F41J5/00

Tracked bullet correction

Systems, devices, and methods for determining a time of flight (TOF) of a first bullet fired from a gun to pass a target plane of a target; determining a location of an aimpoint on the target in an imager field of view (FOV) relative to a disturbed reticle at a time the first bullet is fired by the gun; determining a location of the first bullet relative to the location of the aimpoint on the target at the TOF in the imager FOV; and determining an updated location of the disturbed reticle based on a difference between the location of the first bullet and the location of the aimpoint on the target at the time the first bullet crosses the target plane and a difference between the location of the disturbed reticle and the location of the aimpoint on the target at the time the first bullet was fired.

INTELLIGENT TACTICAL ENGAGEMENT TRAINER

There is provided a simulation-based Computer Generated Force (CGF) system for tactical training in a training field including a receiver for receiving information on the training field, a database for storing a library of CGF behaviours for one or more robots in the training field, a CGF module, coupled with the receiver and the database, for processing the information on the training field and selecting a behaviour for each of the one or more robots in the training field from the library of CGF behaviours stored in the database, a controller, coupled with the CGF module, for sending commands based on the selected behaviours to the one or more robots in the training field. The information on the training field includes location of one or more trainees and the commands include shooting the one or more trainees.

REMOTELY CONTROLLED TURRET SYSTEM FOR MILITARY AND LAW ENFORCEMENT TRAINING
20190234701 · 2019-08-01 ·

A turret system in communication with a turret system control station, the turret system including a base, an arm connected to the base at a first end, a cradle connected to the arm at a second end, a gun connected to the cradle to shoot simulation ammunition stored in the cradle, and a computer system to communicate with and receive instructions from the turret system control station, from which a user may remotely control the turret system.

SYSTEM, METHOD AND APP FOR AUTOMATICALLY ZEROING A FIREARM
20190226807 · 2019-07-25 ·

Before a person can use any weapon, such as a gun or a rifle, effectively, the sight must be aligned to the barrel through a zeroing process. Various embodiments discloses a firearm zeroing app for automatically determining the adjustments of a weapon equipped with an optical sight. The system can utilize a mobile device to take a picture to capture an image of a shot group. Then, using the app, the system automatically calculates the datum of the shot group, the centroid of the shot group, and the distance for adjustment of the sighting device to accurately fire the firearm. In another embodiment, the mobile device can be configured to capture and record the image of firing of the firearm so that the app automatically captures as a video the images of the shots fired to establish the shot group and automatically analyzes the projectile's flight path data.

WEARABLE DEVICE
20190208841 · 2019-07-11 ·

The invention features methods and devices for controlling bleeding from blood vessels that may be damaged as a result of trauma or impact with an object, such as a bullet or shrapnel. The device may be wearable by a user and include one or more components, such as wound sealant and multiple inflatable balloons/bladders. The device may be integrated into a garment, e.g., a vest, jacket, trousers, or full body suit. Once triggered (automatically or manually), the device may be used to deliver wound sealant to a wound site and/or pressure to the wound site by selective inflation of one or more balloons over exsanguinating blood vessels that may be damaged, thereby stopping or minimizing the bleeding. Alternatively, or in addition, the device may be used to stabilize a wounded wearer for, e.g., transportation purposes, or to provide buoyancy. Devices of the invention may also be used as a blood pressure monitor, as a massaging device, and as a breast pump. Devices and methods of the invention may also be used for repairing or stabilizing machines, such as vehicles (e.g., automobiles and boats).

Augmented reality gaming system
10341162 · 2019-07-02 · ·

An augmented reality gaming system uses a gameplay device to removably secure a mobile device. The gameplay device has at least one user interface and a wireless transceiver for communicating with the mobile device. An augmented reality gaming app stored in the memory of the mobile device utilizes an image sensor of the mobile device to display a live image on a screen of the mobile device, and causes graphics corresponding to one or more virtual targets to be overlaid on the live image. Using information from a location sensor and an orientation sensor of the mobile device, together with information about a virtual location of the virtual target, the mobile device determines whether a virtual shot triggered by the at least one user interface causes virtual damage to the virtual target.

Automatic dartboard scoring system
10317177 · 2019-06-11 · ·

A method is disclosed for automatically scoring a game of darts. The method involves obtaining an image of a dartboard (2) using three cameras (10), detecting a visual disturbance in the image, and identifying a validly thrown dart if the visual disturbance includes a moving phase with a maximum temporal duration and successive images of the dartboard which exhibit differences. The visual disturbance should also include a stationary phase when the dart has been embedded in the dartboard (2). The method also includes calculating a score for the validly thrown dart based on its stationary position relative to the dartboard. A lighting system for a dartboard is also disclosed where a LED strip light (14) is provided around a circumference of the dartboard and three spotlights (8) are provided above the dartboard.

Automatic dartboard scoring system
10317177 · 2019-06-11 · ·

A method is disclosed for automatically scoring a game of darts. The method involves obtaining an image of a dartboard (2) using three cameras (10), detecting a visual disturbance in the image, and identifying a validly thrown dart if the visual disturbance includes a moving phase with a maximum temporal duration and successive images of the dartboard which exhibit differences. The visual disturbance should also include a stationary phase when the dart has been embedded in the dartboard (2). The method also includes calculating a score for the validly thrown dart based on its stationary position relative to the dartboard. A lighting system for a dartboard is also disclosed where a LED strip light (14) is provided around a circumference of the dartboard and three spotlights (8) are provided above the dartboard.

Marksmanship training aid

Various systems, devices, processes, and techniques may be used for marksmanship training. In particular implementations, motion data for a firearm may be acquired during live operation by a firearm operator using a sensor assembly coupled to a firearm. The motion data may be analyzed to detect a firing event, and the firing event may be used to pretrigger recording of the motion data. In certain implementations, the recorded motion data may be analyzed to determine inappropriate firing control actions, if any, and to provide corrective actions to a firearm operator about inappropriate firing control actions.

AUGMENTED REALITY GAMING SYSTEM
20190081848 · 2019-03-14 ·

An augmented reality gaming system uses a gameplay device to removably secure a mobile device. The gameplay device has at least one user interface and a wireless transceiver for communicating with the mobile device. An augmented reality gaming app stored in the memory of the mobile device utilizes an image sensor of the mobile device to display a live image on a screen of the mobile device, and causes graphics corresponding to one or more virtual targets to be overlaid on the live image. Using information from a location sensor and an orientation sensor of the mobile device, together with information about a virtual location of the virtual target, the mobile device determines whether a virtual shot triggered by the at least one user interface causes virtual damage to the virtual target.