Transforming Game Piece
20260124522 ยท 2026-05-07
Inventors
Cpc classification
A63F2003/007
HUMAN NECESSITIES
International classification
Abstract
An automatically transforming game piece having a body portion coupled between a base portion and a crown portion is provided. An internal actuation assembly and transformation control assembly cooperate to automatically transform the game piece between at least a first configuration and a second configuration. The actuation assembly may include magnetic elements, gears, and biasing members that coordinate movement of portions of the game piece between configurations.
Claims
1. An automatically transforming game piece comprising: a body portion having an upper end and a lower end; a base portion coupled to the lower end of the body portion; a crown portion coupled to the upper end of the body portion; and an actuation assembly operatively positioned within at least one of the base portion or the body portion and configured to cause the game piece to automatically transform between at least a first configuration and a second configuration; wherein the actuation assembly includes a transformation control assembly extending through the body portion and operatively coupled to at least one movable element of the base portion and at least one movable element of the crown portion, such that activation of the actuation assembly causes coordinated movement of the movable elements to transform the game piece between the first and second configurations.
2. The automatically transforming game piece of claim 1, wherein the base portion comprises an inner housing and one or more outer base panels movably coupled to the inner housing, the one or more outer base panels being configured to move between a retracted position and an extended position during transformation.
3. The automatically transforming game piece of claim 2, wherein each outer base panel includes an arm extending into the inner housing and engaging at least one gear of the actuation assembly, the at least one gear being rotatably configured to drive movement of the outer base panels.
4. The automatically transforming game piece of claim 3, wherein the at least one gear includes one or more slots configured to receive pins positioned on the arms of the outer base panels, wherein rotation of the at least one gear moves the pins along the slots and causes the base panels to move radially outward or inward.
5. The automatically transforming game piece of claim 1, wherein the crown portion comprises at least one support member and one or more crown panel members movably coupled to the support member and configured to move relative thereto during transformation.
6. The automatically transforming game piece of claim 5, further comprising a crown cap enclosing at least a portion of the support member and crown panel members, and an indicator member extending through the crown cap to visually indicate a transformed state.
7. The automatically transforming game piece of claim 1, wherein the actuation assembly comprises: a carrier comprising one or more magnetic members; and a retention member configured to retain the game piece in a first configuration until a magnetic field acts upon the magnetic members to release the retention member and initiate transformation.
8. The automatically transforming game piece of claim 7, wherein the retention member comprises one or more arcuate arms configured to engage notches formed in an inner surface of the inner housing to maintain the first configuration.
9. The automatically transforming game piece of claim 7, further comprising a game board having one or more magnetic portions, wherein placement of the game piece on the magnetic portion of the game board causes movement of the magnetic members, thereby releasing the retention member and triggering transformation.
10. The automatically transforming game piece of claim 1, wherein the transformation control assembly comprises: a base spline gear positioned within the base portion; an intermediary spline gear axially aligned with and coupled to the base spline gear; a base shaft extending through the spline gears; a crown shaft coupled to the base shaft; and a biasing member positioned between the base and intermediary spline gears and a coupling area between the base shaft and crown shaft, wherein the biasing member stores energy to drive expansion or contraction of the game piece during transformation.
11. The automatically transforming game piece of claim 10, wherein the base spline gear and the inner housing are keyed together to rotate in unison.
12. The automatically transforming game piece of claim 1, wherein the transformation is initiated by mechanical pressure applied to the crown portion.
13. The automatically transforming game piece of claim 1, wherein the transformation changes at least one of: the height of the game piece; the diameter of the base portion; or the configuration of the crown portion.
14. The automatically transforming game piece of claim 1, wherein the transformation corresponds to a change in character or rank of the game piece in a game, such as transforming a pawn into a queen in a chess game.
15. The automatically transforming game piece of claim 1, wherein the actuation assembly and transformation control assembly are entirely self-contained within the game piece and require no external power source.
