A63F9/0278

Multiple participant virtual reality attraction

A comprehensive solution is provided to transforming locations and retail spaces into high-traffic VR attractions that provide a VR experience blended with a real-world tactile experience. A modular stage and kit of stage accessories suitable for a wide variety of commercial venues contains all of the necessary equipment, infrastructure, technology and content to assemble and operate a tactile, onsite VR attraction. Utilizing a modular set of set design and physical props, the physical structure and layout of the installations are designed to be easily rearranged and adapted to new VR content, without requiring extensive construction or specialized expertise.

Smart props for grid-based virtual reality attraction

A comprehensive solution is provided to transforming locations and retail spaces into high-traffic VR attractions that provide a VR experience blended with a real-world tactile experience. A modular stage and kit of stage accessories suitable for a wide variety of commercial venues contains all of the necessary equipment, infrastructure, technology and content to assemble and operate a tactile, onsite VR attraction. Utilizing a modular set of set design and physical props, the physical structure and layout of the installations are designed to be easily rearranged and adapted to new VR content, without requiring extensive construction or specialized expertise.

APPARATUS AND METHOD FOR GRID-BASED VIRTUAL REALITY ATTRACTION

A comprehensive solution is provided to transforming locations and retail spaces into high-traffic virtual reality (VR) attractions that provide a VR experience blended with a real-world tactile experience. A grid-based stage and kit of fixed and moveable accessories suitable for a wide variety of commercial venues contain all of the necessary equipment, infrastructure, technology, and content to assemble and operate a tactile, on-site VR attraction. Utilizing a modular set of set design and physical props, the physical structure and layout of the installations are designed to be easily rearranged and adapted to new VR content without requiring extensive construction or specialized expertise.

Therapeutic game for stroke survivors improving fine and gross motor skill
12059630 · 2024-08-13 · ·

The present invention provides a therapeutic game for holistically engaging people who have had a stroke or other brain injury in gross and fine motor skill activities. The therapeutic game is a self-contained set of objects that can be placed on or in a set of targets. Targets can be openings within a container in which to drop or toss the objects. A target can be a daisy support with a base, stem, and receptacle removably attachable to the stem on which or in which an object can be placed. A scoring system can also be used mark progress and to engage the mental powers as well as the physical powers.

Apparatus and method for grid-based virtual reality attraction

A comprehensive solution is provided to transforming locations and retail spaces into high-traffic virtual reality (VR) attractions that provide a VR experience blended with a real-world tactile experience. A grid-based stage and kit of fixed and moveable accessories suitable for a wide variety of commercial venues contain all of the necessary equipment, infrastructure, technology, and content to assemble and operate a tactile, on-site VR attraction. Utilizing a modular set of set design and physical props, the physical structure and layout of the installations are designed to be easily rearranged and adapted to new VR content without requiring extensive construction or specialized expertise.

Interactive projectile-gaming system
10105583 · 2018-10-23 ·

A projectile throwing game. The present system is a game that involves throwing a projectile into the interior of a receiving unit. The receiving unit is equipped with a sensor that detects when a projectile enters the receiving unit. The receiving unit additionally has a transceiver configured to relay information to a processor unit. The processor unit is connected to a visual output and displays virtual images representing the physical receiver units. The object of the game is to throw specific projectiles into specific receiver units, as instructed by the virtual images.

Modular solution for delivering a virtual reality attraction

A comprehensive solution is provided to transforming locations and retail spaces into high-traffic VR attractions that provide a VR experience blended with a real-world tactile experience. A modular stage and kit of stage accessories suitable for a wide variety of commercial venues contains all of the necessary equipment, infrastructure, technology and content to assemble and operate a tactile, onsite VR attraction. Utilizing a modular set of set design and physical props, the physical structure and layout of the installations are designed to be easily rearranged and adapted to new VR content, without requiring extensive construction or specialized expertise.

CALIBRATION METHOD FOR A CAMERA WHICH MONITORS A TARGET BOARD
20180253864 · 2018-09-06 ·

A calibration method for a camera which monitors a target board is disclosed, comprising steps: using the camera to capture a target image corresponding to the target board; using rotation and translation to align the target image to a reference standard and acquire the corresponding relationship of the target image and the target board; defining a region of interest above the target image; using at least one positioning marker in at least two positions of the target board, whose actual space coordinates are known, and using the camera to acquire at least two image coordinates of the positioning markers in the region of interest; and using the known actual space coordinates and the acquired image coordinates to work out the exact position of the camera. Thereby, the positions of the cameras can be used to correctly determine the positions of darts.

Apparatus, system and method for playing an object toss game
10065095 · 2018-09-04 ·

An object toss game has a ball connected to an elastic cord. The ball has a surface with fasteners. Two board assemblies are positioned at a distance apart. Pads are arranged on a top panel of each board assembly. Players toss the ball toward a pad on the board to remove the pad from the top panel. The ball then bounces from the top panel to remove the pad from the top panel. The first player to remove the pads from a board positioned opposite to the player wins the game. Alternately, players take turns tossing darts at regions on the board assemblies that are assigned points.

Method of operating a ride and a ride

The present invention relates to a method for operating a ride (1) on a terrain (10) having at least one vehicle (20), the at least one vehicle (20) having a drive device (22), at least one passenger receptacle (21) for at least one passenger (5), and a store (24) that can be filled with projectiles (15), the method being characterized in that the at least one vehicle (20) is moved on the terrain by means of the relevant drive device (22) and in that at least one projectile (15) can be removed from the store (24) can be fired at the instigation of the at least one passenger (5). In addition, the present invention relates to a ride (1).