenario.

    Claims

    1. A castle siege game for facilitating a pair of players to compete against each other in a castle siege environment, said game comprising: a plurality of castle pieces being arrangeable to define outer walls of a castle, said plurality of castle pieces including a castle wall piece and a tower piece and a plurality of wall blocks, said castle wall piece being structured to define respective outer walls of said castle, said tower piece being positionable between a pair of ends of said castle wall piece such that said tower piece defines a pair of openings between said tower piece and a respective end of said castle wall piece, respective ones of said plurality of wall blocks being stackable on each other in a respective one of said pair of openings defined between said tower piece and said respective pair of ends of said castle wall piece such that said plurality of wall blocks defines a pair of collapsible walls of said castle each being located in a respective one of said pair of openings; a catapult being positionable at a strategic location with respect to said pair of collapsible walls which are defined by said plurality of wall blocks, said catapult being actuatable to launch a projectile at a respective one of said pair of collapsible walls in the effort to strike said respective collapsible wall with said projectile thereby enabling said projectile to knock over said plurality of wall blocks which are stacked to define said respective collapsible wall in the effort to destroy said respective collapsible wall wherein said catapult is configured to simulate laying siege to a castle in a medieval battle scenario; a crossbow being positionable at a strategic location with respect to said pair of collapsible walls which are defined by said plurality of wall blocks, said crossbow being actuatable to launch a projectile at a respective one of said pair of collapsible walls in the effort to strike said respective collapsible wall with said projectile launched from said crossbow thereby enabling said projectile launched from said crossbow to knock over said plurality of wall blocks which are stacked to define said respective collapsible wall in the effort to destroy said respective collapsible wall wherein said crossbow is configured to simulate laying siege to a castle in a medieval battle scenario; and a battering ram being positionable in a strategic location with respect to a respective one of said outer walls of said castle defined by said plurality of castle pieces, said battering ram being urgeable into cocked position, said battering ram being biased to travel into a battering position when said battering ram is released from said cocked position thereby enabling said battering ram to strike said respective outer wall of said castle wherein said battering ram is to simulate laying siege to a castle in a medieval battle scenario.

    2. The game according to claim 1, wherein: said castle wall piece includes a plurality of walls and a plurality of towers; each of said plurality of walls is attached to and extends between a respective pair of said plurality of towers; said plurality of walls is oriented at angles with respect to each other such that said castle wall pieces defines a partial perimeter of a polygon; said plurality of towers of said castle wall includes a pair of end towers being spaced apart from each other; said plurality of walls includes a pair of partial walls each being coupled to and extending away from a respective one of said pair of end towers; said pair of partial walls is directed toward each other; said tower piece includes a tower and a pair of partial walls each being coupled to and extending away from said tower of said tower piece in opposing directions from each other; and said tower piece is positionable between said pair of end towers of said castle wall piece having each of said partial walls on said tower piece being directed toward a respective one of said pair of partial walls on a respective one of said pair end towers thereby defining each of said pair of openings between a respective one of said pair of partial walls on said tower piece and a respective one of said pair of partial walls of a respective one of said pair of end towers.

    3. The game according to claim 2, wherein: said plurality of walls of said castle wall piece includes a pair of door walls; each of said pair of door walls has a door opening extending through a respective door wall; said castle wall piece includes a plurality of doors; each of said plurality of doors is hingedly attached to a respective one of said pair of door walls having each of said plurality of doors being located in said door opening in said respective door wall; and each of said plurality of doors is biased into a closed position such that each of said plurality of doors extends across said door opening in said respective door wall for closing said door opening in said respective door wall.

    4. The game according to claim 1, wherein: said catapult includes a catapult framework having a base portion and an upright portion being vertically oriented with said base portion; said catapult includes a stop being attached to said upright portion proximate a top end of said upright portion; said catapult includes a launching arm having a coupled end being pivotally coupled to said base portion of said catapult framework; said launching arm has a cup being integrated into said launching arm at a point located adjacent to a free end of said launching arm thereby enabling said projectile to be placed in said cup; said launching arm is biased into a launching position having said launching arm extending upwardly from said base portion of said catapult framework and abutting said stop on said upright portion of said catapult framework; said launching arm is urgeable into a cocked position having said launching arm being substantially horizontally oriented on said base portion having said launching arm extending away from said upright portion; and said projectile is launched from said cup as a consequence of said launching arm striking said stop when said launching arm is biased into said launching position.

