GAME WHEEL

20260034434 ยท 2026-02-05

Assignee

Inventors

Cpc classification

International classification

Abstract

A game wheel, including a rotating assembly and splicing blocks, the rotating assembly has a first side and a second side. The splicing blocks are detachably connected to the rotating assembly, and two adjacent splicing blocks are detachably connected. The first locking assemblies are fixed on the plurality of splicing blocks, and each of the first locking assemblies comprises an accommodating space. The second locking assemblies are fixed on the splicing blocks. When two adjacent splicing blocks are connected to each other, a protruding part of one of the two adjacent splicing blocks is at least partially inserted into an accommodating space of another one of the two adjacent splicing blocks, and the protruding part is cooperated with a wall forming the accommodating space to restrict a relative movement. The game wheel has a simple structure and is easy to disassemble and store.

Claims

1. A game wheel, comprising: a rotating assembly, and a plurality of splicing blocks, wherein each of the plurality of splicing blocks comprises a first side and a second side opposite to the first side; the plurality of splicing blocks is detachably connected to the rotating assembly, and two adjacent splicing blocks of the plurality of splicing blocks are detachably connected; first locking assemblies, wherein the first locking assemblies are fixed on the plurality of splicing blocks, and each of the first locking assemblies is defined with an accommodating space; second locking assemblies, wherein the second locking assemblies are fixed on the plurality of splicing blocks, and each of the second locking assemblies is provided with a protruding part; when the two adjacent splicing blocks are connected to each other, the protruding part of one of the two adjacent splicing blocks is at least partially inserted into the accommodating space of another one of the two adjacent splicing blocks, and the protruding part is cooperated with a wall forming the accommodating space to restrict a relative movement between the two adjacent splicing blocks in a circumferential direction.

2. The game wheel according to claim 1, wherein each of the plurality of splicing blocks comprises a display surface, and when the two adjacent splicing blocks are connected to each other, the protruding part of one of the two adjacent splicing blocks is inserted axially into the accommodating space of another one of the two adjacent splicing blocks.

3. The game wheel according to claim 2, wherein each of the first locking assemblies comprises a first snap, which is disposed on the first side and protrudes outward along the first side, the protruding part is disposed on the second side, and the accommodating space is defined inside the first snap.

4. The game wheel according to claim 3, wherein the protruding part comprises a first barbed block, which is in a 7 shape, and when the two adjacent splicing blocks are connected to each other, a hook of one of the two adjacent splicing blocks is engaged with an edge of the wall forming the accommodating space of another one of the two adjacent splicing blocks to restrict another one of the two adjacent splicing blocks from moving axially out.

5. The game wheel according to claim 2, wherein a partially of the first side is inwardly recessed to form the accommodating space, and the wall forming the accommodating space has an axial length, the protruding part is disposed on the second side, and the protruding part is protruded outward along the second side, and a size and a shape of the protruding part are adapted to the accommodating space.

6. The game wheel according to claim 5, wherein each of the plurality of splicing blocks is defined with a first opening, the first opening is oriented parallel to the display surface, and the first opening is communicated with the accommodating space; a width of the first opening is smaller than a maximum width of the accommodating space.

7. The game wheel according to claim 2, wherein a partially of the first side is recessed downward to form the accommodating space, and the protruding part is disposed on the second side, and the protruding part is protruded outward along the second side; each of the plurality of splicing blocks is defined with a second opening, the second opening is faced perpendicular to the display surface, and the second opening is communicated with the accommodating space; when the two adjacent splicing blocks are connected to each other, the protruding part of one of the two adjacent splicing blocks enters the accommodating space through the second opening of another one of the two adjacent splicing blocks, and the protruding part is cooperated with the wall forming the accommodating space to restrict the relative movement between the two adjacent splicing blocks in the circumferential direction and a radial direction.

8. The game wheel according to claim 7, wherein the protruding part comprises a locking block and a protruding column, and when the protruding part enters the accommodating space from the second opening, the locking block is engaged with an edge of the wall forming the accommodating space, and the protruding column is contacted to the wall forming the accommodating space to restrict the relative movement between the two adjacent splicing blocks in the circumferential direction, an axial direction, and the radial direction.

9. The game wheel according to claim 1, wherein a first combining pillar is disposed on the first side of each of the plurality splicing blocks, a second combining pillar disposed on the second side; when the two adjacent splicing blocks are connected to each other, the first combining pillar on one of the two adjacent splicing blocks and the second combining pillar on another one of the two adjacent splicing blocks are interlocked, and a fastening piece is fitted onto outer surfaces of the first combining pillar and the second combining pillar which are interlocked.

10. The game wheel according to claim 9, wherein the outer surfaces of the first combining pillar and the second combining pillar are provided with external threads, and the fastening piece is provided with internal threads; when the two adjacent splicing blocks are connected to each other, the external threads on the first combining pillar and the second combining pillar are interlocked to form a continuous threaded section, and the fastening piece is screwed onto the continuous threaded section by the internal threads.

11. The game wheel according to claim 1, wherein a number of the first locking assemblies is at least two, and a number of the second locking assemblies is at least two.

