G09B11/00

USING BIOMETRIC DATA INTELLIGENCE FOR EDUCATION MANAGEMENT

Methods, systems, and apparatus, including computer programs encoded on computer storage media, for developing cognitive and behavioral metrics associated with a user. In some implementations, a system obtains data from a writing implement, the data indicative of a user performing a task by writing with the writing implement against a receiving device. The system extracts features from the obtained data. The system determines metrics that reflect characteristics of the user, the metrics that reflect cognitive characteristics of the user and metrics that reflect behavioral characteristics of the user. Based on the extracted features and the determined metrics, the system generates a user profile for the user. Based on the features indicating characteristics of the writing behavior of the user, the system modifies the generated user profile as a performance of the user changes over time. The system provides recommendations to improve the performance of the user.

Surfaces with embedded information

A surface including: a plurality of visually detectable marks, wherein the visually detectable marks include: a first group of grid marks forming a grid and a second group of information marks encoding information based on positions of information marks of the second group of marks relative to the data page, wherein grid marks are less than 45% of the visually detectable marks on the surface.

Surfaces with embedded information

A surface including: a plurality of visually detectable marks, wherein the visually detectable marks include: a first group of grid marks forming a grid and a second group of information marks encoding information based on positions of information marks of the second group of marks relative to the data page, wherein grid marks are less than 45% of the visually detectable marks on the surface.

Seating arrangement for interactive learning
11503906 · 2022-11-22 ·

A seating arrangement for interactive learning is disclosed herein. The arrangement comprises a chair for supporting a child thereon; a tray removably supported on the chair; and at least one interactive media configured on the tray for facilitating interactive learning to the child supported on the chair. In an embodiment, the interactive media may include an electronic interactive device such as a tablet. In another embodiment, the interactive learning media may include a writing pad and a stylo for allowing the child to practice the usage of the stylo on the writing pad. In an embodiment, the writing pad may be an electronic writing pad.

PUNCH-HOLE SKETCHES TO BOOST LOWER-ARM MUSCLES AND FINE MOTOR-SKILLS OF KIDS
20230083272 · 2023-03-16 ·

The present invention relates to punch-hole learning activities for kids, for enhancing psychomotor skills and for strengthening their muscles of the forearm, hand, and fingers and increasing the eye-hand coordination among them. It discloses a paper having preexisting punch holes and patterns surrounding the punch holes with a collection of drawings that form a story for enhancing the fine motor skills among kids. The patterns are connected to give a predefined structure that relates to one another. The punch hole learning activity through filler papers enables kids to coordinate between their mental ability with the hand movement, and therefore improves their fine motor skills.

PUNCH-HOLE SKETCHES TO BOOST LOWER-ARM MUSCLES AND FINE MOTOR-SKILLS OF KIDS
20230083272 · 2023-03-16 ·

The present invention relates to punch-hole learning activities for kids, for enhancing psychomotor skills and for strengthening their muscles of the forearm, hand, and fingers and increasing the eye-hand coordination among them. It discloses a paper having preexisting punch holes and patterns surrounding the punch holes with a collection of drawings that form a story for enhancing the fine motor skills among kids. The patterns are connected to give a predefined structure that relates to one another. The punch hole learning activity through filler papers enables kids to coordinate between their mental ability with the hand movement, and therefore improves their fine motor skills.

ART EDUCATION SYSTEM
20230129053 · 2023-04-27 ·

An art education system is disclosed, including at least one user computing device in operable connection with a user network. An application server is in operable communication with the user network to host an application system for providing a system for interacting with an art education system. The application system includes a user interface module for providing access to the application system through the user computing device. The user interface module is in operable communication with an art database configured to store works of art which can be displayed to the students. An instruction module transmits learning material to the students to allow the students to digitally interact with learning material and/or the works of art.

ART EDUCATION SYSTEM
20230129053 · 2023-04-27 ·

An art education system is disclosed, including at least one user computing device in operable connection with a user network. An application server is in operable communication with the user network to host an application system for providing a system for interacting with an art education system. The application system includes a user interface module for providing access to the application system through the user computing device. The user interface module is in operable communication with an art database configured to store works of art which can be displayed to the students. An instruction module transmits learning material to the students to allow the students to digitally interact with learning material and/or the works of art.

USING BIOMETRIC DATA INTELLIGENCE FOR EDUCATION MANAGEMENT

Methods, systems, and apparatus, including computer programs encoded on computer storage media, for developing cognitive and behavioral metrics associated with a user. In some implementations, a system obtains data from a writing implement, the data indicative of a user performing a task by writing with the writing implement against a receiving device. The system extracts features from the obtained data. The system determines metrics that reflect characteristics of the user, the metrics that reflect cognitive characteristics of the user and metrics that reflect behavioral characteristics of the user. Based on the extracted features and the determined metrics, the system generates a user profile for the user. Based on the features indicating characteristics of the writing behavior of the user, the system modifies the generated user profile as a performance of the user changes over time. The system provides recommendations to improve the performance of the user.

Method for freehand sketch training

A computer-based method and system for teaching educational sketching includes receiving a user-generated image created in response to a learning assignment and comparing the user-generated image to a solution image to identify one or more errors in the user-generated image relative to the solution image, where the errors may include additional image elements and missing image elements. Comparing is performed by providing a solution region corresponding to an acceptable variation from the solution image and identifying one or more errors based on a presence or absence of at least a portion of a corresponding element of the user-generated image within the solution region. If errors are identified and a non-passing status is determined, a hint is displayed to the user. The hint may be the correct elements of the user-generated image, a portion of the solution image, or a combination thereof.