Patent classifications
A63F3/00261
Universal cribbage board for multi-variation cribbage games and method of play
A universal Cribbage board for playing multiple versions of a Cribbage game and method of play provides a universal Cribbage game board adapted to mark points accumulated during card play. The board game is configured for play with multiple versions of a traditional Cribbage card game. The game board has a continuous scoring track that is color-coded and extended to 130 peg holes to accommodate different versions of the traditional Cribbage game. A method of playing variations of the traditional Cribbage card game that are fundamentally the same as traditional Cribbage games, but differ in card scoring combinations, final scores, sequences of playing the cards, privileges, dealer advantages, strategic options, alternative point values, and different odds, in addition to the normal rules of the traditional Cribbage card game. The versions of the Cribbage game include a Holtey 500 Cribbage game, a Dealer's Cribbage game, and a Magic Cribbage game.
FOLDABLE CHESSBOARD BOX
A foldable chessboard box is provided in the present application, including a first body and a second body which are hinged through a connecting portion so that the first body can be opened or buckled relative to the second body. The first body is provided with a first surface and a second surface, and the second body is provided with a third surface and a fourth surface. Both the first surface and the third surface are provided with a receiving slot for accommodating chess pieces. Both the first surface and the third surface are provided with a chessboard pattern. The second surface is provided with at least one first installation slot, and the fourth surface is provided with at least one second installation slot, wherein each first installation slot is fixedly provided with a first supporting portion, and each second installation slot is fixedly provided with a second supporting portion.
Electromagnetic game board
An electromagnetic game board includes a configurable grid of electromagnets under a game board to move game pieces on the board. Alternative to electromagnets is acoustic levitation through soundwave. In an oscillating electric field (four sides), a magnet can create excite ultrasound that quickly contract and rebound its original shape to push out pulses of air.
Game apparatus
A game apparatus is disclosed that comprises a plurality of tokens including first tokens and second tokens, a frame arranged to define multiple pathways along which the tokens can move under force of gravity, and a retainer arranged to controllably retain the tokens relative to the pathways. The retainer is movable between a first position wherein the retainer retains the tokens relative to the pathways, and a second position wherein the tokens can move under force of gravity. The game apparatus also includes a separating mechanism arranged to direct the first tokens towards a first collection zone and to direct the second tokens towards a second collection zone. The separating mechanism comprises a first separating component associated with each first token and at least one second separating component associated with the frame.
Systems, devices, and/or methods for providing multi-realm game play
Certain exemplary embodiments can provide a system, machine, device, manufacture, circuit, and/or user interface adapted for and/or resulting from, and/or a method for activities that can comprise and/or relate to, a board game system that can include a first game board that defines a plurality of playing surfaces for use with game pieces.
Board game apparatus
A board game apparatus is disclosed. The board game apparatus has a support assembly, a first member rotatably supported by the support assembly, a second member rotatably supported by the support assembly and covering part of the first member, a board member rotatably supported by the support assembly and including a plurality of apertures, the board member covering the first member and the second member, and a raised member rotatably supported by the support assembly above the board member and forming a gap between the raised member and the board member. A first portion of the first member and a second portion of the second member are visible from above the board member through the plurality of apertures.
Game system
A game system may comprise a board comprising a plurality of pegs extending from the board, wherein the pegs may be disposed in rows; at least one deflector configured to be coupled to at least two pegs aligned with one another; at least one ball configured to move on the board between and/or along the pegs and deflector(s) from a start end to a goal end of the board; at least one goal configured to be coupled to at least two pegs in a goal row of the rows of pegs, wherein the goal is configured to receive a ball; and a plurality of play selectors which determine a play for each player during a turn of a game. The goal of the game may be to get a ball into a goal by navigating across the board having the pegs and deflectors as obstacles to movement of the ball.
SYTEM AND APPARATUS FOR EVER CHANGING LABYRINTH MAZE GAME
The present invention provides a system and apparatus for maze board game comprising: a solid first layer base with smooth surface, a second layer permanently fixed to first solid base layer providing a construction or groove in which rings can be housed within, a third layer consisting decorative fixture with game elements that is permanently fixed to second layer, a set of plurality of turntable rings that fit neatly inside one another and can be independently turned or spun inside the construct of first layer. Each turntable ring has a small rod attached to that can be used to turn the turntable rings. In an embodiment of the present invention, the game player has to start pawn from the container located at the corner of square shaped maze board, make the pawn travel from corner to center through dynamically changing labyrinth, and change the configuration while playing by moving the turnable ring in clockwise or anticlockwise direction by required number of spaces thus providing new labyrinth configuration with rearranged vertical walls to game player.
Strategy Game
A two player strategic board game comprising thirty squares arranged into seven horizontal rows and six vertical columns. The top and bottom rows each have two squares; the second and sixth rows have four squares; and the middle three rows have six squares. Each row contains an equal number of alternating black and white squares. The outer columns each have three squares; the next two columns have five squares; and the middle two columns have seven squares. The game further comprises twelve game pieces divided into two sets of six, namely one white set and one black set. Each set comprises two minions, two prelates, one templar, one krown and two rings of game pieces that can be put on either krown based on a rule set. The objective of the game is for a player to occupy the opponent player's end two squares.
Foldable chessboard box
A foldable chessboard box is provided in the present application, including a first body and a second body which are hinged through a connecting portion so that the first body can be opened or buckled relative to the second body. The first body is provided with a first surface and a second surface, and the second body is provided with a third surface and a fourth surface. Both the first surface and the third surface are provided with a receiving slot for accommodating chess pieces. Both the first surface and the third surface are provided with a chessboard pattern. The second surface is provided with at least one first installation slot, and the fourth surface is provided with at least one second installation slot, wherein each first installation slot is fixedly provided with a first supporting portion, and each second installation slot is fixedly provided with a second supporting portion.