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COOLER WITH GAME LID
20210025633 · 2021-01-28 ·

A cooler can include a game table formed in a top surface thereof. The game table can include a game surface surrounded by side walls about its perimeter for storage of the game elements and to prevent game elements, such as game balls, from escaping from the recessed game surface. The game surface can include elements for various games, including foosball, hockey, football, pool, craps, roulette, chess, checkers, backgammon or the like. In some embodiments, the game elements may be interchanged to provide multiple different games that can be played in the recessed gaming surface. In some embodiments, game players may be disposed on arms that extend across the game table in a manner similar to conventional foosball players. Such arms may be made removable to permit changing between game player-based games and games that can be played directly on the recessed surface.

Button deck assembly for an electronic gaming machine and method for making the same

A button deck assembly includes a button deck having at least one mechanical pushbutton, the pushbutton includes a lens cap, a liquid-crystal display (LCD) panel, and an optical block configured to transmit images from the LCD panel for display through the lens cap, a bottom surface of the optical block is positioned on the LCD panel, an air gap is defined between a top surface of the optical block and the lens cap. The assembly also includes a printed circuit board (PCB) assembly defining a PCB aperture, the PCB aperture is sized to receive the optical block, and an elastomeric membrane defining a membrane aperture sized to receive the optical block, the optical block extends from the LCD panel through the PCB and membrane apertures, the membrane channels fluid flow to outer edges of the membrane and around the PCB assembly and the LCD panel.

Methods and Systems for Generating Dynamic Displays on a Game Display and Respective Player Displays
20200406159 · 2020-12-31 ·

A method for generating dynamic displays on a game screen and player display screens for a live event performed on a stage in front of an audience and hosted by a host located on the stage. Each of the player display screens corresponds respectively to a player. The method includes displaying a playing phrase on the game screen. The playing phrase is generated from a winning phrase and includes blank spaces. The game screen is located in a fixed position with respect to the stage to be viewable by the players. For each round of a predetermined number of rounds, the method includes identifying, by one of the players, a first game to display on the game screen. The first game is displayed on a game selector in response to the player actuating the game selector. The method includes obtaining a first set of rules corresponding to the first game.

Multi-layer toy
10878720 · 2020-12-29 ·

A multi-layer toy having at least one outer layer adjacent a planar layer or a ball where both the outer layer and the adjacent planar layer or ball each contain related information such that, in play, the information on the outer layer is made to align with the related information on the adjacent planar layer or ball. The information can comprise depictions of objects, things, characters, animals, or words, for a matching game, or the information can comprise numbers for a counting or mental math game. The toy is preferably sized to be hand-held.

VAPORIZER DEVICE
20200397055 · 2020-12-24 ·

A vaporization device that includes an entertainment mode or modes including one or more game modes. The vaporization device may enhance the user experience. The entertainment mode may be engaged by a sequence of predetermined manipulations of the vaporization device. The entertainment mode may include one or more interactive games using the device, and/or one or more display modes. The interactive games may include a pattern-following game, a memory game, a triggered output game, or a chance game. The entertainment mode may also include games that may be played by one or more persons. The entertainment mode may modify the operation (e.g., heater control, appearance, user interface, etc.) of the device while still permitting the vaporization of vaporizable material.

Three Dimensional Letters Word Game Components and Game Methods of Play
20200391102 · 2020-12-17 ·

A game apparatus and game methods of play that provide mental exercises to increase the level of abstract thinking to create 3-D objects from universally accepted 2-D flat patterns. Since we read and write on 2-D surfaces, the shapes we associate most with a 2-D environment are alphanumeric characters. Combining letters and numbers in a 3-D environment creates challenging exercises for visualizing 3-D shapes. The competitive games involve a series of 3-D manipulative modules. Play of the games involves scoring points for creating and/or discerning words made up of letters recognized from the 3-D manipulative modules. The games are for multiple players and can also be implemented electronically and online.

Puzzle book
10850187 · 2020-12-01 ·

A linked sequence of mechanically encoded puzzle pages is disclosed. Each page is comprised of multiple planar layers interconnected to implement the puzzle design of the page. The puzzle of each page must be solved to disengage a latching mechanism enabling the player to turn the page and begin solving the puzzle in the next page. Similarly for the next page, and each succeeding page until the last page, solution to the puzzle by the player will disengage a latching mechanism. The latching mechanism holds the active page being solved by the player to the next page. In the implementation of the invention described in this disclosure the latching mechanism comprises a hooking piece protruding in a perpendicular direction from the planar front surface of the next page, where the hooking piece fits into an opening on the planar back surface of the active page and a blocking piece on the active page is aligned between the hook portion and the exit to the opening, thereby preventing the hooking piece on the next page from disengaging from the active page.

Stacking Board Game and Method of Making and Using the Same
20200360800 · 2020-11-19 ·

The presently disclosed subject matter is directed to an interactive board game. The game includes a game board, one or more base pieces, a plurality of playing pieces, and at least one chance device (e.g., playing dice). The base pieces are inserted and/or adhered into apertures formed in the playing board and thus are used as foundations to support the playing pieces. The object of the game is to stack playing pieces vertically on the base pieces to create a tower structure. The playing pieces are constructed in a variety of shapes and sizes, each with an assigned value, such that successful stacking rewards the player with points.

Electronic game with integrated beverage sensor
10799801 · 2020-10-13 · ·

A system includes a beverage sensor to distinguish one or more beverage states and to communicate the distinguished one or more beverage states to a processor as gameplay control inputs to the game.

Memory puzzle system

Systems and methods for generating a memory puzzle are provided. In one aspect, a memory puzzle system receives a selection of puzzle parameters via a first user interface. The memory puzzle system can obtain a plurality of media files associated with the puzzle parameters, and determine an order in which to play the plurality of media files. The memory puzzle system can also generate user interface data that, when rendered, causes a client system to display a second user interface that plays the plurality of media files in the determined order. The memory puzzle system can obtain thumbnails associated with the plurality of media files that are displayed in the second user interface after playback of the plurality of media files is complete. The memory puzzle system can receive an ordered selection of the thumbnails, and generate a score based at least partly on the ordered selection of the thumbnails.