A63F2011/0086

Overlay For Collectible Trading Cards
20210322861 · 2021-10-21 ·

An overlay having artwork printed thereon in a strategic location such that when placed over the front face of a card changes the look and appearance of the original artwork on the front face of the card. In some embodiments, the overlay changes the original text printed on the card (1) to provide a translation of that text into any desired language, or (2) to provide updated rule changes from the rules originally printed on the card, or (3) to provide both a translation as well as updated rule changes, if desired. The overlay may be used with any type of card, but is preferably used with playing cards and trading cards, and is most preferably used with collectible trading cards.

Apparatus and methods for providing interactive play experience
11074830 · 2021-07-27 · ·

A game for assessing and developing emotional intelligence where the game may comprise: at least one selector configured to indicate one of a plurality of emotions; and a plurality of images wherein each image represents an emotional situation and wherein the one emotion indicated by the at least one selector is assignable to one of the plurality of emotions.

Electronic trading card game
11083957 · 2021-08-10 · ·

A method for competing in game play of an electronic trading card game within a game host between a first player and a second player includes (i) each player receiving an unopened pack of trading cards; (ii) opening the pack of trading cards for each player to reveal individual trading cards for each player only to the respective player; (iii) selecting a plurality of statistical categories that are shown to each player; (iv) each player assigning one of the individual trading cards from their respective pack of trading cards to each statistical category; (v) comparing a relevant statistic included on each of the individual trading cards for each player that has been assigned to each statistical category; and (vi) determining a winner for each statistical category based on which of the individual trading cards assigned to that statistical category has the best relevant statistic.

ARTICLE AND METHOD FOR PLAYING A GAME
20210170263 · 2021-06-10 ·

The gameplay is based on themes and includes a deck of cards that are based on the theme. The deck of the card includes room cards, player cards, emergency gathering cards, and a map pad. The game can be played in an indoor or outdoor environment, and the room cards are associated with the objects in the environment. In the gameplay, the room cards can be placed in/on the associated objects. A map of the associated objects can be drawn on the map pad. Each player can have a player card and move towards the object listed on the player card. The player can then pick the room card in/on the object and follow the instructions on the room card.

Dynamic memory game
11013983 · 2021-05-25 ·

This memory game is made more exciting and challenging by using plurality of matching pairs of cards or 3-D objects inside stack-able boxes with lids. Boxes are arranged in plurality of stacks. Open lids of two boxes to find a match. Except for top box in a stack, to open a box: lift boxes on top of it and place them on top of another stack first. This process relocates boxes dynamically during play. After collecting matching objects from two open boxes: this game provides options to keep none, some, or all empty boxes in play. Empty boxes left in play also get relocated during play adding more challenge.

CHESS VARIANT INCLUDING ADDITIONAL PLAYER PIECE AND METHOD OF PLAY
20210154567 · 2021-05-27 ·

A chess variant includes (a) one of an 8 by 8 board, a 8 by 10 board, or a 10 by 10 board; (b) a conventional chess piece set; and (c) a novel non-conventional chess piece set, wherein the pieces of the non-conventional chess piece set perform non-standard movements with rules associated therewith to govern how the pieces move and capture upon the board. Additionally, the set of rules governing how the rules of movement for the piece can undergo a change when a non-conventional chess piece reaches the furthest rank, akin to the process of promotion in standard chess.

NON-COMMISSION PAI GOW POKER GAMES, DEVICES, SYSTEMS AND METHODS THEREOF
20210008441 · 2021-01-14 ·

Methods of playing commission-free pai gow poker games are disclosed. The commission-free pai gow poker games have multiple features, including a novel push mechanism and a novel copy-fostering mechanism, that provide a gaming establishment with an adequate house edge without the need to charge a commission on player wins. The features of the commission-free pai gow poker games may be incorporated in one or more instruction sets or software configured in one or more mechanical devices and/or electronic devices. Furthermore, the features may be configured in one or more displays in communication with one or more servers as desired. Furthermore, the commission-free pai gow poker games may be offered in a non-gaming media environment as desired.

Casino style game
10755531 · 2020-08-25 · ·

Provided is a casino-style game for one or more players. A standard, shuffled four-suited deck of playing cards is provided, along with at least one wager-indicating marker is for each player. A playing field having indicia indicating designated areas is provided. The designated areas including integer spaces designated for the integers five through seventeen on which at least one wager-indicating marker is placed by a player. To determine an integer between five and seventeen, the cards are dealt sequentially until five cards of one suit have been dealt. The determined integer is the total numbers of cards dealt. Any bet made on the determined integer is paid according to predetermined odds.

ELECTRONIC TRADING CARD GAME
20200230490 · 2020-07-23 ·

A method for competing in game play of an electronic trading card game within a game host between a first player and a second player includes (i) each player receiving an unopened pack of trading cards; (ii) opening the pack of trading cards for each player to reveal individual trading cards for each player only to the respective player; (iii) selecting a plurality of statistical categories that are shown to each player; (iv) each player assigning one of the individual trading cards from their respective pack of trading cards to each statistical category; (v) comparing a relevant statistic included on each of the individual trading cards for each player that has been assigned to each statistical category; and (vi) determining a winner for each statistical category based on which of the individual trading cards assigned to that statistical category has the best relevant statistic.

NON-COMMISSION PAI GOW POKER GAMES, DEVICES, SYSTEMS AND METHODS THEREOF
20200147478 · 2020-05-14 ·

Methods of playing commission-free pai gow poker games are disclosed. The commission-free pai gow poker games have multiple features, including a novel push mechanism and a novel copy-fostering mechanism, that provide a gaming establishment with an adequate house edge without the need to charge a commission on player wins. The features of the commission-free pai gow poker games may be incorporated in one or more instruction sets or software configured in one or more mechanical devices and/or electronic devices. Furthermore, the features may be configured in one or more displays in communication with one or more servers as desired. Furthermore, the commission-free pai gow poker games may be offered in a non-gaming media environment as desired.