    5. The game according to claim 4, wherein: said catapult includes a winding unit being rotatably integrated into said base portion of said catapult framework; said winding unit includes a gear being laterally displaced from said base portion; said gear has a plurality of teeth being evenly spaced apart from each other and being distributed around said gear; said catapult includes a cord being attached between said winding unit and said launching arm; said cord is wrapped around said winding unit when said winding unit is rotated in first direction thereby urging said launching arm into said cocked position; said catapult includes a catapult trigger having a coupled end being pivotally attached to said base portion of said catapult framework; said catapult trigger tapers to a point at a free end of said catapult trigger; said catapult trigger is pivotable into a locking position having said point on said free end of said catapult trigger being positioned between a respective pair of said teeth on said gear of said winding unit thereby inhibiting said winding unit from rotating; said catapult trigger is pivotable into said locking position when said launching arm has been urged into said cocked position thereby securing said launching arm in said cocked position; and said catapult trigger is pivotable into an unlocking position having said point on said free end of said catapult trigger being displaced from said gear thereby enabling said launching arm to be biased into said launching position having said winding unit rotating in a second direction to enable said cord to be unwound from said winding unit.

    6. The game according to claim 1, wherein: said crossbow includes a track having a pair of lateral walls thereby facilitating a projectile to be positioned between said pair of lateral walls; said track has a pair of slots each extending through a respective one of said pair of lateral walls; each of said pair of slots is elongated to extend along a substantial length of said respective lateral wall; said crossbow includes a cross member being attached to and being perpendicularly oriented with a front end of said track; said crossbow includes a pair of arms; each of said pair of arms has a coupled end being pivotally attached to a respective one of a pair of ends of said cross member; each of said pair of arms is biased to pivot into a first position having said pair of arms extending laterally away from said cross member; each of said pair of arms is urgeable into a second position having each of said pair of arms angling toward a back end of said track; said crossbow includes a slide being slidably positioned between said pair of lateral walls of said track; said slide is slidable between said front end and said back end of said track; said slide has a depression extending downwardly into a top surface of said slide; said projectile in said track is positionable in front of a front edge of said slide when said slide is positioned adjacent to said back end of said track; said crossbow includes a pair of cables; each of said pair of cables is attached to a respective one of a first lateral edge and a second lateral edge of said slide; each of said pair of cables extends through a respective one of said pair of slots in pair of lateral walls of said track; each of said pair of cables is attached to a free end of a respective one of said pair of arms; each of said arms is urged into said second position when said slide is positioned adjacent to said back end of said track; said slide is urged to rapidly travel toward said front end of said track when said pair of arms is biased into said first position thereby enabling said projectile in said track to be launched from said front end of said track; said crossbow includes a pair of supports; each of said pair of supports is coupled to and extends downwardly from said track; said pair of supports includes a short support having a length being less than a length of a long support; said short support is spaced from said back end of said track; and said long support is spaced from said front end of said track thereby enabling said track to be oriented at an upward angle when said short support and said long support are positioned on a horizontal support surface thereby enabling said track to direct said projectile in said track to travel in an arc when said projectile in said track is launched from said track.

    7. The game according to claim 6, wherein: said crossbow includes a crossbow trigger being pivotally attached between said pair of lateral walls of said track; said crossbow trigger includes a first finger curving downwardly toward said track; said first finger extends into said depression in said top surface of said slide when said slide is positioned adjacent to said back end of said track and said crossbow trigger is urged into a locking position; said crossbow trigger has a second finger curving upwardly from said track; said second finger extends in an opposite direction from said crossbow trigger with respect to said first finger wherein said second finger is configured to be manipulated to a player; said crossbow trigger is urgeable into an unlocking position when said second finger is urged downwardly having said first finger being lifted upwardly from said depression in said top surface of said slide thereby facilitating said pair of arms to urge said slide to rapidly travel toward said front end of said track.

