Corner Kick Game

20170368449 · 2017-12-28

    Inventors

    Cpc classification

    International classification

    Abstract

    A game comprising a disk and a board, where the board is elongate such that the board has a long axis and where the board comprises at least one goal, where the goal is oriented parallel to the long axis of the board along a side of the board. The game is played by placing the disk on its edge at a first end of the board; rolling the disk forward while simultaneously spinning the disk backward; and allowing the disk to arch sideways through the goal at the second end of the board. The game replicates the excitement of the corner kick in soccer in a tabletop game, suitable for use at home or in a bar or pub. The game may be decorated with a soccer, basketball, or hockey theme.

    Claims

    1. A game comprising: a disk; and a board, where the board is elongate such that the board has a long axis and where the board comprises at least one goal, where the goal is oriented parallel to the long axis of the board along a side of the board.

    2. The game of claim 1 where the board comprises: a first end; a second end, where the second end opposes the first end; a first side extending between the first end and the second end; and a second side extending between the first end and the second end, where the second side opposes the first side; and where the at least one goal comprises: a first goal located along the first side closer to the first end than to the second end; and a second goal located along the second side closer to the second end than to the first end.

    3. The game of claim 2 where the sides are the same length, the ends are the same length, and the sides are longer than the ends.

    4. The game of claim 2 where the board further comprises: a first wall extending upward from the first side from the first goal to the second end; and a second wall extending upward from the second side from the second goal to the first end.

    5. The game of claim 2 where the ends are open such that the disk is capable of sliding off the board at either the first end or the second end.

    6. The game of claim 1 where the board has a generally flat top, where the top is textured.

    7. The game of claim 1 where the at least one goal comprises an arch, such that the disk is capable of sliding off the board through the arch.

    8. The game of claim 1 where the at least one goal comprises a net.

    9. The game of claim 1 where the goal is shaped like a soccer goal, a basketball net, or a hockey goal.

    10. The game of claim 1 where the goal has an opening and where the size of the opening is adjustable.

    11. The game of claim 1 where the disk has a diameter of approximately 2¾ inches and a height of approximately 1 inch.

    12. The game of claim 11 where the board has a length of approximately 50 inches and a width of approximately 12 inches and where the goal has a width of approximately 5 inches.

    13. The game of claim 1 where the board comprises at least two sections, where the sections are capable of being assembled for use or disassembled for storage.

    14. A method of playing a game, the method comprising: placing a disk with an edge on its edge at a first end of a board, where the board is elongate such that the board has a long axis; rolling the disk forward while simultaneously spinning the disk backward; and allowing the disk to arch sideways through a goal, where the goal is oriented parallel to the long axis of the board along a side of the board and is located closer to an opposed end of the board than the first end.

    15. The method of claim 14 where the board comprises: the first end; the opposed end; the side of the board, where the side extends between the first end and the second end; a second side of the board, where the second side extends between the first end and the second end and opposes the side; the goal; and a second goal, where the second goal is oriented parallel to the long axis of the board along the second side of the board and is located closer to the first end of the board than the opposed end.

    16. The method of claim 15 where the board further comprises: a first wall extending upward from the first side from the first goal to the second end; and a second wall extending upward from the second side from the second goal to the first end.

    17. The method of claim 14 where the ends are open such that the disk is capable of sliding off the board at either end.

    18. The method of claim 14 where the goal comprises an arch, such that the disk arches sideways through the arch.

    19. The method of claim 14 where the goal comprises a net, such that the disk arches sideways through the goal and into the net.

    20. The method of claim 14 where: the disk has a diameter of approximately 2¾ inches and a height of approximately 1 inch; the board has a length of approximately 50 inches and a width of approximately 12 inches; and the goal has a width of approximately 5 inches.

    Description

    BRIEF DESCRIPTION OF THE DRAWINGS

    [0014] FIG. 1 is a perspective view of the game in use; and

    [0015] FIG. 2 is a perspective view of the game disassembled.

    [0016] Other advantages and features will be apparent from the following description and from the claims.

    DETAILED DESCRIPTION OF THE INVENTION

    [0017] The devices and methods discussed herein are merely illustrative of specific manners in which to make and use this invention and are not to be interpreted as limiting in scope.

    [0018] While the devices and methods have been described with a certain degree of particularity, it is to be noted that many modifications may be made in the details of the construction and the arrangement of the devices and components without departing from the spirit and scope of this disclosure. It is understood that the devices and methods are not limited to the embodiments set forth herein for purposes of exemplification.