16. A method of transforming a game piece between at least a first configuration and a second configuration, the method comprising: providing a game piece having a base portion, a body portion, a crown portion, and an internal actuation assembly; actuating the actuation assembly in response to one of (a) placement of the game piece on a magnetic location, or (b) application of mechanical pressure to the crown portion; releasing a retention member to permit a biasing member to expand; and causing coordinated movement of base panels and crown panels via a transformation control assembly to change the configuration of the game piece.
17. The method of claim 16, wherein actuating the actuation assembly includes magnetically attracting a carrier having one or more magnetic members to displace the retention member from engagement with the inner housing.
18. The method of claim 16, further comprising returning the game piece to its first configuration by re-engaging the retention member within the inner housing.
19. A game system comprising: a game board having at least one magnetically active location; and at least one automatically transforming game piece according to any of claims 1-15; wherein placement of the game piece on the magnetically active location of the game board triggers transformation of the game piece between configurations.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
[0016] In the accompanying drawings:
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DETAILED DESCRIPTION
[0035] The present invention outlines an example embodiment of automatically changing game pieces that are able to automatically transform or change from at least a first configuration to a second configuration. Any number of changes or configurations are possible. The number of changes or configurations may represent any number of game piece characters, characteristics, and the like.
[0036] As illustrated in
[0037] As illustrated in
[0038] Turning to
[0039] Body portion 12 is coupled to a base portion 20 that is configured to rest upon a surface such as a tabletop or a game board. In one example embodiment, base portion 20 includes an inner housing 22 having one or more outer base panels 24 that are movably coupled to inner housing 22. Base portion 20 may also include a top or cover 26 coupled to a portion of inner housing 22 and configured to receive a portion of body portion 12. Base panels 24 and cover 26 selectively cover or enclose at least a portion of inner housing 12. Each base panel 24 includes an arm 25 that extends into a portion of inner housing 22 Game piece 10 may also include crown portion 30 coupled to body portion 12 and positioned on an opposite end from base portion 20. In one example embodiment, crown portion 30 comprises at least one inner frame or support member 32a that is configured to receive and support one or more crown panel members 34 that are configured to move with respect to frame or support member 32a. Support member 32a may also include another support member 32b nested within or on support member 32a. A portion of crown panel members 34 are coupled to and movable with respect to both support members 32a and 32b. Crown portion 30 may also comprise crown cap portion 36 that selectively encloses support members 32a and 32b in conjunction with crown panel members 23. Crown portion 30 may also comprise an indicator member 38 that extends through crown cap portion 34 and is coupled to support member 32a, 32b, or one or more crown panel members 34. A crown collar member 37 may be positioned between support member 32a and body 12.
[0040] An actuation assembly 40 can be operatively positioned or housed in an interior of inner housing 22. As particularly illustrated in
[0041] In one example embodiment, actuation assembly 40 also comprises a retention member 60 positioned below carrier 42. Retention member 60 comprises one or more arms or arcuate members 62 that are configured to mate with or engage one or more recess formed in an inner surface of inner housing 22. Retention member 60 and arcuate members 62 aid in retaining game piece 10 in one or more configurations until a particular action or event occurs (e.g., movement of game piece 10 to a particular location on a game board. Retention member 60 may comprise one or more holes or openings configured to mate with carrier 42.
[0042] Actuation assembly 40 is operatively coupled to a transformation assembly coupled to a transformation control assembly 70 that extends out of base portion 20, through body portion 12, and into crown portion 30. Transformation control assembly 70 comprises a base spline gear 72 having an end positioned through an opening extending through a top of inner housing 22. Base spline gear 72 includes an intermediary spline gear 76 that is axially aligned and mated in an upper opening extending through base spline gear 72. A base shaft 78 is positioned in and extending through base spline gear 72 and intermediary spline gear 76. Base shaft 78 is axially aligned with and coupled to a crown shaft 80 by a coupling member 84. Crown shaft 80 is biased by a spring member 88 positioned between base gear 72 and coupling member 84.