    8. The game according to claim 3, wherein: said battering ram includes a battering ram framework including a support portion and a pair of upright portions each being vertically oriented with respect to said support portion; each of said pair of upright portions of said battering ram framework is aligned with a respective one of a forward end and a rearward end of said support portion; said battering ram includes a member having a first end and a second end; said member is elongated between said first end and said second end; said second end is rounded; said battering ram includes a pair of cords; each of said pair of cords is attached to and extends downwardly from a respective one of said pair of upright portions of said battering ram framework; each of said pair of cords is secured to said member thereby suspending said member beneath said pair of upright portions of said battering ram framework; said member is oriented to extend along a line extending between said forward end and said rearward end of said support portion; said member is pullable to travel rearwardly in said battering ram framework to position said member in a cocked position; and said member travels forwardly in said battering ram framework when said member is released from said cocked position thereby enabling said second end of said member to strike a respective pair of said doors in said door opening in a respective one of said pair of door walls of castle wall piece in the effort to urge said pair of doors in said door opening in said respective door wall into an open position.

    9. A castle siege game for facilitating a pair of players to compete against each other in a castle siege environment, said game comprising: a plurality of castle pieces being arrangeable to define outer walls of a castle, said plurality of castle pieces including a castle wall piece and a tower piece and a plurality of wall blocks, said castle wall piece being structured to define respective outer walls of said castle, said tower piece being positionable between a pair of ends of said castle wall piece such that said tower piece defines a pair of openings between said tower piece and a respective end of said castle wall piece, respective ones of said plurality of wall blocks being stackable on each other in a respective one of said pair of openings defined between said tower piece and said respective pair of ends of said castle wall piece such that said plurality of wall blocks defines a pair of collapsible walls of said castle each being located in a respective one of said pair of openings, said castle wall piece including a plurality of walls and a plurality of towers, each of said plurality of walls being attached to and extending between a respective pair of said plurality of towers, said plurality of walls being oriented at angles with respect to each other such that said castle wall pieces defines a partial perimeter of a polygon, said plurality of towers of said castle wall including a pair of end towers being spaced apart from each other, said plurality of walls including a pair of partial walls each being coupled to and extending away from a respective one of said pair of end towers, said pair of partial walls being directed toward each other, said tower piece including a tower and a pair of partial walls each being coupled to and extending away from said tower of said tower piece in opposing directions from each other, said tower piece being positionable between said pair of end towers of said castle wall piece having each of said partial walls on said tower piece being directed toward a respective one of said pair of partial walls on a respective one of said pair end towers thereby defining each of said pair of openings between a respective one of said pair of partial walls on said tower piece and a respective one of said pair of partial walls of a respective one of said pair of end towers, said plurality of walls of said castle wall piece including a pair of door walls, each of said pair of door walls having a door opening extending through a respective door wall, said castle wall piece including a plurality of doors, each of said plurality of doors being hingedly attached to a respective one of said pair of door walls having each of said plurality of doors being located in said door opening in said respective door wall, each of said plurality of doors being biased into a closed position such that each of said plurality of doors extends across said door opening in said respective door wall for closing said door opening in said respective door wall; a catapult being positionable at a strategic location with respect to said pair of collapsible walls which are defined by said plurality of wall blocks, said catapult being actuatable to launch a projectile at a respective one of said pair of collapsible walls in the effort to strike said respective collapsible wall with said projectile thereby enabling said projectile to knock over said plurality of wall blocks which are stacked to define said respective collapsible wall in the effort to destroy said respective collapsible wall wherein said catapult is configured to simulate laying siege to a castle in a medieval battle scenario, said catapult including: a catapult framework having a base portion and an upright portion being vertically oriented with said base portion; a stop being attached to said upright portion proximate a top end of said upright portion; a launching arm having a coupled end being pivotally coupled to said base portion of said catapult framework, said launching arm having a cup being integrated into said launching arm at a point located adjacent to a free end of said launching arm thereby enabling said projectile to be placed in said cup, said launching arm being biased into a launching position having said launching arm extending upwardly from said base portion of said catapult framework and abutting said stop on said upright portion of said catapult framework, said launching arm being urgeable into a cocked position having said launching arm being substantially horizontally oriented on said base portion having said launching arm extending away from said upright portion, said projectile being launched from said cup as a consequence of said launching arm striking said stop when said launching arm is biased into said launching position; a winding unit being rotatably integrated into said base portion of said catapult framework, said winding unit including a gear being laterally displaced from said base portion, said gear having a plurality of teeth being evenly spaced apart from each other and being distributed around said gear; a cord being attached between said winding unit and said launching arm, said cord being wrapped around said winding unit when said winding unit is rotated in first direction thereby urging said launching arm into said cocked position; and a catapult trigger having a coupled end being pivotally attached to said base portion of said catapult framework, said catapult trigger tapering to a point at a free end of said catapult trigger, said catapult trigger being pivotable into a locking