Patent classifications
A63G7/00
SEAT FOR AMUSEMENT RIDES AND SYSTEM FOR THE BOARDING/DISEMBARKING OF PASSENGERS ON/FROM AT LEAST ONE SEAT
A seat (1) for amusement rides comprising a seat portion (2) and a backrest (3) to accommodate at least one passenger, and in particular a disabled passenger, is described, characterized by comprising at least one footboard (11) and/or at least one leg rest element (12) configured in use to provide support respectively for at least one foot and at least one leg of the passenger. Preferably the seat comprises restraining means (20) configured to secure the foot and/or leg of said passenger to said at least one footboard (11) and/or to at least one leg rest element (12).
Amusement device
It is disclosed an amusement device (1) comprising a vehicle (2) riding on a track (3), said vehicle comprising a support frame (4) and a compartment (5) having one or more seats (52) for housing one or more passengers, the compartment being moveably connected to said support frame by a shaft (7), to rotate about an axis (Y) with respect to said support frame, from a first position (P1) to at least one second position (P2) in a rotation angular interval, at least when a centrifugal force acts on the passenger compartment (5). The vehicle comprises at least one restoring element (6) configured to rotate back said compartment (5) towards said first position (P1) for at least part of the angular interval between said at least one second position (P2) and said at least one first position (P1). The restoring element (6) is directly or indirectly constrained to said shaft (7).
Amusement device
It is disclosed an amusement device (1) comprising a vehicle (2) riding on a track (3), said vehicle comprising a support frame (4) and a compartment (5) having one or more seats (52) for housing one or more passengers, the compartment being moveably connected to said support frame by a shaft (7), to rotate about an axis (Y) with respect to said support frame, from a first position (P1) to at least one second position (P2) in a rotation angular interval, at least when a centrifugal force acts on the passenger compartment (5). The vehicle comprises at least one restoring element (6) configured to rotate back said compartment (5) towards said first position (P1) for at least part of the angular interval between said at least one second position (P2) and said at least one first position (P1). The restoring element (6) is directly or indirectly constrained to said shaft (7).
Systems and methods to hold and charge a personal electronic device on a ride vehicle
Present systems and methods are directed to a ride system that includes a personal electronic device (PED) holding system for a ride vehicle. The PED holding system includes a lock that is configured to move from an unlocked configuration to a locked configuration to lock a PED of a passenger of the ride vehicle to the ride vehicle during a ride cycle. The PED holding system also includes a charging system that is configured to charge an energy storage component of the PED during the ride cycle.
Systems and methods to hold and charge a personal electronic device on a ride vehicle
Present systems and methods are directed to a ride system that includes a personal electronic device (PED) holding system for a ride vehicle. The PED holding system includes a lock that is configured to move from an unlocked configuration to a locked configuration to lock a PED of a passenger of the ride vehicle to the ride vehicle during a ride cycle. The PED holding system also includes a charging system that is configured to charge an energy storage component of the PED during the ride cycle.
INTRUSION LIMITING SYSTEM AND METHOD
A presence detection system includes a presence detection field of an amusement park attraction, multiple transmitters, multiple receivers, and a controller. The multiple transmitters send multiple light beams of multiple wavelengths and the multiple receivers receive the multiple light beams of the multiple wavelengths. The controller receives input from the multiple transmitters and receivers and determines presence of an object in the presence detection field based on an interruption of the multiple light beams as indicated by the input. The controller also determines reflected light beams of the multiple wavelengths, absorbed light beams of the multiple wavelengths, or both, based on the input. The controller determines the object as a known object or an unknown object based at least in part on the reflected light beams, the absorbed light beams, or both.
Systems and methods for a smart virtual queue
A system includes a virtual queue controller configured to receive an indication of a reduced capacity event from an amusement park attraction, determine a reduction in capacity of the attraction, identify each guest having a return time in a virtual queue of the attraction that is affected by the reduced capacity event, remove guests having affected return times from the virtual queue, and generate a reaccommodation time slot for the guests removed from the virtual queue, select two or more updated return times within the reaccommodation time slot for each of the guests removed from the virtual queue, provide a notification to each guest removed from the virtual queue requesting guest input to select a single updated return time from the two or more updated return times, and return each guest to the virtual queue upon receiving a corresponding selection of the single updated return time.
Modular augmented and virtual reality ride attraction
An amusement park system includes a modular attraction system having a ride vehicle having seats to accommodate passengers, an on-board system integrated with the ride vehicle and having on-board game systems connected via a network. Each on-board game system is configured to provide an augmented reality (AR) experience, or a virtual reality (VR) experience, or both, via a respective visual experience generator device. The AR experience, or the VR experience, or both, is provided within a game shared between the on-board game systems. The on-board game systems are integrated into the ride vehicle, and are connected via the network to one another in a manner that allows for ready removal of all or a portion of one of the on-board game systems without affecting operation of the remaining on-board game systems.
SYSTEMS AND METHODS FOR CONTROLLING A RIDE VEHICLE OF AN ATTRACTION SYSTEM
An amusement park attraction system including a ride vehicle comprising an input device, and a control system configured to determine a parameter value associated with a force imparted on the input device. The parameter value includes a value of the force imparted on the input device, a value of a deformation caused by the force imparted on the input device, or both. The control system is also configured to control movement of the ride vehicle of the amusement park attraction system based on the parameter value.
Reaction controlled systems and methods
A reaction controlled system of includes a track, a trolley that travels along the track, an animated figure coupled to the trolley, at least one reaction control element coupled to a portion of the animated figure (e.g., on the features, limbs, and/or body of the animated figure), and a controller. The controller detects presence of a ride vehicle or a guest. The controller also controls the trolley to position the animated figure based on the presence of the ride vehicle or the guest. The controller also controls animation of the animated figure by operating the reaction control element.