A63B2024/0096

VR OMNI-DIRECTIONAL EXERCISE MACHINE WITH TERRAIN ENVIRONMENT SIMULATION FUNCTION
20230031046 · 2023-02-02 ·

A VR (virtual reality) omni-directional exercise machine with a terrain environment simulation function is provided. The VR omni-directional exercise machine includes a protective ring, a protective ring supporting rod, a protective ring supporting column, an exercise platform, a control machine, and VR head-mounted display, wherein the protective ring is arranged above the exercise platform and is connected to the protective ring supporting column through the protective ring supporting rod, and the bottom of the protective ring supporting column is fixedly connected to the outer side of the exercise platform; a moving vertical rod module lattice is arranged in the exercise platform, the moving vertical rod module lattice and the VR head-mounted display are both connected to the control machine, and the control machine is used to coordinate and control the movement of the moving vertical rod module lattice according to an terrain environment displayed in the VR head-mounted display.

AMBULATION SIMULATION SYSTEMS, TERRAIN SIMULATION SYSTEMS, TREADMILL SYSTEMS, AND RELATED SYSTEMS AND METHODS

In particular embodiments, a treadmill may comprise one or more lifting mechanisms configured to lift and lower a treadmill belt (e.g., adjust an angle of the treadmill belt relative to a support surface) by adjusting a height of the front and rear of the treadmill about a pivot point. In particular embodiments, the pivot point may be positioned somewhat centered along a length of the belt. In particular embodiments, a seesaw arrangement may provide a central pivot point, providing a moment arm to the motor while decreasing a moment arm caused by the load (e.g., a runner). In this way, an apparent load on a motor providing incline and decline to the running surface may be reduced.

INDOOR CYCLE LINKED WITH GAME CONTENT
20230035175 · 2023-02-02 · ·

An indoor cycle linked to game content is proposed. More particularly, the indoor cycle includes an exercise equipment unit including a drum, pedals connected to the drum and provided with a built-in wireless pedaling sensor, a saddle provided above the drum, and handles connected to one side of the drum, a processor built into the exercise equipment unit to obtain sensor values from the wireless pedaling sensor, and configured to select a character from the game content to perform an operation of the selected character on the basis of the sensor values obtained from the wireless pedaling sensor, a controller provided in the handles and linked with the processor, so as to operate the character, and a display provided between the handles and linked with the processor, so as to display images of the game content.

Bilateral limb coordination training system and control method

Provided are a bilateral limb coordination training system and a bilateral limb coordination training control method. The bilateral limb coordination training control method includes: detecting, by a force sensor, force information of a three degree-of-freedom bilateral motion mechanism and sending the force information to a main controller; determining, by the main controller, target motion information of the three degree-of-freedom bilateral motion mechanism of a robot according to the force information; and controlling, by the main controller, the three degree-of-freedom bilateral motion mechanism to perform a corresponding motion based on the target motion information and sending training data and running status information generated during training to an upper computer; where a training instruction includes a bilateral non-association motion training instruction, a bilateral flexible-association motion training instruction or a bilateral rigid-association motion training instruction.

System and method for targeted neurological therapy using brainwave entrainment with passive treatment
11612786 · 2023-03-28 · ·

A system and method for targeted neurological treatment using brainwave entrainment therapy with passive treatment that allows for targeted treatment of particular areas of the brain, particular neurological functions, particular neurological states, and combinations of areas, functions, and states. The system and method receive gait parameters for an individual and compare those against a database of historical gait data to determine if an onset neurodegenerative condition is present, and applies a brainwave entrainment therapy responsive to the determination of the condition. The system and method receive a neurological assessment identifying areas of the brain or neurological functions to be treated, select one or more treatment modalities and frequencies, select a treatment regimen, and apply brainwave entrainment using a treatment regimen while the subject engages in dual-task activities selected to stimulate the areas of the brain, neurological functions, or neurological states to be treated, enhanced, or altered.

Practice drill-related features using quantitative, biomechanical-based analysis

Systems and methods are disclosed for generating and providing guided practices and coaching feedback (e.g., illustrated in 3D images, video, or audio) that allow golfers to follow along to improve their physical swing in a digital environment. The feedback may be provided with a 3D avatar using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate the guided practices and coaching feedback.

Virtual reality haptic system and apparatus
11614796 · 2023-03-28 · ·

A virtual reality (VR) system includes a VR display and a VR movement apparatus that includes hand user interfaces (UIs) and foot UIs that can support the hands, feet, seat, and total weight of a user. The VR movement apparatus allow the user's hands and feet to move in 3-dimensional space that include vertical, lateral, and fore-aft direction movements. A computer running VR software coordinate and synchronizes the VR movement apparatus and the VR display to provide system users with simulated activities in a VR environment.

GOLF SWING PLATFORM AND CONTROL METHOD FOR THE SAME
20230087604 · 2023-03-23 · ·

The present invention relates to a golf swing platform linked to a virtual golf course, and may independently drive a swing-stage part and a hitting part of the platform, and the inclination information may be calculated from terrain information of an area corresponding to the swing-stage part and the hitting part of the platform based on a position where a virtual ball is placed on the virtual golf course, and the swing-stage part and the hitting part may be controlled to be driven, respectively.

ACCESSORY SYSTEMS ENABLING EXERCISE DEVICE AND COMPUTING DEVICE INTERACTIONS
20230086138 · 2023-03-23 ·

Accessory systems configured to convert motion from a given exercise device into computer readable instructions for a given general-purpose computer. The accessory systems include a microcontroller and a sensor. The microcontroller is in data communication with the given general-purpose computer. The sensor is in data communication with the microcontroller and mounted in a position to monitor the given exercise device. The sensor is configured to detect motion of the given exercise device and to send motion data to the microcontroller. The microcontroller is programed with computer executable instructions to convert the motion data into computer readable instructions for the given general-purpose computer. In some examples, the accessory system includes a magnet, a first supplementary input, a second supplementary input, and/or a user input device.

Indoor training bicycle device

An indoor, stationary, bicycle training device that provides advantages over conventional designs of exercise bicycles is provided. The stationary bicycle may include a tilting/pivoting mechanism to orient the indoor bicycle to simulate descending or climbing. The indoor bicycle may include flexible and resilient frame elements to support the indoor training device to move side-to-side under some riding situations thereby simulating the side-to-side swaying motion of an outdoor bicycle under the same riding situations. The indoor bicycle may include several combinations of frame adjustments to provide configurable dimensions of the indoor bicycle to adjust the frame to properly fit the rider, which may be adjusted based on corresponding dimensions of a user's outdoor bicycle. Still other aspects of the stationary bicycle device may aid in creating an “outdoor” feeling while using the device.