Patent classifications
A63F3/00006
Game apparatus cards move game pieces along playing stations
A table game apparatus in which a number of players can participate and comprising a display device having an updateable electronic display of a track, a table including a playing surface and an electronic card reader positioned relative to the table and a set of playing cards divided into a number of suits wherein in use said playing cards are drawn sequentially, then read by the electronic card reader to control the display on the display device.
METHOD OF PLAYING A BOARD GAME COMPRISING GAME COMPONENTS THAT CHANGE POSITION
A board game is described that includes travel tiles, trays, home tiles, and start tiles that form a plurality of player modules that form a playing surface. The board game includes different types of pawns, which are used by players to move around a playing surface. The game includes an action selection apparatus, which generates actions that move the pawns, travel tiles, home tiles, and start tiles in order to provide an ever-changing playing surface and to create a competitive game. The first player to complete the objective of the game wins the game.
Steal the bacon board game
The present invention relates to a traditional board game, Steal the Bacon activity and the integration of both elements. The traditional game has two lines of players facing each other and when their assigned number is called, they run to steal the bacon and bring it home. To replicate the traditional game into a board game; we designed Ref cards which are used in leu of a live referee calling out numbers. To simulate 2 people running to steal the bacon and bring it home, we had each player roll a different color die at the same exact time. The player with the largest number rolled moved the number of spaces rolled on his/her dice. This pattern repeats (rolling the dice) until a player steals the bacon and tried bringing it back to home.
STRATEGIC SUMMER QUEST BOARD GAME
The invention is a board game and associated method for playing a board game. The board game includes a playing board, a token holder configured to hold a plurality of tokens, a picnic blanket, playing pieces, a set of cards, dice, a spinner, and a pegboard that holds pegs. Specifically, players move around the playing board and interact with the spinner, picnic blanket, and pegboard to spell words and perform activities in an effort to win the game.
SCAVENGER QUEST BOARD GAME
The invention is a board game in which players are to perform a scavenger quest by moving around the game board in an attempt to land on specific spaces that will allow them to collect a variety of objects in the form of items tokens, which they will then place on a card assigned to them containing a unique combination and pattern of potentially matching objects in an attempt to complete one of a number of prescribed geometric patterns using the item tokens, Other players of the game are potentially in competition for the same objects, and as such being the first player to successfully complete any of the geometric patterns on their card will deem them the winner of the game.
Reconfigurable board game system
A reconfigurable boardgame system herein comprises a reconfigurable boardgame board (e.g., four panel tri-fold) with a plurality of page-retaining corner members in corners of board panels, allowing interchanging customized boardgame pages. In one embodiment, only those corners of each panel that are exteriorly located on the board have corresponding corner members (leaving the center unobstructed). In another embodiment, the boardgame board is contained within a reconfigurable boardgame kit, which may comprise reusable (e.g., generic and shared) game pieces (dice, timers, pawns, etc.) for use by many games. In still another embodiment, the boardgame kit comprises blank and/or templated items to be filled in, such as boardgame panels, cards, customized dice, game pawn blanks, rules templates, etc. Envelopes may store the game panel pages, rules, and custom pieces of each individual boardgame, to be stored in the kit and used with the reconfigurable boardgame board and the generic reusable game pieces.
Challenge cribbage game device and method
A challenge cribbage game comprising a cribbage board having at least two parallel player routes of 122 player holes along a path from a start position to a finish position, a single player hole at the finish position, and a plurality of challenge holes adjacent specific player holes along the parallel routes; providing a standard deck of cribbage playing cards; at least two pairs of matching player pegs and at least six additional challenge pegs; a list of challenge conditions, each corresponding to a challenge peg; placing each pair of matching player pegs in the first two holes of each player route; placing each challenge peg in a selected challenge holes; commencing game play consistent with the rules of cribbage; and varying game play from by following the directions of each challenge each time a player peg lands in a player hole adjacent a challenge hole containing a challenge peg.