GAMING MACHINE OPERATION BUTTON, AND CONTROL DECK AND GAMING MACHINE COMPRISING SAME
20230186714 · 2023-06-15
Assignee
Inventors
Cpc classification
H03K2017/9634
ELECTRICITY
H01H13/00
ELECTRICITY
International classification
Abstract
An operation switch 30 is a gaming machine operation button that receives operation inputs to a gaming machine 1, and comprises a base plate 50, an operation button unit 36, and a touch switch 31. The operation button unit 36 is supported by the base plate 50, and is used by a player to input a first operation. The touch switch 31 is provided around the outer periphery of the operation button unit 36, and is used by the player to input a second operation that is different from the first operation.
Claims
1. An operation button for a gaming machine, which receives operation inputs to the gaming machine, the operation button comprising: a base; a first operation unit that is supported on the base and to which a player inputs a first operation; and a second operation unit that is provided around an outer periphery of the first operation unit and to which the player inputs a second operation that is different from the first operation.
2. The operation button for a gaming machine according to claim 1, wherein the first operation unit is pressed by the player to perform the first operation.
3. The operation button for a gaming machine according to claim 2, further comprising an elastic member that is provided between the first operation unit and the base, and configured to push the first operation unit back upward in response to a push-down operation by the player.
4. The operation button for a gaming machine according to claim 1, wherein a plurality of the second operation units are provided around the outer periphery of the first operation unit.
5. The operation button for a gaming machine according to claim 1, wherein the second operation unit has a top plate, a pattern display layer that is provided to the lower layer of the top plate and displays a pattern indicating a position of the second operation unit, and a touch switch layer on which the second operation is performed when the player’s finger touches the position of the second operation unit on the top plate.
6. The operation button for a gaming machine according to claim 5, further comprising a light source unit that is provided between the touch switch layer and the base, and configured to emit light toward the pattern display layer through the touch switch layer.
7. The operation button for a gaming machine according to claim 6, further comprising a blindfold layer configured to make the pattern indicating the position of the second operation unit invisible from a surface side of the top plate in a state in which no light is being emitted from the light source unit.
8. The operation button for a gaming machine according to claim 7, wherein the blindfold layer has a property of transmitting light from the light source unit and reflecting light when viewed from an upper surface side of the top plate.
9. The operation button for a gaming machine according to claim 7, wherein the blindfold layer is provided between the top plate and the pattern display layer.
10. The operation button for a gaming machine according to claim 6, wherein a plurality of the second operation units are provided, and the operation button further comprises a light separation wall that is provided to the lower portion of the pattern indicating the position of the second operation unit, and configured to separate the light emitted toward the second operation unit from the light emitted toward an adjacent second operation unit.
11. An control deck, comprising: the operation button for a gaming machine according to claim 1; and a non-contact power supply unit that is provided at a position away from the operation button for a gaming machine, is provided directly below a specific charging position, and configured to perform non-contact charging of a device placed in the charging position.
12. The control deck as claimed in claim 11, further comprising a game start detection unit configured to detect that play on the gaming machine has started.
13. The control deck as claimed in claim 12, wherein the second operation unit has a top plate and a pattern display layer that is provided to the lower portion of the top plate and displays a pattern indicating the position of the second operation unit, and the operation button for a gaming machine further comprises: a light source unit that emits light toward the pattern display layer; and a control unit that controls the light source unit to emit the light when the game start detection unit detects a start of play on the gaming machine.
14. A gaming machine, comprising: the control deck according to claim 11; a main body unit to which the control deck is attached; and a display monitor that is provided on a front side of the main body unit and displays game content.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
[0045]
[0046]
[0047]
[0048]
[0049]
[0050]
[0051]
[0052]
[0053]
[0054]
DETAILED DESCRIPTION OF THE EMBODIMENT
[0055] An control deck 10 including the operation switch (gaming machine operation button) 30 according to an embodiment of the present invention, as well as a gaming machine 1 equipped with this operation switch, will now be described with reference to
[0056] In this embodiment, some unnecessarily detailed description may be omitted. For example, detailed description of already known facts or redundant description of components that are substantially the same may be omitted. This is to avoid unnecessary repetition in the following description, and facilitate an understanding on the part of a person skilled in the art.
[0057] The applicant has provided the appended drawings and the following description so that a person skilled in the art might fully understand this disclosure, but does not intend for these to limit what is discussed in the patent claims.
Configuration of Gaming Machine 1
[0058] The gaming machine 1 according to this embodiment is, for example, a slot machine as shown in
[0059] The housing unit 2 constitutes the outer shell of the gaming machine 1 and has a vertically oriented substantially cuboid shape. The display monitor 3 is provided to the housing unit 2 at a position corresponding to the eye level of the player, on the front side facing a player who is playing the game on the gaming machine 1. Also, the housing unit 2 is provided with the control deck 10 on which the player performs operation inputs, at a position below the display monitor 3, on the front side facing the player.
