Patent classifications
A63F7/00
Game table and game equipment
A game table and to a game equipment for playing a ball game with legs. The game table includes a table top structure with a see-through table top surface. The table top structure has a first and second table top ends and a first and second table top sides extending between the first and second table top ends. The game table further includes a first table side wall and a second table side wall extending downwards from the table top structure. The first and second table side walls being arranged to form a channel-like game space together with the table top structure, the channel-like game space having a first opening and a second opening at opposite ends of the channel-like game space.
GAME SYSTEM COMPRISING ROUNDED TOKENS OF DIFFERENT SETS AND BOARD WITH BUMPER ARRAY AND COLLECTION CHUTES
A game system and related method comprise releasing playing tokens of visually distinguishable sets associated with different players in turn into a game board forming a generally vertically extending playing zone, so that the playing tokens move downwardly through an array of bumpers in the playing zone, which are arranged to deflect the playing tokens to randomize movement thereof, and collect in a token collection zone below the array of bumpers, which comprises a plurality of side-by-side chutes configured to receive the playing tokens, until a prescribed plural number of the playing tokens of a common one of the sets are located in a line in the token collection zone to define an initial winning set.
GAME TABLE
A game table is provided with a generally flat playing surface having opposed playing ends position spaced apart in a length dimension to allow players to participate from each of the playing ends. The playing surface has a length dimension greater than a width dimension of the playing surface. A plurality of holes is formed with a V-shaped pattern oriented in the length dimension. The V-shaped pattern is positioned adjacent each of the playing ends. The V-shaped pattern has a plurality of holes that increase in diameter away from the end hole. A gutter surrounds the playing surface.
Adjustable tabletop sports system
The present disclosure provides a goal secured to a table configured to receive a projectile from a tabletop game with a playing surface. The goal includes a net portion, at least one bracket, and a tray portion. The net portion has a first end and a second end. The net portion is movable between a first position and a second position. The net portion is configured to receive a first projectile in the first position and a second projectile in the second position. The at least one bracket is configured to receive at least one of the first end or the second end of the net portion. The tray portion is configured to store the first projectile and the second projectile.
SLIDING PUCK MULTIPLAYER GAME WITH ADJUSTABLE DIFFICULTY
The present invention relates to the technical field of hockey-type table games, in particular to a game in which pucks are projected across a playing surface by means of a compression system that can be operated with the fingers of one hand and which aims to insert said pucks into a goal. Specifically, it provides a sliding puck multiplayer game having the possibility of adjusting the difficulty of the game and the number of players, characterized in that it comprises: a polygonal-shaped modular platform; a plurality of interchangeable connector bridges of different sizes that are connected to said modular platform; and a plurality of sliding pucks that are propelled by the effect of said elastic band, to go through said connecting bridges. In this way, it is possible to obtain a sliding puck game that allows a greater number of players simultaneously, with adjustable difficulty, portable and modular.
Three-dimensional throwing game target apparatus
A three-dimensional throwing game target apparatus includes platforms, bridge members, connectors and stanchions. The platforms include an outer wall and a platform receptacle ring that is adapted to receive a cup. Each of the bridge members include at least one bridge receptacle ring and a plurality of elongated girders extending outwardly from the bridge receptacle ring. The bridge members and the platforms may be detachably connected to one another in a horizontal plane. The stanchions are assembled to the platforms to support the receptacle rings at a plurality of different heights. The platforms, bridge members, connectors and stanchions may be assembled together to support the platform receptacle rings at selected vertically and horizontally spaced locations.
Play apparatus
A play apparatus has a pair of devices. Each device has: a capture arrangement such as a cavity to capture an object such as a ball; an object detector to detect that the object has been captured; a transmission module to transmit a release signal; a receiver module to receive a release signal; and a release actuator to release the captured object. A first device detects capture of a first object, transmits a first release signal to cause a second device to release a second object. The first device withholds the first object until releasing it responsive to receipt of a second release signal indicating that another object has been captured by the second device.
TABLETOP GAME
A tabletop game includes a first controller mounted to the surface about a first axis such that the first controller is pivotable about the first axis, the first controller comprises a bumper movable transverse to the axis between a resting position and a forward position.
TABLE GAME INCLUDING MODULAR GOALS AND MODULAR OBSTACLES
A table game is provided with modular goal-scoring, modular obstacles, or modular goals. The table game consists of a table with walls and bumpers, a field area or playing surface on the top surface of the table, modular and moveable scoring areas on the field area or playing surface, modular and moveable field pieces or obstacles on the field area or playing surface and balls. The table game includes modular or movable terrain pieces scattered along the top surface of the table game that may promote bank shots along the surface of the table game for scoring on said modular or moveable scoring areas.
System and method for foosball table implementing playing obstacles
A foosball table system is disclosed that includes a playing surface, a plurality of walls extending upward relative to the playing surface, wherein a plurality of rods extend through a first sidewall of the playing surface through a second sidewall of the playing surface, a first goal on a first end wall of the playing surface, a second goal on a second end wall of the playing surface, the second end wall opposite the first end wall, a first and second set of user input controls, a processor and a non-transitory, computer-readable medium communicatively coupled to the processor and having logic stored thereon that, when executed by the processor, causes performance of operations including receive user input from either of the first set of user input controls or the second set of user input controls, and modifying gameplay of a foosball game currently being played using the foosball table system.