position having said point on said free end of said catapult trigger being positioned between a respective pair of said teeth on said gear of said winding unit thereby inhibiting said winding unit from rotating, said catapult trigger being pivotable into said locking position when said launching arm has been urged into said cocked position thereby securing said launching arm in said cocked position, said catapult trigger being pivotable into an unlocking position having said point on said free end of said catapult trigger being displaced from said gear thereby enabling said launching arm to be biased into said launching position having said winding unit rotating in a second direction to enable said cord to be unwound from said winding unit; a crossbow being positionable at a strategic location with respect to said pair of collapsible walls which are defined by said plurality of wall blocks, said crossbow being actuatable to launch a projectile at a respective one of said pair of collapsible walls in the effort to strike said respective collapsible wall with said projectile launched from said crossbow thereby enabling said projectile launched from said crossbow to knock over said plurality of wall blocks which are stacked to define said respective collapsible wall in the effort to destroy said respective collapsible wall wherein said crossbow is configured to simulate laying siege to a castle in a medieval battle scenario, said crossbow comprising: a track having a pair of lateral walls thereby facilitating a projectile to be positioned between said pair of lateral walls, said track having a pair of slots each extending through a respective one of said pair of lateral walls, each of said pair of slots being elongated to extend along a substantial length of said respective lateral wall; a cross member being attached to and being perpendicularly oriented with a front end of said track; a pair of arms, each of said pair of arms having a coupled end being pivotally attached to a respective one of a pair of ends of said cross member, each of said pair of arms being biased to pivot into a first position having said pair of arms extending laterally away from said cross member, each of said pair of arms being urgeable into a second position having each of said pair of arms angling toward a back end of said track; a slide being slidably positioned between said pair of lateral walls of said track, said slide being slidable between said front end and said back end of said track, said slide having a depression extending downwardly into a top surface of said slide, said projectile in said track being positionable in front of a front edge of said slide when said slide is positioned adjacent to said back end of said track; a pair of cables, each of said pair of cables being attached to a respective one of a first lateral edge and a second lateral edge of said slide, each of said pair of cables extending through a respective one of said pair of slots in pair of lateral walls of said track, each of said pair of cables being attached to a free end of a respective one of said pair of arms, each of said arms being urged into said second position when said slide is positioned adjacent to said back end of said track, said slide being urged to rapidly travel toward said front end of said track when said pair of arms is biased into said first position thereby enabling said projectile in said track to be launched from said front end of said track; a crossbow trigger being pivotally attached between said pair of lateral walls of said track, said crossbow trigger including a first finger curving downwardly toward said track, said first finger extending into said depression in said top surface of said slide when said slide is positioned adjacent to said back end of said track and said crossbow trigger is urged into a locking position, said crossbow trigger having a second finger curving upwardly from said track, said second finger extending in an opposite direction from said crossbow trigger with respect to said first finger wherein said second finger is configured to be manipulated to a player, said crossbow trigger being urgeable into an unlocking position when said second finger is urged downwardly having said first finger being lifted upwardly from said depression in said top surface of said slide thereby facilitating said pair of arms to urge said slide to rapidly travel toward said front end of said track; and a pair of supports, each of said pair of supports being coupled to and extending downwardly from said track, said pair of supports including a short support having a length being less than a length of a long support, said short support being spaced from said back end of said track, said long support being spaced from said front end of said track thereby enabling said track to be oriented at an upward angle when said short support and said long support are positioned on a horizontal support surface thereby enabling said track to direct said projectile in said track to travel in an arc when said projectile in said track is launched from said track; and a battering ram being positionable in a strategic location with respect to a respective one of said outer walls of said castle defined by said plurality of castle pieces, said battering ram being urgeable into cocked position, said battering ram being biased to travel into a battering position when said battering ram is released from said cocked position thereby enabling said battering ram to strike said respective outer wall of said castle wherein said battering ram is to simulate laying siege to a castle in a medieval battle scenario, said battering ram comprising: a battering ram framework including a support portion and a pair of upright portions each being vertically oriented with respect to said support portion, each of said pair of upright portions of said battering ram framework being aligned with a respective one of a forward end and a rearward end of said support portion; a member having a first end and a second end, said member being elongated between said first end and said second end, said second end being rounded; and a pair of cords, each of said pair of cords being attached to and extending downwardly from a respective one of said pair of upright portions of said battering ram framework, each of said pair of cords being secured to said member thereby suspending said member beneath said pair of upright portions of said battering ram framework, said member being oriented to extend along a line extending between said forward end and said rearward end of said support portion, said member being pullable to travel rearwardly in said battering ram framework to position said member in a cocked position, said member traveling forwardly in said battering ram framework when said member is released from said cocked position thereby enabling said second end of said member to strike a respective pair of said doors in said door opening in a respective one of said pair of door walls of castle wall piece in the effort to urge said pair of doors in said door opening in said respective door wall into an open position.

