Method for Simulating a Traditional Casino Keno Game Experience Using a Dedicated Set of Playing Cards
20170287284 ยท 2017-10-05
Inventors
Cpc classification
G07F17/3223
PHYSICS
A63F2009/2425
HUMAN NECESSITIES
G07F17/3213
PHYSICS
International classification
Abstract
A method and system for a card-based game with simulates a traditional keno game through the use of a specially designed deck of playing cards. The system includes a computer, a scanner, a specialty card shoe, and the specially designed deck of cards. The method includes first shuffling the deck of cards by the specialty card shoe. Next, a card is drawn from the deck of cards and scanned, thus extracting a unique number that is associated with a spot on a traditional Keno card. The unique number is then associated and indicated to a spot on a simulated Keno card by the computer. This process is repeated for twenty iteration to compile winning numbers. The winning numbers are then compared against guessed spots associated with a user account to identify a set of matching spots. A primary payout transaction is managed based on the set of matching spots.
Claims
1. A method for simulating a traditional casino keno game experience using a dedicated set of playing cards comprises the step of; (A) providing an at least one user account, wherein the user account is associated a plurality of guessed spots; (B) providing a deck of cards, wherein each of the cards is associated with a number; (C) providing a remote server, a card shuffle machine, and a scanner, wherein the remote server manages the user account and is communicably coupled to the card shuffle machine and the scanner; (D) shuffling the deck of cards by the card shuffle machine; (E) dispensing a winning card by the card shuffle machine; (F) extracting the number associated with the winning card by the scanner; (G) repeating steps (E) and (F) for a number of iterations in order to compile the number of the winning card from each iteration into a set of winning numbers; (H) comparing the set of winning numbers against the plurality of guessed spots associated with the user account in order to identify a set of matching spots by the remote server; and (I) managing a primary payout transaction between the remote server and the user account, if the set of matching spots is identified by the remote server during step (H).
2. The method for simulating a traditional casino keno game experience using a dedicated set of playing cards as claimed in claim 1 comprises the step of; (J) managing a secondary payout transaction between the remote server and the user account, if each of the winning numbers is not found amongst the plurality of guessed spots.
3. The method for simulating a traditional casino keno game experience using a dedicated set of playing cards as claimed in claim 1 comprises the step of; providing an at least one display monitor, wherein the display monitor is communicably coupled to the remote server; graphically displaying the number associated with the winning card by the display monitor; graphically displaying the winning card by the display monitor after step (F); and graphically displaying a game complete notification by the display monitor, if a last iteration from the number of iterations is executed during step (G).
4. The method for simulating a traditional casino keno game experience using a dedicated set of playing cards as claimed in claim 1 comprises the step of; wherein the at least one user account is a plurality of user accounts, wherein the plurality of user accounts is managed by the remote server; and executing steps (H) and (I) for each of the plurality of user accounts.
5. The method for simulating a traditional casino keno game experience using a dedicated set of playing cards as claimed in claim 1 comprises the step of; providing each within the deck of cards is marked with a barcode, wherein the barcode optically represents the number associated with the corresponding card from the deck of cards; providing the scanner is a barcode scanner; extracting the number associated with the winning card during step (F) by scanning the barcode of the winning card with the barcode scanner; logging a time stamp for the number of the winning card during step (F) by the remote server; and sequentially ordering the set of winning numbers by the time stamp associated to each within the set of winning numbers by the remote server after step (G).
6. The method for simulating a traditional casino keno game experience using a dedicated set of playing cards as claimed in claim 1 comprises the step of; providing a self-service kiosk, wherein the self-service kiosk is communicably coupled to the remote server; prompting the user account to enter a plurality of selected numbers and a wager through a user interface of the self-service kiosk, wherein the wager includes a wager value and an at least one play option; designating each of the plurality of selected numbers as a corresponding spot from the plurality of guessed spots by the remote server; prompting the user account to pay a total monetary value, wherein the total monetary value is proportionally dependent on the wager value and the play option; and dispensing an authentic wager ticket by the self-service kiosk, and association the plurality of guessed spots and the wager to the user account by the remote server, if the total wager value is received, wherein the authentic wager ticket includes the plurality of guessed spots and the wager.
7. The method for simulating a traditional casino keno game experience using a dedicated set of playing cards as claimed in claim 1 comprises the step of; providing winning criteria, wherein each criterion from the winning criteria is associated with a specific payout; providing a wager is associated with the user account, wherein the wager includes a wager value and an at least one play option; providing each within the set of winning numbers is associated with a time stamp; generating a search query by the remote server based on the set of winning numbers, the set of matching spots, the play option, and the wager value; searching through the winning criteria in order to identify an at least one applicable criterion, wherein the applicable criterion meets the search query; and designating the specific payout associated with the applicable criterion to the payout transaction during step (I), if the applicable criterion is identified.
