A63F9/00

Contextual play pattern switching system and method

A peripheral device for use in video gameplay includes circuitry for reading information stored in memory of toys placed on the peripheral device, and for providing that information to a computer device upon which gameplay is provided. The peripheral device includes a feature for holding a portable computer device, for example a computer tablet, in a hands free manner during gameplay. The feature may be a notch in the peripheral device, and the notch may be in a protuberance extending from a housing forming the peripheral device. In addition, the housing may provide storage for storing a game controller for use with the video game.

RAFFLE DEVICE
20170263069 · 2017-09-14 ·

A device used in marketing contests, particularly for the drawing of tickets which are put into a rotating raffle drum (G), and whose main purpose is to provide a dynamic and automated device that, advantageously, allows feeding of tickets even when the rotating drum is moving, enables constant and uniform shuffling of said tickets, thus ensuring randomness of the drawing with greater safety and ease and, at the same time, provides public entertainment. Said raffle device (E) comprises a rotating raffle drum (G), a stand (S), a rotation mechanism (R), a ticket feeding device (D), a compressed air power unit (C) and a power, command and control board (Q), including an electronic control unit (not depicted) such as a PLC. Device (E) may further comprise a ticket swirling mechanism (T) interconnected to a compressed air power unit (C) and a lighting system (not depicted) conveniently associated with the rotating drum (G).

Lighting control based on interaction with toys in play area

The present disclosure is directed to inventive methods, systems and apparatus for lighting control. For example, light output of a lighting system (100) that illuminates a play area (101) may be altered, e.g., by a lighting system controller (102, 302), based on characteristics of toys (104) one or more children is playing with in the area, as well as alterations of the toys or relationships between the toys that the one or more children are effecting.

Three dimensional letters word game components and game methods of play
11395957 · 2022-07-26 ·

A game apparatus and game methods of play that provide mental exercises to increase the level of abstract thinking to create 3-D objects from universally accepted 2-D flat patterns. Since we read and write on 2-D surfaces, the shapes we associate most with a 2-D environment are alphanumeric characters. Combining letters and numbers in a 3-D environment creates challenging exercises for visualizing 3-D shapes. The competitive games involve a series of 3-D manipulative modules. Play of the games involves scoring points for creating and/or discerning words made up of letters recognized from the 3-D manipulative modules. The games are for multiple players and can also be implemented electronically and online.

Free Weight Training Device with Labyrinth-Type Game and Method of Exercise and Entertainment
20220226696 · 2022-07-21 ·

A free weight training device with labyrinth-type game and method of exercise and entertainment comprises a unique dumbbell defined by a pair of weight members joined by an elongated handle. The dumbbell is configured, so a user can develop muscle groups associated with standard weight lifting. This can include exercise movements that involve articulating muscles to move the dumbbell in a repetitive exercise motion. The dumbbell has integrated therein, a labyrinth-type game operational—directly on the outer face of at least one of the weight members. The labyrinth-type game includes at least one target area and at least one corresponding game piece. The handle is gripped and the weight members are tilted about a vertical axis to urge the game piece towards the target area, directly on the outer face of the weight members. The articulation of the dumbbell in this manner develops wrist muscles, while also entertaining the user.

ELECTRIFIED GAME PIECE MANIPULATION GAME AND GAME PIECE MANIPULATOR
20210370162 · 2021-12-02 ·

A game system includes a base having a top base surface and a controller, and a game piece manipulator including a surface having an electrically conductive portion. The game piece manipulator is configured to hold a game piece. The top base surface is configured to receive a plurality of game pieces. The controller is configured to control an electric stimulus emitted by the game piece manipulator, and the game piece manipulator is configured to emit the electric stimulus by the electrically conductive portion. A game piece manipulator includes at least one electrically conductive portion positioned on a surface of the game piece manipulator and is configured to connect to a base and receive control signals by a controller of the base and emit an electric stimulus. A game kit includes a base, a game piece manipulator, and a plurality of game pieces.

Building and demolition game apparatus and control method thereof
11369863 · 2022-06-28 · ·

A building and demolition game apparatus includes a base, a plurality of rectangular block elements, a monitoring unit, a game control unit and a force generating unit. The base has an assembly platform located on an upside of the base. The rectangular block elements layered to form a tower, which is stood on the assembly platform. The tower has upper and lower layers held by frictional coupling between the layers. The tower height increases during game play by removing block elements from one or more lower layers to build up successive upper layers upon the assembly platform. The monitoring unit is disposed in the base to obtain at least two boundary conditions by continuously monitoring. The game control unit is disposed in the base to generate a control signal according to a predetermined threshold and the at least two boundary conditions. The force generating unit is disposed in the base and under the assembly platform. The force generating unit is applying a force forward to the assembly platform according to the control signal generated by the game control unit.

Data processing systems for processing and analyzing data regarding self-awareness and executive function
11373546 · 2022-06-28 · ·

Data processing systems according to various embodiments are adapted to process data regarding the self-awareness of a user for use in the development of the user's executive function. In various embodiments, the data processing system: (1) executes computer-readable instructions that, when executed by the at least one computer processor, facilitate the playing of a game by the user; (2) gathers performance data indicating the user's performance while the user plays the game; and (3) automatically evaluates the performance data to assess, for the user, the ability to remember to perform various tasks, to stay on task, and to coach others by taking perspective, giving feedback, and mentoring them to do well. The data processing system may gather and process related data on various levels and then use this information to assist the user in improving the user's executive function skills.

GAME APPARATUS

A game apparatus includes a first space to which a game object is supplied, a plurality of urging bodies arranged spaced apart from each other in the first space and configured to urge the game object, and a second space for carrying out a first lottery using the game object. In the game apparatus, a holding state changes to a communication state, the holding state is a state in which movement of the game object from the first space to the second space is blocked, and the communication state is a state in which the game object urged by the plurality of urging bodies move from the first space to the second space.

PUZZLE STORAGE BOX
20220168628 · 2022-06-02 ·

The puzzle storage box disclosed herein may comprise an internal locking mechanism designed to challenge ingenuity while being embedded within an assembly of unlimited form potentiality. In one variation, the internal locking mechanism is embedded in a shallow container and may be used for more personal, everyday carry. In another variation, the internal locking mechanism is embedded in a deeper container for increased volume and prominent display. The internal locking mechanism will be incorporated into endless shapes and forms, and its novel method of operation will be respectively conveyed.