    [0019] In general, in a first aspect, the invention relates to a game requiring a player to spin a disk into a goal angled 90° from a starting position. Components of the game may include a board 1 and a disk 2. The board 1 may be elongate and may be rectangular, as shown in the drawings, or any other desired shape. The board 1 may have two ends 3 and two sides 4. The sides 4 may be longer than the ends 3, as shown. A goal 5 may be located on each of the sides 4, with one goal 5 adjacent each of the ends 3.

    [0020] Each goal 5 may be oriented parallel to the long axis of the board 1, such that an object traveling along the long axis of the board 1 must deviate from a straight path of travel to enter the goal 5. The board 1 may be significantly longer than each of the goals 5. For example, the board 1 may be approximately 50 inches long and approximately 12 inches wide, and the goals may each be approximately 5 inches wide. Each of the goals 5 may have the same width.

    [0021] The board 1 may have a generally flat top 6 and a generally flat bottom 7. Each side 4 may have an upwardly-extending wall 8 extending from its goal 5 to the opposing end 3. The walls 8 may not block the goals 5, but may block the disk 2 from exiting from the top 6 of the board 1 along the sides 4 other than through the goals 5. The ends 3 may not have a wall and may be open, such that the disk 2 may exit the board 1 by sliding off either end 3 or through either goal 5.

    [0022] The goals 5 may be just open areas in the walls 8, or may be designated with posts on either side. The posts may be part of a single arch or other entryway-type architectural structure 9, as shown. The structure 9 may be part of a larger assembly, which may include a net 10 and/or other structures, as shown. The goal 5 may be shaped similar to a soccer goal, a hockey goal, basketball net, or other recognizable goal/net, or may have any other desired appearance. The size of the opening of the goal 5 may be adjustable, allowing for customized difficulty of the game.

    [0023] The disk 2 may be cylindrical and short, similar to a puck. For example, the disk 2 may have a diameter of approximately 2¾ to 3 inches and a height of approximately 1 inch. The disk 2 may be made of plastic, rubber, wood, metal, or any other desired material. The disk 2 may be hollow. Alternately, the disk 2 may be solid or may be hollow but filled with ballast or other material.

    [0024] The board 1 may likewise be made of any desired material, including plastic, wood, or metal. The top 6 may be made of or coated with a low-friction material. Alternately, the top 6 may be textured or coated in a textured or other high-friction material.

    [0025] The board 1 and disk 2 may either or both be decorated according to a desired theme. For example, the game may have a soccer theme, whereby the disk 2 is decorated like a soccer ball, the goals 5 are designed to look like soccer goals, and the board 1 is decorated to look like a soccer field. Similarly, for a basketball theme, the disk 2 may be decorated like a basketball, the goals 5 may be designed to look like basketball nets, and the board 1 is decorated to look like a basketball court. Likewise, for a hockey theme, the disk 2 may be decorated to look like a hockey puck, the goals 5 may be designed to look like hockey goals, and the board 1 may be decorated to look like a hockey rink.

    [0026] The board 1 may have markings at the goal 5 to indicate the number of points awarded to a player for causing the disk 2 to exit the board 1 at the markings. For example, the markings may designate a smaller portion of the opening of the goal through which the player may receive extra points. The markings may correspond to the theme of the game. For example, when the board has a basketball theme, the markings may indicate a three-point line.

    [0027] The game may be suitable for at-home use or for use in a bar or pub. The game may be capable of being disassembled for storage. For example, the board 1 may be formed from two or more parts, which may be assembled for use and disassembled for storage. The parts may be separable or may be joined by a hinge, allowing the board 1 to be folded when not in use. The game may also be offered in version that is not capable of disassembly for semi-permanent use in locations such as a bar, pub, or game room. Such a version may be larger and may have legs, making it a self-supporting game table.

    [0028] To play, a player may place the disk 2 on its edge at one end 3 of the board 1, with the goal of making the disk 2 go through the goal 5 adjacent the opposing end 3 of the board 1. The player may roll the disk 2 on its edge, simultaneously spinning the disk 2 backwards while pushing it forwards, such that it travels forward with a backspin. If done correctly, the backspin may cause the disk 2 to deviate in the direction of the goal 5 and to exit the board through the goal 5, scoring a point for the player. The player's opponent may then take a turn from the opposing end 3 of the board 1. The players may take turns until a designated number of rounds has been completed or a designated number of points has been scored or for a designated amount of time. When the game is over, the player with the highest number of points may win.

    [0029] Whereas, the devices and methods have been described in relation to the drawings and claims, it should be understood that other and further modifications, apart from those shown or suggested herein, may be made within the spirit and scope of this invention.