A63F2003/00646

Building brick game using magnetic levitation
10232249 · 2019-03-19 · ·

Described herein are systems and methods for stacking block games, which may include a game board or base including magnetized portions and a hover platform having at least one magnet connected thereto and being suspended above the game board or base and in a floating or hovering arrangement that can be generated by magnetic repulsion between the magnet of the platform and the magnetized portions of the game board or base. Further, a plurality of game pieces may be arranged in a stacked orientation on the platform.

UNIVERSAL SIGNALING SYSTEM FOR BOARD GAMES
20240252910 · 2024-08-01 ·

The proposed invention consists of an opto-acoustic signaling system for game elements used in so-called hybrid games. Said games being provided with companion app, that is, a support app that is run on a paired electronic terminal (PC, tablet, console). Said opto-acoustic signaling system makes it possible to provide visual information in real time, inherent to game states, situations and events, correlated to one or more of the game elements (typically pawns or functionally equivalent objects) used and moved by the players in the execution of said hybrid games. In particular, the proposed invention focuses on a base that can be paired with different game elements, this allowing said base to be used universally as different games vary and as the type of game elements or pawns that characterize said games varies. Said base accommodates internally an electronic board, in charge of the remote communication with the remote electronic terminal and coordinates/controls the emission of visual and/or acoustic signals. In particular, the electronic board contains, as a solving element, a memory provided with a lookup table with preloaded instructions to activate visual or acoustic type emitters depending on. The game selected and used. The particular game element/pawn hooked to said base. The events and states that are determined dynamically during the execution of the game used.

GAME PIECE
20180326296 · 2018-11-15 ·

This invention relates generally to a game-piece article. In one embodiment, a game-piece article includes, but is not limited to, a base structure comprised of a base and at least one pylon structure coupled to the base structure and projecting therefrom.

Game tile system
12090409 · 2024-09-17 ·

A tile game system is provided that includes a plurality of two-dimensional and three-dimensional components. The two-dimensional components can include a plurality of modular tiles provided in various sizes and configurations that can be joined together to form a grid-based gameplay area. The three-dimensional components can include external boundaries for the gameplay area, internal boundaries, terrain elements such as columns and staircases, and game figures. According to aspects of the present disclosure, the external and internal boundaries can be provided with recessed sections that allow a game figure to be contained within a single grid square and prevent the grid of the gameplay area from becoming warped. According to some aspects of the present disclosure the internal and external boundaries can be illuminated and provided with removable and interchangeable light-permeable skins that allow a user to switch between various illuminated designs.

Locational node device

A node device in a distributed virtual environment captures locational signals projected by another node device into a capture area of the node device and reflected from the capture area to a capture device of the node device. The location of the node device relative to the other node device is determined based on the captured locational signals. The determined location can be based on an angular relationship determined between the node device and the other node device based on the captured locational signals. The determined location can also be based on a relative distance determined between the node device and the other node device based on the captured locational signals. Topology of the capture area can also be detected by the node device, and topologies of multiple capture areas can be combined to define one or more surfaces in a virtual environment.

Game board device

A game board device is provided for carrying and identifying game pieces that are divided into different piece types. The game board device includes a board, a plurality of optically identifying modules, and a processing module electrically coupled to the optically identifying modules. The optically identifying modules respectively correspond in position to detection regions of the board. Each of the optically identifying modules includes a light emitter that can emit light toward the corresponding detection region and a light receiver that can receive light reflected by the corresponding detection region. When any one of the detection regions is in an unoccupied mode, the corresponding optically identifying module can emit an unoccupied signal. When any one of the detection regions is in an occupied mode, the corresponding optically identifying module enables an identification signal that corresponds to the piece type of the corresponding game piece to be emitted therefrom.

SMART CHESS BOARD SYSTEM AND METHOD WITH SITUATIONALLY CONSCIOUS SMART CHESS PIECES
20250367539 · 2025-12-04 ·

A chess board game apparatus (100) and system (200) are disclosed that provides chess pieces that are situationally aware and may change their colours during the game based on certain triggers, manual interventions, player selection, game preferences, AI inputs, strategical manipulations, specific moves or game plays, et cetera with or without impacting the winning probability of either of the players post such a trigger. Thus, the game apparatus (100) and system (200) enable dynamic mid-game switching of chess piece colours and allegiance without altering the fundamental rules of chess. The system (200) incorporates user interface, processing, and communication modules for local or remote play, and may operate in physical, digital, or hybrid modes. The present disclosure also discloses a method (300) implements gameplay monitoring, eligibility assessment, and controlled switching of piece allegiance. A standalone smart chess piece and a control unit executing stored instructions are also disclosed.

Strategy board game wherein game pieces occupy three spaces at once by casting shadows
20260000965 · 2026-01-01 ·

A tactical strategy board game is disclosed. Three side boards are affixed to a central board at a set upright angle with respect to the flat, horizontal play surface. Each of the three side boards has a directional lighting apparatus aimed perpendicularly towards it from opposite the central board. Game pieces are placed on the central board between the directional lighting apparatus and the side boards. These game pieces are shaped such that they cast a different shadow silhouette onto each of the three side boards. Each of these shadows is given distinct game rules.

Illuminated game board with stackable play pieces
12564780 · 2026-03-03 ·

The illuminated game board is configured for use with a board game. The illuminated game board forms the playing surface for the board game. The illuminated game board provides illumination for the play of the game. The illuminated game board provides a contained space that is used to contain one or more dice within the playing surface formed by the illuminated game board. The illuminated game board comprises a game board and a lamp circuit. The lamp circuit mounts in the game board. The game board forms the playing surface and the containment space for the board game. The lamp circuit illuminates the game board. A plurality of illuminated tokens, which may be stackable tokens, may be positioned on the game board to mark the position of a competitor.

LASER TOY AND LASER GAME
20260091300 · 2026-04-02 ·

A laser toy comprises a base provided with a plurality of disassembly structures and a plurality of different types of functional modules. Each of the disassembly structures is configured to detachable connect one of the plurality of different types of functional modules. Each of the functional modules comprises a bracket and a functional part, the bracket is configured to detachable connect the disassembly structure, and the functional part is disposed on the bracket. The different types of functional modules includes a laser emitting module, a laser receiving module and a reflecting module. The functional part of the laser emitting module is a laser transmitter for emitting laser; the functional part of the laser receiving module is a laser receiver for receiving laser. The functional part of the reflecting module is a reflector for reflecting the laser emitted from the laser emitting module toward the laser receiving module.