[0060] The display monitor 3 displays, for example, a plurality of reels that are rotated and stopped by player operations, and a winning combination is determined by the symbols displayed on the reels when the reels are stopped by the player’s operation. As a result, the gaming machine 1 awards a prize according to the winning combination determined by the symbols shown on the stopped reels.
[0061] The display of the reels may be performed by displaying an image corresponding to the reels on a liquid crystal display screen or the like, or actual reels provided as rotating bodies may be disposed on the display monitor 3.
[0062] The deposit unit 4 is a deposit processing unit into which banknotes, tickets, receipts, or the like are inserted when a game is to be started on the gaming machine 1 (a slot machine, etc.). As shown in
[0063] The deposit unit 4 may have a banknote identification function for verifying whether a banknote is genuine or counterfeit when the banknote is inserted.
[0064] The card reception unit 5 is a card slot into which a membership card issued by a casino or other such gaming facility is inserted. The membership card is inserted by a registered member upon starting to play the gaming machine 1. As shown in
[0065] The control deck 10 is provided on the upper surface of a portion provided so as to protrude toward the player from the lower portion of the housing unit 2. As shown in
Configuration of Control Deck 10
[0066] As shown in
[0067] The charging unit 20 includes a non-contact power supply unit 26 (see
[0068] Here, the device to be charged by the charging unit 20 is, for example, a smart phone, some other kind of mobile phone, a tablet terminal, a music player, or another such mobile device.
[0069] The operation switch 30 is used by the player while playing the gaming machine 1. The operation switch 30 is configured by combining a central operation button unit 36 and a plurality of touch switches 31 disposed around the outer periphery thereof (see
[0070] As shown in
[0071] The control unit 25 acquires from a microswitch 49 a signal that has been inputted to the operation button unit 36 included in the operation switch 30, and acquires from the electrode sheet 32d the signals that have been inputted to the touch switches 31, and thereby controls the gaming machine 1 according to the operations inputted by the player.
[0072] Also, as shown in
[0073] The game start detection unit 25a detects that a game of the gaming machine 1 has been started by detecting the insertion of banknotes or the like into the deposit unit 4. The game start detection unit 25a may also detect that the game of the gaming machine 1 has been started by detecting the insertion of a membership card into the card reception unit 5 of the gaming machine 1.
[0074] The lighting control unit 25b controls the LED board 35 to light the LEDs 35a when the game start detection unit 25a has detected the start of play on the gaming machine 1. Consequently, a pattern indicating a bet buttons 32ca included in the decorative plate 32 (discussed below) becomes visible from the upper surface side of the top plate 11.
[0075] The lighting control unit 25b controls the LED board 35 so as to switch off the LEDs 35a when it is assumed that play on the gaming machine 1 has ended after any banknotes, receipts, etc., of the remaining money have been refunded from the deposit unit 4, for example. Consequently, the patterns indicating the bet buttons 32ca and the help button 32cb included in the decorative plate 32 (discussed below) can be made invisible when play on the gaming machine 1 comes to an end.
[0076] The power supply control unit 25c controls the non-contact power supply unit 26 so as to supply power to the device placed on the specific charging position P1 in a state in which play on the gaming machine 1 has started.
[0077] The top plate 11 is, for example, a flat member made of stainless steel or the like, and as shown in
[0078] As shown in
Detailed Configuration of Charging Unit 20
[0079] The charging unit 20 is disposed on the left side of the upper surface of the control deck 10, as shown in
[0080] The charging unit 20 has a decorative plate 21, double-sided tape 22, a board cover 23, an LED board 24, and a non-contact power supply unit 26, as shown in
[0081] As shown in
[0082] Consequently, when light is emitted from the LED board 24, the pattern indicating the charging position P1 becomes visible from the upper surface side of the top plate 11.
[0083] As shown in
[0084] As shown in
[0085] As shown in
[0086] As shown in
[0087] The LED board 24 is attached to the upper surface of the base portion 12, and the LEDs 24a are disposed on the upper surface thereof. The LED board 24 is controlled by the control unit 25 so as to switch on and off the light emitted from the LEDs 24a, switch the color of the light, and so on.
[0088] The LEDs 24a are disposed in a lattice pattern at substantially regular intervals on the upper surface of the LED board 24, and emit light upward toward the decorative plate 21.
