Patent classifications
A63F3/0645
Tictactoe-like instant game ticket
A method of playing a lottery instant scratch ticket game comprises a plurality of scratch tickets, wherein each ticket comprises four game grids. Each ticket provides a TicTacToe-like gameplay and wherein “O” symbols provide a payout differing from “X” symbols in each separate game grid. A mini jackpot and a maxi jackpot may be provided. Alternate embodiments are discussed.
GAME MODE SOFTWARE AND METHOD OF PLAY
A feature for electronic games installed in stand-alone electronic gaming machines, game playing devices, mobile devices and personal electronic devices or on a networked system of gaming machines, game playing devices mobile devices and personal electronic devices where prior to starting the game, the player can choose from a variety of game modes with different numbers of balls to be drawn and the number and layout of cards to be played. The player is offered via the machine hard buttons or touch screen to choose the number balls and number and layout of cards. This invention may be applied to bingo and various types of games with balls, numbers or symbols in various types and patterns.
METHOD AND SYSTEM FOR CONDUCTING CONCURRENT GAMES
An improved gaming system and method enabling the creation and management of multiple concurrent games with limited numbers of players and/or gameplay stations. The gaming system includes at least a gaming server and a plurality of gameplay stations, the gaming server aggregating players and creating games in response to receiving a gameplay request and evaluating whether or not to begin a new game based on conditions of the gaming system, including a maximum number of allowed games, a failure rate of gameplay requests, a usage ratio and a number of gameplay stations currently participating in active games.
GAMING DEVICE HAVING GRIDDED-CARD GAME FEATURE
Embodiments of the present invention set forth systems, apparatuses and methods for implementing a card game on a gaming device. Here, gaming devices having a display and game processor may be operable to provide a gaming event using cards with gridded fields. In one type of gaming event, a player may be given one or more cards with a gridded field and compete against one or more other opponents each having one or more competing cards with gridded fields. In another type of gaming event, a player may be given one or more cards with gridded fields and try to match numbers or indicia that are randomly drawn. Play of the gaming event may continue in multiple rounds or stages where a next stage is reached by obtaining a continuation trigger on one or more of the player cards during a present round of the gaming event.
INFORMATION PROCESSING DEVICE AND NON-TRANSITORY COMPUTER-READABLE MEDIUM
An information processing device includes a storage that stores: game tasks of a game to be played by a player; and game contents associated with a player ID of the player as possessed contents possessed by the player; and a processor connected to the storage and a display and that: extracts, from the possessed contents, an evolvable content that can be evolved; determines, from the game tasks, first game tasks that can be selected by the player causes a display to display a selection screen indicating the first game tasks and that receives a game task selected, from the first game tasks, by the player. The processor further determines, from the first game tasks, a second game task related to an evolution of the evolvable content. The selection screen indicates the second game task in a different form from remaining game tasks except for the second game task.
BINGO GAME APPLICATION PRODUCT AND SYSTEM RELATED THERETO
The disclosed technology is directed to methods, products and systems for streamlining the process of playing bingo. This patent is directed to a computer application whereby a computing device such as a mobile phone captures one or more likenesses of a bingo card(s) using the camera function of the device. Optical character or image recognition software and algorithms interpret and store the card(s) and corresponding characters. When characters are called for matching with the bingo cards in play, the called character is entered into the computing device. The application compares the called character to those captured by the computing device to identify instances of matches on each card in play until a winning card is identified and the player is alerted of the win, or until the game is over.
BINGO GAMING SYSTEM
An electronic bingo gaming system enables the entertainment mechanisms in Class II gaming machines to mimic the look and feel of the Class III games on which those entertainment mechanisms are based. The system is constructed to minimize any wait times by players that commence a bingo game or join a bingo game already in progress. To create consistency in what players are hoping to see on their bingo cards, the bingo game may use a single interim prize pattern required to win an interim prize that is the same for all players and is the same as a game ending pattern that ends the bingo game.
Event based second chance or raffle based on external event background of the inventive concept
Provided herein are systems methods and devices. Systems disclosed herein include a processor circuit and a memory including machine-readable instructions. When executed by the processor circuit, the machine-readable instructions cause the processor circuit to: provide a lottery game ticket that includes data corresponding to a primary game, receive a registration of the lottery game ticket corresponding to a chance game that includes an outcome that is based on an external event, determine, based on an outcome of the external event, a chance game characteristic to be applied to an entry for the chance game that corresponds to the lottery game ticket, and use the chance game characteristic to determine whether to provide a chance game award to a user.
Gaming machine and method for centralized gaming
A centralized gaming system is provided. The centralized gaming system includes a thin gaming device providing game play in a communal game and a central gaming server configured to: store a ball call for the communal game on behalf of the thin gaming device and at least one legacy gaming device; receive an outcome request message from the thin gaming device; allocate a bingo card to the game instance associated with the outcome request message from a card pool of predetermined bingo cards; evaluate the allocated bingo card based on a current state of the ball call of the communal game; determine a reward value based on the evaluation of the allocated bingo card; and transmit an outcome results message to the thin gaming device in response to the outcome request message.
Electronic gaming machine and system with a wheel feature mode dependent on base game outcomes
Embodiments of the disclosure provide an electronic gaming machine, systems and methods with a wheel feature mode dependent on base game outcomes. Specifically, a gaming machine comprises a user interface, a display device, and a game controller. The wheel feature mode is triggered during a base game based on wheel feature mode trigger conditions. The wheel feature mode animates a graphical user interface to present a spinning feature wheel that provides credit value awards, dependent on base game outcomes (e.g., one or more base game bingo pattern outcomes), through a sequence of player-initiated feature wheel spins. If one or more winning base game outcomes remain in the base game, the wheel feature mode continues with each wheel slice value reset, such that the minimum wheel slice value is equal to or greater than the previous spinning feature wheel credit value award which continues until no winning base game outcomes remain.