A63H13/00

ACTION ROBOT

An action robot includes a figure having at least one movable part, a figure base supporting the at least one movable part at a lower side, a pusher embedded into the figure base to pass through an upper surface of the figure base and pushing the at least movable part in a first direction, an elastic member providing a second elastic force to the pusher, a lifter disposed under the figure base, and a load member raised by the lifter and pressurizing the pusher in the first direction.

ACTION ROBOT

An action robot includes a head disposed on a body, a head connector connecting the body to the head, a tilting shaft provided in the head connector, a head inner frame fastened to an inner portion of the head and tilted along with the head, the head inner frame including a tilting shaft inserting hole with the tilting shaft inserted thereinto, a path provided in the head connector to communicate with an inner portion of the body, a through hole communicating the path with an internal space of the head, and a wire sequentially passing through the path and the through hole from the inner portion of the body and pull the head inner frame so that the head is tilted in one direction.

Interactive animated character head systems and methods

An interactive system includes one or more processors that are configured to receive a first signal indicative of an activity of a user within an environment and to receive a second signal indicative of the user approaching an animated character head. The one or more processors are also configured to provide information related to the activity of the user to a base station control system associated with the animated character head in response to receipt of the second signal to facilitate a personalized interaction between the animated character head and the user.

FORM CHANGING TOY
20200330891 · 2020-10-22 · ·

A form changing toy includes a moving part, a rotating part, a first stopper, a motor, and a holding mechanism. The rotating part is configured to move the moving part in first and second directions. An operation direction of the moving part is changed between the first and second directions at an inflection point of the rotating part. The rotation of the rotating part is configured to stop rotating in a first rotation direction when the rotating part rotating contacts the first stopper. The holding mechanism is configured to hold the moving part in a first state at a location between an inflection point and the first stopper, and to release the holding when the rotating part starts rotating in a second rotation direction opposite to the first rotation direction after the stopping at the first stopper.

Robot and arm assembly thereof

An arm assembly includes a servo coupled to the chest of the robot, an upper arm driven by the servo, a forearm rotatably coupled to the upper arm, and a forearm transmission member comprising a first end rotatable with respect to the chest and a second end coupled to the forearm. The upper arm, the forearm and the forearm transmission member are arranged in such a way that the forearm rotates when the upper arm rotates with respect to the chest.

Robot and arm assembly thereof

An arm assembly includes a servo coupled to the chest of the robot, an upper arm driven by the servo, a forearm rotatably coupled to the upper arm, and a forearm transmission member comprising a first end rotatable with respect to the chest and a second end coupled to the forearm. The upper arm, the forearm and the forearm transmission member are arranged in such a way that the forearm rotates when the upper arm rotates with respect to the chest.

SMART ENTERTAINMENT TECHNOLOGY ATTRACTIONS
20200276510 · 2020-09-03 · ·

Smart Entertainment Technology uses technology to create an enhanced, real-world experience or adventure, and helps users explore, communicate, learn, and solve puzzles, creating a richer, more immersive experience. In one embodiment, a method includes identifying a plurality of patrons in an entertainment attraction using a contactless sensor. The entertainment attraction comprises a room, and each wall of the room comprises modular, interconnected, adaptable full-wall digital displays. The method further includes determining a digital attraction experience suitable for each of the patrons based on the age and attraction preferences of each of the patrons. The method additionally includes formatting for display on the modular full-wall digital displays content associated with the determined digital attraction experience. The method further includes determining an interactive gesture performed by one of the patrons, and formatting for display on the full-wall digital displays, appropriate content responsive to the interactive gesture.

ANIMATRONIC TOY

An animatronic toy includes a motor, a compound geneva gear assembly, and a plurality of moving parts. The compound geneva gear assembly has a plurality of geneva drivers driven by the motor and a plurality of geneva followers. Each of the geneva followers are positioned to be driven by one of the geneva drivers. The geneva drivers are rotationally coupled to each other. Each of the geneva drivers includes at least one set of teeth and at least one stop. Each of the geneva followers includes at least one set of teeth and at least one cutout. The plurality of moving parts are driven by the geneva followers. The geneva drivers may form a compound geneva driver with an axis of rotation, a plurality of sets of teeth extending radially and a plurality of stops disposed in an alternating pattern along the axis of rotation.

TOY ASSEMBLY AND EXTENSIBLE OBJECT THEREFOR
20200261814 · 2020-08-20 ·

In an aspect, a toy assembly is provided, and includes a toy assembly housing, an extensible object inside the toy assembly housing, an extension mechanism, and an extension member power source. The extensible object includes a base, and first and second extension members. The extension mechanism is operable to drive the first and second extension members towards extended positions, and is operatively connected to the second extension member via a lost motion connection. Driving of the extension mechanism by the extension mechanism power source drives the first extension member towards the extended position for the first extension member to break or open the toy assembly housing to expose the extensible object while consuming at least a portion of the lost motion in the lost motion connection. Upon consuming the lost motion, further driving the extension mechanism drives the first and second extension members towards the extended positions.

TERMINAL FOR ACTION ROBOT AND METHOD OF OPERATING THE SAME
20200254358 · 2020-08-13 ·

A terminal for an action robot allows a user to easily manage motion data for controlling movement of the action robot and a method of operating the same. The terminal may include a storage configured to store motion data, a wireless communicator configured to transmit the motion data to an action robot, a display configured to display a motion production screen for generating the motion data, an input interface configured to receive a command for generating pieces of motion part data for controlling motion parts of the action robot through the motion production screen respectively, and a controller configured to generate the motion data by combining the pieces of motion part data.