Patent classifications
G09B15/00
AIDING DEVICE FOR SINGING ON PITCH
Examples of an aiding device for singers are described. The aiding device comprises a body that has a periphery edge, a top wall and a smooth inner wall. The top wall curves away from the periphery edge thus forming a cup-like cavity which is shaped to define a first chamber and a second chamber that are interconnected together. The first chamber is shaped and sized to fit over an earlobe of a singer while the second chamber has a distal end that is designed and configured to be positioned in proximity to a user's mouth. When in use the first chamber encloses one of user's ears and the distal end of the second chamber is positioned in proximity to user's mouth with the periphery edge pressed against user's face such that a sound produced by the user is captured and travels into the second and first chamber and is reflected back from the smooth inner wall producing echo within the cavity. Thus, the unfiltered sound coming out from the singer's mouth is provided to one of the singer's ear in real time and hear the original sound or key in the other ear so that the singer can match his/her pitch to the original sound.
AIDING DEVICE FOR SINGING ON PITCH
Examples of an aiding device for singers are described. The aiding device comprises a body that has a periphery edge, a top wall and a smooth inner wall. The top wall curves away from the periphery edge thus forming a cup-like cavity which is shaped to define a first chamber and a second chamber that are interconnected together. The first chamber is shaped and sized to fit over an earlobe of a singer while the second chamber has a distal end that is designed and configured to be positioned in proximity to a user's mouth. When in use the first chamber encloses one of user's ears and the distal end of the second chamber is positioned in proximity to user's mouth with the periphery edge pressed against user's face such that a sound produced by the user is captured and travels into the second and first chamber and is reflected back from the smooth inner wall producing echo within the cavity. Thus, the unfiltered sound coming out from the singer's mouth is provided to one of the singer's ear in real time and hear the original sound or key in the other ear so that the singer can match his/her pitch to the original sound.
MEASUREMENT DEVICE AND MEASUREMENT METHOD, AND PROGRAM
There is provided a measurement device which is operable to measure a movable range of a finger easily in a further small size and a measurement method, and a program. The measurement device includes: a first linear motion mechanism which has a contacting part contacting a back of a hand and linearly moves along a longitudinal direction, the back of the hand serving as reference of measurement; a second linear motion mechanism which moves together with a finger targeted for the measurement and linearly moves along a longitudinal direction; and a rotation mechanism which rotatably connects one end of the first linear motion mechanism and one end of the second linear motion mechanism and has a sensor detecting a rotation amount of the second linear motion mechanism, the second linear motion mechanism rotating with respect to the first linear motion mechanism. Then, current values of the rotation amount detected by the sensor are obtained, and a measured value of a joint angle is calculated from a threshold value updated by a maximum value of the current values, the measured value showing a movable range of the finger. The present technology is applicable to, for example, a measurement device which measures a movable range of a finger.
Interactive training tool for use in vocal training
An interactive system and method for development of the voice, preferably for singing. The system and methods provide and utilize an animated, interactive, preferably 3D, visual character for illustrating the various human physiological components involved in producing vocals, and how best to strengthen and train such components to prevent injury. The system and methods are designed to visually replicate how the human body, and more specifically the internal organs for voice, interact and synchronize muscular movements that are involved in abdominal support, release of air control, and neural stimulation, in unison with Larynx mobility and gravity.
Interactive training tool for use in vocal training
An interactive system and method for development of the voice, preferably for singing. The system and methods provide and utilize an animated, interactive, preferably 3D, visual character for illustrating the various human physiological components involved in producing vocals, and how best to strengthen and train such components to prevent injury. The system and methods are designed to visually replicate how the human body, and more specifically the internal organs for voice, interact and synchronize muscular movements that are involved in abdominal support, release of air control, and neural stimulation, in unison with Larynx mobility and gravity.
AUDIO LEARNING SYSTEM AND AUDIO LEARNING METHOD
An audio learning system, which is applied to a vehicle and provides a learning content to a user staying in the vehicle in audio manner, includes: a learning element storage unit storing multiple learning elements; an in-vehicle duration estimation unit estimating an in-vehicle duration during which the user is in the vehicle; a learning program generation unit generating one batch of a learning program to be completed within the in-vehicle duration estimated by the in-vehicle duration estimation unit by combining the plurality of learning elements; and an execution unit executing the learning program. When a driving load estimated by a driving load estimation unit is higher than a predetermined load, the learning program generation unit generates the learning program to mainly include the learning elements that have been executed.
AUDIO LEARNING SYSTEM AND AUDIO LEARNING METHOD
An audio learning system, which is applied to a vehicle and provides a learning content to a user staying in the vehicle in audio manner, includes: a learning element storage unit storing multiple learning elements; an in-vehicle duration estimation unit estimating an in-vehicle duration during which the user is in the vehicle; a learning program generation unit generating one batch of a learning program to be completed within the in-vehicle duration estimated by the in-vehicle duration estimation unit by combining the plurality of learning elements; and an execution unit executing the learning program. When a driving load estimated by a driving load estimation unit is higher than a predetermined load, the learning program generation unit generates the learning program to mainly include the learning elements that have been executed.
SYSTEM AND METHOD FOR LEARNING TO PLAY A MUSICAL INSTRUMENT
A method and system for teaching oneself to learn to play a string instrument and master it by analyzing ones real-time hand/finger movement/technique/form, enabling oneself to progress and correct ones own mistakes simultaneously. In one aspect, a system for learning to play a string instrument is provided that includes a simulation instrument that includes a plurality of strings, wherein at least one of the strings includes at least one-touch sensing sensor thereon in communication with at least one processor to receive a signal from the at least one touch-sensing sensor and determine therefrom when and where on the at least one string a user applies pressure to the at least one string.
SYSTEM AND METHOD FOR LEARNING TO PLAY A MUSICAL INSTRUMENT
A method and system for teaching oneself to learn to play a string instrument and master it by analyzing ones real-time hand/finger movement/technique/form, enabling oneself to progress and correct ones own mistakes simultaneously. In one aspect, a system for learning to play a string instrument is provided that includes a simulation instrument that includes a plurality of strings, wherein at least one of the strings includes at least one-touch sensing sensor thereon in communication with at least one processor to receive a signal from the at least one touch-sensing sensor and determine therefrom when and where on the at least one string a user applies pressure to the at least one string.
Information Processing Method and Information Processing System
A computer-implemented information processing method includes: determining, based on musical instrument information indicative of a musical instrument, a target part of a body of a first player, the first player playing the musical instrument indicated by the musical instrument information; and acquiring image information indicative of imagery of the determined target part.