A63F3/0415

Sudoku Board Facilitating Picking Up of the Tiles, Sudoku Kit and Method for Producing the Sudoku Board
20180140937 · 2018-05-24 ·

The current invention concerns an Sudoku gameboard and a method for producing one. Said gameboard is a sheet comprising a top side which is provided with a plurality of elongate, parallel and equidistant grooves extending at least partially across said top side, said grooves having a predetermined depth and a width to allow tilting of the Sudoku tiles by pressing near the edge of one. The simple relief in the form a groove allows the gameboard to be manufactured easily and speedily. Lastly, it comprises a kit for playing Sudoku, comprising a gameboard and suitable Sudoku tiles.

Sudoku arrays
09975037 · 2018-05-22 · ·

Provided herein is technology relating to generating a Sudoku array and particularly, but not exclusively, to methods and systems for generating a Sudoku array for a puzzle or for encrypting data.

Sudoku-based puzzles
09943752 · 2018-04-17 ·

A sudoku-style game for use by a human player includes a game board surface presented to the player which has a plurality of PQ sub-matrices of cells, each of the cells being divided into a first section and a second section, each section of each cell having sufficient space to contain a visually perceivable indicator, wherein P represents the number of rows in each sub-matrix, and Q represents the number of columns in each sub-matrix, a master matrix having the plurality of PQ sub-matrices coupled one PQ sub-matrix to another PQ sub-matrix to form a desired game board shape, a solution to the game being the completion of the master matrix by the player so that no indicator is repeated more than a respective instructed number of times in each row and column.

NUMERICAL SEQUENCE BOARD GAME
20180099214 · 2018-04-12 ·

A numerical sequence board game. The numerical sequence board game includes a gridded board and corresponding playing pieces. The hexagonal-shaped playing pieces may be placed on corresponding hexagonal grids on the gridded board during game play. Each playing piece may include numerical indicia that can be used to form numerical sequences with other playing pieces, wherein the numerical sequences may be formed in one or more directions on the gridded board.

Method and system for an interactive player board game
12134042 · 2024-11-05 · ·

An interactive group-specific player board game method comprising the steps of drawing a grid and labeling a plurality of blocks in a sequential process from 1 to n, wherein n depends on the size of the grid, rolling a dice by each player sequentially and recording a number on the dice until each box on the grid has a unique number, establishing a set of at least 6 rules by the group-specific players, each rule corresponding to a unique action to be performed by the players, rolling the dice by at least one player, moving the number of blocks on the board game corresponding to the number on the dice, receiving the action to be performed by the player based on the unique number on the grid established by the set of rules, determining the completion of the action by the remaining group-specific players.

GAME SYSTEM AND METHOD FOR LEARNING MATHEMATICS
20180068571 · 2018-03-08 ·

A method of playing a learning game having game pieces with a playing face divided into first and second sections, the first section displaying a first number and the second section displaying the first number, a mathematical operation, and a second number, the method including taking turns to place a game piece on a playing surface adjacent a game piece already on the playing surface in which a numeric value of the first number in the first section of the game piece or the numeric value of the result of the mathematical operation in the second section is equal to a numeric value of a first or second section of the game piece already on the playing surface that is not adjacent another game piece.

BOARD GAME APPARATUS
20180050260 · 2018-02-22 · ·

There is provided a board game apparatus comprising a board, one or more playing pieces, and one or more dice. The board has a plurality of cells extending between a starting cell and an ending cell, the plurality of cells being sequentially numbered to define a continuous path along the cells from the starting cell to the ending cell, such that each cell bears a unique number, wherein the cells comprise active cells each bearing a mathematical operator in addition to their number, and motive cells without any mathematical operator in addition to their number.

MATHEMATICAL COLORED-NUMBERED PUZZLE BOARD GAME
20250018278 · 2025-01-16 ·

A game includes numbered tiles and planar game board with a storage grid and a puzzle play grid. The storage grid has a storage grid structure with spaces configured to receive numbered tiles. The puzzle play grid has useable play spaces and unusable play spaces. The play grid structure has a combination of rows of useable play spaces and unusable play spaces. The total number of the numbered tiles is equal to the number of storage spaces and the number of useable play spaces. The numbered tiles are placed on the storage spaces before game play begins. Each numbered tiles is placed on one of the useable play spaces with the difference between the numerical value being greater than a predetermined increment when game play ends. Each of the predetermined numbers on the numbered tiles appears no more than once in each of the rows.

TARGET GAME AND METHOD OF PLAYING THE TARGET GAME
20170144058 · 2017-05-25 ·

A kit and a method of playing a game with a kit having: (a) a plurality of stackable objects including one or more images thereon; (b) one or more target selectors including one or more images thereon which correspond to the one or more images of the plurality of stackable objects; and (c) one or more aiming objects.

System and method for generating and using solvable puzzle forms

Systems and methods for solving and generating a mathematical puzzle are presented. A puzzle may comprise areas comprising mystery number regions, pair clue regions interposing pairs of mystery value numbers, and a central clue region located centrally to the mystery number region. Solving a puzzle may comprise deterministic search methods coupled with heuristic approaches. Puzzle generation may comprise adding conforming clues until a puzzle has only one possible solution, the clues chosen based on heuristics for adding clues while minimizing incremental change in puzzle difficulty; or reducing the number of solutions/partial solutions to the puzzle.