12. The game wheel according to claim 1, wherein each of the plurality of splicing blocks is provided with a third locking assembly, the rotating assembly is provided with a fourth locking assembly; the third locking assembly is detachably connected to the fourth locking assembly, allowing the plurality of splicing blocks to be detachably connected to the rotating assembly.

13. The game wheel according to claim 12, wherein the third locking assembly is defined with a second slot, the fourth locking assembly is provided with a second barbed block; the second barbed block is engaged with the second slot, allowing the plurality of splicing blocks to be detachably connected to the rotating assembly.

14. The game wheel according to claim 1, wherein each of the plurality of splicing blocks is provided with a first positioning component and a second positioning component; when the two adjacent splicing blocks are connected to each other, the first positioning component of one of the two adjacent splicing blocks is connected with the second positioning component of another one of the two adjacent splicing blocks.

15. The game wheel according to claim 1, wherein each of the plurality of splicing blocks is provided with a third positioning component, and the rotating assembly comprises a fourth positioning component; when each of the plurality of splicing blocks is connected to the rotating assembly, the third positioning component is connected with the fourth positioning component.

16. The game wheel according to claim 1, wherein the rotating assembly is provided with a deceleration component; when the game wheel rotates, the deceleration component is sequentially contacted with each of the plurality of splicing blocks and provides resistance to reduce a rotation speed of the game wheel.

17. The game wheel according to claim 16, wherein each of the plurality of splicing blocks is provided with a protruding column, and the deceleration component is an elastic stopper; when the game wheel rotates, the deceleration component is periodically contacted with the protruding column to reduce the rotation speed of the game wheel.

18. The game wheel according to claim 1, wherein the game wheel further comprises an indicator, and when the plurality of splicing blocks is stationary relative to an outside world, the indicator identifies at least one splicing block of the plurality of splicing blocks.

19. The game wheel according to claim 1, wherein the rotating assembly comprises a rotating part and a supporting part, and the supporting part is detachably connected to the rotating part.

20. The game wheel according to claim 1, wherein when the two adjacent splicing blocks are connected to each other, the protruding part of one of the two adjacent splicing blocks abuts the wall of the accommodating space formed in another one of the two adjacent splicing blocks, limiting the relative movement between the two adjacent splicing blocks in the circumferential direction and the radial direction.

Description

BRIEF DESCRIPTION OF DRAWINGS

[0008] In order to better illustrate the technical solutions in the embodiments of the disclosure, the following is a brief introduction to the drawings used in the description of the embodiments. The drawings in the following description are merely some embodiments of the disclosure. For those skilled in the art, without creative effort, other drawings may also be obtained based on these drawings.

[0009] The disclosure will be further explained in conjunction with the drawings and embodiments.

[0010] FIG. 1 is a schematic structural diagram of a game wheel according to a first embodiment of the present disclosure.

[0011] FIG. 2 is a schematic structural diagram of the game wheel from a rear view according to the first embodiment of the present disclosure.

[0012] FIG. 3 is a schematic structural diagram of a splicing block of the game wheel in FIG. 1.

[0013] FIG. 4 is a part schematic structural diagram shown an assembly process of the game wheel in FIG. 1.

[0014] FIG. 5 is an enlarged view of an area A in FIG. 4.

[0015] FIG. 6 is a first partial cross-sectional view of the game wheel according to the first embodiment of the present disclosure.

[0016] FIG. 7 is a first partial cross-sectional view of the game wheel according to the first embodiment of the present disclosure.

[0017] FIG. 8 is an enlarged view of an area B in FIG. 7.

[0018] FIG. 9 is a schematic structural diagram of a game wheel according to a second embodiment of the present disclosure.

[0019] FIG. 10 is a schematic structural diagram of the game wheel from a rear view according to the second embodiment of the present disclosure.

[0020] FIG. 11 is a schematic structural diagram of a splicing block of the game wheel in FIG. 10.

[0021] FIG. 12 is a part schematic structural diagram shown an assembly process of the game wheel in FIG. 9.

[0022] FIG. 13 is a schematic structural diagram of a game wheel according to a third embodiment of the present disclosure.

[0023] FIG. 14 is a schematic structural diagram of the game wheel from a rear view according to the third embodiment of the present disclosure.

[0024] FIG. 15 is a schematic structural diagram of a splicing block of the game wheel in FIG. 13.

[0025] FIG. 16 is a part schematic structural diagram shown an assembly process of the game wheel in FIG. 13.

[0026] FIG. 17 is an enlarged view of an area C in FIG. 15.

[0027] FIG. 18 is a schematic structural diagram of a game wheel according to a fourth embodiment of the present disclosure.

[0028] FIG. 19 is a schematic structural diagram of the game wheel from a rear view according to the fourth embodiment of the present disclosure.

[0029] FIG. 20 is a schematic structural diagram of a splicing block of the game wheel in FIG. 18.

[0030] FIG. 21 is a part schematic structural diagram shown an assembly process of the game wheel in FIG. 18.

[0031] FIG. 22 is a schematic structural diagram of a game wheel according to a fifth embodiment of the present disclosure.

