Patent classifications
A63F3/00094
TicTacToe-Like Instant Game Ticket
A method of playing a lottery instant scratch ticket game comprises a plurality of scratch tickets, wherein each ticket comprises four game grids. Each ticket provides a TicTacToe-like gameplay and wherein O symbols provide a payout differing from X symbols in each separate game grid. A mini jackpot and a maxi jackpot may be provided. Alternate embodiments are discussed.
Game device
Provided is a game device which can be used for education, play or the like, in which, when three or more chips having the same colors or shapes are placed in a column by allowing a player to insert the chips having at least two types of colors or shapes into input holes (slots) formed at the upper parts of each column, a game is won. This device may have a shape enabling the game to be played by using one surface and at least two surfaces while rotating a body if necessary, and to a shape enabling the game to be played by further using an upper surface. This device can have a structure enabling a game to be played by placing the chips on the outer surfaces of a cube, and enabling various games to be played by allowing space division to be clarified.
OXO game
A gaming device includes a base member and a plurality of components. The base member has an upper surface and a bottom surface. A first pair of components is disposed within a first gaming area of the base member and a second pair of components is disposed within a second gaming area of the base member. Each of the components is in one of two selectable states that are toggled by pressing down on the components. Each component has a gaming type characteristic and either surrounds or is surrounded by another component. The gaming device is highly portable as no additional components are needed for game play. The gaming device does not include any electrical components and component states are toggled through entirely mechanical means. In one example, the gaming device provides a tic-tac-toe gaming area where the gaming type characteristics are either an O shape or an X shape.
Device for Pattern-Building with Projectiles
A device is provided for receiving projectiles and creating a pattern. The device includes a plurality of hoops arranged in parallel and configured to receive the projectiles. A two-dimensional grid could be providedacross a plurality of channels of the device, or on a display of the devicein order to display the projectiles received by the plurality of hoops. In some examples, projectiles may be received by a plurality of channels, and the pattern is created within the channels and is viewable through apertures across the channels. In other examples, sensors may be used to determine when a projectile has passed through one of the hoops, and indicators may be displayed in corresponding vertical columns of a two-dimensional grid on a display.
Card game and method of playing
A deck of playing cards and a method of playing a game are provided. An object of the game is to form two lines on a grid, wherein a line is defined by a horizontal or vertical line of four in a row of the same player's cards. A further object of the game may be to form two strings on a grid, where a string is defined as a horizontal or vertical line made up of the same player's cards, the cards of each string containing four different elements, with a different element appearing on each card of the string. The game may be played with physical cards or in a virtual environment executed by a video game application on a computing device.
Device for pattern-building with projectiles
A device is provided for receiving projectiles and creating a pattern. The device includes a plurality of hoops arranged in parallel and configured to receive the projectiles. A two-dimensional grid could be providedacross a plurality of channels of the device, or on a display of the devicein order to display the projectiles received by the plurality of hoops. In some examples, projectiles may be received by a plurality of channels, and the pattern is created within the channels and is viewable through apertures across the channels. In other examples, sensors may be used to determine when a projectile has passed through one of the hoops, and indicators may be displayed in corresponding vertical columns of a two-dimensional grid on a display.
SHOWER SHADE FOR COVERING HOT AND COLD SHOWER KNOBS AND FOR PROVIDING INTELLECTUAL ENGAGEMENT
A shower shade includes a curtain support and a curtain coupled to and hanging from the curtain support. The curtain may be made of a water impermeable material. A connector is coupled to the curtain support and is configured to releasably couple the curtain support to a shower head, a shower arm, or a shower caddy of a shower so that the curtain covers at least one hot and cold water knob in the shower. The shower shade further provides intellectual engagement.
GAME BOARD MECHANISM
Systems, methods, and devices implement game units that have reduced power consumption. Game units include housings and game boards coupled to the housings and configured to receive and hold a plurality of game pieces. The game units further include insert assemblies coupled to the housings and configured to receive payment from a user. The game units also include gating devices coupled to the game boards and configured to hold game pieces in the game boards when in a first position, and further configured to release game pieces from the game boards when in a second position. The game units also include mechanical devices configured to return the gating device to the first position from the second position after a designated period of time, and catches configured to receive game pieces from the game board through the gating device.
Board game apparatus
A board game which comprises of a plurality of playing pieces and a board. The board has a plurality of playing piece receptacles, with each receptacle having a playing piece support and a depression. By pressing part of the playing piece into the depression, easy removal of a playing piece can be achieved. The receptacles are formed when playing pieces are inserted in recesses that border each playing piece support. The recesses are defined at each end by a protrusion. The playing pieces can include an aesthetic dot in order to differentiate between which played used the playing piece.
GAME DEVICE
Provided is a game device which can be used for education, play or the like, in which, when three or more chips having the same colors or shapes are placed in a column by allowing a player to insert the chips having at least two types of colors or shapes into input holes (slots) formed at the upper parts of each column, a game is won. This device may have a shape enabling the game to be played by using one surface and at least two surfaces while rotating a body if necessary, and to a shape enabling the game to be played by further using an upper surface. This device can have a structure enabling a game to be played by placing the chips on the outer surfaces of a cube, and enabling various games to be played by allowing space division to be clarified.