[0089] The non-contact power supply unit 26 is a bundle of annular coils provided as a power supply antenna, and as shown in
Detailed Configuration of Operation Switch 30
[0090] The operation switch 30 receives, for example, a first operation for performing a game, such as spinning the reels, in the gaming machine 1 (such as a slot machine), and a second operation for determining the bet to place on one play. The operation switch 30 is disposed on the right side of the upper surface of the control deck 10, as shown in
[0091] The operation switch 30 is a substantially cylindrical switch with which operations are inputted by a player operating the gaming machine 1, and as shown in
[0092] The touch switches 31 are capacitive touch sensors with which an operation (second operation) different from the operation (first operation) inputted to the operation button unit 36 is inputted by the player’s finger while playing the gaming machine 1. In this embodiment, the touch switches 31 are assigned five bet buttons 32ca and one help button 32cb (see
[0093] As shown in
[0094] The acrylic plate 32a is, for example, a substantially transparent disc-shaped member made of PMMA (polymethyl methacrylate) resin, and forms the touch surface of the touch switches 31. The acrylic plate 32a is disposed on the uppermost surface side of the decorative plate 32, as shown in
[0095] As shown in
[0096] Consequently, unless light is emitted from the LED board 35, the pattern indicating the bet buttons 32ca and the help button 32cb cannot be seen from the upper surface side of the top plate 11.
[0097] As shown in
[0098] The pattern indicating the bet buttons 32ca and the help button 32cb has bet amounts (50, 100, 150, 250, and 500) or the word “HELP” written in independent circles, as shown in
[0099] As shown in
[0100] As shown in
[0101] Consequently, the light emitted from the LEDs 35a (discussed below) is emitted toward the decorative plate 32 without being blocked by the double-sided tape 33.
[0102] As shown in
[0103] As shown in
[0104] As a result, the partitions 34a allow the beams of light emitted from the individual LEDs 35a of the LED board 35 to be emitted toward the decorative plate 32 provided above, without being mixed with each other. Therefore, the bet buttons 32ca and the help button 32cb included in the decorative plate 32 can be displayed more clearly.
[0105] The LED board 35 is controlled by the control unit 25, and has six LEDs 35a disposed on a semicircular board, as shown in
[0106] As shown in
[0107] The operation button unit 36 is a push-button switch that constitutes the central portion of the operation switch 30, and as shown in
[0108] As shown in
[0109] As shown in
[0110] As shown in
[0111] The LED board 44 is a tape-shaped member that includes an adhesive layer on its back surface and has a plurality of LEDs 44a disposed around the inner peripheral surface as shown in
[0112] As shown in
[0113] As shown in
[0114] As shown in
[0115] As a result, if the operation button unit 36 is pushed down by the player, the base component 45, including the decorative plate 41 of the operation button unit 36 and the LED board 44, etc., will be returned to its initial position by the elastic force of the springs 47.
[0116] The upper ends of the shafts 48 are fixed to the base component 45, and the lower ends to the base plate 50, as shown in
[0117] The microswitch 49 is a switch for detecting the pressing of the operation button unit 36 and a switch signal, and is provided on the upper surface of the base plate 50 via an attachment part 49a, as shown in
[0118] As shown in
Main Features
[0119] The operation switch 30 in this embodiment is a gaming machine operation button that receives operation inputs for the gaming machine 1 shown in
[0120] Consequently, since the operation switch 30 is configured by a combination of the operation button unit 36 disposed in the center and the touch switches 31 disposed around the periphery thereof, different operations (first operation and second operation) can be performed can be consolidated into a single operation switch 30.
[0121] Consequently, the player of the gaming machine 1 can enjoy the game with a minimum number of motions, without having to move his or her arm very far during the game, so the utilization rate of the gaming machine 1 can be improved.
[0122] In particular, with the operation switch 30 of this embodiment, the SPIN button (operation button unit 36) for rotating the reels of the gaming machine 1 (such as a slot machine) and the bet buttons (touch switches 31) are disposed at positions close to each other, and therefore all the buttons operated by the player during the game are consolidated.
[0123] As a result, the player has to move his or her arm over a shorter range during the game, and the game can thus be played faster, which means that the utilization rate of the gaming machine 1 can be improved.
[0124] In addition, since the player of the gaming machine 1 does not need to move his or her arm very far each time the gaming machine 1 is played, the spilling of a drink or the like placed on the control deck 10 during the game can be avoided.
Other Embodiments
[0125] An embodiment of the present invention was described above, but the present invention is not limited to or by the above embodiment, and various modifications are possible without departing from the gist of the invention.
[0126] (A) In the above embodiment, an example was given in which the control unit 25 (the game start detector 25a, the lighting control unit 25b, and the power supply control unit 25c) provided in the control deck 10 controlled the lighting of the LED board 35 only during a game, but the present invention is not limited to this.
[0127] For example, the control unit that performs lighting control may be used along with a control unit provided inside the gaming machine. That is, control on the control deck side may be performed by the control unit on the gaming machine side.
[0128] (B) In the above embodiment, an example was given in which the push-button operation button unit 36 was applied as the first operation unit and the touch switch 31 was applied as the second operation unit. However, the present invention is not limited to this.