    Description

    BRIEF DESCRIPTION OF SEVERAL VIEWS OF THE DRAWING(S)

    [0011] The disclosure will be better understood and objects other than those set forth above will become apparent when consideration is given to the following detailed description thereof. Such description makes reference to the annexed drawings wherein:

    [0012] FIG. 1 is a perspective view of a castle siege game according to an embodiment of the disclosure.

    [0013] FIG. 2 is a front view of an embodiment of the disclosure showing a plurality of blocks being stacked to form a collapsible wall of a castle.

    [0014] FIG. 3 is a top view of an embodiment of the disclosure showing a battering ram being employed to topple a collapsible wall of a castle.

    [0015] FIG. 4 is a perspective view of a crossbow of an embodiment of the disclosure.

    [0016] FIG. 5 is a perspective view of a battering ram of an embodiment of the disclosure.

    [0017] FIG. 6 is a left side phantom view of a catapult of an embodiment of the disclosure.

    [0018] FIG. 7 is a top view of castle of an embodiment of the disclosure.

    DETAILED DESCRIPTION OF THE INVENTION

    [0019] With reference now to the drawings, and in particular to FIGS. 1 through 7 thereof, a new siege game embodying the principles and concepts of an embodiment of the disclosure and generally designated by the reference numeral 10 will be described.

    [0020] As best illustrated in FIGS. 1 through 7, the castle siege game 10 generally comprises a plurality of castle pieces 12 that are arrangeable to define outer walls 14 of a castle 16. The plurality of castle pieces 12 includes a castle wall piece 18 and a tower piece 20 and a plurality of wall blocks 22; the castle wall piece 18 is structured to define respective outer walls 14 of the castle 16. The tower piece 20 is positionable between a pair of ends 24 of the castle wall piece 18 such that the tower piece 20 defines a pair of openings 26 between the tower piece 20 and a respective end 24 of castle wall piece 18. Respective ones of the plurality of wall blocks 22 is stackable on each other in a respective one of the pair of openings 26 defined between the tower piece 20 and the respective pair of castle pieces 12. In this way the plurality of wall blocks 22 defines a pair of collapsible walls 28 of the castle 16 each being located in a respective one of the pair of openings 26.

    [0021] The castle wall piece 18 includes a plurality of walls 30 and a plurality of towers 32. Each of the plurality of walls 30 is attached to and extends between a respective pair of the plurality of towers 32. The plurality of walls 30 is oriented at angles with respect to each other such that the castle wall piece 18 defines a partial perimeter of a polygon. The plurality of towers 32 of the castle 16 wall includes a pair of end towers 34 that are spaced apart from each other. Furthermore, each of the pair of end towers 34 defines a respective one of the pair of ends 24 of the castle wall piece 18.

