A63B2220/803

Game implements and system for tracking or locating same

A system for locating an electronic game implement such as an electronic golf ball. The electronic game implement has an outer shell and internal core, with the core containing graphene coated electronics and a battery, wherein the associated electronics of the electronic game implement includes a processor and transceiver configured to measure data including acceleration, speed, travel trajectory and final location while also being configured to transmit the measured data via a communications protocol. The ball or sports game implement that includes the associated electronics are also an embodiment of the invention. The system includes a smart device having associated electronics to communicate with the electronic game implement ball, with the associated electronics of the smart device including a processor configured to receive the measured data from the electronics of the electronic game implement.

METHOD OF GAIT EVALUATION AND TRAINING WITH DIFFERENTIAL PRESSURE SYSTEM

There is described an integrated unweighted gait training system having an unweighting system comprising a computer controller; a gait measurement system in communication with the controller; and a display in communication with the computer controller adapted and configured to provide real-time feedback to a user of the integrated unweighting gait training system. The unweighting system may be a differential air pressure (DAP) unweighting system or a non-DAP unweighting system.

FINGER EXERCISE TRAINING MENU GENERATING SYSTEM, METHOD THEREOF, AND PROGRAM THEREOF

A training apparatus is capable of generating and presenting a suitable training menu for finger exercise to maintain or improve a cognitive function and/or an exercise function of a human and supporting training of the human. The training apparatus includes a measuring apparatus and a terminal device. Analysis evaluating data based on measurement of the finger exercise including finger tapping is obtained, and the analysis evaluating data contains an evaluation value of an index item related to an exercise function of a user. A training menu for the user is generated based on the analysis evaluating data and contains a training item for the finger exercise. The index item includes at least one of an amount of exercise, endurance, rhythmicity, cooperativeness of both sides, or marker trackability. The training item includes an exercise to carry out the finger tapping in accordance with teaching information, stimulation, or a marker.

APPARATUSES FOR ARM EXERCISE
20200222265 · 2020-07-16 ·

The invention comprises an apparatus for arm exercise for therapy of a subject. The apparatus comprises a base comprising a planar upper surface. A first set of parallel rails are affixed to said upper surface of the base, the first set of parallel rails comprising a first rail and a second rail positioned parallel to each other and separated from each other by a predefined first distance. A second set of rails comprising at least a third rail having a first end and a second end are also provided, wherein said first end is slidably mounted on the first rail and said second end is slidably mounted on said second end. A sliding mount is slidably affixed to the second set of rails, and configured such that said sliding mount can be slidingly moved between the first end and the second end of the third rail.

SYSTEMS, MEDIA, AND METHODS FOR AN INTERACTIVE SPEED LADDER
20200222777 · 2020-07-16 ·

Systems, media and methods for an interactive speed ladder are provided. A system includes a speed ladder that has parallel side members and parallel cross members each connecting each of the side members. The system may further include a receiving module configured to receive light path sequence data and foot movement data of a user relative to the speed ladder, wherein the light path sequence data and the foot movement data are received from different sources. The system may also further include lights, located within the cross members, configured to display a light path sequence based upon sequence data received prior to a start of the sequence and an output module configured to output user foot movement data.

SYSTEMS, DEVICES, AND METHODS INCLUDING A SPINAL RESISTANCE ASSEMBLY

Systems, devices, and methods are described for providing, among other things, a neck and spine strengthening device. In an embodiment, the neck strengthening device includes a spinal resistance assembly including at least one resistance component configured to apply a resist force or to resist rotation about a first axis. In an embodiment, the spinal resistance assembly permits lateral neck rotation of a user about the first axis while substantially limiting flexional and extensional movement. In an embodiment, the neck strengthening device includes a device securing assembly configured to physically anchor the device to an anchoring structure. In an embodiment, the neck strengthening device includes a head affixing assembly configured to secure to a head of a user during use. In an embodiment, the strengthening device is instrumented with sensors and an embedded computing system to securely exchange exercise performance and configuration data with local client devices and monitor and record exercise activity and exercise performance data to remote, internet connected serves.

GOLF GRIP HAND STRUCTURE EFFICIENCY DEVICE AND METHOD OF USE
20200222774 · 2020-07-16 ·

Improvements in a golf grip hand structure efficiency device and a method of using the device are disclosed. The device is used determine a value of a parameter for a golfer called a golf grip hand structure efficiency. A golfer's determined golf grip hand structure efficiency value may be applied to create proper base gripping and swinging structures for the golfer for use in applicable swing improvement and/or clubfitting processes.

EXERCISE MANAGEMENT AND REPORTING SYSTEM
20200222760 · 2020-07-16 ·

An exercise management and reporting system includes a weightlifting rack having a plurality of vertical members. Each of the vertical members include bar support brackets for receiving a barbell and weighted plate combination. Tracking sensors are positioned along the vertical members to track the movement of the barbell during an exercise. A control unit having a memory and wireless transmitter are provided along the rack. Weight sensors are positioned within each of the bar support brackets, and a wireless accelerometer is positioned along the barbell. The system also includes an exercise management application that receives the exercise data from the control unit and recommends and adjusts exercise workouts based on the received exercise data for each system user.

System and method for measuring and adjusting physical resistance for athletic activities and fitness equipment
10709935 · 2020-07-14 · ·

Methods, apparatus, systems and articles of manufacture for measuring and adjusting physical resistance for athletic activities and fitness equipment are disclosed. An example system includes a user-wearable sensor to measure a first level of physical effort during a first athletic activity using fitness equipment and to generate sensor data indicative of the measured first level of physical effort. The example system also includes a controller to receive the sensor data to perform a comparison of the sensor data and data from second athletic activity indicative of a second level of physical effort, and automatically generate a control signal to adjust a setting of the fitness equipment based on the comparison.

Monitoring and Tracking Athletic Activity
20200215392 · 2020-07-09 ·

Tracking and monitoring athletic activity offers individuals with additional motivation to continue such behavior. An individual may track his or her athletic activity by completing goals. These goals may be represented by real-world objects such as food items, landmarks, buildings, statues, other physical structures, toys and the like. Each object may correspond to an athletic activity goal and require an amount of athletic activity to complete the goal. For example, a donut goal object may correspond to an athletic activity goal of burning 350 calories. The user may progress from goal object to goal object. Goal objects may increase in difficulty (e.g., amount of athletic activity required) and might only be available for selection upon completing an immediately previous goal object, a number of goal objects, an amount of athletic activity and the like.