Patent classifications
A41B1/00
Upper garment holding accessory
An accessory used to assist a disabled person to put on an upper garment, such as a coat, sweater or vest with two armholes. The accessory includes a rigid round member and a flexible arm each securely attached to the opposite ends of a rigid elongated base. The round member is configured to vertically support the upper garment when draped thereon and still allow disengagement of the upper garment from the round member when the upper garment is pulled downward. Attached to the distal end of the flexible arm is a clamping member configured to temporarily grip the upper, front edge or the lapel of the upper garment. The flexible arm may be bent and twisted in three axes enabling the upper garment to be stretched and held with its two armholes open and oriented at different locations to accommodate the restricted arm and shoulder movements of different users.
DECORATIVE CLOTHING ASSEMBLY
A decorative clothing configured to be worn over an inner clothing of a user is disclosed. The decorative clothing comprises a cloth material, at least one hole positioned on a predefined position on the cloth material, where a mesh member is circumferentially stitched across the hole, and patterns of predefined shape are attachable over the mesh member A portion of the mesh member which is unoccupied by the attached pattern exposes a color of the inner clothing worn by the user. The pattern attachable over the mesh member is a human face or a smiley emoticon.
UPPER BODY GARMENT HAVING INTEGRATED GLOVES
A hoodie having integrated gloves defines a modified gloved garment for provide a unitary garment that can cover the entire upper body of a user. The modified gloved garment includes a garment base that defines in one embodiment a defines a hooded sweatshirt, a sleeve attachment system integrated with the garment base, a pair of hand coverings such as gloves or mittens. In one embodiment, the attachment system includes a reinforced sleeve cuff on the garment base and an attachment strap. The attachment strap extends at one end from the sleeve cuff and is configured to engage the hand covering and attach at the other end to the sleeve cuff so as to couple the hand covering with the sleeve cuff.
Flame resistant fabric and garments made therefrom
Protective garments include a flame resistant fabric that is strong and yet has a soft hand. The fabric is made from a combination of filament yarns and spun yarns. The filament yarns and spun yarns are woven together such that the filament yarns are separated by from about 2 to about 5 spun yarns in both the warp direction and the fill direction. The spun yarns may contain polybenzimidazole fibers in combination with other fibers, such as aramid fibers. The filament yarns may comprise para-aramid fibers. In one embodiment, the filament yarns may have a size larger than the spun yarns.
Flame resistant fabric and garments made therefrom
Protective garments include a flame resistant fabric that is strong and yet has a soft hand. The fabric is made from a combination of filament yarns and spun yarns. The filament yarns and spun yarns are woven together such that the filament yarns are separated by from about 2 to about 5 spun yarns in both the warp direction and the fill direction. The spun yarns may contain polybenzimidazole fibers in combination with other fibers, such as aramid fibers. The filament yarns may comprise para-aramid fibers. In one embodiment, the filament yarns may have a size larger than the spun yarns.
BODY-ENHANCING GARMENT AND GARMENT DESIGN
Systems or methods for anatomy patterning a garment are provided. Anatomy patterning is any deliberate manipulation of a garment's pattern in order to change the perceived shape of a wearer of the garment toward a desired appearance. Additionally, the garments that result from use of these systems and methods for anatomy patterning are also provided.
BODY-ENHANCING GARMENT AND GARMENT DESIGN
Systems or methods for anatomy patterning a garment are provided. Anatomy patterning is any deliberate manipulation of a garment's pattern in order to change the perceived shape of a wearer of the garment toward a desired appearance. Additionally, the garments that result from use of these systems and methods for anatomy patterning are also provided.
Apparatus for selectively attaching physiological sensor pod to different types of wearable apparel, and wearable apparel including the same
An apparatus selectively attaches a physiologic sensor pod to an article of apparel or clothing, wherein the sensor pod includes a housing having a top surface, a bottom surface, a peripheral surface, and a groove extending around the peripheral surface. In an embodiment, the apparatus comprises an elastic ring having an inner circumference slightly smaller than an outer circumference of the groove in the outer circumference of the sensor pod. The apparatus can also include a slit extending from an outer circumference of the elastic ring toward, but not all the way to, the inner circumference of ring, wherein a portion of fabric is insertable into the slit, at which point, a peripheral portion of the elastic ring can be sewn or otherwise attached to the fabric. In another embodiment, the adaptor includes a support ring adapted to be sewn to the elastic ring with a portion of fabric therebetween.
Wearable device for delivering air
A personal entertainment respiratory apparatus provides air to a user to provide a fully immersive entertainment experience. The personal entertainment system may comprise a flow generator for providing the flow of air. A personal spatial respiratory interface may be coupled to the flow generator. The personal spatial respiratory interface may comprise an outlet for the flow generator. The personal spatial respiratory interface may further be configured to direct the flow of air within an ambient breathing proximity of a user. The personal entertainment respiratory apparatus may further comprise a controller and a sensory particle dispenser. The controller and sensory particle dispenser may be configured to selectively activate release of a sensory particle from the dispenser into the directed flow of air in response to an entertainment triggering signal.
Wearable device for delivering air
A personal entertainment respiratory apparatus provides air to a user to provide a fully immersive entertainment experience. The personal entertainment system may comprise a flow generator for providing the flow of air. A personal spatial respiratory interface may be coupled to the flow generator. The personal spatial respiratory interface may comprise an outlet for the flow generator. The personal spatial respiratory interface may further be configured to direct the flow of air within an ambient breathing proximity of a user. The personal entertainment respiratory apparatus may further comprise a controller and a sensory particle dispenser. The controller and sensory particle dispenser may be configured to selectively activate release of a sensory particle from the dispenser into the directed flow of air in response to an entertainment triggering signal.