Patent classifications
A63B57/405
SMART SYSTEM FOR DISPLAY OF DYNAMIC MOVEMENT PARAMETERS IN SPORT AND TRAINING
A system that wirelessly integrates actual golf equipment with a computer and the internet to allow players remotely located from one another to play a competitive real or simulated game of golf. An individual player may opt to play solo or practice to improve basic golfing techniques. The system includes smart golf clubs, a golf ball receptacle and a golf club motion sensing devices, all containing circuits and contact and or noncontact motion sensors coupled with signal processing and radio frequency transmitter circuitry to wirelessly communicate game performance information to a remote receiver-computer. The computer displays player information and visually simulates and controls a golf game between one or more local players or via the internet having similar equipment and remotely located from each other. Standard golf clubs may be retrofitted with the sensors and associated circuitry to convert such clubs into smart dubs for use with the system. The system employs specially developed computer software to process player performance data, control game play, communicate game information between players, generate and control visual simulations and display player performance information and dynamic motion parameters
GENERATING AN ANIMATION DEPICTING A USER USING MOTION AND PHYSIOLOGICAL DATA CAPTURED USING SENSORS
A system that wirelessly integrates actual sports equipment with a computer and the internet to allow players remotely located from one another to play a competitive simulated sports game.
Transmitting Sensor Data Created in a Game Environment to a Set of Processors Outside the Game Environment Based on Predefined Event Determinations
A system that determines whether a first set of processors connected to gaming items may access a gaming environment based on predefined data sets using unique identifiers and alerts users of a second set of processors about activity within the gaming environment.
Computerized smart gaming tournament system for the internet
A system comprising contact and motion sensors adapted to sports equipment and coupled to a computer for the wireless communication of performance data. The computer is connected to a display for the visual simulation of player performance information and may be connected to other computers, thereby permitting competitive play among remote players.
Golf ball ejection device
A golf ball ejection device includes a generally cylindrical cup liner having an open top end, and a curved bottom end with an elongated hollow channel extending downward therefrom. A golf ball ejector is positioned at the bottom end of the channel and is in communication with a controller and a power source. A golf ball sensor and controller timer detect the presence of a golf ball and activate the golf ball ejector upon the completion of a predetermined countdown.
GOLF BALL EJECTION DEVICE
A golf ball ejection device includes a generally cylindrical cup liner having an open top end, and a curved bottom end with an elongated hollow channel extending downward therefrom. A golf ball ejector is positioned at the bottom end of the channel and is in communication with a controller and a power source. A golf ball sensor and controller timer detect the presence of a golf ball and activate the golf ball ejector upon the completion of a predetermined countdown.
GOLF FLAGPOLE SOCKET
Sleeve (10) for a golf flagstick (40) comprising: a lower body (11) configured for insertion 5 into a hole (30) of a golf game; and wherein when a ball (20) is inserted into the golf hole (30) with the flag inserted into said hole (30), a first point of contact (c.1) is defined between the ball (20) and the golf flagstick (40); a second point of contact (c.2) between the ball (20) and a conical base (31) of the hole (30); and a third point of contact (c.3) between the ball (20) and the external surface of the upper body (12) of the sleeve (10); characterized in that on the external surface of the upper body (12) of the sleeve (10) the third point of contact (c.3) is configured at any angular position between 271 and 310 with respect to the Cartesian axis (X,Y) of the ball (20).