A63F3/0415

Board game
09597581 · 2017-03-21 · ·

A board game that combines the traditional Asian counting system of tally marks; basic addition skills; vertical and horizontal tracking of tally numeral combinations; and strategic sequential placement of same-color Game Tiles is disclosed. Generally, the goal is to place five same-color game tiles in a sequential row or columnand have their collective tally sum equal to the white tally numeral on the black tiles that flank both ends of the sequential row or column. The center of the Game Board has a total of 25 squares (five rows and five columns of five squares each) providing 10 options for players to make a winning combination of five sequential same-color game tiles. Players take turns, one at a time moving clockwise around the table, placing one colored game tile on one Game Board square, simultaneously blocking their opponents game play options while increasing their strategic advantage (see Game Play instructions below). The first person or team to place five same-color game tiles in a sequential row or columnand have their collective tally sum equal to the white tally numeral on the black tiles that flank both ends of the sequential row or columnis the winner of the game. The winner is the first person or team to win three games.

Board game
09597582 · 2017-03-21 · ·

A board game that combines the traditional Asian counting system of tally marks; basic addition skills; vertical and horizontal tracking of tally numeral combinations; and strategic sequential placement of same-color Game Tiles is disclosed. Generally, the goal is to place five same-color game tiles in a sequential row or columnand have their collective tally sum equal to the white tally numeral on the black tiles that flank both ends of the sequential row or column. The first person or team to place five same-color game tiles in a sequential row or columnand have their collective tally sum equal to the white tally numeral on the black tiles that flank both ends of the sequential row or columnis the winner of the game. The winner is the first person or team to win three games.

SYSTEM AND GAMING METHOD FOR AIDING IN LEARNING MATH TABLES
20170076632 · 2017-03-16 ·

A system and gaming method are disclosed. In various embodiments, a method for implementing multiplication table as an aid in learning math tables is disclosed.

Mathematics teaching aid
09569981 · 2017-02-14 ·

An aid for teaching mathematical concepts looks like a multiplication table but has separable rows of numbers. In the first row, cardinal numbers 1-n are displayed and second-N rows have cardinal numbers 2-n displayed along side one edge on the face. The remainder of the rows have the multiplication products of the cardinal numbers on the first row and the cardinal numbers of the rest of the rows arranged at the intersections of the cardinal numbers at the top and along side the edge. The rows are separable so they may be arranged in a multiplicity of pairs of fractional equivalents.

Little genius producing puzzles

A series of educational multi-layered jigsaw puzzles based on the K-12 school curriculum in which puzzles progress in difficulty and pieces have liquid freeform cut lines, cut along the outlines or silhouette of the image, with puzzle pieces getting progressively smaller from top to bottom creating a tiered basin when all pieces are removed, where some layers are interchangeable and some are double-sided. In mathematical puzzles, the change of state from single to double digits is illustrated with a change of object, where the double-digit object is one that would consist of multiple instances of the single-digit object in real life, such as grapes and bunches, and pieces are non-geometrical, non-polygonal, non-spherical and purposefully difficult to distinguish by shape alone.

MATHEMATICAL COLORED-NUMBERED PUZZLE BOARD GAME
20250195989 · 2025-06-19 ·

A method of playing a game includes placing a plurality of numbered tiles on a storage grid structure with each of the numbered tiles being marked with a predetermined number from a predetermined set of numbers and each of the tiles being placed on a storage space. One numbered tile is moved to a useable play space. The moving step is repeated until: (a) each of the tiles is on one of the useable play spaces; (b) the difference between the numerical value of each of the numbered tiles on each of useable spaces and a number tile on an adjacent useable space along one of the horizontal, vertical, and diagonal rows is greater than a predetermined increment; and (c) each of the predetermined numbers on the numbered tiles appears no more than once in each of the horizontal, vertical and diagonal rows.

REUSABLE DRAWING GAME BOARD
20260041994 · 2026-02-12 ·

Reusable drawing game boards and systems are described.