Patent classifications
A63B69/3661
Adjustable putting green system and method thereof
Systems and methods to practice putting are provided. In one embodiment, the system includes a framework, actuators mounted to the framework, a control system, a computing device, and an artificial green. The control system is coupled to the actuators and controls actuation of the actuators. The computing device includes a display for viewing mapped green profiles and is configured to communicate with the control system. The artificial green includes a putting surface with a cup defined therein, wherein the artificial green is positioned over the actuators. With this arrangement, a user can select a putting region, after which, the computing device can translate and transfer the mapped data of the putting region to the controllers to actuate the actuators to, therefore, adjust the putting surface of the artificial green to correspond to the mapped green profile of an actual green.
Putting skill game
The putting game device provides a rigid putting surface with an attached green that leads to a ramp. The ramp and putting surface store within a housing to create a mobile game that is easily stored and transported. The housing includes a support to angle the housing and the game board for play. Each game board provides at least one cup, preferably multiple cups, for the user to putt the ball into. The targets may be simple holes in the game board or the targets may be a raised target that extends vertically above the game board. The game device also enables the installation of different game boards for different target arrangements.
Baseball Batting Mat with Front Foot Restraint
A sports training apparatus includes a flat mat having visible indicia adapted to indicate placement of at least one foot of a user of the apparatus, and a foot restraint adapted to hold a front foot of the user so that the front foot remains in contact with a top surface of the flat mat. The front foot is in an intended direction of a swing of a sports implement.
ROUGH MAT
It is an object of the present invention to provide a rough mat that can significantly increase the difficulty compared to golf shots on a fairway mat and form a terrain that makes shots difficult to provide a more realistic golf shot environment on a rough for users to have a sense of hitting on the rough. For this end, the rough mat comprises an upper plate providing a turf part on which a golf ball is placed; and a topography forming frame configured to have a pattern for forming a curved topography and provided under the upper plate so that the upper plate forms the curved topography according to the pattern of the topography forming frame.
Sports ball training or simulating device
A ball training or simulating device is provided. The ball training or simulating device comprises a modified ball coupled to a base by a motion transfer member. The modified ball allows for a lower, more natural, ball position, while the shape, position, and configuration of the motion transfer member provide for a verisimilar kicking experience. The ball training and/or simulating device can be coupled to a computing device to allow input from the modified ball to be used in a simulated or augmented reality game.
Golf training aid apparatus and method
A golf training aid 100 has a sensor mat 105 placed under a golf mat 200. The sensor mat 105 has pressure-sensitive impact sensors 210 disposed in first, second and third regions. It includes an electronic circuit which activates a first indicator green upon an ideal impact detected by impact of a golf club head on pressure-sensitive impact sensors 210 in the first region, a second indicator yellow upon a thin impact, or the third indicator red upon a fat shot impact detected by the impact sensors 210. The golf training aid 100 also includes a wearable module 700 attached to the golfer's waist. It includes an accelerometer which measures rotational motion of the wearable device 700 and wirelessly transmits a signal to a base module 600 which activates an indicator to show under-rotation, proper rotation and over-rotation of the golfer's hips at impact of the golf ball 305.
PORTABLE PUTTING GOLF SQUARE GAME
A portable putting golf square game has been developed that is inexpensive, portable, fast, always available, and less stressful on the body of a player compared to traditional golfing. The portable putting golf square game includes a mat divided into forty-nine squares arranged in a seven by seven matrix and an additional section forming a front side of the rectangular mat; a first subset of the forty-nine squares contain indicia representing a first distance from a center of the seven by seven matrix; a second subset of the forty-nine squares containing indicia representing a second distance from the center of the seven by seven matrix; and a third subset of the forty-nine squares, having a greater number of squares than the second subset, containing indicia representing a third distance from the center square of the seven by seven square matrix.
Smart system for display of dynamic movement parameters in sports and training
A multifunctional self-contained system that wirelessly integrates actual sports equipment with a computer providing critical feedback to improve all aspects of a player's game, and also allows players to play an actual competitive real or visually simulated game or sports with one or more players. Therefore, an individual player may opt to play solo or practice to improve basic golfing skills and techniques. The system includes sport implements that include, but are not limited to, smart golf clubs, a golf ball receptacle and a golf club motion sensing device, all containing circuits with contact sensors and or motion sensors coupled with signal processing and radio frequency transmitter circuitry to wirelessly communicate game status and performance parameters to a remote receiver and computer. The computer then optionally displays important parameters such as proximity of sports implement contact face to an object, the impact of a sports implement with a sports equipment item, wherein the contact force, contact time, impact location, face angle, spatial orientation of a sports implement and or game apparatus in motion, and the subsequent energy, velocity, and trajectory of a game projectile such as a golf ball. The sports implements can be further equipped with motion sensing devices, and its motion and swing trajectory is visually simulated on the computer display. Standard sport implements which include, but are not limited to, golf clubs may be retrofitted with the device sensors and associated electronic circuitry to convert such clubs into “smart clubs” for use with the system. The system employs specially developed computer software to process player performance data, control interactive sports game play, communicate game information to players, generate and control visual simulations, and display player performance information.
Smart system for display of dynamic movement parameters in sports and training
A system that wirelessly integrates actual golf equipment with a computer and the internet to allow players remotely located from one another to play a competitive simulated game of golf. An individual player may opt to play solo or practice to improve basic golfing techniques. The system includes smart golf clubs, a golf ball receptacle and a golf club motion sensing device, all containing circuits and contact or motion sensors coupled with signal processing and radio frequency transmitter circuitry, thereby wirelessly communicate game performance information to a remote receiver-computer. The computer displays player information and visually simulates and controls a golf game between two players, via the internet, having similar equipment and remotely located from each other. Standard golf clubs may be retrofitted with the sensors and associated circuitry to convert such clubs into “smart clubs” for use with the system. The system employs specially developed computer software to process player performance data, control game play, communicate game information between players, generate and control visual simulations and display player performance information.
APPARATUS FOR CHECKING GOLF DIVOT
The present invention relates to an apparatus for checking a golf divot, which checks a position where a golf club comes into contact with the ground, a ground contact area, or a trace of the golf club when a user hits a golf ball with a golf club, so as to enable improvement of the user's swing, the apparatus comprising: a ball resting plate body having multiple pin-holes formed therethrough; multiple pins which are inserted into the pin-holes of the ball resting plate body, respectively, to vertically move and installed to allow upper end portions thereof to protrude upward from the ball resting plate body; a ball resting plate body support means which supports the ball resting plate body in a state where the ball resting plate body is spaced a predetermined height apart from the ground; a sensing unit which is installed under the pins, senses lowering of the pins, and generates a signal; a pin returning means which raises the pins to the original state, when the pins are lowered by a stroke of a golf club placed on the ball resting plate body; and a display unit which visually expresses data sensed by the sensing unit.