[0032] FIG. 23 is a schematic structural diagram of the game wheel from a rear view according to the fifth embodiment of the present disclosure.

DESCRIPTION OF THE REFERENCE NUMERAL

[0033] 1 rotating assembly, 11 fourth locking assembly, 111 second barbed block, 111b third barbed block, 12 fourth positioning component, 13 deceleration component, 14 rotating part, 15 supporting part, 2 splicing block, 21 display surface, 22 third locking assembly, 221 second slot, 23 first positioning component, 24 positioning component, 25 third positioning component, 26 protruding column, 27 first combining pillar, 28 second combining pillar, 3 first locking assembly, 31 accommodating space, 32 first snap, 331 first opening, 341 second opening, 4 second locking assembly, 41 protruding part, 412 catching component, 411 first barbed block, 413 locking block, 414 protruding column, 5 indicator, 6 fastening piece.

DETAILED DESCRIPTION OF THE EMBODIMENTS

[0034] To make the above objectives, features, and advantages of the embodiment of this disclosure clearer and more understandable, the specific embodiments of this embodiment are described in detail below in conjunction with the accompanying drawings. Numerous specific details are set forth in the following description to provide a thorough understanding of the embodiments. However, this disclosure can be implemented in many other ways than those described herein, and those skilled in the art can make similar improvements without departing from the essence of the disclosure, so this disclosure is not limited to the specific embodiments disclosed below.

[0035] In the description of the embodiments, it should be understood that the terms such as center, longitudinal, transverse, length, width, thickness, upper, lower, front, rear, left, right, vertical, horizontal, top, bottom, inner, outer, clockwise, counterclockwise, axial, radial, circumferential, etc., indicate orientations or positional relationships based on those shown in the drawings, merely for the convenience of describing the disclosure and simplifying the description, rather than indicating or implying that the referred device or element must have a specific orientation, be constructed, and operate in a specific orientation. Therefore, they should not be construed as limiting the disclosure.

[0036] Furthermore, if the terms first, second, etc., appear, these are only for descriptive purposes and should not be interpreted as indicating or implying relative importance, or implicitly specifying the number of technical features indicated. Thus, features denoted as first or second may explicitly or implicitly include at least one of these features. In the description of this disclosure, if the term multiple appears, it means at least two, such as two or three, unless otherwise specifically defined.

[0037] In this disclosure, unless otherwise clearly defined and limited, when the terms install, connect, connected, fixed, etc., appear, they should be interpreted broadly. For example, they may indicate a fixed connection, a detachable connection, integration into one; it could be a mechanical or electrical connection; it could be directly connected or indirectly connected through an intermediary; it could describe internal communication between two elements or the interaction relationship between two elements unless explicitly limited otherwise. For those skilled in the art, the specific meanings of the above terms can be understood in this disclosure according to specific situations.

[0038] In this disclosure, unless otherwise explicitly defined, if there is a description such as the first feature being on or below a second feature, it can mean that the first and second features are in direct contact or indirectly in contact through an intermediary. Moreover, the first feature being above, on top of, or over the second feature may imply it is directly above or diagonally above, or just that the first feature's elevation is higher than the second feature's. The first feature being below, under, or beneath the second feature could mean directly or diagonally below, or simply that the first feature's elevation is lower than the second feature's.

[0039] It should be noted that if an element is described to be fixed to or disposed on another element, it may be directly on another element or there might be an intervening element. If an element is said to be connected to another element, it can be directly connected to another element, or there might also exist an intervening element. If present, terms like vertical, horizontal, upper, lower, left, right, and similar expressions used in this disclosure are for illustrative purposes only and are not indicative of any exclusive way of implementation.

Embodiment 1

[0040] With reference to FIGS. 1 to 8, the present embodiment provides a game wheel, including: a rotating assembly 1 and a plurality of splicing blocks 2, and each of the plurality of splicing blocks 2 includes a first side and a second side, the second side is opposite to the first side.

[0041] It should be understood that the game wheel in this embodiment includes types that can be directly and independently installed on external objects such as the ground, walls, doors, etc., as well as types that need to be indirectly installed with supports, trays, or other fixing components.

[0042] Optionally, in this embodiment, as shown in FIG. 1, an outer edge of the game wheel of this embodiment is circular.

[0043] It should be understood that the rotating assembly 1 refers to the structure that can drive the entire game wheel to rotate, but it is not limited to only the structure that achieves rotation; it can also include other structures for supporting, installing, positioning, and fixing functions.

[0044] It should be understood that each of the plurality of splicing blocks 2 of this embodiment can either be an integrated structure or a structure assembled from multiple components.

[0045] It should be understood that in the plurality of splicing blocks 2 of this embodiment, at least one splicing block of the plurality of splicing blocks 2 has distinguishing features compared to other splicing blocks 2, such as having different colors, shapes, patterns, sizes, or combinations of these differences, so that they have different identifiable sections for the user. This allows the game wheel to perform its core function of rotating around a fixed axis, transforming the rotational action into specific results like a randomly selected tool or interactive carrier based on pre-set structures such as sections, scales, parameters, or rules. When an indicator 5 is present, the distinguishing feature can either be inherent to each of the plurality of splicing blocks 2 itself or added by the user during use.