[0129] For example, the first operation unit and the second operation unit are not limited to the combination of a push-button operation unit and a touch-switch operation unit as described above, and the first operation unit and the second operation unit may both be a push-button operation unit, or both may be a touch-switch operation unit.
[0130] Also, the first operation unit and the second operation unit are not limited to the push-button or touch-switch operation units described above, and may instead be operation units that employ some other method, such as a cross key.
[0131] (C) In the above embodiment, an example was given in which, when play on the gaming machine 1 was started, the lighting control unit 25b of the control unit 25 controlled the LED board 35 on the touch switch 31 side of the operation switch 30 so that the LEDs 35a would be switched on and the pattern of the bet buttons 32ca, etc., became visible. However, the present invention is not limited to this.
[0132] For example, the configuration may be such that the LED board on the touch switch side of the operation switch is controlled so that the LEDs are lit and the pattern of the buttons, etc., becomes visible regardless of whether or not the gaming machine is being played.
[0133] (D) In the above-described embodiment, an example was given in which the decorative plate 32 included in the touch switch 31 as the second operation unit included the black mirror sheet (blindfold layer) 32b having a half mirror function, as shown in
[0134] For example, the operation switch may be configured to comprise a decorative plate that does not include a black mirror sheet (blindfold layer).
[0135] In this case, compared to a configuration that includes a black mirror sheet, the pattern indicating the positions of the bet buttons, etc., will not be completely invisible, but the pattern indicating the charging position will still be difficult to see when the light source is turned off, so the same effect as described above can be obtained.
[0136] (E) In the above embodiment, an example was given in which, when the game start detection unit 25a of the control unit 25 detected deposit processing from the deposit unit 4, or when the card reception unit 5 detected the insertion of a membership card or the like, it was determined that a game had been started, and the lighting control unit 25b switched on the LEDs 35a of the LED board 35. However, the present invention is not limited to this.
[0137] For example, the game start detection unit may determine that a game has been started on the gaming machine by detecting the operation of an operation switch, rather than deposit processing or the reception of a membership card.
[0138] (F) In the above embodiment, an example was given in which the decorative plate 32 included in the touch switch 31 as the second operation unit included the black mirror sheet (blindfold layer) 32b and the design sheet (design display layer) 32c, as shown in
[0139] For example, the decorative plate included in the operation button unit as the first operation unit may comprise components corresponding to the blindfold layer and the pattern display layer, just as on the second operation unit side.
[0140] (G) In the above embodiment, as shown in
[0141] For example, a specific charging position and an operation switch may be installed at specific positions of the top plate without any openings.
[0142] (H) In the above embodiment, as shown in
[0143] For example, the shape and size of the control deck are not limited to the mode shown in
[0144] (I) In the above embodiment, an example was given in which the top plate 11 was made of stainless steel. However, the present invention is not limited to this.
[0145] For example, the top plate may be a flat member made of glass that transmits light.
[0146] However, in the case of a top plate in which an opening is provided at the charging position and the charging unit is disposed so as to be fitted into the opening as in Embodiment 1, a flat member may instead be formed of a metal or the like that does not transmit light.
[0147] (J) In the above embodiment, an example was given in which the slot machine shown in
[0148] For example, the gaming machine to which the control deck of the present invention is attached may be a pachinko game, a card gaming machine for playing poker or the like, a mahjong machine, or the like, instead of a slot machine.
Industrial Applicability
[0149] The operation button for a gaming machine of the present invention exhibits the effect of improving the utilization rate of a gaming machine, and as such can be widely applied to various kinds of gaming machine, such as slot machines.
TABLE-US-00001 REFERENCE SIGNS LIST 1 gaming machine 2 housing unit 3 display monitor 4 deposit unit 5 card reception unit 10 control deck 11 top plate 11a, 11b opening 12 base portion 20 charging unit 21 decorative plate 22 double-sided tape 23 board cover 23a partition (light separation wall) 24 LED board (light source) 24a LED 25 control unit 25a game start detection unit 25b lighting control unit 25c power supply control unit 26 non-contact power supply unit 30 operation switch (operation button for a gaming machine) 31 touch switch (second operation unit) 32 decorative plate 32a acrylic plate (top plate) 32b black mirror sheet (blindfold layer) 32c design sheet (pattern display layer) 32ca bet button 32cb help button 32d touch switch electrode sheet 33 double-sided tape 33a opening 34 partition member 34a partition (light separation wall) 35 LED board (light source unit) 35a LED 36 operation button unit (first operation unit) 41 decorative plate 42 double-sided tape 43 cover member 44 LED board 44a LED 45 base component 46 spacer 47 spring (elastic member) 48 shaft 49 microswitch 49a attachment part 50 base plate M1 charging mark P1 charging position