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MARBLE RAMP GAME
20210245038 · 2021-08-12 ·

A marble jump game includes a base, a tube, a marble track, and a plurality of targets. The tube is configured to be removably secured to a corresponding tube of a receiving tube of a marble run module having a receiving tube. The tube defines an axial direction, and is supported at least indirectly by and above the base. The marble track is affixed to the tube, and extends from a first end to a marble exit. The marble track is configured such that when the axial direction is vertically oriented, a marble placed on the marble track proximate the first end traverses the marble channel and exits through the marble exit. Each target of the plurality of spaced-apart targets is with a game value. Each target has a fixed position relative to the others of the plurality spaced-apart targets.

Portable indoor-outdoor board game
11839825 · 2023-12-12 ·

The invention comprises a game with a playing surface containing cups for receiving balls thrown by a player. In the skill portion of the game, a player scores points by accurately throwing the balls into the cups. If the player misses any of the cups, in a chance portion of the game, the playing surface is sloped to direct the ball to fall into compartments which provide additional benefits or to incur penalties. When playing the game with the baseball theme, a player may score runs by successfully throwing the ball into cups on the playing surface positioned at the first base, second base, third base, or home plate positions. Runners advancing past home plate score runs. Outs may be recorded for missing the cups. If the ball misses the cups, but falls into randomized compartments, the player may receive additional benefits or incur additional penalties.

Portable indoor-outdoor board game
11839825 · 2023-12-12 ·

The invention comprises a game with a playing surface containing cups for receiving balls thrown by a player. In the skill portion of the game, a player scores points by accurately throwing the balls into the cups. If the player misses any of the cups, in a chance portion of the game, the playing surface is sloped to direct the ball to fall into compartments which provide additional benefits or to incur penalties. When playing the game with the baseball theme, a player may score runs by successfully throwing the ball into cups on the playing surface positioned at the first base, second base, third base, or home plate positions. Runners advancing past home plate score runs. Outs may be recorded for missing the cups. If the ball misses the cups, but falls into randomized compartments, the player may receive additional benefits or incur additional penalties.

Basketball machine and control method therefor

A basketball machine includes a body having an inclined lane, a display configured to display a game having a plurality of challenges, a hoop including an engagement portion and an opening, a sensor configured to detect whether a ball has passed through the opening of the hoop, and a processor. The game has a first image layer showing a plurality of display areas, a reference object and a plurality of moving objects. The moving object moves towards and past the reference object. Each moving object has a bonus prize. The sensor generates a scoring signal when the detected result is positive. The processor calculates an accumulated number of times the scoring signal has been received and converts the accumulated number into an instant score. The processor determines whether the player qualifies as completing the current challenge, and controls the game to enter the next challenge when the determination is positive.

Basketball machine and control method therefor

A basketball machine includes a body having an inclined lane, a display configured to display a game having a plurality of challenges, a hoop including an engagement portion and an opening, a sensor configured to detect whether a ball has passed through the opening of the hoop, and a processor. The game has a first image layer showing a plurality of display areas, a reference object and a plurality of moving objects. The moving object moves towards and past the reference object. Each moving object has a bonus prize. The sensor generates a scoring signal when the detected result is positive. The processor calculates an accumulated number of times the scoring signal has been received and converts the accumulated number into an instant score. The processor determines whether the player qualifies as completing the current challenge, and controls the game to enter the next challenge when the determination is positive.

Convert a drawn picture to the playfield of an electronic pinball game
20210187385 · 2021-06-24 ·

A software type pinball game enable players to change the background picture of the playfield and also to configure the game functional components via a drawn picture. Players can draw the picture on a paper, captures into any electronic image device, or using an electronic drawing device or application software to draw that picture into an electronic format and send to the game for conversion of game components.

Convert a drawn picture to the playfield of an electronic pinball game
20210187385 · 2021-06-24 ·

A software type pinball game enable players to change the background picture of the playfield and also to configure the game functional components via a drawn picture. Players can draw the picture on a paper, captures into any electronic image device, or using an electronic drawing device or application software to draw that picture into an electronic format and send to the game for conversion of game components.

Educational training systems, games, and methods
11011072 · 2021-05-18 ·

Games and systems for playing those games are described that are non-consequential, intuitively educational, reflective, and physically-interactive. The games can be played by players at a variety of skill levels and ages, using a set of unique cards and signs that direct the players to interact with one another and the game in ways that promote mental and physical development.

EMBELLISHMENTS FOR SPORTS OR RECREATIONAL EQUIPMENT
20210121763 · 2021-04-29 ·

An exemplary embellishment is configured for use with sports or recreational equipment having a flat/planar surface. The embellishment is in the form of a planar sheet including a front surface and a rear surface opposite the front surface. The planar sheet is sized and shaped to correspond to a size and shape of the planar surface of the equipment. The front surface comprises at least one ornamental marking and/or at least one functional marking. Each functional marking relates to performance of a sport or recreational activity corresponding to the equipment. The rear surface has disposed thereon an adhesive configured to removably secure the planar sheet to the planar surface.

Air assisted roll down game
10960293 · 2021-03-30 ·

An arcade game comprising an elevated ally having a first flat planar section to receive rolling game elements and a second alley section having a plurality of targets, wherein the targets are passages though the second alley section and sized to allow the rolling elements to pass through said passages and game has a compressed gas reservoir and a plurality of exit portals and a controller that allows players to release gas and affect the motion of rolling elements on the target section.