A63F9/143

METHODS AND APPARATUS FOR VIRTUAL COMPETITION

A system configured to be coupled with a participant of an activity. The system comprises: a participant activity monitoring unit configured for monitoring a performance of the activity by the participant; an activity information module configured for storing performance information corresponding to the activity; and a participant performance correlator configured for delivering comparative performance data based on the monitored performance of the activity by the participant and the stored performance information.

DEVICE CONTROL SYSTEM, METHOD, AND APPARATUS, AND CONTROL DEVICE

A device control system, method, and apparatus are provided. The system includes a control device and at least two battle game devices. The control device is configured to: establish a connection to a first battle game device, and send a control instruction to the first battle game device during a battle game according to a received external control operation. The first battle game device is configured to battle according to the control instruction. The second battle game device is configured to: obtain a relative position of the first battle game device during the battle game, and automatically battle according to the relative position.

Methods and apparatus for virtual competition

A system configured to be coupled with a participant of an activity. The system comprises: a participant activity monitoring unit configured for monitoring a performance of the activity by the participant; an activity information module configured for storing performance information corresponding to the activity; and a participant performance correlator configured for delivering comparative performance data based on the monitored performance of the activity by the participant and the stored performance information.

Device control system, method, and apparatus, and control device

A device control system, method, and apparatus are provided. The system includes a control device and at least two battle game devices. The control device is configured to: establish a connection to a first battle game device, and send a control instruction to the first battle game device during a battle game according to a received external control operation. The first battle game device is configured to battle according to the control instruction. The second battle game device is configured to: obtain a relative position of the first battle game device during the battle game, and automatically battle according to the relative position.

Methods and apparatus for virtual competition

A system configured to be coupled with a participant of an activity. The system comprises: a participant activity monitoring unit configured for monitoring a performance of the activity by the participant; an activity information module configured for storing performance information corresponding to the activity; and a participant performance correlator configured for delivering comparative performance data based on the monitored performance of the activity by the participant and the stored performance information.

METHODS AND APPARATUS FOR VIRTUAL COMPETITION

A system configured to be coupled with a participant of an activity. The system comprises: a participant activity monitoring unit configured for monitoring a performance of the activity by the participant; an activity information module configured for storing performance information corresponding to the activity; and a participant performance correlator configured for delivering comparative performance data based on the monitored performance of the activity by the participant and the stored performance information.

Methods and apparatus for virtual competition

A system configured to be coupled with a participant of an activity. The system comprises: a participant activity monitoring unit configured for monitoring a performance of the activity by the participant; an activity information module configured for storing performance information corresponding to the activity; and a participant performance correlator configured for delivering comparative performance data based on the monitored performance of the activity by the participant and the stored performance information.

AMUSEMENT RIDE TARGETS
20190381395 · 2019-12-19 ·

In an aspect of the disclosure, a method, a computer-readable medium, and an apparatus are provided. The apparatus may include an operating system of an amusement ride. In certain implementations, the apparatus may illuminate a first target associated with a first vehicle for a first time period and a second target associated with a second vehicle for the first time period. The apparatus may determine that a first interaction with the first target occurs before a second interaction with the second target. The apparatus may determine whether the first interaction with the first target is performed by the first vehicle or the second vehicle. The apparatus may increment a first counter associated with the first vehicle upon determining that the first interaction with the first target is performed by the first vehicle.

Drone-passing multiple detection sensor gate and drone game system using same

The present invention provides a drone-passing multiple detection sensor gate comprising: a gate having a ring-like structure through which a drone can pass during flight; a first sensor, disposed on the front or the inner front of the gate, for detecting whether the drone approaches the gate or passes through the front side of the gate; a second sensor, disposed on the inner rear of the gate, for detecting whether the drone sensed by the first sensor passes through the rear side of the gate; a detection signal transmitter, disposed inside or on a surface of the gate, for receiving, from the first sensor and the second sensor, the detection signal indicating whether the drone approaches or passes through the gate, and wirelessly transmitting the detection signal. In addition, the present invention provides a drone game system using a multiple detection sensor gate.

AUGMENTING A ROBOTIC VEHICLE WITH VIRTUAL FEATURES

Aspects may augment a robotic vehicle with one or more virtual features. In some implementations, streaming video including a first-person view (FPV) of a robotic vehicle is presented on a display of a controller as the robotic vehicle traverses a course. A virtual object may be presented on the display of the vehicle controller, and a virtual contact between the robotic vehicle and the virtual object may be detected. If the virtual object is a virtual obstacle, the robotic vehicle may be penalized for making virtual contact with the virtual obstacle. If the virtual object is a virtual reward, the robotic vehicle may be rewarded for making virtual contact with the virtual reward.