    [0022] The plurality of walls 30 includes a pair of partial walls 36 each coupled to and extending away from a respective one of the pair of end towers 34 and the pair of partial walls 36 are directed toward each other. The tower piece 20 includes a tower 38 and a pair of partial walls 40 each coupled to and extending away from the tower 38 of the tower piece 20 in opposing directions from each other. Furthermore, the tower piece 20 is positionable between the pair of end towers 34 of the castle wall piece 18 having each of the partial walls 40 on the tower piece 20 being directed toward a respective one of the pair of partial walls 36 on a respective one of the pair end towers 34. In this way the pair of openings 26 is defined between a respective one of the pair of partial walls 40 of the tower piece 20 and a respective one of the pair of partial walls 36 of a respective one of the pair of end towers 34.

    [0023] The plurality of walls 30 of the castle wall piece 18 includes a pair of door walls 42 and each of the pair of door walls 42 has a door opening 44 which extends through a respective door wall 42. The castle wall piece 18 includes a plurality of doors 46 and each of the plurality of doors 46 is hingedly attached to a respective one of the pair of door walls 42 having each of the plurality of doors 46 being located in the door opening 44 in the respective door wall 42. Furthermore, each of the plurality of doors 46 is biased into a closed position such that each of the plurality of doors 46 extends across the door opening 44 in the respective door wall 42 for closing the door opening 44 in the respective door wall 42.

    [0024] A catapult 48 is provided and the catapult 48 is positionable at a strategic location with respect to the pair of collapsible walls 28 which are defined by the plurality of wall blocks 22. The catapult 48 is actuatable to launch a projectile 50 at a respective one of the pair of collapsible walls 28 in the effort to strike the respective collapsible wall 28 with the projectile 50. In this way the projectile 50 can knock over the plurality of wall blocks 22 which are stacked to define the respective collapsible wall 28 in the effort to destroy the respective collapsible wall 28. Thus, the catapult 48 is enabled to simulate laying siege to a castle in a medieval battle scenario.

    [0025] The catapult 48 includes a catapult framework 52 which has a base portion 54 and an upright portion 56 which is vertically oriented with the base portion 54. The catapult 48 includes a stop 58 which is attached to the upright portion 56 proximate a top end 60 of the upright portion 56. The catapult 48 includes a launching arm 62 which has a coupled end 64 that is pivotally coupled to the base portion 54 of the catapult framework 52. The launching arm 62 has a cup 66 which is integrated into the launching arm 62 at a point located adjacent to a free end 67 of the launching arm 62 thereby enabling the projectile 50 to be placed in the cup 66. The launching arm 62 is biased into a launching position having the launching arm 62 extending upwardly from the base portion 54 of the catapult framework 52 and abutting the stop 58 on the upright portion 56 of the catapult framework 52. Conversely, the launching arm 62 is urgeable into a cocked position having the launching arm 62 being substantially horizontally oriented on the base portion 54 and having the launching arm 62 extending away from the upright portion 56. The projectile 50 is launched from the cup 66 as a consequence of the launching arm 62 striking the stop 58 when the launching arm 62 is biased into the launching position. Furthermore, the projectile 50 may be a marble or other type of spherical object that is capable of conforming to the curvature of the cup 66.

    [0026] The catapult 48 includes a winding unit 68 which is rotatably integrated into the base portion 54 of the catapult framework 52. The winding unit 68 includes a gear 70 which is laterally displaced from the base portion 54 and the gear 70 has a plurality of teeth 72 which are evenly spaced apart from each other and are distributed around the gear 70. The catapult 48 includes a cord 74 that is attached between the winding unit 68 and the launching arm 62. Additionally, the cord 74 is wrapped around the winding unit 68 when the winding unit 68 is rotated in first direction thereby urging the launching arm 62 into the cocked position.

    [0027] The catapult 48 includes a catapult trigger 76 that has a coupled end 78 which is pivotally attached to the base portion 54 of the catapult framework 52 and the catapult trigger 76 tapers to a point 80 at a free end 82 of the catapult trigger 76. The catapult trigger 76 is pivotable into a locking position having the point 80 on the free end 82 of the catapult trigger 76 being positioned between a respective pair of the teeth 72 on the gear 70 of the winding unit 68 thereby inhibiting the winding unit 68 from rotating. The catapult trigger 76 is pivotable into the locking position when the launching arm 62 has been urged into the cocked position thereby securing the launching arm 62 in the cocked position. Conversely, the catapult trigger 76 is pivotable into an unlocking position having the point 80 on the free end 82 of the catapult trigger 76 being displaced from the gear 70. In this way the launching arm 62 can be biased into the launching position having the winding unit 68 rotating in a second direction to enable the cord 74 to be unwound from the winding unit 68.