[0046] The plurality of splicing blocks 2 is detachably connected to the rotating assembly 1, and two adjacent splicing blocks 2 are detachably connected by first locking assemblies 3 and second locking assemblies 4. Each of the first locking assemblies 3 is connected to one splicing block of the plurality of splicing blocks 2 and defined with an accommodating space 31.

[0047] It should be understood that the accommodating space 31 includes, but is not limited to, hole, groove, and accommodating chamber.

[0048] The second locking assemblies 4 are connected to the plurality of splicing blocks 2, and each of the second locking assemblies 4 is provided with a protruding part 41.

[0049] It should be understood that the protruding part 41 refers to a portion having a certain length.

[0050] When one of the plurality of splicing blocks 2 is connected to another splicing block 2, that is to say, when the two adjacent splicing blocks 2 are connected to each other, the protruding part 41 of one of the two adjacent splicing blocks is at least partially inserted into the accommodating space 31 of another one of the two adjacent splicing blocks 2, with the protruding part 41 and the wall forming the accommodating space 31 fitting together to restrict a relative movement between the two adjacent splicing blocks 2 in a circumferential direction.

[0051] The protruding part 41 is cooperated with a wall forming the accommodating space 31 to restrict the relative movement between the two adjacent splicing blocks 2 in the circumferential direction, means that the wall forming the accommodating space 31 restricts the movement of the protruding part 41, and the protruding part 41 also restricts the movement of the wall forming the accommodating space 31, preventing the plurality of splicing blocks 2 from moving relative to each other in the circumferential direction of the game wheel.

[0052] It should be understood that a number of accommodating spaces 31 and the protruding parts 41 can be any non-zero integer.

[0053] As shown in FIG. 22, the direction of line a in FIG. 22 is an axial direction, which is perpendicular to the plurality of splicing blocks 2.

[0054] Through the interaction of the accommodating space 31 and the protruding part 41, while achieving detachable connection between splicing blocks 2, the multi-directional contact between the wall of the accommodating space 31 and the protruding part 41 forms a constraint that effectively limits the relative movement between the adjacent splicing blocks 2, meeting the needs for interchangeable splicing structures while significantly improving connection stability. For example, when the game wheel is rotated, the interaction of the accommodating space 31 and the protruding part 41 forms multi-dimensional limiters in the radial, circumferential, and axial directions, which can effectively resist centrifugal force, vibrations, and impact loads generated during rotation, preventing the plurality of splicing blocks 2 from slipping off in the centrifugal direction, misaligning in the circumferential direction, or falling off in the axial direction. This ensures the structural integrity of the game wheel during dynamic operation, improving the reliability and safety of the game wheel. Additionally, the detachable connection design between the plurality of splicing blocks 2 and the rotating assembly 1 forms a modular structure, allowing each splicing block 2 to be independently replaced. If a single splicing block 2 is damaged, only the corresponding part needs to be replaced to restore the function of the game wheel. This greatly reduces maintenance costs and extends the service life of the game wheel. Moreover, during transport, disassembling the game wheel can effectively reduce transportation costs.

[0055] In this embodiment, each of the plurality of splicing blocks 2 includes a display surface 21. When the two adjacent splicing blocks 2 are connected to each other, the protruding part 41 of one of the two adjacent splicing blocks 2 is inserted into the accommodating space 31 on the other one of the two adjacent splicing blocks 2 along the axial direction.

[0056] It should be understood that the axial direction is perpendicular to the display surface 21.

[0057] It should be understood that the display surface 21 is the surface primarily used for identification and observation when the user is using the game wheel.

[0058] By making the protruding part 41 of the other splicing block 2 enter the accommodating space 31 along an installation direction that is essentially perpendicular to the display surface 21, the user can easily and clearly observe whether the plurality of splicing blocks 2 have been successfully installed by looking at the display surface 21 or the opposite surface (typically the front and rear) of the display surface. Additionally, if the protruding part 41 or the wall forming the accommodating space 31 is damaged, it can be quickly detected. Furthermore, when the game wheel rotates, since the installation direction is perpendicular to the rotation direction of the game wheel, it reduces the risk of the plurality of splicing blocks 2 being thrown out due to centrifugal force.

[0059] In this embodiment, when one of the plurality of splicing blocks 2 is connected to another splicing block 2, that is to say, when the two adjacent splicing blocks 2 are connected to each other, the protruding part 41 of one of the two adjacent splicing blocks 2 abuts against the wall of the accommodating space 31 on the other one of the two adjacent splicing blocks 2 splicing block 2, limiting relative movement between the two adjacent splicing blocks 2 in both the circumferential and radial directions.

[0060] It should be understood that the protruding part 41 can be an integrated structure or a split structure with multiple parts.

[0061] With the arrangement described above, effective limiting is achieved merely by the physical contact between the wall of the accommodating space 31 and the protruding part 41, making the assembly and disassembly process of each of the plurality of splicing blocks 2 simpler. The operation only requires applying force in the direction of the protruding part 41 being embedded into or extracted from the accommodating space 31, without the need for specialized tools or complex processes. This reduces the difficulty for users when maintaining or replacing the plurality of splicing blocks 2, enhancing the convenience of the product.