8. The method for simulating a traditional casino keno game experience using a dedicated set of playing cards as claimed in claim 1, wherein the deck of cards includes 80 cards.
9. The method for simulating a traditional casino keno game experience using a dedicated set of playing cards as claimed in claim 1, wherein number of iterations executed during step (G) is 20 iterations.
10. A method for simulating a traditional casino Keno game experience using a specially designed deck of playing cards to determine play rather having a player mark a traditional Keno card comprising the following steps; (AA) providing an at least one user account, wherein the user account is associated a plurality of guessed spots that appear on a traditional Keno card; (BB) drawing a card from a specially designed deck of eighty cards wherein each of the cards in the deck contains a unique number that is associated with a spot on the traditional Keno card; (CC) identifying spots on a simulated Keno card by a computer, wherein each spot corresponds to a one card drawn from said specially designed deck of eighty cards; (DD) each card of the specially design deck of eighty playing cards having a scannable medium containing the corresponding unique number of the card; (EE) scanning the scannable medium containing the unique number of the card; (FF) transmitting the unique number of the scanned card to the computer, the computer associating a spot on the simulated Keno card with the unique number of the scanned card, said computer indicating the spot on the simulated Keno card associated with the unique number; (GG) repeating steps (BB) and (FF) for a number of iterations in order to compile a set of winning numbers; (HH) comparing the set of winning numbers against the plurality of guessed spots associated with the user account in order to identify a set of matching spots by the computer; (II) managing a primary payout transaction between the computer and the user account, if the set of matching spots is identified by the computer during step (HH); and (JJ) displaying the simulated Keno card with the set of winning numbers against the plurality of guessed spots associated with the user account on a video monitor.
11. A method for simulating a traditional casino Keno game experience using a specially designed set of eighty playing cards as claimed in claim 10, wherein the unique numbers of the deck of eighty playing cards number one through eighty.
12. The method for simulating a traditional casino Keno game experience using a specially designed deck of playing cards as claimed in claim 10, wherein the number of iterations executed during step (GG) is twenty iterations.
13. The method for simulating a traditional casino Keno game experience using a specially designed deck of playing cards as claimed in claim 10, wherein the scannable medium is a radio-frequency identification (RFID) device.
14. The method for simulating a traditional casino Keno game experience using a specially designed deck of playing cards as claimed in claim 10, wherein the scannable medium is a barcode.
15. The method for simulating a traditional casino Keno game experience using a specially designed deck of playing cards as claimed in claim 10, wherein the unique number of step (FF) is transmitted wirelessly to the computer.
16. A specialty card shoe used in conjunction with a method for simulation a traditional casino Keno game experience using a deck of eighty playing cards to determine play rather than having a player mark a traditional Keno card the specialty card shoe comprising: at least one deck of eighty playing cards, each card further comprising a scannable medium containing a unique number for each card of the at least one deck of eighty playing cards; a scanner for scanning the scannable medium and extracting the unique number of any card of the at least one deck of eighty cards; a transmitter for transmitting the unique number of the scanned card to a computer, the computer associated a spot on a simulated Keno card with the unique number of the scanned card, the computer indicating the spot on a simulated Keno card associated with the unique number; and the card shoe repeating the steps of scanning and transmitting the unique numbers of playing cards from the at least one deck of eighty playing cards for a total of twenty iterations, the card shoe ceasing scanning functions when twenty iterations is reached.
17. The specialty card shoe as recited in claim 16, wherein the unique numbers of the at least one deck of eighty playing cards number one through eighty.
18. The specialty card shoe as recited in claim 16, wherein the scannable medium of each playing card is a radio-frequency identification (RFID) device.
19. The specialty card shoe as recited in claim 16, wherein the scannable medium of each playing card is a barcode.
20. The specialty card shoe as recited in claim 16, wherein the unique number scanned from each playing card is transmitted wirelessly to the computer.
21. The specialty card shoe as recited in claim 16, wherein the unique number scanned from each playing card is transmitted by wire to the computer.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
[0006]
[0007]
[0008]
[0009]
[0010]
[0011]
[0012]
[0013]
[0014]
[0015]
[0016]
DETAIL DESCRIPTIONS OF THE INVENTION
[0017] All illustrations of the drawings are for the purpose of describing selected versions of the present invention and are not intended to limit the scope of the present invention.
First Description of Present Invention
[0018] The present invention generally relates to casino and card games. More specifically, the present invention is a method for simulating a traditional casino keno game experience using a specially designed deck of cards. The present invention implements a traditional keno game in the form of cards. A method and a system are used to achieve this. The method is a sequence of steps, executed in a specific order to simulate a traditional keno game with a dedicated and specialized deck of cards. The system comprises the physical components necessary for the method of the present invention.