    [0028] A crossbow 84 is provided and the crossbow 84 is positionable at a strategic location with respect to the pair of collapsible walls 28 which are defined by the plurality of wall blocks 22. The crossbow 84 is actuatable to launch a projectile 86 at a respective one of the pair of collapsible walls 28 in the effort to strike the respective collapsible wall 28 with the projectile 86 launched from the crossbow 84. In this way the projectile 86 launched from the crossbow 84 is enabled to knock over the plurality of wall blocks 22 which are stacked to define the respective collapsible wall 28 in the effort to destroy the respective collapsible wall 28. Thus, the crossbow 84 can simulate laying siege to a castle in a medieval battle scenario. The projectile 86 launched by the crossbow 84 may be a marble or other spherical object that is capable of rolling along the crossbow 84.

    [0029] The crossbow 84 comprises a track 88 which has a pair of lateral walls 90 thereby facilitating the projectile 86 to be positioned between the pair of lateral walls 90. The track 88 has a pair of slots 92 each extending through a respective one of the pair of lateral walls 90. Each of the pair of slots 92 is elongated to extend along a substantial length of the respective lateral wall 90. Additionally, the crossbow 84 includes a cross member 94 which is attached to and is perpendicularly oriented with a front end 96 of the track 88. The crossbow 84 includes a pair of arms 98 that each has a coupled end 100 which is pivotally attached to a respective one of a pair of ends 102 of the cross member 94. Each of the pair of arms 98 is biased to pivot into a first position having the pair of arms 98 extending laterally away from the cross member 94. Conversely, each of the pair of arms 98 is urgeable into a second position having each of the pair of arms 98 angling toward a back end 104 of the track 88.

    [0030] The crossbow 84 includes a slide 106 that is slidably positioned between the pair of lateral walls 90 of the track 88 and the slide 106 is slidable between the front end 96 and the back end 104 of the track 88. Additionally, the slide 106 has a depression 108 extending downwardly into a top surface 110 of the slide 106. The projectile in the track 88 is positionable in front of a front edge 112 of the slide 106 when the slide 106 is positioned adjacent to the back end 104 of the track 88. The crossbow 84 includes a pair of cables 114 that is each attached to a respective one of a first lateral edge 116 and a second lateral edge 118 of the slide 106. Each of the pair of cables 114 extends through a respective one of the pair of slots 92 in pair of lateral walls 90 of the track 88 and each of the pair of cables 114 is attached to a free end 120 of a respective one of the pair of arms 98. Each of the arms 98 is urged into the second position when the slide 106 is positioned adjacent to the back end 104 of the track 88. Furthermore, the slide 106 is urged to rapidly travel toward the front end 96 of the track 88 when the pair of arms 98 is biased into the first position thereby enabling the projectile 86 in the track 88 to be launched from the front end 96 of the track 88.

    [0031] The crossbow 84 includes a crossbow trigger 122 that is pivotally attached between the pair of lateral walls 90 of the track 88. The crossbow trigger 122 includes a first finger 124 which curves downwardly toward the track 88. The first finger 124 extends into the depression 108 in the top surface of the slide 106 when the slide 106 is positioned adjacent to the back end 104 of the track 88 and the crossbow trigger 122 is urged into a locking position. Additionally, the crossbow trigger 122 has a second finger 126 which curves upwardly from the track 88. The second finger 126 extends in an opposite direction from the crossbow trigger 122 with respect to the first finger 124 thereby enabling the second finger 126 to be manipulated by a player. The crossbow trigger 122 is urgeable into an unlocking position when the second finger 126 is urged downwardly having the first finger 124 being lifted upwardly from the depression 108 in the top surface 110 of the slide 106. In this way the pair of arms 98 urge the slide 106 to rapidly travel toward the front end 96 of the track 88 thereby launching the projectile 86 in the track 88 outwardly from the front end 96 of the track 88.

