G09G2360/00

CHIPSET FOR FRAME RATE CONTROL AND ASSOCIATED SIGNAL PROCESSING METHOD
20230047492 · 2023-02-16 · ·

The present invention provides a chipset for FRC, wherein the chipset includes a first FRC chip and a second FRC chip. The first FRC chip is configured to receive a first part of input image data, and perform a motion compensation on the first part of the input image data to generate a first part of an output image data, wherein a frame rate of the output image data is greater than or equal to a frame rate of the input image data. The second FRC chip is configured to receive a second part of the input image data, and perform the motion compensation on the second part of the input image data to generate a second part of the output image data; wherein the first part and the second part of the output image data are combined into the complete output image data for displaying on a display panel.

Displaying equipment and displaying method capable of quick displaying and system-failure backup mechanism
11537460 · 2022-12-27 · ·

A displaying equipment at least including an image controlling module, a primary system module, and a system controlling module is disclosed. The image controlling module continuously receives an input image from an image sensitive device after activates, and directly outputs the received input image. The system controlling module constantly monitors the primary system module after activates to determine whether the primary system module activates completely. The primary system module runs an operating system after being activated to process the input image and to generate a processed image. After the primary system module activates completely, the image controlling module outputs both the input image and the processed image simultaneously. When the primary system module is abnormal, the image controlling module restores to output the input image only.

TEMPORAL DATA STRUCTURES IN A RAY TRACING ARCHITECTURE

A graphics processing apparatus comprising bounding volume hierarchy (BVH) construction circuitry to perform a spatial analysis and temporal analysis related to a plurality of input primitives and responsively generate a BVH comprising spatial, temporal, and spatial-temporal components that are hierarchically arranged, wherein the spatial components include a plurality of spatial nodes with children, the spatial nodes bounding the children using spatial bounds, and the temporal components comprise temporal nodes with children, the temporal nodes bounding their children using temporal bounds and the spatial-temporal components comprise spatial-temporal nodes with children, the spatial-temporal nodes bounding their children using spatial and temporal bounds; and ray traversal/intersection circuitry to traverse a ray or a set of rays through the BVH in accordance with the spatial and temporal components.

Temporal data structures in a ray tracing architecture

A graphics processing apparatus comprising bounding volume hierarchy (BVH) construction circuitry to perform a spatial analysis and temporal analysis related to a plurality of input primitives and responsively generate a BVH comprising spatial, temporal, and spatial-temporal components that are hierarchically arranged, wherein the spatial components include a plurality of spatial nodes with children, the spatial nodes bounding the children using spatial bounds, and the temporal components comprise temporal nodes with children, the temporal nodes bounding their children using temporal bounds and the spatial-temporal components comprise spatial-temporal nodes with children, the spatial-temporal nodes bounding their children using spatial and temporal bounds; and ray traversal/intersection circuitry to traverse a ray or a set of rays through the BVH in accordance with the spatial and temporal components.

ELECTRONIC APPARATUS AND METHOD FOR CONTROLLING ELECTRONIC APPARATUS USING FEATURE REGIONS
20230274714 · 2023-08-31 ·

An electronic apparatus includes an acquiring unit, a position acquiring unit, and a control unit. The acquiring unit is configured to acquire an image. The position acquiring unit is configured to acquire a position of a display item which is displayed at a currently selected position in the image. The control unit, in a case where the image includes a plurality of feature regions, selects one of the plurality of feature regions based on a distance between each of the plurality of feature regions and the display item.

Temporal data structures in a ray tracing architecture

A graphics processing apparatus comprising bounding volume hierarchy (BVH) construction circuitry to perform a spatial analysis and temporal analysis related to a plurality of input primitives and responsively generate a BVH comprising spatial, temporal, and spatial-temporal components that are hierarchically arranged, wherein the spatial components include a plurality of spatial nodes with children, the spatial nodes bounding the children using spatial bounds, and the temporal components comprise temporal nodes with children, the temporal nodes bounding their children using temporal bounds and the spatial-temporal components comprise spatial-temporal nodes with children, the spatial-temporal nodes bounding their children using spatial and temporal bounds; and ray traversal/intersection circuitry to traverse a ray or a set of rays through the BVH in accordance with the spatial and temporal components.

ARCUATE DISPLAY DEVICE

An arcuate display device includes a plurality of display units each having has a plurality of pixels, a virtual axis, and a plurality of driving devices. Each pixel includes first, second, and third light-emitting elements respectively disposed at first, second, and third positions. The driving devices corresponding to the display units having the same minimum distance from the virtual axis have the same circuit layout design. The first, second, and third positions are sequentially arranged in a direction away from the virtual axis. Optical properties of the first light-emitting elements and the third light-emitting elements in at least a part of the pixels disposed at a first side of the virtual axis are respectively substantially the same as optical properties of the third light-emitting elements and the first light-emitting elements in at least a part of the pixels disposed at a second side of the virtual axis.

TEMPORAL DATA STRUCTURES IN A RAY TRACING ARCHITECTURE

A graphics processing apparatus comprising bounding volume hierarchy (BVH) construction circuitry to perform a spatial analysis and temporal analysis related to a plurality of input primitives and responsively generate a BVH comprising spatial, temporal, and spatial-temporal components that are hierarchically arranged, wherein the spatial components include a plurality of spatial nodes with children, the spatial nodes bounding the children using spatial bounds, and the temporal components comprise temporal nodes with children, the temporal nodes bounding their children using temporal bounds and the spatial-temporal components comprise spatial-temporal nodes with children, the spatial-temporal nodes bounding their children using spatial and temporal bounds; and ray traversal/intersection circuitry to traverse a ray or a set of rays through the BVH in accordance with the spatial and temporal components.

Method for driving display device

A low-resolution image is displayed at higher resolution and afterimages are reduced. Resolution is nude higher by super-resolution processing. In this case, the super-resolution processing is performed after frame interpolation processing is performed. Further, in that case, the super-resolution processing is performed using a plurality of processing systems. Therefore, even when frame frequency is made higher, the super-resolution processing can be performed at high speed. Further, since frame rate doubling is performed by the frame interpolation processing, afterimages can be reduced.

Frame drop processing method and system for played PPT

A method and system for handling frame dropping during playback of a PPT file. The method comprises operating the DXGI screen capturing module to acquire a prepositioned frame in a graphics card cache (S100); acquiring screen data according to the prepositioned frame (S200); monitoring the screen data and timing a duration in which the screen data does not change (S300); and modifying the screen data when the duration exceeds a preset threshold (S400); performing screen capture by the DXGI screen capturing module when the screen data changes (S500). During the whole process, when the duration in which the screen data does not change exceeds the preset threshold, the screen data is actively modified, so that the frame dropping that occurs when there is no change in the screen data may be avoided, thereby enabling effective handling of the frame dropping during playback of the PPT file.