Patent classifications
A63J99/00
Mobile character control system
A mobile character control system includes a platform, a character assembly, a control system, and a transportation assembly. The platform is configured to support an operator. The character assembly is engaged with the platform and includes actuatable features configured to simulate movement of a creature. The control system is configured to control activation of the actuatable features of the character assembly in response to signals received from control features controlled by the operator. The transportation assembly is configured to direct movement of the platform and to support the character assembly.
DISCO BALL
The invention concerns a disco ball with an outer skin (3) which on the outside is fitted with mirror pieces (6) and has an expandable inner structure (2) comprising an inflatable inner skin which in expanded state is spherical and holds the outer skin (3) in a ball shape, characterized in that the outer skin (3) has a plurality of approximately lenticular segments (4) which are arranged next to each other, and adjacent lenticular segments (4) are releasably connected together to form the outer skin (3), and the lenticular segments (4) are each fitted with mirror pieces (6) on the outside.
Enhanced granular material effects
A granular material effect system includes a plurality of granular particles disposed in a container, a nozzle configured to activate to direct a fluid into the container, an actuator coupled to a prop and disposed in the container within the plurality of granular particles, and a controller communicatively coupled to the nozzle and the actuator. The controller is configured to instruct the nozzle to activate to direct the fluid into the container and to instruct the actuator to move the prop relative to the container while the nozzle is activated.
DIGITAL CHARACTER INTERACTING WITH CUSTOMER IN PHYSICAL REALM
Systems and methods for controlling performance of a digital character depicted at a display device are disclosed. According to at least one embodiment, a method for controlling performance of a digital character depicted at a display device includes: determining a presence of a person located in a physical environment; and in response to determining the presence of the person, facilitating control of the performance of the digital character depicted at the display device by a human operator, by an artificial intelligence (AI) game-engine, or by a combination thereof.
Digital character interacting with customer in physical realm
Systems and methods for controlling performance of a digital character depicted at a display device are disclosed. According to at least one embodiment, a method for controlling performance of a digital character depicted at a display device includes: determining a presence of a person located in a physical environment; and in response to determining the presence of the person, facilitating control of the performance of the digital character depicted at the display device by a human operator, by an artificial intelligence (AI) game-engine, or by a combination thereof.
ENHANCED GRANULAR MATERIAL EFFECTS
A granular material effect system includes a plurality of granular particles disposed in a container, a nozzle configured to activate to direct a fluid into the container, an actuator coupled to a prop and disposed in the container within the plurality of granular particles, and a controller communicatively coupled to the nozzle and the actuator. The controller is configured to instruct the nozzle to activate to direct the fluid into the container and to instruct the actuator to move the prop relative to the container while the nozzle is activated.
Disco ball
A disco ball with an outer skin (3) which on the outside is fitted with mirror pieces (6) and has an expandable inner structure (2) comprising an inflatable inner skin which in expanded state is spherical and holds the outer skin (3) in a ball shape, characterized in that the outer skin (3) has a plurality of approximately lenticular segments (4) which are arranged next to each other, and adjacent lenticular segments (4) are releasably connected together to form the outer skin (3), and the lenticular segments (4) are each fitted with mirror pieces (6) on the outside.
Disco ball
A disco ball with an outer skin (3) which on the outside is fitted with mirror pieces (6) and has an expandable inner structure (2) comprising an inflatable inner skin which in expanded state is spherical and holds the outer skin (3) in a ball shape, characterized in that the outer skin (3) has a plurality of approximately lenticular segments (4) which are arranged next to each other, and adjacent lenticular segments (4) are releasably connected together to form the outer skin (3), and the lenticular segments (4) are each fitted with mirror pieces (6) on the outside.
THEMED AERIAL VEHICLE ENTERTAINMENT PLATFORM FOR PROVIDING DYNAMICALLY-COORDINATED SHOW
A themed aerial vehicle entertainment system or platform useful for generating crowd-pleasing shows or displays through the use of dynamically-coordinated show systems. Instead of use of a fixed flight plan, the new entertainment platform is configured to include one or more UAVs that is enclosed within or supports thematic cladding such as the outer shell of a spacecraft or flying character, and the show is dynamically coordinated to present a cohesive performance. Onboard show effects provided by onboard or UAV supported show system components such as high brightness lights are dynamically adjusted in the new system/platform to ensure the best show appearance to the audience while providing safer operations. The dynamic adjustments may involve selecting or generating a second script or B show in a contingent manner based on the current location or timing of movement of the UAV along a flight plan.
DIGITAL CHARACTER INTERACTING WITH CUSTOMER IN PHYSICAL REALM
Systems and methods for controlling performance of a digital character depicted at a display device are disclosed. According to at least one embodiment, a method for controlling performance of a digital character depicted at a display device includes: determining a presence of a person located in a physical environment; and in response to determining the presence of the person, facilitating control of the performance of the digital character depicted at the display device by a human operator, by an artificial intelligence (AI) game-engine, or by a combination thereof.