    [0032] The crossbow 84 includes a pair of supports 127 and each of the pair of supports 127 is coupled to and extends downwardly from the track 88. The pair of supports 127 includes a short support 128 that has a length which is less than a length of a long support 129. The short support 128 is spaced from the back end 104 of the track 88 and the long support 129 is spaced from the front end 96 of the track 88. In this way the track 88 is oriented at an upward angle when the short support 128 and the long support 129 are positioned on a horizontal support surface 130 thereby enabling the track 88 to direct the projectile 86 in the track 88 to travel in an arc when the projectile 86 in the track 88 is launched from the track 88.

    [0033] A battering ram 131 is included and the battering ram 131 is positionable in a strategic location with respect to a respective one of the outer walls 14 of the castle 16 defined by the plurality of castle pieces 12. The battering ram 131 is urgeable into cocked position and the battering ram 131 is biased to travel into a battering position when the battering ram 131 is released from the cocked position. In this way the battering ram 131 is enabled to strike the respective outer wall 14 of the castle 16. Thus, the battering ram 131 can simulate laying siege to a castle in a medieval battle scenario.

    [0034] The battering ram 131 comprises a battering ram framework 132 which includes a support portion 133 and a pair of upright portions 134 each being vertically oriented with respect to the support portion 133. Each of the pair of upright portions 134 of the battering ram framework 132 is aligned with a respective one of a forward end 135 and a rearward end 136 of the support portion 133. The battering ram 131 includes a member 137 which has a first end 138 and a second end 139. The member 137 is elongated between the first end 138 and the second end 139 and the second end 139 is rounded.

    [0035] The battering ram 131 includes a pair of cords 140 and each of the pair of cords 140 is attached to and extends downwardly from a respective one of the pair of upright portions 134 of the battering ram framework 132. Each of the pair of cords 140 is secured to the member 137 thereby suspending the member 137 beneath the pair of upright portions 134 of the battering ram framework 132. The member 137 is oriented to extend along a line which extends between the forward end 135 and the rearward end 136 of the support portion 133. The member 137 is pullable to travel rearwardly in the battering ram framework 132 to position the member 137 in a cocked position. Furthermore, the member 137 travels forwardly in the battering ram framework 132 when the member 137 is released from the cocked position. In this way the second end 139 of the member 137 is enabled to strike a respective pair of the doors 46 in the door opening 44 in a respective one of the pair of door walls 42 of castle wall piece 18 in the effort to urge the pair of doors 46 in the door opening 44 in the respective door wall 42 into an open position. As is shown in FIG. 3, the battering ram 131 can also be positioned to strike a respective one of the pair of collapsible walls 28 defined by the plurality wall blocks 22.

    [0036] In use, a first player positions the plurality of castle pieces 12 in a desired orientation to build the castle 16 in a manner that the first player deems to be most likely to survive a siege launched by a second player. Additionally, the first player stacks the wall blocks 22 in a preferred manner to define the pair of collapsible walls 28 in a manner that the first player deems will be mostly likely to survive the siege launched by the second player. The second player positions the catapult 48 and the crossbow 84 and the battering ram 131 in preferred orientations with respect to the castle 16 in a manner that the second player deems most likely to successfully lay siege to the castle 16. The second player employs the catapult 48 and the crossbow 84 and the battering ram 131 to attempt to knock down the collapsible walls 28 and to force open the doors 46. In this way the first player and the second player can enjoy simulating a medieval battle which involves laying siege to a castle.

    [0037] With respect to the above description then, it is to be realized that the optimum dimensional relationships for the parts of an embodiment enabled by the disclosure, to include variations in size, materials, shape, form, function and manner of operation, assembly and use, are deemed readily apparent and obvious to one skilled in the art, and all equivalent relationships to those illustrated in the drawings and described in the specification are intended to be encompassed by an embodiment of the disclosure.

    [0038] Therefore, the foregoing is considered as illustrative only of the principles of the disclosure. Further, since numerous modifications and changes will readily occur to those skilled in the art, it is not desired to limit the disclosure to the exact construction and operation shown and described, and accordingly, all suitable modifications and equivalents may be resorted to, falling within the scope of the disclosure. In this patent document, the word comprising is used in its non-limiting sense to mean that items following the word are included, but items not specifically mentioned are not excluded. A reference to an element by the indefinite article a does not exclude the possibility that more than one of the element is present, unless the context clearly requires that there be only one of the elements.