[0062] In this embodiment, each of the first locking assemblies 3 includes a first snap 32, which is arranged on the first side and protrudes outward along the first side. The protruding part 41 is arranged on the second side, and the accommodating space 31 is defined inside the first snap 32.

[0063] Optionally, in this embodiment, the accommodating space 31 is the buckle mounting hole of the first buckle 32. The size and shape of the buckle mounting hole match the protruding part 41.

[0064] When the two adjacent splicing blocks 2 are connected to each other, the buckle mounting hole of one of the two adjacent splicing blocks 2 is fitted over the protruding part 41 of another one of the two adjacent splicing blocks 2, and the protruding part 41 abuts against the inner surface of the wall forming the buckle mounting hole. Since the size and shape of the buckle mounting hole match the protruding part 41, they can limit the relative movement of the plurality of splicing blocks 2 in both the circumferential and radial directions.

[0065] With the above structures, when one splicing block of the plurality of splicing blocks 2 is detachably connected to an adjacent splicing block 2, the two blocks can fit together perfectly, so that after the game wheel is assembled, all the plurality of splicing blocks 2 form a complete whole. When the game wheel rotates, the fully fitted splicing structure can evenly distribute the centrifugal force across all splicing blocks 2, preventing structural deformation and significantly improving the stability of the game wheel. Additionally, the fully fitted splicing blocks 2 can create a smooth and complete display surface 21 on the outer surface of the game wheel, avoiding misalignment of patterns or broken text due to gaps and ensuring the continuity of the displayed information. Meanwhile, the gapless surface is less prone to accumulating dust or liquids, making cleaning and maintenance more convenient, reducing cleaning costs in daily use.

[0066] In this embodiment, the protruding part 41 includes a first barbed block 411, which has a 7 shape. When the two adjacent splicing blocks 2 are connected to each other, 2, the hook of the first barbed block 411 of one of the two adjacent splicing blocks 2 is engaged with the edge of the wall forming the accommodating space 31 of another one of the two adjacent splicing blocks 2, thus limiting the other splicing block 2 from detaching in the axial direction.

[0067] It should be understood that, as shown in FIG. 6, the protruding part 41 also includes a catching component 412. When the two adjacent splicing blocks 2 are connected to each other, the hook of the first barbed block 411 of one of the two adjacent splicing blocks 2, which is oriented horizontally parallel to the display surface 21, catches the edge of the wall forming the accommodating space 31 of another one of the two adjacent splicing blocks 2, preventing another one of the two adjacent splicing blocks 2 from detaching in the direction perpendicular to the display surface 21 (i.e., the axial direction). The connecting handle of the first barbed block 411, which is vertical to the display surface 21, abuts against one side of the wall forming the accommodating space 31, while the catching component 412 abuts against the other side of the wall, thus limiting the other splicing block 2 from detaching in the direction parallel to the display surface 21.

[0068] With the above structures, the hook of the 7 shaped first barbed block 411 engages with the edge of the accommodating space 31 wall, forming a mechanical lock. During assembly, the hook can slightly deform elastically (e.g., in plastic materials) to slide past the wall of the accommodating space 31, moving to the edge and completing the lock. During disassembly, by applying moderate force in the direction opposite to the display surface 21, the hook will disengage from the edge, and there is no need for structural damage or specialized tools. This balances connection reliability and operational convenience, making it easier for users to maintain or replace each of the plurality of splicing blocks 2.

[0069] In this embodiment, a number of the first locking assemblies 3 is at least two, and a number of the second locking assemblies 4 is at least two.

[0070] With the above structures, multiple sets of locking assemblies achieve load distribution, reducing the load on each component and extending the service life of the structure. Moreover, the redundant design of at least two sets of locking assemblies ensures that even if one set fails, the other set can temporarily maintain the basic connection function, preventing the plurality of splicing blocks 2 from suddenly detaching. For example, during rotation of the game wheel, if one of the first locking assemblies 3 is damaged, the other set of slots, in cooperation with the corresponding protruding part 41, can limit significant movement of the plurality of splicing blocks 2, preventing them from suddenly flying off and providing users with time to perform maintenance. This reduces the risk of unexpected failure. At the same time, the independent design of multiple components makes troubleshooting and replacement easier.

[0071] In this embodiment, the third locking assemblies 22 are provided on the plurality of splicing blocks 2, and the fourth locking assemblies 11 are provided on the rotating assembly 1. The third locking assemblies 22 are detachably connected to the fourth locking assemblies 11, allowing the plurality of splicing blocks 2 to be detachably connected to the rotating assembly 1.

[0072] With the above structures, the direct cooperation between the third locking assemblies 22 and the fourth locking assemblies 11 form a rigid connection path between the plurality of splicing blocks 2 and the rotating assembly 1, ensuring connection stability while simplifying the assembly and maintenance process, thus reducing the cost of use.

[0073] In this embodiment, each of the third locking assemblies 22 includes a second slot 221, and each of the fourth locking assemblies 11 includes a second barbed block 111. The second barbed block 111 locks into the second slot 221, allowing the plurality of splicing blocks 2 to be detachably connected to the rotating assembly 1.