[0043] As particularly illustrated in
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[0047] As illustrated in
[0048] In another example embodiment, when game piece 10 is placed on a magnetic space on game board 90, carrier 42 containing magnet members 46 pulls on retention member 60, flexing it enough to release base shaft 78, which is under spring tension by spring member 88. Spring member 88 then pushes up on coupling member 84, allowing the crown shaft 80 to telescope in an upwardly direction. Telescoping out game piece neck or support member 32a and/or 32b, and expanding head/crown portion 30 by the outward movement of crown plates 34. Upward movement of base shaft 78, pulls up spindle gear 76, causes spindle gear 72 to rotate, gear 50 rotates with spindle gear 72 allowing base portion to expand in diameter by the outward movement of base plates 24.
[0049] In yet another example embodiment of the present invention, game piece 100 may also include crown portion 300 coupled to body portion 120 and positioned on an opposite end from base portion 200. In one example embodiment, crown portion 300 comprises at least one inner frame or support member 320 that is configured to receive and support one or more crown panel members 340 that are configured to move with respect to frame or support member 320. Support member 320 may comprise a generally upright support or post having one or more arms 322 nested within or on support member 320. A portion of crown panel members 340 are coupled to and movable with respect to both support members 320 and arms 322. Crown portion 300 may also comprise crown cap portion 360 that selectively encloses support members 320 and arms 322 in conjunction with crown panel members 340.
[0050] Cap portion 360 may also act as an indicator by extending in an upwardly direction to a long axis of game piece 100. A crown collar member 370 may be positioned between support member 320 and body 120. The collar member 370 may comprise one or more collar panels 372 that are pivotally or rotatably coupled to a portion of game piece 100, whereby when arms 322 rotate upwardly during transition, they are configured to release or unengaged collar panels 372 to permit their rotational or pivoting movement in a downwardly direction.
[0051] Similarly, game piece 100 may also include one or more body panels 260 that are pivotally or rotationally coupled to body portion 120. Body panels 260 are able to rotate or pivot between a closed position, as illustrated in
[0052] In one example embodiment, crown portion 500 comprises at least one inner frame or support member 520 that is configured to receive and support one or more crown panel members 540 that are configured to move with respect to frame or support member 520. Support member 520 may comprise a generally upright support or post having one or more arms 322 nested within or on support member 320. A portion of crown panel members 340 are coupled to and movable with respect to both support members 320 and arms 322. Crown portion 300 may also comprise crown cap portion 360 that selectively encloses support members 320 and arms 322 in conjunction with crown panel members 340.
[0053] Cap portion 360 may also act as an indicator by extending in an upwardly direction to a long axis of game piece 100. A crown collar member 370 may be positioned between support member 320 and body 120. The collar member 370 may comprise one or more collar panels 372 that are pivotally or rotatably coupled to a portion of game piece 100, whereby when arms 322 rotate upwardly during transition, they are configured to release or unengaged collar panels 372 to permit their rotational or pivoting movement in a downwardly direction.
[0054] Similarly, game piece 100 may also include one or more body panels 260 that are pivotally or rotationally coupled to body portion 120. Body panels 260 are able to rotate or pivot between a closed position, as illustrated in
[0055] In still another example embodiment of the present invention, game piece 400 may also include crown portion 500 coupled to body portion 600 and positioned on an opposite end from base portion 700. As particularly illustrated in
[0056] As particularly illustrated in
[0057] Actuation assembly 900 also comprises one or more rods 980a and 980b that are configured to be positioned in holes 982a and 982b formed in carrier 920. As particularly illustrated in
[0058] While the invention has been described in connection with what is presently considered to be the most practical and preferred embodiments, it will be apparent to those of ordinary skill in the art that the invention is not to be limited to the disclosed embodiments. It will be readily apparent to those of ordinary skill in the art that many modifications and equivalent arrangements can be made thereof without departing from the spirit and scope of the present disclosure, such scope to be accorded the broadest interpretation of the appended claims so as to encompass all equivalent structures and products. Moreover, features or aspects of various example embodiments may be mixed and matched (even if such combination is not explicitly described herein) without departing from the scope of the invention.