[0019] The present invention may be implemented for a single or a multitude of players. For simplicity purposes, the general method of the present invention is described for a single player, hereafter referred to as a user account. The user account is associated with a plurality of guessed spots that represents the player's guesses for the winning number (Step A). Referring to
[0020] The scanner extracts information associated with each of the cards, i.e. the number associated with each of the pulled cards. This information is then utilized by the remote server to determine if the user account won or lost. The display monitor graphically displays various information from the present invention including, but not limited to, drawn numbers/cards, progressive pot value, timer, and other relevant information. It is preferred that the drawn numbers are displayed on a traditional keno card layout in order to simulate a traditional keno game. A variety of devices may be used as the display monitor including, but not limited to, flat panel liquid crystal displays (LCD), light-emitting diode (LED) displays, plasma screens, and other electronic display monitors. The self-service kiosk acts as the physical interface for the players of the present invention. Through the self-service kiosk, the player may create the user account within the present invention and use said account to play. In particular, through the user account and the self-service kiosk, the player may submit his or her number guesses, associated bets, check game and personal bet status, submit payment, and receive monetary winnings.
[0021] The overall method of the present invention is depicted in
[0022] Finally, the last step within the overall process of the present invention is managing payouts. More specifically, if the set of matching spots is identified by the remote server during Step H, then a primary payout transaction is managed in between the remote server and the user account. The value of the primary payout transaction is dependent on a variety of factors including, but not limited to the number of matching spots, which numbers within the set of winning numbers were identified, the play options the user account chose, and other relevant information. In the preferred embodiment of the present invention, the value of the primary payout transaction is determined based on traditional rules and regulations of a keno game. One of the regulations for traditional keno games is rewarding players for not guessing any of the winning numbers. For this regulation, if each of the winning numbers is not found amongst the plurality of guessed spots, then a secondary payout transaction is managed between the remote server and the user account (Step J) as seen in
[0023] Referring to
[0024] Referring to
[0025] A variety of different types of scanners may be used by the present invention. In one embodiment of the present invention, the scanner is a barcode scanner. In this embodiment as seen in
[0026] Referring to
[0027] Referring to
Second Description of Present Invention
[0028] The present invention generally relates to casino and card games. More specifically, the present invention is a method for simulating a traditional casino keno game experience using a specially designed deck of playing cards. The present invention implements a traditional keno game in the form of cards. A method and a system are used to achieve this. The method is a sequence of steps, executed in a specific order to simulate a traditional keno game with a dedicated and specialized deck of cards. The system comprises the physical components necessary for the method of the present invention.
[0029] The present invention may be implemented for a single or a multitude of players. For simplicity purposes, the general method of the present invention is described for a single player, hereafter referred to as a user account. The user account is associated with a plurality of guessed spots that appear on a traditional Keno card, wherein the plurality of guessed spots represents the player's guesses for the winning numbers (Step AA).
[0030] Referring to
[0031] The scanner extracts information associated with each of the cards, i.e. the number associated with each of the drawn cards. This information is then utilized by the computer to determine if the user account won or lost. The video monitor graphically displays various information from the present invention including, but not limited to, drawn cards, drawn numbers, progressive pot value, timer, and other relevant information. It is preferred that the drawn numbers are displayed on a traditional Keno card layout in order to simulate a traditional keno game. A variety of devices may be used as the video monitor including, but not limited to, flat panel liquid crystal displays (LCD), light-emitting diode (LED) displays, plasma screens, and other electronic video monitors. The self-service kiosk acts as the physical interface for the players of the present invention. Through the self-service kiosk, the player may create the user account within the present invention and use said account to play. In particular, through the user account and the self-service kiosk, the player may submit his or her number guesses, associated bets, check game and personal bet status, submit payment, and receive monetary winnings.
[0032] The overall method of the present invention is depicted in
[0033] Next, the present invention managing payouts for the user account. More specifically, if the set of matching spots is identified by the computer during Step HH, then a primary payout transaction is managed in between the computer and the user account. The value of the primary payout transaction is dependent on a variety of factors including, but not limited to the number of matching spots, which numbers within the set of winning numbers were identified, the play options the user account chose, and other relevant information. In the preferred embodiment of the present invention, the value of the primary payout transaction is determined based on traditional rules and regulations of a Keno game. One of the regulations for traditional keno games is rewarding players for not guessing any of the winning numbers. For this regulation, if each of the winning numbers is not found amongst the plurality of guessed spots, then a secondary payout transaction is managed between the computer and the user account. Often the value of the secondary payout transaction is significantly less than the value of the primary payout transaction. Finally, the simulated Keno card with the set of winning numbers is displayed against the plurality of guessed spots associated with the user account on the video monitor for the player and spectators to view the results of the game (Step JJ).
