A63B67/00

YARD GAME
20230047311 · 2023-02-16 ·

A method of playing a projectile throwing game, including defining two teams, wherein each team consists of at least two players, positioning first and second sets of goals a predetermined distance from one another to define a playing field, assigning one team to begin play as offense and the other team to begin play as defense, positioning a first offense team player to assault the first set of goals, positioning a second offense team player in the playing field, positioning a first defense team player in the playing field, positioning a second defense team player behind the first set of goals, initiating play with the first offense team player team tossing the projectile towards the second set of goals, scoring points, with each respective team alternating between defense and offense, and declaring a winner when one respective team has scored a predetermined number of points. Each respective goal is defined by a pole portion extending upwardly from ground and a hoop portion operationally connected to the pole portion and sized to accept the projectile therethrough. A turn is defined as both teams playing offense and defense, sequentially.

SYSTEMS, METHODS AND APPARATUS FOR BALL GAMES
20230014375 · 2023-01-19 ·

Systems and methods for a ball game comprising a playing field having a modified soccer goal wherein said goal having a foldable stand placed above its center holding a rigid basket and at least one playing ball wherein said ball is spherical in shape and having extruded ribs, wherein said ball have at least one sensor is embedded in it to allow detection of said ball location in said field.

Heads up sports training system
11691061 · 2023-07-04 · ·

The sports training system includes a first housing including a transmitter; a second housing including a receiver and a wireless communication module; a plurality of illuminating targets in communication with the wireless communication module; and a remote control in wireless communication with the transmitter, the receiver, and the plurality of illuminating targets. In operation, the transmitter projects a transmission and the receiver is positioned laterally away from the transmitter and receives the transmission. In response to an object passing between the transmitter and receiver, the receiver is blocked from receiving the transmission. In response to the receiver being blocked from receiving the transmission, a selected one of the targets illuminates. Input from the remote control controls operation of one of the transmitter, the receiver, or one of the plurality of illuminating targets.

AQUATIC GAME APPARATUS AND METHOD
20250229147 · 2025-07-17 ·

An aquatic game apparatus and method. The apparatus comprises a water skipping article, comprising a high-density foam material, a top surface having a rounded side profile, a rounded outer perimeter, and a bottom surface. The top surface of the water skipping article comprises a first elliptically extended face, a second elliptically extended face, and a continuous smooth-edged outer perimeter. The apparatus comprises a target, comprising a pop-up board and at least one of a plurality of fillable weight bags coupled to the pop-up board by at least one of a plurality of straps, wherein the fillable bags are configured to stabilize the target on a water surface. The pop-up board of the target comprises an upper surface having a plurality of pocketed nets, and a lower surface having a plurality of integrally formed flotation units, wherein the upper surface is elevated above the lower surface by a support pole.

Athlete style recognition system and method

A system and method leverages understanding of complex dribbling video clips by representing a video sequence with a single Dribble Energy Image (DEI) that is informative for dribbling styles recognition. To overcome the shortage of labelled data, a dataset of soccer video clips employs Mask-RCNN to segment out dribbling players and OpenPose to obtain joints information of dribbling players. To solve issues caused by camera motions in highlight soccer videos, the system registers a video sequence to generate a single image representation DEI and dribbling styles classification.

FLOATING GOLF TARGET
20220401807 · 2022-12-22 ·

A golf target for use on a body of water having a water surface is described. The golf target comprises a first float having a first diameter and a second float having a second diameter smaller than the first diameter. The golf target also comprises a mesh having an outer perimeter, a mesh center, and a middle portion extending between the outer perimeter and the mesh center. The outer perimeter of the mesh is affixed to the first float, and the mesh center is affixed to the second float. At least a part of the middle portion is arranged to submerge under the water surface when the golf target is floated on the body of water.

Three-dimensional throwing game target apparatus

A three-dimensional throwing game target apparatus includes platforms, bridge members, connectors and stanchions. The platforms include an outer wall and a platform receptacle ring that is adapted to receive a cup. Each of the bridge members include at least one bridge receptacle ring and a plurality of elongated girders extending outwardly from the bridge receptacle ring. The bridge members and the platforms may be detachably connected to one another in a horizontal plane. The stanchions are assembled to the platforms to support the receptacle rings at a plurality of different heights. The platforms, bridge members, connectors and stanchions may be assembled together to support the platform receptacle rings at selected vertically and horizontally spaced locations.

Interactive floor and amusement systems and methods employing same
11511171 · 2022-11-29 · ·

An amusement system features an interactive floor with an array of panels laid out in one or more grids to collectively define an interactive floor surface, an illumination system operable to individually illuminate each panel, and a sensing system operable to detect presence of any participant atop any panel. A base frame of the interactive floor is composed of a plurality of base modules seated on a subfloor, and supporting a respective panel for one or more cells of the interactive floor. The base modules are not directly fastened together, and instead are only intercoupled by perimeter seals applied over peripheral regions of the panels of neighbouring modules. Separation of the modules is constrained by surrounding walls of a room fully occupied by the interactive floor. In gameplay, some panels are distinctively illuminated as hazards to be avoided by participants, subject to penalty.

Interactive floor and amusement systems and methods employing same
11511171 · 2022-11-29 · ·

An amusement system features an interactive floor with an array of panels laid out in one or more grids to collectively define an interactive floor surface, an illumination system operable to individually illuminate each panel, and a sensing system operable to detect presence of any participant atop any panel. A base frame of the interactive floor is composed of a plurality of base modules seated on a subfloor, and supporting a respective panel for one or more cells of the interactive floor. The base modules are not directly fastened together, and instead are only intercoupled by perimeter seals applied over peripheral regions of the panels of neighbouring modules. Separation of the modules is constrained by surrounding walls of a room fully occupied by the interactive floor. In gameplay, some panels are distinctively illuminated as hazards to be avoided by participants, subject to penalty.

PORTABLE GOAL FOR PLAYING A GAME
20230055330 · 2023-02-23 ·

A device and methods for playing a game are provided. The game utilizes a goal. In one embodiment, the goal resembles a cube. A user can stand outside the perimeter of the goal and can throw an object, such as, for example, a ball, into the goal. The size of the goal can be adjustable.