Patent classifications
A63B2220/00
APPARATUS, SYSTEM, AND METHOD FOR AUTOMATED REAL-TIME LIVE VIDEO STREAMING FOR EQUESTRIAN SPORTS
A system and methods for generating automated real-time live video stream of a target that is moving around an obstacle of pre-defined area uses an automated video streaming provided with a plurality of video cameras that are positioned about the pre-defined area by tracking the moving target and displaying the moving target on the animated timeline such as current class leader will be automatically displayed and compared, in real time, with the rider on the track and integrating the data collected by the wireless network to make video stream from that camera to the optimized video stream.
Golf club head customization
A method of customizing a golf club, wherein the method includes generating operating data representative of a user operating a mechanical device. The operating data is generated by a first sensor sized and configured to be removably positioned in a mounting port formed on the mechanical device during operation of the mechanical device. The sensor is interchangeably positionable in the mounting port with at least one mass insert, the at least one mass insert being adapted to be interchangeably positioned in the mounting to provide at least two different mass configurations. The method further includes determining a recommended configuration of the at least one mass insert specific to the user based on the operating data generated by the sensor, and transmitting information representative of the recommended mass insert.
Distributed Machine-Learned Models Across Networks of Interactive Objects
A set of interactive objects can implement a machine-learned model for monitoring an activity while communicatively coupled over one or more networks. The machine-learned model can be configured to generate data indicative of at least one inference associated with the activity based at least in part on sensor data associated with two or more interactive objects of the set of interactive objects. The computing system can determine for each interactive object a respective portion of the machine-learned model for execution by the interactive object during at least a portion of the activity. The computing system can generate for each interactive object configuration data indicative of the respective portion of the machine-learned model for execution by the interactive object during the portion of the activity. The computing system can communicate the configuration data indicative of the respective portion of the machine-learned model for execution by to each interactive object.
GOLF CLUB HEAD CUSTOMIZATION
A method of customizing a golf club, wherein the method includes generating operating data representative of a user operating a mechanical device. The operating data is generated by a first sensor sized and configured to be removably positioned in a mounting port formed on the mechanical device during operation of the mechanical device. The sensor is interchangeably positionable in the mounting port with at least one mass insert, the at least one mass insert being adapted to be interchangeably positioned in the mounting to provide at least two different mass configurations. The method further includes determining a recommended configuration of the at least one mass insert specific to the user based on the operating data generated by the sensor, and transmitting information representative of the recommended mass insert.
GARMENT INCLUDING A PLURALITY OF SENSORS AND A CHIP
A garment is provided. The garment includes a plurality of sensors that are in operable communication with each other for detecting position data of each sensor of the plurality of sensors relative to each other and at least one chip that is in operable communication with at least one of the sensors of the plurality of sensors and configured to collect the detected position data and generate an image of a body portion of a user of the garment based on the detected position data and communicate the generated image to at least one display device for displaying the generated image.
Method for providing motion recognition service and electronic device thereof
The apparatus includes: a sensor module configured to detect sensor data corresponding to the motion of the apparatus, at least one processor that is electrically coupled with the sensor module and a non-transitory memory storing instructions executable by the processor to execute the method, including detecting the one or more pieces of sensor data by using the sensor module, detecting whether a motion pattern corresponding to the sensor data is stored in the memory, and generating a motion pattern based on at least some of the sensor data according to whether the motion pattern is stored in the memory.
Avatar generator
Systems and methods are disclosed for recommending products or services by receiving a three-dimensional (3D) model of one or more products; performing motion tracking and understanding an environment with points or planes and estimating light or color in the environment; and projecting the product in the environment.
Athletic performance sensing and/or tracking systems and methods
Athletic performance sensing and/or tracking systems include components for measuring or sensing athletic performance data and/or for storing and/or displaying desired information associated with the athletic performance to the user (or others). Such systems can allow users a wide variety of options in creating workouts, selecting and presenting media content during the athletic performance, etc., e.g., to help keep users entertained and motivated. In some instances, user feedback may be used, optionally in combination with objective data relating to a workout, to control features of the workout routine, to control the music or other media content selected and/or presented, and/or to control features of future workout routines and/or the presented media content.
HYPOXIA TRAINING DEVICE
The present invention includes a device for hypoxia training comprising: one or more electrochemical cells each comprising: a cathode and an anode separated by a proton exchange membrane, each of the anode and cathode in communication with an input and an output, wherein the input of the cathode is in fluid communication with ambient air, and wherein the input of the anode is in fluid communication with a source of liquid water; a power supply connected to the one or more electrochemical cells; and a mask in fluid communication with the output from the cathode of the one or more electrochemical cells, wherein oxygen is removed from the ambient air during contact with the cathode when hydrogen ions separated from liquid water by a catalyst on the anode convert oxygen in the ambient air into water.
Internet sports computer cellular device
A system that wirelessly integrates actual sports equipment with a computer and the internet to allow players remotely located from one another to play a competitive simulated sports game. An individual player may opt to play solo or practice to improve basic techniques. The system includes motion sensors connected to the player and a motion sensing device, all containing circuits and contact or motion sensors coupled with signal processing and radio frequency transmitter circuitry, thereby wirelessly communicate game performance information to a remote receiver-computer. The computer displays player information and visually simulates and controls a game between two players via the internet, having similar equipment and remotely located from each other. Standard sports equipment may be retrofitted with the sensors and associated circuitry to convert such equipment into “smart equipment” for use with the system. The system employs specially developed computer software to process player performance data, control game play, communicate game information between players, generate and control visual simulations and display player performance information.