Patent classifications
G06F2200/00
SYSTEMS AND METHODS FOR GENERATING STABILIZED IMAGES OF A REAL ENVIRONMENT IN ARTIFICIAL REALITY
A method includes detecting an object of interest in a real environment and depth information of the object; determining one or more anchor locations in a three-dimensional space that correspond to a position of the object in the three-dimensional space; and generating a virtual surface anchored in the three-dimensional space. The method may further determine a pose of a camera when an image is captured and determine a region in the image that corresponds to the virtual surface. The method may further determine a first viewpoint of a first eye of the user; render a first output image based on (1) the first viewpoint relative to the virtual surface and (2) the image region corresponding to the virtual surface; and display the first output image on a first display of the computing device, the first display being configured to be viewed by the first eye of the user.
SYSTEMS AND METHODS FOR GENERATING STABILIZED IMAGES OF A REAL ENVIRONMENT IN ARTIFICIAL REALITY
A method includes a computing system tracking motions performed by a hand of a user, determining one or more anchor locations in a three-dimensional space, and generating a virtual surface anchored in the three-dimensional space. An image of a real environment is captured using a camera worn by the user, and a pose of the camera when the image is captured is determined. The computing system determines a first viewpoint of a first eye of the user and a region in the image that, as viewed from the camera, corresponds to the virtual surface. The computing system renders an output image based on (1) the first viewpoint relative to the virtual surface and (2) the image region corresponding to the virtual surface, and displays the output image on a first display of the device, the first display being configured to be viewed by the first eye of the user.
Systems and methods for generating stabilized images of a real environment in artificial reality
A method includes a computing system tracking motions performed by a hand of a user, determining one or more anchor locations in a three-dimensional space, and generating a virtual surface anchored in the three-dimensional space. An image of a real environment is captured using a camera worn by the user, and a pose of the camera when the image is captured is determined. The computing system determines a first viewpoint of a first eye of the user and a region in the image that, as viewed from the camera, corresponds to the virtual surface. The computing system renders an output image based on (1) the first viewpoint relative to the virtual surface and (2) the image region corresponding to the virtual surface, and displays the output image on a first display of the device, the first display being configured to be viewed by the first eye of the user.
Systems and methods for flexible power topology for display assembly in an information handling system
In accordance with embodiments of the present disclosure, an information handling system may include a processor and an interface configured to electronically interface between the processor and a display assembly, wherein the interface is configured to provide a legacy supply voltage to the display assembly and an alternate supply voltage other than the legacy supply voltage to the display assembly in lieu of or in addition to the legacy supply voltage, such that the interface is compatible with each of a first type of display assembly having a first type of voltage regulator tree that generates regulated output voltages from the legacy supply voltage and a second type of display assembly having a second type of voltage regulator tree that generates regulated output voltages from the alternate supply voltage.
Systems and methods for generating stabilized images of a real environment in artificial reality
A method includes detecting an object of interest in a real environment and depth information of the object; determining one or more anchor locations in a three-dimensional space that correspond to a position of the object in the three-dimensional space; and generating a virtual surface anchored in the three-dimensional space. The method may further determine a pose of a camera when an image is captured and determine a region in the image that corresponds to the virtual surface. The method may further determine a first viewpoint of a first eye of the user; render a first output image based on (1) the first viewpoint relative to the virtual surface and (2) the image region corresponding to the virtual surface; and display the first output image on a first display of the computing device, the first display being configured to be viewed by the first eye of the user.
SYSTEMS AND METHODS FOR FLEXIBLE POWER TOPOLOGY FOR DISPLAY ASSEMBLY IN AN INFORMATION HANDLING SYSTEM
In accordance with embodiments of the present disclosure, an information handling system may include a processor and an interface configured to electronically interface between the processor and a display assembly, wherein the interface is configured to provide a legacy supply voltage to the display assembly and an alternate supply voltage other than the legacy supply voltage to the display assembly in lieu of or in addition to the legacy supply voltage, such that the interface is compatible with each of a first type of display assembly having a first type of voltage regulator tree that generates regulated output voltages from the legacy supply voltage and a second type of display assembly having a second type of voltage regulator tree that generates regulated output voltages from the alternate supply voltage.
Systems And Methods For Generating Stabilized Images Of A Real Environment In Artificial Reality
A method includes detecting an object of interest in a real environment and depth information of the object; determining one or more anchor locations in a three-dimensional space that correspond to a position of the object in the three-dimensional space; and generating a virtual surface anchored in the three-dimensional space. The method may further determine a pose of a camera when an image is captured and determine a region in the image that corresponds to the virtual surface. The method may further determine a first viewpoint of a first eye of the user; render a first output image based on (1) the first viewpoint relative to the virtual surface and (2) the image region corresponding to the virtual surface; and display the first output image on a first display of the computing device, the first display being configured to be viewed by the first eye of the user.
Systems and methods for generating stabilized images of a real environment in artificial reality
A method includes detecting an object of interest in a real environment and depth information of the object; determining one or more anchor locations in a three-dimensional space that correspond to a position of the object in the three-dimensional space; and generating a virtual surface anchored in the three-dimensional space. The method may further determine a pose of a camera when an image is captured and determine a region in the image that corresponds to the virtual surface. The method may further determine a first viewpoint of a first eye of the user; render a first output image based on (1) the first viewpoint relative to the virtual surface and (2) the image region corresponding to the virtual surface; and display the first output image on a first display of the computing device, the first display being configured to be viewed by the first eye of the user.