A63F9/0415

GAME DIE DEVICE
20240100413 · 2024-03-28 ·

A game die device may include a body having a number of walls and each wall may comprise a contact surface. One or more walls may also comprise a wall aperture. The device may include at least one reel which may be pivotally or rotatably coupled to the body via one or more connectors, and the reel may include two or more outer plates which may be alternatingly positioned to be visible through the wall aperture as the reel is rotated. The reel may include one or more inner plates which may be configured to form a reel aperture into which the connector may be inserted. The reel aperture may be shaped to include two or more inner plate junctions and each inner plate junction may be positioned proximate to the center of one of the outer plates of the reel.

Customizable dice
10463952 · 2019-11-05 ·

A programmable die may feature a robust frame structure housing a plurality of display screens which may be programmed to display any number of possible data. Any number of sides are possible, so long as they can be read. The die may be programmed remotely, such as through an app, or manually. The displays may be LCD screens or electronic paper, or any later discovered and suitable device. A battery may be directly or inductively charged.

Entertainment apparatus and method
10456663 · 2019-10-29 · ·

An entertainment method comprising shaking a master die and a plurality of scoring dice, and accumulating turn points when a reference designation shown by at least one shaken scoring die corresponds to a master designation shown by the shaken master die, forfeiting turn points when no reference designation of the shaken scoring dice corresponds to any master designation shown by the shaken master die, and collecting a scoring token when the shaken master die shows a token designation.

Multiple Dice to Produce a Randomized Result from a Predetermined Probability Distribution
20190314716 · 2019-10-17 ·

One embodiment of a plurality of dice with markings such that when the primary die is rolled a user either lands on a randomized result within the predetermined probability distribution or is directed to roll a secondary die which either provides a result or directs the user to roll a tertiary die. In the embodiments discussed here the final result is achieved on the first roll over 90% of the time. The embodiments described and shown are capable of representing complex distributions that include highly improbable outcomes, providing users with the convenient alternative of simply reading the result rather than performing comparative and mathematical operations on the results of multiple dice rolls.

Strategy Game Method and Apparatus
20190308089 · 2019-10-10 ·

A board game of strategy in which a plurality of player markers are strategically moved along a plurality of concentric paths along the board and where a plurality of colored interconnecting members are located between the plurality of marker positions to create a plurality of continuous paths of connecting members. Each player selects a plurality of identically colored markers, placing the plurality of identically colored markers on successive marker positions along the plurality of continuous paths. A colored dice is selected corresponding to at least one of the continuous paths of the same colored interconnecting members, the player choosing a path that includes a vacant marker position at the end of the path. The dice is rolled and one of the plurality of identically colored markers is moved the number of spaces indicated on the dice with the hope of landing on a vacant marker position. If the marker does not land on a vacant marker position the marker is removed off the game board.

Gaming Die with Incongruent Sides and More Sides than Outcomes
20190282890 · 2019-09-19 ·

This invention is a gaming die that use a combination of incongruent sides and a number of sides that is greater than the number of outcomes in order to produce practically fair results.

SPACE ODYSSEY, A BOARD GAME
20190275412 · 2019-09-12 ·

This Space age Board game, embraces Surround and Capture mode as in Go. The Board design is made up with Components of Space, Four Interstellar Galaxy Regions, a Singularity Point, from which flow out Four Transitory Wormholes, each with Five Grid Points, allowing Rapid movements for Spacecrafts, as Wormholes in Space do. Go is static, once a piece is placed on a Grid Point, the piece never moves. This Board game, is Dynamic, all pieces on the Board, can move, create, expand, reconfigure, Nests. Each turn, enabling Two plays, to Place Two new pieces or move existing Two pieces, or, in any combination. Go is based on being able to foresee logical predictability of Strategy, but, this Design is innovative, full of unpredictabilities, difficult to foresee as in Real wars. Mathematical, combinatorial chart to move pieces is provided. This Board game is full of exciting strategic plays. A player with most Nest Space, and Captured pieces, wins.

Three sided die
10384119 · 2019-08-20 ·

A die having three sides in the form of a cube wherein the cube is altered to portray only three face values that appear to a user.

DICE
20240165499 · 2024-05-23 ·

Dice which have the exterior form of regular polyhedrons, but are not solid polyhedrons. Instead, the dice, when viewed externally, are in the form of skeletal polyhedrons with floating faces. The dice also include a solid core surrounding their center which can serve to improve tumbling behavior.

Electronic gaming die

An electronic gaming die includes an enclosure, a flexible substrate, a number of light emitting diodes, a sensor, a processor and a battery. The enclosure has N sides where N is equal to or greater than 4. The flexible substrate folds into N sides and fits into an interior of the enclosure, wherein each side has an inner face, an outer face and is assigned an integer from 1 to N. The light emitting diodes are disposed on the outer face of each side of the flexible substrate, wherein the number of light emitting diodes equals the integer assigned to the side of the flexible substrate. The sensor, processor and battery are disposed on one of the inner faces of the flexible substrate.