[0034] The present invention can and is designed to be played by a multitude of players. In regards to the overall process, the present invention is designed for a plurality of user accounts. This is accomplished by executing Steps HH through II for each of the plurality of user accounts, wherein each of the plurality of user accounts represents a specific player.
[0035] In order to convey the set of winning numbers to the plurality of user accounts the present invention displays the set of winning numbers and other pertinent information through the video monitor(s). In particular, the set of winning numbers is graphically displayed by the video monitor. This continuously updates the plurality of user accounts, the players, on the progress of the game. When the complete set of winning numbers is registered, the present invention ends the game. More specifically, if a last iteration from the number of iterations is executed during Step GG, then a game complete notification is displayed by the video monitor, thus ending the game.
[0036] A variety of different types of scanners may be used by the present invention. In one embodiment of the present invention, the scanner is a barcode scanner. In this embodiment, the scannable medium is a barcode, wherein the barcode optically represents the unique number associated with the corresponding card from the deck of cards. During Step EE, the unique number associated with the card is extracted by scanning the barcode of said winning card with the barcode scanner, this is done by the dealer or another administrative entity. Once scanned, a time stamp for said card is also logged by the computer during EE. After Step GG, the set of winning numbers are ordered by the time stamp associated to each within the set of winning numbers by the computer. This allows the computer to determine payouts based on various play options as some play options depend on the player guessing specific numbers in a specific order. In alternative embodiments of the present invention, the scannable medium is a radio-frequency identification (RFID) device and complimentary technology is used to scan said RFID device.
[0037] Players may register with the present invention through the self-service kiosk. Similar to the overall process of the present invention, the registration process is disclosed in regards to a single user account. First, the player registers through the self-service kiosk in order to create a user account within the system. This may include submitting personal information including, but not limited to, name, phone number, email address, and other pertinent information. Once created, the user account is then prompted to enter a plurality of selected numbers and a wager through a user interface of the self-service. Each of the plurality of selected numbers is then designated as a corresponding spot from the plurality of guessed spots by the computer. A variety of mechanisms and devices may be used as the user interface of the self-service kiosk including, but not limited to, a mouse, a keyboard, a touchscreen, an integrated monitor, and other similar technologies. The wager includes a wager value and an at least one play option. The wager value is the amount of money the player wishes to bet. The play option is the version of the game the player wishes to play. The present invention may implement a variety of play options, similar to traditional keno games. For example, the player may choose to guess three numbers only as the play option. The player is not limited to the number of play options he or she wishes to engage with. Once the play option(s) and the wager value are selected, the user account is then prompted to pay a total monetary value, wherein the total monetary value is proportionally dependent on the wager value and the play option(s). If the total monetary value is received, then the self-service kiosk dispenses an authentic wager ticket. Additionally, the computer associates the plurality of guessed spots and the wager to the user account. The authentic wager ticket is the physical ticket for the player and includes the plurality of guessed spots, the wager, and other pertinent information. Alternatively, in other embodiments of the present invention, the player submits a wager ticket and the total monetary value to the self-service kiosk in order to authenticate the wager ticket. Furthermore, a server or another personnel may execute the aforementioned registration steps, similar to traditional keno games.
[0038] The present invention decides if the user account is a winner based on winning criteria. The winning criteria is stored and managed by the computer. Each of the winning criteria is associated with a specific payout, similar to traditional Keno games. Once the game is completed, a search query is generated by the computer based on the set of winning numbers, the play option associated to the user account, and the wager value associated with the user account. The computer then searches through the winning criteria in order to identify an at least one applicable criterion, wherein the applicable criterion meets the search query. If the applicable criterion is identified, then the specific payout associated with the applicable criterion is designated as the payout transaction during Step II.
[0039] Additionally, in one embodiment of the present invention, at least one deck of eighty playing cards is utilized, wherein each card further comprises a scannable medium containing a unique number for each card of the at least one deck of eighty playing cards. Furthermore, a transmitter is also used. The transmitter allows for the unique number of the scanned card to be transmitted to the computer. In this embodiment, the specialty card shoe repeats the steps of scanning and transmitting the unique numbers of playing cards from the at least one deck of eighty playing cards for a total of twenty iterations. When the twenty iterations are reached, the specialty card shoe ceasing scanning functions.
[0040] Although the invention has been explained in relation to its preferred embodiment, it is to be understood that many other possible modifications and variations can be made without departing from the spirit and scope of the invention as hereinafter claimed.