A63B71/03

Reversibly installable modular fitness area
10518121 · 2019-12-31 · ·

Disclosed is a reversibly installable modular fitness area including a plurality of platform-like islands adapted to support a plurality of systems and equipment in order to allow the user to carry out fitness exercises, the modular fitness area including at least one first central island; at least one second island; at least one third island; at least one fourth island; at least one fifth island; at least one sixth island; at least one seventh island; at least one eighth island; at least one ninth island; the modular fitness area also including an energy supply system adapted to supply power to the electronic components included therein.

Agility Training and Exercise Device and Method of Agility Training
20240066378 · 2024-02-29 ·

The present disclosure relates to a device for exercising. In particular, the present disclosure relates to an agility training and exercise device, and method of agility training, useful for improving overall body agility and coordination of the users. The present agility training and exercise device provides customized course configurations, which can be used by all levels of athletesfrom professional to the average individualwishing to improve overall body and mental agility. The present agility training and exercise device may also be useful for rehabilitation therapy or those with disabilities seeking to improve both physical and mental agility.

Apparatus for playing and supporting a user during a game
11911678 · 2024-02-27 ·

A skating frame which incorporates hockey flippers to allow inexperienced skaters to play hockey while learning to skate. It is designed to be used as a multi surface game apparatus, allowing for wide accessibility. The apparatus aims to increase the people that can play hockey by allowing inexperienced skaters, when used on ice, to maintain balance and be supported while allowing them to also be able to interact with the object in play. The apparatus may also be adapted for ground use to help those with mobility impairments to play floor hockey. The interaction with the object used in the game is facilitated by the flipper blades that run along the play surface allowing the user to engage with the play object easily without having to compromise their support.

Padded training board
11911677 · 2024-02-27 ·

A slant board device, formed of a base on the ground, and supporting a slanted top surface. The top surface has a pad and artificial grass. The top surface is used as a slant board for exercizing with cleats on.

FOOTBALL BLOCKING PAD THAT IS PLACEABLE ON THE HIP AND THE BACK
20240058674 · 2024-02-22 ·

A blocking pad configured to improve double-team blocking drills and man-blocking drills, and a method of using the same. The blocking pad may provide a belt strap extending end to end along a rear face. The same rear face may provide a backpacking strap on each side of the centrally disposed belt strap, wherein the belt strap enables a defender to protect their hip joint during double-team blocking drills, while the backpacking strap enables the blocking pad to be worn along an individual back for facilitating the development of man-blocking techniques by another individual.

SPEED AND AGILITY TRAINING SET
20190366179 · 2019-12-05 · ·

The present invention provides for equipment, systems, and methods of using a multipurpose agility training set comprising of a plurality of agility posts, cords, cones and markers, which may be used individually or in combination. When the posts are in an upright position they are a visual indicator. A flexible cord can be used to removably attach the posts. The conical shaped cones define a plurality of cone apertures which are capable of accepting a crossbar to create a hurdle. And the marker is a substantially flat panel having an aperture with a diameter wide enough to receive a hand.

MODULAR TRAINING DEVICE
20190366180 · 2019-12-05 ·

A modular training device for use by athletes to improve their stick-handling skills. More specifically, a modular training device comprising a main body having two side projections that are structured and configured to together define a central channel therebetween; and at least one hollow circular base portion located below the main body and structured and configured to receive and secure a hockey puck. The central channel may have a top opening and a channel floor, and each side projection may have a first tab projecting into the central channel for releasably securing an elongated object in a horizontal configuration within the central channel. The modular training device may be hollow so that it can couple with one or more additional modular training devices.

Interactive cognitive-multisensory interface apparatus and methods for assessing, profiling, training, and/or improving performance of athletes and other populations
10478698 · 2019-11-19 · ·

A cognitive/multisensory stimulation system simulates sports scenarios during real sports actions for assessing, profiling, training, or improving performance of athletes or other populations. Cognitive/multisensory training can be provided by: establishing with an athlete a sensory semantic language for relating a number of sensory signals to corresponding possible actions, the sensory semantic language being essentially new to the athlete; instructing the athlete to perform an athletic exercise involving skills and full body movement; providing during exercise sensory signals to the athlete to require rapid discernment by the athlete of the semantic meaning of the sensory signal to correctly chose one possible action; and determining whether the athlete correctly responds to the selected sensory signal during said exercise.

Interactive cognitive-multisensory interface apparatus and methods for assessing, profiling, training, and improving performance of athletes and other populations
10446051 · 2019-10-15 · ·

A cognitive/multisensory stimulation system for assessing, profiling, training, and improving performance of athletes and other populations is provided. Cognitive/multisensory training can be provided by: establishing with an athlete a sensory semantic language for relating a number of sensory signals to corresponding possible actions, the sensory semantic language being essentially new to the athlete; instructing the athlete to perform an athletic exercise involving skills and full body movement; providing during exercise sensory signals to the athlete to require rapid discernment by the athlete of the semantic meaning of the sensory signal to correctly chose one possible action; and determining whether the athlete correctly responds to the selected sensory signal during said exercise. The system simulates sports scenarios during real sports actions by stimulating different perceptive-cognitive and motor mechanisms typically experienced by athletes during real competition. The cognitive/multisensory stimulation provided elicits both low and high level cognitive processing.

Athleticism Rating and Performance Measuring System

A universal athleticism rating system and related athletic performance measuring systems for accurately detecting and recording athletic performance are disclosed. The athleticism rating system evaluates individual athletes against a common, standardized, set of athletic performance tests. Each athlete performs the athletic tests and his or her scores in the individual tests are entered into a standardized calculation to produce a single athletic performance score. The related performance measuring system is preferably a timing system that ensures quick, easy, and accurate collection of athletic event timing related data without the need for the athlete to wear any special detection devices or the like. In a preferred embodiment, the performance measuring system integrates with the rating system to provide seamless athletic data collection and rating of athletes.