[0074] Specifically, in this embodiment, as shown in FIG. 4, each of the fourth locking assemblies 11 also includes a third barbed block 111b. Both the second barbed block 111 and the third barbed block 111b have a 7 shape. When the plurality of splicing blocks 2 is detachably connected to the rotating assembly 1, the hook of the second barbed block 111 engages with the edge of the wall forming the accommodating space 31, preventing the plurality of splicing blocks 2 from detaching from the rotating assembly 1. The hook of the third barbed block 111b locks into the upper surface of the end of the plurality of splicing blocks 2 connected to the rotating assembly 1, preventing the plurality of splicing blocks 2 from tilting.

[0075] With this structure, the locking engagement can achieve quick disassembly and assembly without tools, significantly improving assembly efficiency and maintenance convenience.

[0076] In this embodiment, the plurality of splicing blocks 2 is provided with a first positioning component 23 and a second positioning component 24. When the two adjacent splicing blocks 2 are connected with each other, the first positioning component 23 of one of the two adjacent splicing blocks 2 connects to the second positioning component 24 of another one of the two adjacent splicing blocks 2.

[0077] Specifically, in this embodiment, as shown in FIG. 4, the first positioning component 23 is a protrusion, and the second positioning component 24 is a positioning slot. When the two adjacent splicing blocks 2 are connected to each other, the protrusion of one of the two adjacent splicing blocks 2 inserts into the positioning slot of another one of the two adjacent splicing blocks 2.

[0078] With the above structures, when the user installs the plurality of splicing blocks 2, they only need to connect a first positioning component 23 to a second positioning component 24, thus achieving accurate positioning of two adjacent splicing blocks 2. This makes the user's operation easier and improves the user experience. Additionally, when the patterns and text on the surface of the plurality of splicing blocks 2 form a continuous visual interface, this also helps prevent misalignment caused by gaps.

[0079] In this embodiment, the plurality of splicing blocks 2 is provided with a third positioning component 25, and the rotating assembly 1 is provided with a fourth positioning component 12. When the plurality of splicing blocks 2 is detachably connected to the rotating assembly 1, the third positioning component 25 connects to the fourth positioning component 12.

[0080] Specifically, in this embodiment, as shown in FIG. 4, the third positioning component is a positioning slot, and the fourth positioning component 12 is a protrusion. When the two adjacent splicing blocks 2 are connected to each other, the protrusion of one of the two adjacent splicing blocks 2 inserts into the positioning slot of another one of the two adjacent splicing blocks 2.

[0081] With this structure, each of the splicing blocks 2 can be accurately installed onto the rotating assembly 1 without affecting the installation of other splicing blocks 2. For example, during assembly, the order of each of the plurality of splicing block 2 installation can be selected randomly or in batches, and the assembly or disassembly of one splicing block of the plurality of splicing blocks 2 will not change the positioning relationship between the other splicing blocks 2 and the rotating assembly 1. Even if one splicing block of the plurality of splicing blocks 2 is not installed, the other installed blocks will still remain stable in their positions.

[0082] In this embodiment, a deceleration component 13 is provided on the rotating assembly 1. When the game wheel rotates, the deceleration component 13 contacts the plurality of splicing blocks 2 and provides resistance to reduce the rotation speed of the game wheel.

[0083] Through the above structures, the rotating speed of the game wheel can be effectively controlled within a certain range, which significantly increases the safety of the product.

[0084] For example, when the rotating speed of the game wheel is too high, the centrifugal force acting on the plurality of splicing blocks 2 will increase proportionally to the square of the speed. This could lead to the overload failure of the locking structure between the plurality of splicing blocks 2 and the rotating assembly 1, causing the plurality of splicing blocks 2 to be ejected, resulting in an imbalance in the game wheel and other safety accidents. However, the decelerating component 13, by coming into contact with the plurality of splicing blocks 2, forces the rotating speed to remain within a safe threshold, ensuring that the centrifugal force acting on the plurality of splicing blocks 2 is always below the load limit of the locking structure. This effectively enhances the safety of the product. At the same time, the decelerating component 13 can also reduce the time required for the game wheel to decelerate from rotation to a stop, simplifying the game process and improving the user's experience.

[0085] In this embodiment, each of the plurality of splicing blocks 2 is provided with a protruding column 26, and the decelerating component 13 is an elastic stopper. When the game wheel rotates, the elastic stopper periodically collides with the protruding column 26 to reduce the rotating speed of the game wheel.

[0086] Through this structure, when the rotating speed of the game wheel increases, the frequency of collisions between the protruding column 26 on the plurality of splicing blocks 2 and the elastic stopper increases in sync with the shorter rotation periods. At high speeds, the kinetic energy of the protruding column 26 is greater, causing the elastic stopper's compression deformation and the resultant reaction force to significantly increase, creating a stronger decelerating force. When the speed decreases to a preset threshold, the collision frequency and the deformation amplitude both decreases, and the decelerating force weakens adaptively, eventually bringing the game wheel to a stop.

[0087] In this embodiment, the game wheel further includes an indicator 5. When the plurality of splicing blocks 2 is stationary relative to the outside, the indicator 5 identifies at least one splicing block of the plurality of splicing blocks 2.

[0088] Specifically, in this embodiment, the indicator 5 is a pointer. When the plurality of splicing blocks 2 is stationary relative to the outside, the indicator 5 points to one splicing block of the plurality of splicing blocks 2.

[0089] With this structure, the user can accurately obtain an indication result when using the game wheel. When the plurality of splicing blocks 2 rotate to a stationary state, the indicator 5 can precisely point to the functional area of a target splicing block of the plurality of splicing blocks 2 based on a preset reference, clearly indicating the plurality of splicing blocks 2 with the corresponding reward or task markings, thus improving the clarity of the game rules and the interaction efficiency.

[0090] For example, in a children's educational game, after the pointer on the indicator points to the target splicing block of the plurality of splicing blocks 2 with an animal pattern, children can directly recognize the corresponding task without needing to understand complex rules, simplifying the recognition process and reducing the difficulty of use.

[0091] In this embodiment, the first locking assemblies 3 and the second locking assemblies 4 are fixedly connected to the plurality of splicing blocks 2.

[0092] With this structure, installation only requires the first locking assemblies 3 and the second locking assemblies 4 of the two adjacent splicing blocks to be connected, which reduces the number of assembly steps and minimizes errors caused by multiple positioning.

[0093] Specifically, in this embodiment, each of the first locking assemblies 3 is located on one side of each of the plurality of splicing blocks 2, while each of the second locking assemblies 4 is located on the opposite side.

Embodiment 2

[0094] With reference to FIGS. 9 to 12, the basic structures, principles, and technical effects of the game wheel provided in this embodiment are the same as those of the first embodiment. For brevity, technical features not mentioned in the embodiment 2 can be referenced from the corresponding sections of the embodiment 1.

[0095] In the embodiment 2, a partially of the first side is inwardly recessed to form the accommodating space 31, the protruding part 41 is located on the second side, and the protruding part 41 extends outward along the second side. Each of the plurality of splicing blocks 2 is defined with a second opening 341, which faces perpendicular to the display surface 21, and the second opening 341 is communicated with the accommodating space 31. When the two adjacent splicing blocks 2 are connected to each other, the protruding part 41 of one of the two adjacent splicing blocks 2 enters the accommodating space 31 through the second opening 341 from another one of the two adjacent splicing blocks 2. The protruding part 41 and the wall forming the accommodating space 31 are cooperated to limit relative movement of the two splicing blocks 2 in both the circumferential and radial directions.

[0096] Specifically, in this embodiment, the protruding part 41 includes a locking block 413 and a protruding column 414. When the protruding part 41 enters the accommodating space 31 from the second opening 341, the locking block 413 locks into the edge of the wall forming the accommodating space 31, while the protruding column 414 abuts the wall forming the accommodating space 31, limiting relative movement of the two splicing blocks 2 in the circumferential, axial, and radial directions.

[0097] Through this structure, the second opening 341 is perpendicular to the display surface 21, providing a clear guiding path for assembling the protruding part 41, allowing the plurality of splicing blocks 2 to quickly align during connection in the direction perpendicular to the display surface 21. After the protruding part 41 enters the accommodating space 31, the dual cooperation of the locking block 413 locking into the edge of the wall and the protruding column 414 abutting the wall of the accommodating space 31 forms multi-dimensional constraints: the locking block 413 limits the plurality of splicing blocks 2 from separating or loosening in a direction parallel to the display surface 21, while the protruding column 414 prevents relative sliding or shifting in a direction perpendicular to the display surface 21, thereby fully restricting the relative movement between the plurality of splicing blocks 2 and improving the stability of the connected structure.

Embodiment 3

[0098] With reference to FIGS. 13 to 17, the basic structures, principles, and technical effects of the game wheel provided in this embodiment are the same as those of the embodiment 1. For brevity, technical features not mentioned in embodiment 3 can be referenced from the corresponding sections of the embodiment 1.

[0099] In the embodiment 3, each of the plurality of splicing blocks includes a first side and a second side opposite to the first side. The first side is provided with a first combining pillar 27, and the second side is provided with a second combining pillar 28. When the two adjacent splicing blocks 2 are connected to each other, the first combining pillar 27 on one of the two adjacent splicing blocks 2 and the second combining pillar 28 on the another one of the two adjacent splicing blocks 2 are interlocked with each other, and a fastening piece 6 is fitted onto outer surfaces of the first combining pillar 27 and the second combining pillar 27 which are interlocked.

[0100] Through this structure, the connection stability between the two splicing blocks is further enhanced. When connection is needed, the first combining pillar 27 on one splicing block of the plurality of splicing blocks is simply interlocked with the second combining pillar 28 of the another one of the two adjacent splicing blocks 2, quickly achieving preliminary positioning. At the same time, the fastening piece 6 fits over the outer surfaces of the first combining pillar 27 and the second combining pillar 28. From the radial direction perpendicular to the splicing surface, the locking assemblies restricts the separation tendency of the two locking assemblies, preventing the plurality of splicing blocks from detaching during rotation due to centrifugal force or vibrations. From the circumferential direction of the rotation of the game wheel, the interlock between the locking assemblies and the locking assemblies' outer surfaces restricts relative rotation between the two splicing blocks, preventing gaps from forming at the splicing point due to continuous torque, ensuring synchronized movement of all splicing blocks during the rotation of the disk, and ensuring smooth game operation.

[0101] In this embodiment, both the first combining pillar 27 and the second combining pillar 28 have external threads, and the fastening piece 6 has internal threads. When the two adjacent splicing blocks are connected to each other, the first combining pillar (27) on one of the two adjacent splicing blocks and the second combining pillar (28) on another one of the two adjacent splicing blocks are interlocked to form a continuous threaded section, and the fastening piece 6 is screwed onto this continuous threaded section using its internal threads.

[0102] Through these structures, precise guiding for the detachable connection of the plurality of splicing blocks, strong locking and fixation, and reliable dynamic stability are provided, while the threaded connection ensures ease of disassembly and assembly. This perfectly adapts the game wheel to long-term dynamic operations, enhancing the user experience.

Embodiment 4

[0103] With reference to FIGS. 18 to 21, the basic structures, principles, and technical effects of the game wheel provided in this embodiment are the same as those of the embodiment 1. For brevity, technical features not mentioned in this embodiment can be referenced from the corresponding sections of the embodiment 1.

[0104] In this embodiment, a partially of the first side is recessed downward to form the accommodating space 31, and the wall forming the accommodating space 31 has an axial length. The protruding part 41 is located on the second side and extends outward along the second side. The size and shape of the protruding part 41 match the accommodating space 31.

[0105] As shown in FIGS. 18 to 21, the shape and size of the wall forming the accommodating space 31 match the protruding part 41. When the protruding part 41 is inserted into the accommodating space 31, its outer surface locks against the wall forming the accommodating space 31, limiting relative movement of the plurality of splicing blocks 2 and another splicing block 2 in both the circumferential and radial directions.

[0106] Through these structures, when the two adjacent splicing blocks 2 are connected to each other, they can fit together perfectly. After the game wheel is assembled, all the plurality of splicing blocks 2 form an integrated structure. When the game wheel rotates, the fully fitted splicing structure evenly distributes the centrifugal force and vibration loads across all splicing blocks 2, avoiding local stress concentration that could lead to structural deformation. This significantly improves the dynamic structural stability of the game wheel. Additionally, the fully fitted splicing blocks 2 create a smooth, complete display surface 21, avoiding misalignment of patterns or broken text due to gaps and ensuring the continuity of the displayed information, enhancing the visual communication effect. At the same time, the gapless surface is less prone to accumulating dust or liquids, making cleaning and maintenance easier and reducing cleaning costs in daily use.

[0107] In this embodiment, each of the plurality of splicing blocks 2 is provided with a first opening 331, which faces parallel to the display surface 21, and the first opening 331 is communicated with the accommodating space 31. A width of the first opening 331 is smaller than a maximum width of the wall forming the accommodating space 31.

[0108] Optionally, the first opening 331 is located on the edge of each of the plurality of splicing blocks 2, and the first opening 331 faces parallel to the display surface 21.

[0109] Through this structure, the accidental detachment of the plurality of splicing blocks 2 after connection is effectively prevented. The radial length of the first opening 331's wall is smaller than the maximum radial length of the accommodating space 31's wall, forming a tapered structure. When the protruding part 41 is inserted into the accommodating space 31 through the first opening 331, the narrow wall at the first opening 331 forms a radial limiting step, and the end face of the protruding part 41 abuts this step, providing mechanical resistance. Specifically, as shown in FIG. 21, the protruding part 41 includes a wide main body adapted to the accommodating space 31 and a narrow connection section adapted to the first opening 331. When the plurality of splicing blocks 2 attempt to detach radially under centrifugal force, the end face of the wide body of the protruding part 41 will tightly contact the step at the narrow wall of the first opening 331, directly counteracting the centrifugal force and preventing the protruding part 41 from exiting the first opening 331.

Embodiment 5

[0110] With reference to FIGS. 22 to 23, the basic structures, principles, and technical effects of the game wheel provided in this embodiment are the same as those of the embodiment 5. For brevity, technical features not mentioned in the embodiment 5 can be referenced from the corresponding sections of the embodiment 1.

[0111] In this embodiment, the rotating assembly 1 includes a rotating part 14 and a supporting part 15. The supporting part 15 is detachably connected to the rotating part 14.

[0112] By making the supporting part 15 and the rotating part 14 detachably connected, when either the supporting part 15 or the rotating part 14 is damaged, it can be replaced separately, effectively reducing maintenance costs. Additionally, if the user needs to use the rotating part 14 alone, they can easily detach it and use it with other structures, which significantly extends the disclosure scenarios of the game wheel and improves the user experience.

[0113] As described above, there is one or more embodiments based on specific content, and it is not intended to limit the specific implementation of this embodiment to the described details. Any modifications or replacements based on the concepts of this embodiment should fall within the scope of the claims.